Loïc Hoguin
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46fabad441
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egs_user_model: Remove the unused counterid introduced earlier today.
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2010-08-21 18:42:23 +02:00 |
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Loïc Hoguin
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e4b2ab8a75
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psu_proto: Move counter_options_request to events.
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2010-08-21 18:39:15 +02:00 |
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Loïc Hoguin
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cfb14d9901
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psu_proto: Move counter_quest_options_request to events.
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2010-08-21 18:16:21 +02:00 |
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Loïc Hoguin
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98b2e2ba3a
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psu_proto: Move mission_abort to events.
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2010-08-21 18:08:32 +02:00 |
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Loïc Hoguin
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efa743a465
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psu_proto: Move lobby_transport_request to events.
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2010-08-21 17:59:59 +02:00 |
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Loïc Hoguin
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435e075680
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psu_proto: Move counter_quest_files_request to events.
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2010-08-21 17:42:31 +02:00 |
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Loïc Hoguin
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e275cc2c34
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psu_proto: Move mission_start to events.
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2010-08-21 17:24:38 +02:00 |
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Loïc Hoguin
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647bd40b41
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psu_game: Remove an obnoxious log.
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2010-08-21 17:08:59 +02:00 |
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Loïc Hoguin
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dd6a44ef7f
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psu_proto: Move npc_invite to events.
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2010-08-21 17:08:21 +02:00 |
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Loïc Hoguin
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13ace4082f
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psu_proto: Move counter_leave to events.
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2010-08-21 16:59:01 +02:00 |
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Loïc Hoguin
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3ee62e81e8
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psu_proto: Move counter_enter to events. Handle prev_area correctly. Handle CounterID correctly.
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2010-08-21 16:53:35 +02:00 |
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Loïc Hoguin
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fcb3f4d055
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psu_proto: Move area_change to events.
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2010-08-21 15:40:17 +02:00 |
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Loïc Hoguin
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fb07769e44
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psu_proto: Move player_death, player_death_return_to_lobby and player_type_capabilities_request to events.
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2010-08-21 00:28:02 +02:00 |
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Loïc Hoguin
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5672d40ca9
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psu_proto: Move unicube_request and unicube_select to events. Now handle EventID on select.
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2010-08-20 23:22:24 +02:00 |
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Loïc Hoguin
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6dd159dc1e
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psu_proto: Clean parsing separation. Handle events rather than packets.
Lou can now equip a wepon.
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2010-08-19 23:43:19 +02:00 |
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Loïc Hoguin
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f6305c3c76
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Renamed egs_proto into psu_proto.
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2010-08-19 01:53:18 +02:00 |
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Loïc Hoguin
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18a86f9c6b
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Initial party and NPC support. Lou only so far. Many bugs expected.
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2010-08-16 18:31:01 +02:00 |
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Loïc Hoguin
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26ed4cbf54
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Remove egs_db. Rename the ids table to counters. Update it directly.
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2010-07-31 21:32:08 +02:00 |
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Loïc Hoguin
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7b542e1dda
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psu_game: Move the room packets into their own functions.
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2010-07-31 18:28:31 +02:00 |
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Loïc Hoguin
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d3ba85a8c3
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psu_game: Handle the list of universes properly.
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2010-07-31 18:04:39 +02:00 |
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Loïc Hoguin
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859cd1aad2
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psu_game: Small improvements for future NPC invite code.
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2010-07-31 15:20:25 +02:00 |
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Loïc Hoguin
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cc5b621e35
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psu_game: Correctly check for the return value of ssl_accept. Also enable reuseaddr.
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2010-07-31 13:55:54 +02:00 |
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Loïc Hoguin
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8495048240
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psu_game: Remove boring blank lines.
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2010-07-30 23:05:13 +02:00 |
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Loïc Hoguin
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b3bcdad6ca
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psu_game: Add code to add an NPC to the party (forced and from menu). NPC doesn't appear yet.
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2010-07-30 22:09:30 +02:00 |
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Loïc Hoguin
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e70bb0cc3b
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psu_game: Add an NPC header file to generate the NPC list.
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2010-07-30 19:31:31 +02:00 |
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Loïc Hoguin
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64a69cd952
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maps: Added Airboard Rally. Initial vehicles support.
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2010-07-26 19:37:50 +02:00 |
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Loïc Hoguin
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761f053ade
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psu_game: Don't try to load a set file that doesn't exist.
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2010-07-24 12:51:51 +02:00 |
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Loïc Hoguin
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d62a6bdacd
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psu_instance: Add floor_button to make MAG' work better. Fix TargetID issues.
Temporarily disable the Dark God boss zone files because they're wrong in the data.
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2010-07-24 00:53:01 +02:00 |
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Loïc Hoguin
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473f7f1ae6
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Added psu_instance, a process to handle missions and more later.
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2010-07-23 21:46:03 +02:00 |
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Loïc Hoguin
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10d1f4f85b
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psu_game Improve exit handling.
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2010-07-20 10:15:19 +02:00 |
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Loïc Hoguin
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f86aeb8f17
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psu_game: Disable character creation validation temporarily.
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2010-07-19 20:45:09 +02:00 |
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Loïc Hoguin
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bc66480d8e
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Move the db user code into its own gen_server, egs_user_model.
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2010-07-19 02:11:31 +02:00 |
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Loïc Hoguin
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ac4a19dab9
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Use a timer instead of egs_cron for keepalive packets.
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2010-07-18 17:54:28 +02:00 |
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Loïc Hoguin
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5109ccf337
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Separate the game process exit monitoring into its own general-purpose module.
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2010-07-18 15:41:26 +02:00 |
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Loïc Hoguin
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ef9b3aa03b
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Converted the game server into a supervisor-compatible module.
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2010-07-18 14:08:11 +02:00 |
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