Loïc Hoguin
8017f2fc79
game: Handle item descriptions.
2010-06-14 15:53:51 +02:00
Loïc Hoguin
214350b033
game: Improved object event handler.
2010-06-14 15:38:57 +02:00
Loïc Hoguin
16bbe2e308
game: Make sure the supervisor process doesn't die.
2010-06-13 23:45:30 +02:00
Loïc Hoguin
02983da6f7
game: Initial type menu handling.
2010-06-13 23:42:56 +02:00
Loïc Hoguin
dd26d4f1e5
game: Fix permanent ghosts. Supervisor cleans up after crashes and normal exits.
2010-06-13 19:05:28 +02:00
Loïc Hoguin
81f04979d4
game: Small consistency change in chat.
2010-06-13 12:15:58 +02:00
Loïc Hoguin
ccec120037
game: Ignore the name sent by client chat commands. Use the db one always.
2010-06-13 03:46:25 +02:00
Loïc Hoguin
61cd2fd64f
game: Force reloading the character when changing uni.
2010-06-13 03:38:25 +02:00
Loïc Hoguin
8d119e1934
game: Consolidate myroom_load into area_load. See below.
...
* Remove myroom_load.
* Add room map information to the maps include.
* Add the beginning of the tutorial to check changes correctness.
* Reload characters all the time when entering or leaving the room quest.
2010-06-12 21:26:37 +02:00
Loïc Hoguin
a4a2eb3c8b
game: Move the counter command replies into their own functions.
2010-06-11 17:42:58 +02:00
Loïc Hoguin
e6297c4d6d
game: Small improvements for the transport reply.
2010-06-11 17:17:51 +02:00
Loïc Hoguin
2eb80c2edf
game: Cleanup the 0c01 reply into their own functions.
2010-06-11 16:55:32 +02:00
Loïc Hoguin
2aa4d317e2
game: Move counter command replies into their own functions.
2010-06-11 16:41:23 +02:00
Loïc Hoguin
1327ab5b9f
game: Separate the dialog commands into their own send functions.
2010-06-11 16:34:46 +02:00
Loïc Hoguin
4d867449a4
game: Add number of players to the universe cube.
2010-06-11 01:02:46 +02:00
Loïc Hoguin
a0442e1139
game: Correctly handle mission aborting. Warp the player OUT.
2010-06-11 00:34:55 +02:00
Loïc Hoguin
8a94ae7771
game: Use the existing 1006 function for abort mission.
...
Also remove an already done @todo.
2010-06-10 22:50:32 +02:00
Loïc Hoguin
5c71263d0c
Don't assume we know the protocol. Use send_xxxx with xxxx the command instead of attempts at real function names.
2010-06-10 19:34:43 +02:00
Loïc Hoguin
779125d2c5
game: Consolidate mission_load into lobby_load, renamed to area_load.
2010-06-09 18:58:44 +02:00
Loïc Hoguin
fcc249589d
game: Fix crash when going from mission to lobby.
2010-06-09 00:10:26 +02:00
Loïc Hoguin
f8b6f01dde
game: Don't resend quest or zone files when they didn't change.
...
This fixes the lack of weapons and enemies when reaching B2 in a mission.
2010-06-08 21:52:13 +02:00
Loïc Hoguin
82c08317f6
game: Improved mission start handling.
2010-06-08 19:09:54 +02:00
Loïc Hoguin
9807ceda46
game: Separate character loading from room loading.
2010-06-08 17:21:25 +02:00
Loïc Hoguin
88996760f1
game: Rename char_load to data_load.
2010-06-08 17:04:54 +02:00
Loïc Hoguin
1cc1164656
maps: Add all the colony counters.
2010-06-07 01:16:37 +02:00
Loïc Hoguin
ec065686bd
game: Fix counter loading with different backgrounds. Add 5th floor counter.
2010-06-06 20:13:59 +02:00
Loïc Hoguin
b6c000dd4f
game: Save the questid and zoneid when entering a counter.
2010-06-06 03:23:51 +02:00
Loïc Hoguin
36304a5554
maps: Separate the concept of quests, zones and maps.
2010-06-06 03:10:53 +02:00
Loïc Hoguin
8ac0e60d2f
Rename location identifiers appropriately: QuestID, ZoneID, MapID and EntryID.
2010-06-06 02:28:35 +02:00
Loïc Hoguin
c7f356142b
game: Simplify counter handling.
2010-06-06 02:05:35 +02:00
Loïc Hoguin
d4622e29e2
game: Add space docks counter. Fix loading of other counters than LL.
2010-06-06 01:51:18 +02:00
Loïc Hoguin
43b4f6b263
game: Counter options are data and should be separated (mission visible/not).
2010-06-05 20:27:07 +02:00
Loïc Hoguin
b1f76e4bc8
game: Correct lobby pack file selection support.
...
This makes all other counters disconnect you because they don't exist!
2010-06-05 18:15:40 +02:00
Loïc Hoguin
b8baa0d461
game: Correct handling for command 0c06.
2010-06-05 17:57:48 +02:00
Loïc Hoguin
78a0830a7d
game: Mission loader now send packets 0215.
2010-06-05 13:20:51 +02:00
Loïc Hoguin
33145b3c8c
game: Consolidate spaceport_load into lobby_load.
2010-06-05 13:11:17 +02:00
Loïc Hoguin
b54b867907
game: Add command 0a06 to spaceport loading.
2010-06-05 12:51:57 +02:00
Loïc Hoguin
1d0ba967b5
game: Initial mission start (for real) and abort support.
2010-06-05 12:46:04 +02:00
Loïc Hoguin
006ac0a9c0
game: Enable flags and make lobby transport work.
...
Flags will have to be checked individually and handled correctly later.
2010-06-05 03:28:30 +02:00
Loïc Hoguin
190d79777c
game: Add working Leave Counter function. Also fix leaving Lumilass.
2010-06-05 02:25:51 +02:00
Loïc Hoguin
ca250eb246
game: Add reply to command 170b with sane values.
2010-06-05 01:42:32 +02:00
Loïc Hoguin
7d38ce4d01
game: Add 0a06 to counter loading and add a note in a @todo in proto.
2010-06-05 01:22:38 +02:00
Loïc Hoguin
0c6c56fcae
game: Counter and missions now send packets 1202 1204 1206 and 1207.
2010-06-05 01:15:50 +02:00
Loïc Hoguin
204ac86b9d
game: Send commands 0215 when loading counters.
2010-06-04 23:14:54 +02:00
Loïc Hoguin
7e67dfbc6d
game: Counter doesn't seem to send the location IDs.
...
This makes Leave Counter send a command 0812, which is halfway fixing it.
2010-06-04 23:02:45 +02:00
Loïc Hoguin
f93b469b64
game: Zone initialisation packet 0200 is same for counters and missions.
2010-06-04 22:34:12 +02:00
Loïc Hoguin
cda5b51597
game: Add command 0230 when using the uni cube.
2010-06-04 21:05:04 +02:00
Loïc Hoguin
3b9d546fc4
game: Room got broken after a previous change, fix it back.
2010-06-04 20:29:56 +02:00
Loïc Hoguin
b758c6a5d5
proto: Conformance for 0236.
2010-06-04 19:51:31 +02:00
Loïc Hoguin
945217010e
proto: Conformance for send_loading_end, 0208.
2010-06-04 19:49:52 +02:00