Loïc Hoguin
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a4d9c5a35d
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egs_zones: Build a list of indexed and target objects, saved in the state.
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2011-02-17 20:12:45 +01:00 |
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Loïc Hoguin
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526f281e2b
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egs_zones: Roughly initialize all the objects available so far.
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2011-02-17 17:12:57 +01:00 |
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Loïc Hoguin
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bf7fa44897
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egs_zones: Iterate through the set file to later create objects.
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2011-02-16 23:08:28 +01:00 |
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Loïc Hoguin
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7e42b9b26a
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egs_zones: Load the set configuration at process initialization.
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2011-02-16 00:09:46 +01:00 |
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Loïc Hoguin
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a1b8b1909e
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egs_zones: Determine which set to use at process initialization.
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2011-02-15 23:26:48 +01:00 |
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Loïc Hoguin
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ea25d1bd74
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Universes start lobby quests automatically which in turn start their zones.
Universes are all stored in a single process; on the other hand, each quest
and each zone have their own process.
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2011-02-15 01:15:28 +01:00 |
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