game: Remove a done @todo.

This commit is contained in:
Loïc Hoguin 2010-06-04 00:24:15 +02:00
parent 152da2848e
commit e2e4a1411b

View File

@ -72,7 +72,6 @@ process(CSocket, Version) ->
end.
%% @doc Game server auth request handler.
%% @todo Kill existing connections if the user log back in with the same account. Probably could use a sane timeout time too.
process_handle(16#020d, CSocket, Version, Orig) ->
[{gid, GID}, {auth, Auth}] = egs_proto:parse_game_auth(Orig),