From e2e4a1411b92af2f6357bf040df025a5d869e4c3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Hoguin?= Date: Fri, 4 Jun 2010 00:24:15 +0200 Subject: [PATCH] game: Remove a done @todo. --- src/egs_game.erl | 1 - 1 file changed, 1 deletion(-) diff --git a/src/egs_game.erl b/src/egs_game.erl index 6a2435b..15255cf 100644 --- a/src/egs_game.erl +++ b/src/egs_game.erl @@ -72,7 +72,6 @@ process(CSocket, Version) -> end. %% @doc Game server auth request handler. -%% @todo Kill existing connections if the user log back in with the same account. Probably could use a sane timeout time too. process_handle(16#020d, CSocket, Version, Orig) -> [{gid, GID}, {auth, Auth}] = egs_proto:parse_game_auth(Orig),