proto: Send flags just like on the official servers.
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@ -234,11 +234,13 @@ send_chat(CSocket, _, FromGID, FromName, Modifiers, Message) ->
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packet_send(CSocket, Packet).
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packet_send(CSocket, Packet).
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%% @doc Send the character flags list.
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%% @doc Send the character flags list.
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%% Sent without fragmentation on official for unknown reasons. Do the same here.
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send_flags(CSocket, GID) ->
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send_flags(CSocket, GID) ->
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{ok, Flags} = file:read_file("p/flags.bin"),
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{ok, Flags} = file:read_file("p/flags.bin"),
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Packet = << 16#0d05:16, 0:80, GID:32/little-unsigned-integer, 0:96, GID:32/little-unsigned-integer, 0:64, Flags/binary >>,
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Packet = << 16#0d050300:32, 0:32, 16#00011300:32, GID:32/little-unsigned-integer, 0:64, 16#00011300:32, GID:32/little-unsigned-integer, 0:64, Flags/binary >>,
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packet_send(CSocket, Packet).
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Size = 4 + byte_size(Packet),
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ssl:send(CSocket, << Size:32/little-unsigned-integer, Packet/binary >>).
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%% @doc Send the IP and port of the game server the player is sent to.
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%% @doc Send the IP and port of the game server the player is sent to.
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