From 8f3db6480aa5fb03fe489bf12ccedce0d5ef27a4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Hoguin?= Date: Tue, 19 Apr 2011 13:00:06 +0200 Subject: [PATCH] Only enable zone 0 on colony by default. Will prevent the issue with other zones not being defined yet. --- priv/quests/1100000/quest.conf | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/priv/quests/1100000/quest.conf b/priv/quests/1100000/quest.conf index 7c523cc..a859533 100644 --- a/priv/quests/1100000/quest.conf +++ b/priv/quests/1100000/quest.conf @@ -27,15 +27,15 @@ %% @todo Default enemy_level to 1 if unspecified (lobbies). %% @todo Default sets to [100] if unspecified (lobbies). {zones, [ - { 0, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [1, 2, 3, 4, 5, 103]}]}, - { 1, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9001]}]}, - { 2, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9000]}]}, - { 3, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9102]}]}, - { 4, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9010]}]}, - { 7, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9200, 9202]}]}, - {11, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [100, 101, 102, 110]}]}, - {12, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [100, 101, 102]}]}, - {13, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [100, 101, 102]}]} + { 0, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [1, 2, 3, 4, 5, 103]}]} +%% { 1, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9001]}]}, +%% { 2, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9000]}]}, +%% { 3, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9102]}]}, +%% { 4, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9010]}]}, +%% { 7, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [9200, 9202]}]}, +%% {11, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [100, 101, 102, 110]}]}, +%% {12, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [100, 101, 102]}]}, +%% {13, [{areaid, 2}, {enemy_level, 1}, {sets, [100]}, {maps, [100, 101, 102]}]} ]}. {temp_flags, []}.