game: Counter doesn't seem to send the location IDs.
This makes Leave Counter send a command 0812, which is halfway fixing it.
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@ -220,8 +220,8 @@ counter_load(CSocket, GID, Quest, MapType, MapNumber, MapEntry) ->
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% 010d
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egs_proto:send_zone_init(CSocket, GID, mission),
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egs_proto:send_zone(CSocket, ZoneFile),
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egs_proto:send_map(CSocket, MapType, MapNumber, MapEntry),
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egs_proto:send_location(CSocket, GID, Quest, MapType, MapNumber, AreaName),
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egs_proto:send_map(CSocket, 0, 0, 0),
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egs_proto:send_location(CSocket, GID, 16#7fffffff, 0, 0, AreaName),
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% 0215 0215
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send_packet_020c(CSocket),
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% 1202 1204 1206 1207
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