psu_proto: Fix a small bug when parsing the player's name in the chat command.

This commit is contained in:
Loïc Hoguin 2010-09-01 23:53:26 +02:00
parent e2538b45a7
commit 6dd3a05026

View File

@ -258,7 +258,7 @@ parse(_Size, 16#0304, Channel, Data) ->
<< _LID:16/little, VarB:16/little, VarC:32/little, VarD:32/little, VarE:32/little, VarF:32/little,
VarG:32/little, VarH:32/little, VarI:32/little, VarJ:32/little, FromTypeID:32, FromGID:32/little,
VarK:32/little, VarL:32/little, ChatType:8, ChatCutIn:8, ChatCutInAngle:8, ChatMsgLength:8,
ChatChannel:8, ChatCharacterType:8, VarN:8, _VarO:8, FromName:512, ChatMsg/bits >> = Data,
ChatChannel:8, ChatCharacterType:8, VarN:8, _VarO:8, FromName:512/bits, ChatMsg/bits >> = Data,
?ASSERT_EQ(Channel, 2),
?ASSERT_EQ(VarB, 0),
?ASSERT_EQ(VarC, 0),