From 276b6431b6699fc62b64dd28236ed9b520b5bc33 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Hoguin?= Date: Mon, 14 Jun 2010 16:19:14 +0200 Subject: [PATCH] game: Ignore type change until characters are handled. --- src/egs_game.erl | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/egs_game.erl b/src/egs_game.erl index c9005ee..f065452 100644 --- a/src/egs_game.erl +++ b/src/egs_game.erl @@ -549,6 +549,8 @@ handle(16#0110, CSocket, GID, _, Orig) -> case B of 2 -> % triggered when looking at the type menu send_0113(CSocket, GID); + 3 -> % type change + log(GID, "changed type to ~b", [C]); 7 -> % player death area_load(CSocket, GID, 1100000, 0, 4, 6); 10 -> % online status change