egs_files: Make the standup move distance configurable for chairs.
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@ -358,7 +358,8 @@ load_set_rel_object_params(chair, Params) ->
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UnknownB = 30.0,
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UnknownC = 110.0,
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UnknownD = -6.0,
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StandUpMoveDistance = 13.0, %% If not big enough, can't stand up. 13.0 sounds good for all chairs so far.
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%% If it looks like the player is going to get stuck in an object, the game won't allow the player to leave its chair.
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StandUpMoveDistance = proplists:get_value(stand_dist, Params, 13.0),
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UnknownE = 94.0,
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<< ID:32/little, ActionRadius:32/little-float, 0, 1, 1, 0, UnknownA:32/little-float, UnknownB:32/little-float,
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UnknownC:32/little-float, 0:32, UnknownD:32/little-float, StandUpMoveDistance:32/little-float, UnknownE:32/little-float >>;
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