psu_game: Small fix to the item_equip event based on research.
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@ -727,7 +727,7 @@ event({item_equip, ItemIndex, TargetGID, TargetLID, A, B}) ->
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none -> File = << >>;
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none -> File = << >>;
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_ -> {ok, File} = file:read_file(Filename)
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_ -> {ok, File} = file:read_file(Filename)
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end,
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end,
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send(<< 16#01050300:32, 0:64, GID:32/little-unsigned-integer, 0:64, 16#00011300:32, GID:32/little-unsigned-integer,
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send(<< 16#01050300:32, 0:64, TargetGID:32/little-unsigned-integer, 0:64, 16#00011300:32, GID:32/little-unsigned-integer,
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0:64, TargetGID:32/little-unsigned-integer, TargetLID:32/little-unsigned-integer, ItemIndex, 1, Category, A, B:32/little-unsigned-integer,
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0:64, TargetGID:32/little-unsigned-integer, TargetLID:32/little-unsigned-integer, ItemIndex, 1, Category, A, B:32/little-unsigned-integer,
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File/binary >>);
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File/binary >>);
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