1163 lines
33 KiB
C
1163 lines
33 KiB
C
#include "version.h"
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#include <string.h>
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#include "char.h"
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#include "object.h"
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#include "char_base.h"
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#include "npcutil.h"
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#include "lssproto_serv.h"
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#include "pet_skill.h"
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#include "npc_eventaction.h"
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#include "readmap.h"
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#include "log.h"
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#include "family.h"
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#define MAXSHOPITEM 33
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static void NPC_ItemShop_selectWindow( int meindex, int talker, int num,int select);
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void NPC_ItemShop_BuyMain(int meindex,int talker,int before );
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void NPC_GetItemList(char *argstr,char * argtoken2);
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#ifdef _NEW_MANOR_LAW
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void NPC_ItemStrStr(int itemID,double rate,char *name,char *token2,int iCostFame,int iChangeItemCost);
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#else
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void NPC_ItemStrStr(int itemID,double rate,char *name,char *token2);
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#endif
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BOOL NPC_SetNewItem(int meindex,int talker,char *data);
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BOOL NPC_SellNewItem(int meindex,int talker,char *data);
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void NPC_ItemShop_Menu(int meindex,int talker);
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int NPC_GetLimtItemList(int talker,char *argstr,char *token2,int sell);
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void NPC_ItemShop_SellMain(int meindex,int talker,int select);
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int NPC_GetSellItemList(int itemindex,int flg,char *argstr,char *argtoken,int select,int sell);
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#ifdef _NEW_MANOR_LAW
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BOOL NPC_AddItemBuy(int meindex, int talker,int itemID,int kosuu,double rate,int iCostFame,int iChangeItemCost);
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#else
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BOOL NPC_AddItemBuy(int meindex, int talker,int itemID,int kosuu,double rate);
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#endif
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int NPC_SellItemstrsStr(int itemindex,int flg,double rate,char *argtoken,int select,int sell);
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void NPC_LimitItemShop(int meindex,int talker,int select);
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void NPC_ExpressmanCheck(int meindex,int talker);
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enum{
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NPC_SHOP_WORK_NO = CHAR_NPCWORKINT1,
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NPC_SHOP_WORK_EV = CHAR_NPCWORKINT2,
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NPC_SHOP_WORK_EXPRESS = CHAR_NPCWORKINT3,
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};
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typedef struct {
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char arg[32];
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int type;
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}NPC_Shop;
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static NPC_Shop TypeTable[] = {
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{ "FIST", 0 }, //拳
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{ "AXE", 1 }, //斧
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{ "CLUB", 2 }, //棍棒
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{ "SPEAR", 3}, //矛
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{ "BOW", 4}, //弓
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{ "SHIELD", 5}, //盾
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{ "HELM", 6 }, //头盔
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{ "ARMOUR", 7 }, //盔甲
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{ "BRACELET", 8}, //手镯
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{ "ANCLET", 9 }, //踝饰
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{ "NECKLACE", 10}, //项链
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{ "RING", 11}, //戒指
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{ "BELT", 12}, //腰带
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{ "EARRING", 13}, //耳环
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{ "NOSERING", 14}, //鼻环
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{ "AMULET", 15}, //护身符
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{ "OTHER", 16},
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{ "BOOMERANG", 17}, //回力标
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{ "BOUNDTHROW", 18},
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{ "BREAKTHROW", 19}, //投掷物
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#ifdef _ITEM_TYPETABLE
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{ "DISH", 20},
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{ "METAL", 21},
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{ "JEWEL", 22},
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{ "WARES", 23},
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{ "WBELT", 24},
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{ "WSHIELD", 25},
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{ "WSHOES", 26},
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{ "WGLOVE", 27},
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{ "ANGELTOKEN", 28},
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{ "HEROTOKEN", 29},
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#endif
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{ "ACCESSORY", 30}, //配件
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{ "OFFENCE", 40}, //攻击
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{ "DEFENCE", 50}, //防御
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};
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BOOL NPC_ItemShopInit( int meindex )
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{
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char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
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CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPEITEMSHOP );
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if(NPC_Util_GetArgStr( meindex, argstr, sizeof(argstr)) == NULL) {
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print("GetArgStrErr");
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return FALSE;
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}
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if(strstr(argstr,"LIMITSHOP") != NULL) {
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CHAR_setWorkInt( meindex, NPC_SHOP_WORK_NO, 1);
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}else{
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CHAR_setWorkInt( meindex, NPC_SHOP_WORK_NO, 0);
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}
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if(strstr( argstr, "EVENT") != NULL) {
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CHAR_setWorkInt( meindex, NPC_SHOP_WORK_EV, 1);
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}else{
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CHAR_setWorkInt( meindex, NPC_SHOP_WORK_EV, 0);
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}
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if(strstr( argstr, "EXPRESS") != NULL) {
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CHAR_setWorkInt( meindex, NPC_SHOP_WORK_EXPRESS, 1);
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}else{
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CHAR_setWorkInt( meindex, NPC_SHOP_WORK_EXPRESS, 0);
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}
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return TRUE;
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}
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void NPC_ItemShopTalked( int meindex , int talker , char *szMes ,int color )
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{
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char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
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char buff[1024];
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char buf2[256];
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char token[1024];
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int i = 1;
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BOOL sellonlyflg = FALSE;
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char sellmsg[1024];
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if( CHAR_getInt( talker , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER ) {
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return;
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}
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if(NPC_Util_isFaceToFace( meindex, talker, 2) == FALSE) {//交谈时检查是否面对面
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if( NPC_Util_CharDistance( talker, meindex ) > 1) return; //若距离大於1跳出
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}
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//取得npc买卖设定档内的内容,若为NULL,则错误
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if(NPC_Util_GetArgStr( meindex, argstr, sizeof( argstr)) == NULL){
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print("itemshopGetArgStrErr");
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return;
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}
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//取得NPC只能卖的讯息
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if( NPC_Util_GetStrFromStrWithDelim( argstr, "sellonly_msg", token, sizeof( token)) != NULL){
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sellonlyflg = TRUE; //NPC不能买玩家的东西
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strcpysafe(sellmsg, sizeof( sellmsg), token);//例如:sellmsg的值可能是->并不是专门收买东西的店。
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}
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//取得玩家买东西的指令. buff为一串买东西指令的字串,例如:买,购买,感谢您,kau,buy,menu,谢谢,买东西,当玩家打出这些字句时,就可以买东西了
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if( NPC_Util_GetStrFromStrWithDelim( argstr, "buy_msg", buff, sizeof( buff)) != NULL ){
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while(getStringFromIndexWithDelim(buff,",",i,buf2,sizeof(buf2)) != FALSE ){
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i++; //若买东西的指令有8个,i就会加到8
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if( strstr( szMes, buf2) != NULL) {
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if( CHAR_getWorkInt( meindex, NPC_SHOP_WORK_EV) == 0) {
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if( CHAR_getWorkInt( meindex, NPC_SHOP_WORK_NO) == 1) {
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if( sellonlyflg ) {
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NPC_ItemShop_selectWindow( meindex, talker, 3, -1);
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return;
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}
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}else{
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NPC_ItemShop_selectWindow( meindex, talker, 1, -1);
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return;
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}
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}else{
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if(CHAR_getWorkInt( meindex, NPC_SHOP_WORK_NO) == 1) {
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if( sellonlyflg) {
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NPC_ItemShop_selectWindow( meindex, talker, 3, -1);
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return;
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}
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}else{
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NPC_ItemShop_selectWindow( meindex, talker, 1, -1);
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return;
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}
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return;
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}
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}
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}
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}
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i=1;
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//取得玩家卖东西的指令. buff为一串卖东西指令的字串,例如:卖东西,卖,sell,uru 当玩家打出这些字句时,就可以卖东西了
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if( NPC_Util_GetStrFromStrWithDelim( argstr, "sell_msg", buff, sizeof( buff)) != NULL ){
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while( getStringFromIndexWithDelim(buff,",", i,buf2,sizeof(buf2)) != FALSE ){
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i++;
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if(strstr(szMes,buf2) != NULL) {
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NPC_ItemShop_selectWindow( meindex, talker, 2, -1);
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return;
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}
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}
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}
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i = 1;
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//其它讯息
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if( NPC_Util_GetStrFromStrWithDelim( argstr, "other_msg", buff, sizeof( buff)) != NULL ){
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while(getStringFromIndexWithDelim( buff, ",", i, buf2, sizeof( buf2)) != FALSE ){
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i++;
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if(strstr(szMes,buf2) != NULL) {
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if(NPC_Util_GetStrFromStrWithDelim( argstr, "hint_msg",
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token, sizeof( token)) != NULL)
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{
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CHAR_talkToCli( talker, meindex, token, CHAR_COLORWHITE);
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return;
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}
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}
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}
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}
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if(CHAR_getWorkInt( meindex, NPC_SHOP_WORK_NO) == 1) {
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if(CHAR_getWorkInt( meindex, NPC_SHOP_WORK_EV) == 1) {
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if( sellonlyflg) {
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CHAR_talkToCli( talker, meindex, sellmsg, CHAR_COLORWHITE);
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return;
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}
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}else{
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if( sellonlyflg) {
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NPC_ItemShop_selectWindow( meindex, talker, 3, -1);
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return;
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}
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}
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}else{
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if(CHAR_getWorkInt( meindex, NPC_SHOP_WORK_EV) == 1) {
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if( sellonlyflg) {
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CHAR_talkToCli( talker, meindex, sellmsg, CHAR_COLORWHITE);
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return;
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}
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}else{
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if(CHAR_getWorkInt( meindex, NPC_SHOP_WORK_EXPRESS) == 1) {
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NPC_ExpressmanCheck( meindex, talker);
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}else{
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NPC_ItemShop_selectWindow( meindex, talker, 0, -1);
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}
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}
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}
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}
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static void NPC_ItemShop_selectWindow( int meindex, int talker, int num,int select)
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{
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switch( num) {
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case 0:
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CHAR_send_P_StatusString( talker, CHAR_P_STRING_GOLD);//传送金钱,若100元 送出去的资料格式可能为 P8Nz2|100|
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if(CHAR_getWorkInt( meindex, NPC_SHOP_WORK_EXPRESS) == 1 ) {
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if(CHAR_getWorkInt( meindex, NPC_SHOP_WORK_NO) ==0 ) {
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NPC_ExpressmanCheck( meindex, talker);//长毛象快递
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}
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}else if(CHAR_getWorkInt( meindex, NPC_SHOP_WORK_NO) == 1) {
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}else{
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NPC_ItemShop_Menu( meindex, talker);//选择(买,卖,离开)的小视窗
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}
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break;
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case 1://进入买视窗
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CHAR_sendStatusString( talker,"I");//传送玩家身上所有的道具给Client
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NPC_ItemShop_BuyMain( meindex, talker, select);
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break;
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case 2://进入卖视窗
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CHAR_sendStatusString( talker,"I");
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NPC_ItemShop_SellMain( meindex, talker, select);
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break;
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case 3:
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NPC_LimitItemShop( meindex, talker, select);
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break;
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}
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}
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void NPC_ItemShopWindowTalked( int meindex, int talkerindex,
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int seqno, int select, char *data)
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{
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if( NPC_Util_CharDistance( talkerindex, meindex ) > 3) {
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CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD);
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return;
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}
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makeStringFromEscaped( data);
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switch( seqno){
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case CHAR_WINDOWTYPE_WINDOWITEMSHOP_STARTMSG:
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if(atoi( data) == 1 ) NPC_ItemShop_selectWindow(meindex, talkerindex, 1, -1);
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if(atoi( data) == 2) NPC_ItemShop_selectWindow(meindex, talkerindex, 2, -1);
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if(atoi( data) == 3) return;/*--窒手仄卅中--*/
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break;
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case CHAR_WINDOWTYPE_WINDOWITEMSHOP_BUY_MSG:
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if(NPC_SetNewItem(meindex , talkerindex, data) == TRUE) {
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NPC_ItemShop_selectWindow( meindex, talkerindex, 1, 0);
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}else{
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NPC_ItemShop_selectWindow( meindex, talkerindex ,0, -1);
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}
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break;
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case CHAR_WINDOWTYPE_WINDOWITEMSHOP_SELL_MSG:
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if(NPC_SellNewItem(meindex , talkerindex, data) == TRUE) {
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NPC_ItemShop_selectWindow( meindex, talkerindex, 2, 0);
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}else{
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NPC_ItemShop_selectWindow( meindex, talkerindex, 0, -1);
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}
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break;
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case CHAR_WINDOWTYPE_WINDOWITEMSHOP_LIMIT:
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if(select == WINDOW_BUTTONTYPE_YES) {
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NPC_ItemShop_selectWindow( meindex, talkerindex ,2, -1);
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}else if(select == WINDOW_BUTTONTYPE_NO) {
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return;
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}else if(select == WINDOW_BUTTONTYPE_OK) {
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NPC_ItemShop_selectWindow( meindex, talkerindex, 2, -1);
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}
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break;
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case CHAR_WINDOWTYPE_WINDOWITEMSHOP_EXPRESS:
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if(atoi(data) == 2) {
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NPC_ItemShop_selectWindow( meindex, talkerindex, 1, -1);
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}else if(atoi( data) == 4) {
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NPC_ItemShop_selectWindow( meindex, talkerindex, 2, -1);
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}
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}
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}
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void NPC_ItemShop_BuyMain(int meindex,int talker,int before )
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{
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char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
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char token[NPC_UTIL_GETARGSTR_BUFSIZE];
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int fd = getfdFromCharaIndex( talker);
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char token2[NPC_UTIL_GETARGSTR_BUFSIZE];
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char buff2[256];
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char buff[256];
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if(NPC_Util_GetArgStr( meindex, argstr, sizeof(argstr)) == NULL) {
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print("itemshop_GetArgStr_Err");
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return;
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}
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#ifdef _ADD_STATUS_2
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sprintf(token,"FAME|%d",CHAR_getInt(talker,CHAR_FAME)/100);
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lssproto_S2_send(fd,token);
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#endif
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if(before != -1) {
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sprintf(token,"0|0");
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lssproto_WN_send( fd, WINDOW_MESSAGETYPE_ITEMSHOPMAIN,
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WINDOW_BUTTONTYPE_NONE,
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CHAR_WINDOWTYPE_WINDOWITEMSHOP_BUY_MSG,
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CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
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token);
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}else{
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NPC_Util_GetStrFromStrWithDelim( argstr, "main_msg", buff, sizeof( buff));
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NPC_Util_GetStrFromStrWithDelim( argstr, "buy_main", buff2, sizeof( buff2));
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sprintf(token,"0|1|%d|%s|%s|%s|", CHAR_WINDOWTYPE_WINDOWITEMSHOP_STARTMSG,
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CHAR_getChar( meindex, CHAR_NAME), buff, buff2);
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NPC_Util_GetStrFromStrWithDelim( argstr, "what_msg", buff, sizeof( buff));
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NPC_Util_GetStrFromStrWithDelim( argstr, "level_msg", buff2, sizeof( buff));
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snprintf( token2, sizeof( token2), "%s|%s", buff, buff2);
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strncat( token, token2, sizeof( token));
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NPC_Util_GetStrFromStrWithDelim( argstr, "realy_msg", buff, sizeof( buff));
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NPC_Util_GetStrFromStrWithDelim( argstr, "itemfull_msg", buff2, sizeof( buff2));
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sprintf( token2, "|%s|%s", buff, buff2);
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strncat(token , token2,sizeof(token));
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strcpy(token2, "|");
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NPC_GetItemList( argstr, token2);
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strncat( token, token2, sizeof( token));
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}
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lssproto_WN_send( fd, WINDOW_MESSAGETYPE_ITEMSHOPMAIN,
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WINDOW_BUTTONTYPE_NONE,
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CHAR_WINDOWTYPE_WINDOWITEMSHOP_BUY_MSG,
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CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
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token);
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}
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void NPC_GetItemList(char *argstr,char *argtoken)
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{
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int i = 1;
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int tmp;
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char *name ="\0";
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char buff2[256];
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#ifdef _NEW_MANOR_LAW
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char buff3[NPC_UTIL_GETARGSTR_LINEMAX];
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char buff4[256];
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char buff5[NPC_UTIL_GETARGSTR_LINEMAX];
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char buff6[256];
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int iCostFame = 0;
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int iChangeItemCost = 0;
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#endif
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char buff[NPC_UTIL_GETARGSTR_LINEMAX];
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char token2[NPC_UTIL_GETARGSTR_BUFSIZE];
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double rate = 1.0;
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int loopcnt = 0;
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if(NPC_Util_GetStrFromStrWithDelim( argstr, "buy_rate", buff2, sizeof( buff2))
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!= NULL){
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rate = atof( buff2);
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}
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#ifdef _NEW_MANOR_LAW
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memset(buff3,0,sizeof(buff3));
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memset(buff5,0,sizeof(buff5));
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if(NPC_Util_GetStrFromStrWithDelim(argstr,"CostFame",buff3,sizeof(buff3)) == NULL) iCostFame = -1;
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if(NPC_Util_GetStrFromStrWithDelim(argstr,"ChangeItemCost",buff5,sizeof(buff5)) == NULL) iChangeItemCost = -1;
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#endif
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if( NPC_Util_GetStrFromStrWithDelim( argstr, "ItemList", buff, sizeof( buff)) != NULL ){
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while( getStringFromIndexWithDelim(buff,",",i,buff2,sizeof(buff2)) !=FALSE ) {
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#ifdef _NEW_MANOR_LAW
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if(iCostFame > -1){
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if(getStringFromIndexWithDelim(buff3,",",i,buff4,sizeof(buff4)) != FALSE) iCostFame = atoi(buff4);
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}
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if(iChangeItemCost > -1){
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if(getStringFromIndexWithDelim(buff5,",",i,buff6,sizeof(buff6)) != FALSE) iChangeItemCost = atoi(buff6);
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}
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#endif
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i++;
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if(strstr( buff2, "-") == NULL) {
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name = ITEM_getNameFromNumber( atoi(buff2));
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if(name == "\0") continue;
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loopcnt++;
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if(loopcnt == MAXSHOPITEM) break;
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#ifdef _NEW_MANOR_LAW
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NPC_ItemStrStr( atoi( buff2), rate, name, token2,iCostFame,iChangeItemCost);
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#else
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NPC_ItemStrStr( atoi( buff2), rate, name, token2);
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#endif
|
||
strncat( argtoken, token2, sizeof(token2));
|
||
}else{
|
||
int start;
|
||
int end;
|
||
getStringFromIndexWithDelim( buff2, "-", 1, token2, sizeof(token2));
|
||
start = atoi( token2);
|
||
getStringFromIndexWithDelim( buff2, "-", 2 ,token2, sizeof(token2));
|
||
end = atoi( token2);
|
||
if(start > end){
|
||
tmp = start;
|
||
start = end;
|
||
end = tmp;
|
||
}
|
||
end++;
|
||
for(; start < end ; start++ ) {
|
||
/*--引内抩蟆???--*/
|
||
|
||
name = ITEM_getNameFromNumber( start );
|
||
if(name == "\0") continue;
|
||
loopcnt++;
|
||
if(loopcnt == MAXSHOPITEM) break;
|
||
#ifdef _NEW_MANOR_LAW
|
||
NPC_ItemStrStr( start, rate, name, token2,iCostFame,iChangeItemCost);
|
||
#else
|
||
NPC_ItemStrStr( start, rate, name, token2);
|
||
#endif
|
||
strncat( argtoken, token2, sizeof(token2));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
#ifdef _NEW_MANOR_LAW
|
||
void NPC_ItemStrStr(int itemID,double rate,char *name,char *token2,int iCostFame,int iChangeItemCost)
|
||
#else
|
||
void NPC_ItemStrStr(int itemID,double rate,char *name,char *token2)
|
||
#endif
|
||
{
|
||
|
||
int gold;
|
||
int level;
|
||
int graNo;
|
||
char info[1024];
|
||
char escape[256];
|
||
|
||
#ifdef _NEW_MANOR_LAW
|
||
if(iChangeItemCost > -1) gold = iChangeItemCost;
|
||
else
|
||
#endif
|
||
gold = ITEM_getcostFromITEMtabl( itemID);
|
||
level = ITEM_getlevelFromITEMtabl( itemID);
|
||
graNo = ITEM_getgraNoFromITEMtabl( itemID);
|
||
strcpy(escape,ITEM_getItemInfoFromNumber( itemID));
|
||
gold=(int)(gold * rate);
|
||
|
||
makeEscapeString( escape, info, sizeof( info));
|
||
makeEscapeString( name, escape, sizeof( escape));
|
||
#ifdef _NEW_MANOR_LAW
|
||
sprintf(token2,"%s|0|%d|%d|%d|%s|%d|",escape,level,gold,graNo,info,iCostFame < 0 ? -1:iCostFame/100);
|
||
#else
|
||
sprintf( token2, "%s|0|%d|%d|%d|%s|", escape, level, gold, graNo, info);
|
||
#endif
|
||
}
|
||
|
||
BOOL NPC_SetNewItem(int meindex,int talker,char *data)
|
||
{
|
||
|
||
char buf[1024];
|
||
char buff2[128];
|
||
#ifdef _NEW_MANOR_LAW
|
||
char buff3[1024];
|
||
char buff4[128];
|
||
char buff5[1024];
|
||
char buff6[128];
|
||
int iCostFame = 0;
|
||
int iChangeItemCost = 0;
|
||
#endif
|
||
int i = 1, j = 1;
|
||
int select;
|
||
int kosuu = 0;
|
||
char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
|
||
double rate = 1.0;
|
||
int gold = 0;
|
||
int kosuucnt = 0;
|
||
int itemindex;
|
||
|
||
/*--忒匀化五凶犯□正毛本伊弁玄午蜊醒卞坌荸--*/
|
||
getStringFromIndexWithDelim( data, "|", 1, buf, sizeof( buf));
|
||
select = atoi(buf);
|
||
if(select == 0) return FALSE;
|
||
getStringFromIndexWithDelim( data, "|", 2, buf, sizeof( buf));
|
||
kosuu = atoi(buf);
|
||
if( kosuu <= 0 ) return FALSE;
|
||
|
||
/*--蜊醒及民尼永弁 癫卞蝈 月井"-*/
|
||
for( i = CHAR_STARTITEMARRAY ; i < CHAR_MAXITEMHAVE ; i++ ) {
|
||
itemindex = CHAR_getItemIndex( talker , i );
|
||
if( !ITEM_CHECKINDEX( itemindex) ) {
|
||
kosuucnt++;
|
||
}
|
||
}
|
||
|
||
/*--忒匀化 凶蜊醒及 互 端及蜊醒 扔□田础 方曰聂中午云井仄中及匹--*/
|
||
/*--扔□田□础及 毛 木月--*/
|
||
if( kosuucnt < kosuu) kosuu = kosuucnt;
|
||
|
||
/*--未夫及桦宁反巨仿□--*/
|
||
if(kosuucnt == 0 ) return FALSE;
|
||
|
||
i = 1;
|
||
|
||
/*--云饕及白央奶伙 中坭反白央奶伙互钒仃卅井匀凶午五反蔽 --*/
|
||
if(NPC_Util_GetArgStr( meindex, argstr, sizeof(argstr)) == NULL) {
|
||
print("shop_GetArgStr_Err");
|
||
return FALSE;
|
||
}
|
||
|
||
/*---伊□玄毛潸 卅仃木壬1.0)-*/
|
||
if(NPC_Util_GetStrFromStrWithDelim( argstr, "buy_rate", buf, sizeof( buf)) != NULL) {
|
||
rate= atof( buf);
|
||
}
|
||
|
||
#ifdef _NEW_MANOR_LAW
|
||
memset(buff3,0,sizeof(buff3));
|
||
memset(buff5,0,sizeof(buff5));
|
||
if(NPC_Util_GetStrFromStrWithDelim(argstr,"CostFame",buff3,sizeof(buff3)) == NULL) iCostFame = -1;
|
||
if(NPC_Util_GetStrFromStrWithDelim(argstr,"ChangeItemCost",buff5,sizeof(buff5)) == NULL) iChangeItemCost = -1;
|
||
#endif
|
||
|
||
/*--失奶 丞及馨笛毛垫丹午仇欠-*/
|
||
if( NPC_Util_GetStrFromStrWithDelim( argstr, "ItemList", buf, sizeof( buf)) != NULL ){
|
||
while(getStringFromIndexWithDelim(buf , "," , j, buff2, sizeof(buff2)) != FALSE ){
|
||
#ifdef _NEW_MANOR_LAW
|
||
if(iCostFame > -1){
|
||
if(getStringFromIndexWithDelim(buff3,",",j,buff4,sizeof(buff4)) != FALSE) iCostFame = atoi(buff4);
|
||
}
|
||
if(iChangeItemCost > -1){
|
||
if(getStringFromIndexWithDelim(buff5,",",j,buff6,sizeof(buff6)) != FALSE) iChangeItemCost = atoi(buff6);
|
||
}
|
||
#endif
|
||
j++;
|
||
/*-- "-"互殖引木化中月井升丹井--*/
|
||
if(strstr( buff2, "-") == NULL) {
|
||
if( ITEM_getcostFromITEMtabl(atoi(buff2)) !=-1) {
|
||
if ( i == select) {
|
||
/*---失奶 丞及综岳---*/
|
||
/*--蜊醒坌综岳--*/
|
||
#ifdef _NEW_MANOR_LAW
|
||
if(NPC_AddItemBuy(meindex, talker,atoi(buff2),kosuu,rate,iCostFame,iChangeItemCost) != TRUE)
|
||
#else
|
||
if(NPC_AddItemBuy(meindex, talker,atoi(buff2),kosuu,rate) != TRUE)
|
||
#endif
|
||
{
|
||
return FALSE;
|
||
}
|
||
return TRUE;
|
||
}
|
||
i++;
|
||
}
|
||
}else{
|
||
/*--失奶 丞互 15-25 及溥匹霜日木凶桦宁--*/
|
||
int start;
|
||
int end;
|
||
|
||
/* "-"匹嗉濠日木凶铵户及醒袄午 及醒袄毛潸 --*/
|
||
getStringFromIndexWithDelim( buff2, "-", 1, argstr, sizeof(argstr));
|
||
start = atoi( argstr);
|
||
getStringFromIndexWithDelim( buff2, "-", 2 ,argstr, sizeof(argstr));
|
||
end = atoi( argstr);
|
||
end++;
|
||
|
||
/*-- 寞互菅卞卅匀化中凶日} 木赘尹月**/
|
||
if(start > end){
|
||
gold = start;
|
||
start = end;
|
||
end = gold;
|
||
}
|
||
|
||
/*--"-"匹嗉濠日木凶坌及失奶 丞毛树 毛 月--*/
|
||
for(; start < end ; start++ ) {
|
||
if( ITEM_getcostFromITEMtabl( start) != -1) {
|
||
if ( i == select) {
|
||
/*---失奶 丞及综岳---*/
|
||
/*--蜊醒坌综岳--*/
|
||
#ifdef _NEW_MANOR_LAW
|
||
if(NPC_AddItemBuy(meindex, talker, start, kosuu, rate,iCostFame,iChangeItemCost) != TRUE)
|
||
#else
|
||
if(NPC_AddItemBuy(meindex, talker, start, kosuu, rate) != TRUE)
|
||
#endif
|
||
{
|
||
return FALSE;
|
||
}
|
||
return TRUE;
|
||
}
|
||
i++;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return FALSE;
|
||
|
||
}
|
||
|
||
/*---------------------------------------------
|
||
*失奶 丞及馨笛毛垫丹
|
||
*--------------------------------------------*/
|
||
#ifdef _NEW_MANOR_LAW
|
||
BOOL NPC_AddItemBuy(int meindex, int talker,int itemID,int kosuu,double rate,int iCostFame,int iChangeItemCost)
|
||
#else
|
||
BOOL NPC_AddItemBuy(int meindex, int talker,int itemID,int kosuu,double rate)
|
||
#endif
|
||
{
|
||
|
||
int itemindex;
|
||
int i;
|
||
int gold;
|
||
int ret;
|
||
int maxgold;
|
||
#ifdef _NEW_MANOR_LAW
|
||
int iTotalCostFame = -1;
|
||
#endif
|
||
#ifdef _NEW_MANOR_LAW
|
||
if(iChangeItemCost > -1) gold = iChangeItemCost;
|
||
else
|
||
#endif
|
||
gold = ITEM_getcostFromITEMtabl( itemID);
|
||
gold = (int)(gold * rate);
|
||
|
||
maxgold = gold * kosuu;
|
||
if(CHAR_getInt( talker, CHAR_GOLD) < maxgold ) return FALSE;
|
||
#ifdef _NEW_MANOR_LAW
|
||
if(iCostFame > 0){
|
||
iTotalCostFame= iCostFame * kosuu;
|
||
if(CHAR_getInt(talker,CHAR_FAME) < iTotalCostFame) return FALSE;
|
||
}
|
||
#endif
|
||
|
||
// if( addNpcFamilyTax( meindex, talker, maxgold*0.4 ) )
|
||
// print(" FamilyTaxDone! ");
|
||
// else
|
||
// print(" FamilyTaxError!");
|
||
addNpcFamilyTax( meindex, talker, maxgold*0.4 );
|
||
for(i = 0 ; i < kosuu ; i++){
|
||
itemindex = ITEM_makeItemAndRegist( itemID);
|
||
|
||
if(itemindex == -1) return FALSE;
|
||
ret = CHAR_addItemSpecificItemIndex( talker, itemindex);
|
||
if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) {
|
||
print( "npc_itemshop.c: additem error itemindex[%d]\n", itemindex);
|
||
ITEM_endExistItemsOne( itemindex);
|
||
return FALSE;
|
||
}
|
||
CHAR_sendItemDataOne( talker, ret);
|
||
}
|
||
CHAR_DelGold( talker, maxgold);
|
||
#ifdef _NEW_MANOR_LAW
|
||
if(iTotalCostFame > 0){
|
||
CHAR_setInt(talker,CHAR_FAME,CHAR_getInt(talker,CHAR_FAME) - iTotalCostFame);
|
||
if(CHAR_getInt(talker,CHAR_FMINDEX) != -1 && (strcmp(CHAR_getChar(talker,CHAR_FMNAME),""))){
|
||
int fd = getfdFromCharaIndex(talker);
|
||
char buf[256];
|
||
sprintf(buf,"%d",CHAR_getInt(talker,CHAR_FAME));
|
||
saacproto_ACFixFMData_send(acfd,
|
||
CHAR_getChar(talker,CHAR_FMNAME),
|
||
CHAR_getInt(talker,CHAR_FMINDEX),
|
||
CHAR_getWorkInt(talker,CHAR_WORKFMINDEXI),
|
||
FM_FIX_FAME,buf,"",
|
||
CHAR_getWorkInt(talker,CHAR_WORKFMCHARINDEX),
|
||
CONNECT_getFdid(fd));
|
||
LogFMFameShop(CHAR_getChar(talker,CHAR_FMNAME),
|
||
CHAR_getChar(talker,CHAR_CDKEY),
|
||
CHAR_getChar(talker,CHAR_NAME),
|
||
CHAR_getInt(talker,CHAR_FAME),
|
||
iTotalCostFame);
|
||
}
|
||
}
|
||
#endif
|
||
//CHAR_send_P_StatusString( talker, CHAR_P_STRING_GOLD);
|
||
return TRUE;
|
||
|
||
}
|
||
|
||
//选择 (买,卖,出去) 的小视窗
|
||
void NPC_ItemShop_Menu(int meindex,int talker)
|
||
{
|
||
char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
|
||
char token[NPC_UTIL_GETARGSTR_LINEMAX];
|
||
char buff[256];
|
||
int fd = getfdFromCharaIndex( talker);
|
||
|
||
//argstr取得整个设定档的讯息: 例如->buy_rate:1.0|sell_rate:0.2|buy_msg:买,购买,感谢您,kau,buy............. (中间的分格号是读入时加入的)
|
||
if(NPC_Util_GetArgStr( meindex, argstr, sizeof(argstr)) == NULL) {
|
||
print("shop_GetArgStr_Err");
|
||
return;
|
||
}
|
||
|
||
//token为视窗上面的title文字 例如: 萨姆吉尔的防具店|欢迎光临
|
||
NPC_Util_GetStrFromStrWithDelim( argstr, "main_msg", buff, sizeof( buff));
|
||
#ifdef _NEW_MANOR_LAW
|
||
snprintf(token, sizeof(token),"%s|%s|%d",CHAR_getChar(meindex,CHAR_NAME),buff,CHAR_getInt(talker,CHAR_FAME)/100);
|
||
#else
|
||
snprintf(token, sizeof(token),"%s|%s",CHAR_getChar( meindex, CHAR_NAME), buff);
|
||
#endif
|
||
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_ITEMSHOPMENU,
|
||
WINDOW_BUTTONTYPE_NONE,
|
||
CHAR_WINDOWTYPE_WINDOWITEMSHOP_STARTMSG,
|
||
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
|
||
token);
|
||
|
||
}
|
||
|
||
void NPC_ItemShop_SellMain(int meindex,int talker,int before)
|
||
{
|
||
char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
|
||
char token[NPC_UTIL_GETARGSTR_BUFSIZE];
|
||
int fd = getfdFromCharaIndex( talker);
|
||
|
||
//取得npc设定资料
|
||
if(NPC_Util_GetArgStr( meindex, argstr, sizeof(argstr)) == NULL) {
|
||
print("shop_GetArgStr_Err");
|
||
return;
|
||
}
|
||
|
||
#ifdef _ADD_STATUS_2
|
||
sprintf(token,"FAME|%d",CHAR_getInt(talker,CHAR_FAME)/100);
|
||
lssproto_S2_send(fd,token);
|
||
#endif
|
||
|
||
if(before != -1) {
|
||
sprintf(token,"1|0");
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_ITEMSHOPMAIN
|
||
+CHAR_getWorkInt(meindex,NPC_SHOP_WORK_NO),
|
||
WINDOW_BUTTONTYPE_NONE,
|
||
CHAR_WINDOWTYPE_WINDOWITEMSHOP_SELL_MSG,
|
||
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
|
||
token);
|
||
|
||
}else{
|
||
|
||
char token2[NPC_UTIL_GETARGSTR_BUFSIZE];
|
||
char buff2[256];
|
||
char buff[256];
|
||
|
||
NPC_Util_GetStrFromStrWithDelim( argstr, "main_msg", buff, sizeof( buff));
|
||
NPC_Util_GetStrFromStrWithDelim( argstr, "sell_main", buff2, sizeof( buff));
|
||
sprintf( token, "1|1|%d|%s|%s|%s|", CHAR_WINDOWTYPE_WINDOWITEMSHOP_STARTMSG,
|
||
CHAR_getChar( meindex, CHAR_NAME), buff, buff2);
|
||
|
||
NPC_Util_GetStrFromStrWithDelim( argstr, "stone_msg", buff, sizeof( buff));
|
||
|
||
if(CHAR_getWorkInt(meindex,NPC_SHOP_WORK_EXPRESS) == 1 ) {
|
||
NPC_Util_GetStrFromStrWithDelim( argstr, "exrealy_msg", buff2, sizeof(buff2));
|
||
}else{
|
||
NPC_Util_GetStrFromStrWithDelim( argstr, "realy_msg", buff2, sizeof( buff2));
|
||
}
|
||
sprintf( token2,"%s|%s|", buff, buff2);
|
||
NPC_GetLimtItemList( talker,argstr, token2, -1);//详细玩家要卖出的道具资料
|
||
strncat( token, token2, sizeof( token));
|
||
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_ITEMSHOPMAIN+
|
||
CHAR_getWorkInt(meindex,NPC_SHOP_WORK_NO),
|
||
WINDOW_BUTTONTYPE_NONE,
|
||
CHAR_WINDOWTYPE_WINDOWITEMSHOP_SELL_MSG,
|
||
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
|
||
token);
|
||
|
||
}
|
||
}
|
||
int NPC_GetLimtItemList(int talker, char *argstr, char* token2,int sell)
|
||
{
|
||
|
||
char token[NPC_UTIL_GETARGSTR_LINEMAX];
|
||
char buff[NPC_UTIL_GETARGSTR_LINEMAX];
|
||
char token3[NPC_UTIL_GETARGSTR_LINEMAX];
|
||
int k = 0 , i = 1 , j = 0;
|
||
int imax;
|
||
int itemtype = 0;
|
||
int itemindex;
|
||
int okflg = 0;
|
||
char buf[256];
|
||
int flg=0;
|
||
int cost;
|
||
|
||
if(sell == -1 ){
|
||
i = CHAR_STARTITEMARRAY;
|
||
imax = CHAR_MAXITEMHAVE;
|
||
flg = -1;
|
||
}else{
|
||
i= sell;
|
||
imax= sell + 1;
|
||
flg = 1;
|
||
}
|
||
|
||
for( ; i < imax ; i++ ){
|
||
okflg=0;
|
||
itemindex = CHAR_getItemIndex( talker , i );
|
||
|
||
if( ITEM_CHECKINDEX( itemindex) ){
|
||
if( NPC_Util_GetStrFromStrWithDelim( argstr,"LimitItemType", buff, sizeof( buff)) != NULL ){
|
||
k = 1;
|
||
while(getStringFromIndexWithDelim(buff , "," , k, token, sizeof(token)) != FALSE ){
|
||
#ifdef _ITEM_TYPETABLE
|
||
int cmpmaxitem = sizeof(TypeTable)/sizeof(TypeTable[0]);
|
||
#endif
|
||
k++;
|
||
#ifdef _ITEM_TYPETABLE
|
||
for(j = 0 ; j < cmpmaxitem ; j++){
|
||
#else
|
||
for(j = 0 ; j < ITEM_CATEGORYNUM+3 ; j++){
|
||
#endif
|
||
if(strcmp( TypeTable[ j].arg , token) == 0 ) {
|
||
itemtype = TypeTable[ j].type;
|
||
if(ITEM_getInt(itemindex,ITEM_TYPE) == itemtype) {
|
||
cost = NPC_GetSellItemList(itemindex,0,argstr,token3,i,sell);
|
||
if(cost != -1) return cost;
|
||
strncat( token2, token3, sizeof( token3));
|
||
okflg = 1;
|
||
}else if(itemtype == 30){
|
||
if( 8 <= ITEM_getInt(itemindex,ITEM_TYPE)
|
||
&& (ITEM_getInt(itemindex,ITEM_TYPE) <= 15) ){
|
||
cost = NPC_GetSellItemList(itemindex,0,argstr,token3,i,sell);
|
||
if(cost != -1) return cost;
|
||
strncat(token2,token3,sizeof(token3));
|
||
okflg = 1;
|
||
}
|
||
}else if(itemtype == 40){
|
||
if(( 0 <= ITEM_getInt(itemindex,ITEM_TYPE)
|
||
&& (ITEM_getInt(itemindex,ITEM_TYPE) <= 4))
|
||
|| (17 <= ITEM_getInt(itemindex,ITEM_TYPE)
|
||
&& (ITEM_getInt(itemindex,ITEM_TYPE) <= 19))) {
|
||
cost = NPC_GetSellItemList(itemindex,0,argstr,token3,i,sell);
|
||
if(cost != -1) return cost;
|
||
strncat(token2,token3,sizeof(token3));
|
||
okflg = 1;
|
||
}
|
||
}else if(itemtype == 50){
|
||
if( 5 <= ITEM_getInt(itemindex,ITEM_TYPE)
|
||
&& (ITEM_getInt(itemindex,ITEM_TYPE) <= 7) ){
|
||
cost = NPC_GetSellItemList(itemindex,0,argstr,token3,i,sell);
|
||
if(cost != -1) return cost;
|
||
strncat(token2,token3,sizeof(token3));
|
||
okflg = 1;
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
|
||
if(okflg == 1) break;
|
||
}
|
||
}
|
||
if( (NPC_Util_GetStrFromStrWithDelim( argstr, "LimitItemNo", buff,sizeof( buff))!= NULL) && okflg == 0 ){
|
||
k = 1;
|
||
while(getStringFromIndexWithDelim(buff , "," , k, token, sizeof(token)) != FALSE ){
|
||
k++;
|
||
if(strstr( token, "-")==NULL && strcmp(token,"") != 0) {
|
||
if(ITEM_getInt(itemindex,ITEM_ID) == atoi(token)) {
|
||
cost = NPC_GetSellItemList(itemindex,0,argstr,token3,i,sell);
|
||
if(cost != -1) return cost;
|
||
strncat(token2,token3,sizeof(token3));
|
||
okflg=1;
|
||
}
|
||
}else if (strstr( token, "-") != NULL){
|
||
int start, end;
|
||
int work;
|
||
|
||
if( getStringFromIndexWithDelim( token, "-", 1, buf, sizeof(buf)) == FALSE )
|
||
return -1;
|
||
start = atoi( buf);
|
||
if( getStringFromIndexWithDelim( token, "-", 2 ,buf, sizeof(buf)) == FALSE )
|
||
return -1;
|
||
end = atoi( buf);
|
||
|
||
if(start > end){
|
||
work = start;
|
||
start = end;
|
||
end = work;
|
||
}
|
||
|
||
end++;
|
||
if( (start <= ITEM_getInt(itemindex,ITEM_ID)) && (ITEM_getInt(itemindex,ITEM_ID) < end) ){
|
||
cost = NPC_GetSellItemList(itemindex,0,argstr,token3,i,sell);
|
||
if(cost != -1) return cost;
|
||
strncat(token2,token3,sizeof(token3));
|
||
okflg = 1;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if(okflg == 0) {
|
||
cost = NPC_GetSellItemList(itemindex, 1, argstr, token3, i, sell);
|
||
if(sell != -1) return -1;
|
||
strncat( token2, token3, sizeof( token3));
|
||
}
|
||
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
|
||
|
||
/*----------------------------------------------------------
|
||
|
||
弁仿奶失件玄卞霜耨允月皿夫玄戊伙及综岳
|
||
|
||
*----------------------------------------------------------*/
|
||
int NPC_GetSellItemList(int itemindex,int flg, char *argstr,char *argtoken,int select,int sell)
|
||
{
|
||
char buff[256];
|
||
double rate = 0.2;
|
||
char buff2[256];
|
||
char buff3[64];
|
||
int k = 1;
|
||
int cost = -1;
|
||
|
||
if(NPC_Util_GetStrFromStrWithDelim( argstr,"special_item",buff, sizeof( buff)) != NULL){
|
||
if(NPC_Util_GetStrFromStrWithDelim( argstr,"special_rate",buff2, sizeof( buff2)) != NULL ){
|
||
rate = atof(buff2);
|
||
}else{
|
||
rate = 1.2;
|
||
}
|
||
|
||
while(getStringFromIndexWithDelim(buff , "," , k, buff2, sizeof(buff2)) !=FALSE ){
|
||
k++;
|
||
if(strstr( buff2, "-") == NULL && strcmp(buff2,"") != 0) {
|
||
if(ITEM_getInt(itemindex,ITEM_ID) == atoi(buff2)){
|
||
cost = NPC_SellItemstrsStr( itemindex,0, rate, argtoken,select,sell);
|
||
return cost;
|
||
}
|
||
}else if (strstr( buff2, "-") != NULL){
|
||
int start;
|
||
int end;
|
||
int work;
|
||
getStringFromIndexWithDelim( buff2, "-", 1, buff3, sizeof(buff3));
|
||
start = atoi( buff3);
|
||
getStringFromIndexWithDelim( buff2, "-", 2 ,buff3, sizeof(buff3));
|
||
end = atoi( buff3);
|
||
|
||
if(start > end){
|
||
work = start;
|
||
start = end;
|
||
end = work;
|
||
}
|
||
end++;
|
||
if( (start <= ITEM_getInt(itemindex,ITEM_ID)) && (ITEM_getInt(itemindex,ITEM_ID) < end) ){
|
||
cost = NPC_SellItemstrsStr( itemindex,0, rate, argtoken,select,sell);
|
||
return cost;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if( NPC_Util_GetStrFromStrWithDelim( argstr,"sell_rate",buff, sizeof( buff)) != NULL ){
|
||
rate = atof(buff);
|
||
cost = NPC_SellItemstrsStr( itemindex, flg ,rate, argtoken,select,sell);
|
||
return cost;
|
||
}
|
||
|
||
return cost;
|
||
}
|
||
|
||
int NPC_SellItemstrsStr(int itemindex,int flg,double rate,char *argtoken,int select,int sell)
|
||
{
|
||
int cost;
|
||
char escapedname[256];
|
||
char name[256];
|
||
char *eff;
|
||
|
||
|
||
cost = ITEM_getInt( itemindex, ITEM_COST);
|
||
cost = (int)(cost * rate);
|
||
|
||
if(sell != -1) return cost;
|
||
|
||
strcpy( escapedname, ITEM_getChar( itemindex, ITEM_SECRETNAME));
|
||
makeEscapeString( escapedname, name, sizeof( name));
|
||
eff=ITEM_getChar(itemindex, ITEM_EFFECTSTRING);
|
||
makeEscapeString( eff, escapedname, sizeof(escapedname));
|
||
|
||
|
||
|
||
sprintf( argtoken,
|
||
#ifdef _ITEM_PILENUMS
|
||
"%s|%d|%d|%d|%s|%d|%d|",
|
||
#else
|
||
"%s|%d|%d|%d|%s|%d|",
|
||
#endif
|
||
name, flg, cost,
|
||
ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER),
|
||
escapedname, select
|
||
#ifdef _ITEM_PILENUMS
|
||
,ITEM_getInt( itemindex, ITEM_USEPILENUMS)
|
||
#endif
|
||
);
|
||
|
||
return -1;
|
||
|
||
}
|
||
|
||
BOOL NPC_SellNewItem(int meindex,int talker,char *data)
|
||
{
|
||
char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
|
||
char token[256], token2[256];
|
||
int cost, k, select, itemindex;
|
||
int MyGold, MaxGold, sellnum=1;
|
||
|
||
MaxGold = CHAR_getMaxHaveGold( talker);
|
||
MyGold = CHAR_getInt( talker, CHAR_GOLD);
|
||
|
||
if(NPC_Util_GetArgStr( meindex, argstr, sizeof(argstr)) == NULL) {
|
||
print("GetArgStrErr");
|
||
return FALSE;
|
||
}
|
||
getStringFromIndexWithDelim(data , "|" ,1, token, sizeof( token));
|
||
select = atoi(token);
|
||
#ifdef _ITEM_PILENUMS
|
||
getStringFromIndexWithDelim(data , "|" ,2, token, sizeof( token));
|
||
sellnum = atoi(token);
|
||
#endif
|
||
|
||
if( select < CHAR_STARTITEMARRAY || select >= CHAR_MAXITEMHAVE ) return FALSE;
|
||
k = select;
|
||
itemindex = CHAR_getItemIndex( talker , k);
|
||
cost = NPC_GetLimtItemList( talker,argstr, token2,select);
|
||
if( cost == -1 || (cost*sellnum)+MyGold >= MaxGold || !ITEM_CHECKINDEX( itemindex) ){
|
||
int fd = getfdFromCharaIndex( talker);
|
||
sprintf(token,"\n\n哎呀!对不起" "\n\n对不起啊 ! 可不可以再选一次呢?" );
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE,
|
||
WINDOW_BUTTONTYPE_OK,
|
||
CHAR_WINDOWTYPE_WINDOWITEMSHOP_LIMIT,
|
||
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
|
||
token);
|
||
return FALSE;
|
||
}
|
||
#ifdef _ITEM_PILENUMS
|
||
if( NPC_DelItem( talker, k, sellnum) == FALSE ) return FALSE;
|
||
#else
|
||
{
|
||
LogItem(
|
||
CHAR_getChar( talker, CHAR_NAME ),
|
||
CHAR_getChar( talker, CHAR_CDKEY ),
|
||
#ifdef _add_item_log_name // WON ADD 在item的log中增加item名称
|
||
itemindex,
|
||
#else
|
||
ITEM_getInt( itemindex, ITEM_ID ),
|
||
#endif
|
||
"Sell(卖道具)",
|
||
CHAR_getInt( talker,CHAR_FLOOR),
|
||
CHAR_getInt( talker,CHAR_X ),
|
||
CHAR_getInt( talker,CHAR_Y ),
|
||
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
|
||
ITEM_getChar( itemindex, ITEM_NAME),
|
||
ITEM_getInt( itemindex, ITEM_ID)
|
||
|
||
);
|
||
}
|
||
CHAR_DelItem( talker, k);
|
||
#endif
|
||
CHAR_AddGold( talker, cost*sellnum);
|
||
CHAR_send_P_StatusString( talker, CHAR_P_STRING_GOLD);
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
|
||
void NPC_LimitItemShop(int meindex,int talker,int select)
|
||
{
|
||
|
||
int fd = getfdFromCharaIndex( talker);
|
||
char token[NPC_UTIL_GETARGSTR_LINEMAX];
|
||
char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
|
||
char buf[1024];
|
||
|
||
if( NPC_Util_GetArgStr( meindex, argstr, sizeof(argstr)) == NULL) {
|
||
print("shop_GetArgStr_Err");
|
||
return;
|
||
}
|
||
|
||
if(NPC_Util_GetStrFromStrWithDelim( argstr, "sellonly_msg", buf, sizeof( buf))!=NULL){
|
||
sprintf(token,"\n\n%s", buf);
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE,
|
||
WINDOW_BUTTONTYPE_YESNO,
|
||
CHAR_WINDOWTYPE_WINDOWITEMSHOP_LIMIT,
|
||
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
|
||
token);
|
||
|
||
}else{
|
||
CHAR_talkToCli( talker, meindex, "这是买卖专门店。",CHAR_COLORWHITE);
|
||
}
|
||
return;
|
||
}
|
||
|
||
void NPC_ExpressmanCheck(int meindex,int talker)
|
||
{
|
||
int fd = getfdFromCharaIndex( talker);
|
||
char token[1024];
|
||
char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
|
||
char buf[1024];
|
||
|
||
if( NPC_Util_GetArgStr( meindex, argstr, sizeof(argstr)) == NULL) {
|
||
print("shop_GetArgStr_Err");
|
||
return;
|
||
}
|
||
NPC_Util_GetStrFromStrWithDelim( argstr, "main_msg", buf, sizeof( buf));
|
||
sprintf(token,"4\n %s\n\n%s"
|
||
"\n\n < 打工 > "
|
||
"\n\n <交付行李>"
|
||
,CHAR_getChar(meindex,CHAR_NAME),buf);
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_SELECT,
|
||
WINDOW_BUTTONTYPE_CANCEL,
|
||
CHAR_WINDOWTYPE_WINDOWITEMSHOP_EXPRESS,
|
||
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
|
||
token);
|
||
|
||
return;
|
||
|
||
|
||
}
|
||
|