266 lines
7.6 KiB
C
266 lines
7.6 KiB
C
#include "version.h"
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#include <string.h>
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#include "char.h"
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#include "object.h"
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#include "char_base.h"
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#include "npcutil.h"
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#include "npc_fmlookwar.h"
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#include "lssproto_serv.h"
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#include "saacproto_cli.h"
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#include "readmap.h"
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#include "battle.h"
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#include "log.h"
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#include "enemy.h"
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#include "handletime.h"
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#include "npc_eventaction.h"
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#ifdef _FM_NPC_LOOK_WAR
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//特地从天堂高薪挖角来的"传送师"
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enum {
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WINDOW_START=1,
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WINDOW_SELECT,
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WINDOW_LOOKSELECT,
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};
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enum {
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NPC_WORK_CURRENTTIME = CHAR_NPCWORKINT1,
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/*
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NPC_WORK_ROUTETOY = CHAR_NPCWORKINT2,
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NPC_WORK_ROUTEPOINT = CHAR_NPCWORKINT3,
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NPC_WORK_ROUNDTRIP = CHAR_NPCWORKINT4,
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NPC_WORK_MODE = CHAR_NPCWORKINT5,
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NPC_WORK_CURRENTROUTE = CHAR_NPCWORKINT6,
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NPC_WORK_ROUTEMAX = CHAR_NPCWORKINT7,
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NPC_WORK_WAITTIME = CHAR_NPCWORKINT8,
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NPC_WORK_CURRENTTIME = CHAR_NPCWORKINT9,
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NPC_WORK_SEFLG = CHAR_NPCWORKINT10,
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*/
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};
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extern int afmwarnum;
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extern int bfmwarnum;
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extern int cfmwarnum;
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extern int dfmwarnum;
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extern int efmwarnum;
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extern int ffmwarnum;
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static void NPC_FmLookWarMan_selectWindow( int meindex, int toindex, int num,int select);
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BOOL FmLookWarMan_Run( int meindex, int toindex, int select);
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BOOL NPC_FmLookWarManInit( int meindex )
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{
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CHAR_setWorkInt( meindex, NPC_WORK_CURRENTTIME, NowTime.tv_sec);
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return TRUE;
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}
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void NPC_FmLookWarManTalked( int meindex, int talkerindex, char *msg, int color )
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{
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if( CHAR_getInt( talkerindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER )
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return;
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if(NPC_Util_isFaceToFace( meindex ,talkerindex , 2) == FALSE) {
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if(NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE)
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return;
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}
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// Syu ADD 天才传送师判断组队状态
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if( CHAR_getWorkInt ( talkerindex , CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE)
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{
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CHAR_talkToCli( talkerindex, meindex, "不允许组队!",CHAR_COLORYELLOW);
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return;
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}
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CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
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NPC_FmLookWarMan_selectWindow( meindex, talkerindex, WINDOW_START, 0);
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}
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void NPC_FmLookWarManWindowTalked( int meindex, int talkerindex, int seqno,
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int select, char *data)
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{
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if( select == WINDOW_BUTTONTYPE_CANCEL || select == WINDOW_BUTTONTYPE_NO)
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return;
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switch( seqno) {
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case NPC_FMLOOKWARMAN_START:
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break;
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case NPC_FMLOOKWARMAN_SELECT:
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if( select == WINDOW_BUTTONTYPE_CANCEL )
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return;
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NPC_FmLookWarMan_selectWindow( meindex, talkerindex, WINDOW_SELECT, atoi( data));
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break;
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case NPC_FMLOOKWARMAN_LOOK:
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if( select == WINDOW_BUTTONTYPE_CANCEL )
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return;
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else if( select == WINDOW_BUTTONTYPE_NEXT )
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NPC_FmLookWarMan_selectWindow( meindex, talkerindex, WINDOW_SELECT, 99);
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else if( select == WINDOW_BUTTONTYPE_PREV )
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NPC_FmLookWarMan_selectWindow( meindex, talkerindex, WINDOW_SELECT, 98);
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else
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NPC_FmLookWarMan_selectWindow( meindex, talkerindex, WINDOW_LOOKSELECT, atoi( data));
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break;
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}
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}
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static void NPC_FmLookWarMan_selectWindow( int meindex, int toindex, int num,int select)
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{
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char token[512];
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int buttontype = 0, windowtype = 0, windowno = 0;
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int fd = getfdFromCharaIndex( toindex);
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int PREVTYPE;
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windowtype = WINDOW_MESSAGETYPE_MESSAGE;
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if(NPC_Util_isFaceToFace( meindex ,toindex , 2) == FALSE) {
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if(NPC_Util_isFaceToChara( toindex, meindex, 1) == FALSE)
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return;
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}
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memset( token, 0, sizeof( token));
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switch( num) {
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case WINDOW_START:
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sprintf(token,"2\n我是远程观战员,提供身临其境的观战服务。\n"
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"下面请选择您需要观看的战斗:\n"
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" 萨姆吉尔庄园族战\n"
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" 玛丽娜丝庄园族战\n"
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" 加加村的庄园族战\n"
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" 卡鲁它那庄园族战\n"
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" 乱舞格斗场外直播\n"
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" 团P大赛场外直播\n");
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CHAR_setWorkInt( toindex, CHAR_WORKSHOPRELEVANT, WINDOW_START);
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buttontype = WINDOW_BUTTONTYPE_CANCEL;
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windowno = NPC_FMLOOKWARMAN_SELECT;
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windowtype = WINDOW_MESSAGETYPE_SELECT;
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CHAR_setWorkInt(toindex,CHAR_WORKLISTPAGE,0);
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CHAR_setWorkInt(toindex,CHAR_WORKLISTSELECT,0);
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break;
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case WINDOW_SELECT:
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PREVTYPE = 0;
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if(select == 99 || select == 98){
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if(select == 98) PREVTYPE =1;
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select = CHAR_getWorkInt(toindex,CHAR_WORKLISTSELECT);
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}
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if(select>=1 && select<=6){
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int fmwarnum = 0;
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if(select == 1){
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fmwarnum = afmwarnum;
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}else if(select == 2){
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fmwarnum = bfmwarnum;
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}else if(select == 3){
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fmwarnum = cfmwarnum;
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}else if(select == 4){
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fmwarnum = dfmwarnum;
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}else if(select == 5){
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fmwarnum = efmwarnum;
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}else if(select == 6){
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fmwarnum = ffmwarnum;
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}
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if(fmwarnum<1){
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CHAR_talkToCli( toindex, meindex, "很遗憾,该地图目前无战斗可以观看。",CHAR_COLORYELLOW);
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return;
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}
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if(PREVTYPE==1)
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CHAR_setWorkInt(toindex,CHAR_WORKLISTPAGE,CHAR_getWorkInt(toindex,CHAR_WORKLISTPAGE)-1);
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else
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CHAR_setWorkInt(toindex,CHAR_WORKLISTPAGE,CHAR_getWorkInt(toindex,CHAR_WORKLISTPAGE)+1);
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if(CHAR_getWorkInt(toindex,CHAR_WORKLISTSELECT)==0)
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CHAR_setWorkInt(toindex,CHAR_WORKLISTSELECT,select);
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sprintf(token,SearchFmWar(toindex,select));
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if(strcmp(token,"err")==0){
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CHAR_talkToCli( toindex, meindex, "很遗憾,该地图目前无战斗可以观看。",CHAR_COLORYELLOW);
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return;
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}
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CHAR_setWorkInt( toindex, CHAR_WORKSHOPRELEVANT, WINDOW_SELECT);
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if(fmwarnum>CHAR_getWorkInt(toindex,CHAR_WORKLISTPAGE)*6){
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if(CHAR_getWorkInt(toindex,CHAR_WORKLISTPAGE)-1>0)
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buttontype = WINDOW_BUTTONTYPE_PREV|WINDOW_BUTTONTYPE_NEXT;
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else
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buttontype = WINDOW_BUTTONTYPE_CANCEL|WINDOW_BUTTONTYPE_NEXT;
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}else{
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if(CHAR_getWorkInt(toindex,CHAR_WORKLISTPAGE)-1>0)
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buttontype = WINDOW_BUTTONTYPE_PREV|WINDOW_BUTTONTYPE_CANCEL;
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else
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buttontype = WINDOW_BUTTONTYPE_CANCEL;
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}
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windowno = NPC_FMLOOKWARMAN_LOOK;
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windowtype = WINDOW_MESSAGETYPE_SELECT;
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}else
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return;
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break;
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case WINDOW_LOOKSELECT:
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if(LookFmWarIndex(toindex,select)==-1){
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CHAR_talkToCli( toindex, meindex, "很遗憾,观战失败。",CHAR_COLORYELLOW);
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return;
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}
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break;
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default:
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break;
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}
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lssproto_WN_send( fd, windowtype, buttontype, windowno,
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CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token);
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}
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void NPC_FmLookWarManLoop( int meindex)
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{
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}
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BOOL FmLookWarMan_Run( int meindex, int toindex, int select)
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{
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if(select<1 || select>6) return FALSE;
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switch(select){
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case 1:
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if(SearchFmWarRandIndex(toindex,1042)==0){
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return TRUE;
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}else{
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CHAR_talkToCli( toindex, meindex, "很遗憾,该地图目前无战斗可以观看。",CHAR_COLORYELLOW);
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return FALSE;
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}
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break;
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case 2:
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if(SearchFmWarRandIndex(toindex,2032)==0){
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return TRUE;
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}else{
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CHAR_talkToCli( toindex, meindex, "很遗憾,该地图目前无战斗可以观看。",CHAR_COLORYELLOW);
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return FALSE;
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}
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break;
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case 3:
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if(SearchFmWarRandIndex(toindex,3032)==0){
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return TRUE;
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}else{
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CHAR_talkToCli( toindex, meindex, "很遗憾,该地图目前无战斗可以观看。",CHAR_COLORYELLOW);
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return FALSE;
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}
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break;
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case 4:
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if(SearchFmWarRandIndex(toindex,4032)==0){
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return TRUE;
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}else{
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CHAR_talkToCli( toindex, meindex, "很遗憾,该地图目前无战斗可以观看。",CHAR_COLORYELLOW);
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return FALSE;
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}
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break;
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case 5:
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if(SearchFmWarRandIndex(toindex,20000)==0){
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return TRUE;
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}else{
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CHAR_talkToCli( toindex, meindex, "很遗憾,该地图目前无战斗可以观看。",CHAR_COLORYELLOW);
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return FALSE;
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}
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break;
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case 6:
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if(SearchFmWarRandIndex(toindex,12345)==0){
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return TRUE;
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}else{
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CHAR_talkToCli( toindex, meindex, "很遗憾,该地图目前无战斗可以观看。",CHAR_COLORYELLOW);
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return FALSE;
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}
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break;
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default:
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break;
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}
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return FALSE;
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}
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#endif
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