530 lines
18 KiB
C
530 lines
18 KiB
C
#include "version.h"
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#include "object.h"
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#include "char_base.h"
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#include "char.h"
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#include "util.h"
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#include "handletime.h"
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#include "anim_tbl.h"
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#include "npc_door.h"
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#include "npcutil.h"
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#include "readmap.h"
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#include "npc_roomadminnew.h"
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#include <string.h>
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#include <ctype.h>
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static int NPC_Door_isOpen( int meindex );
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/*
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* 玉失毛 蜇允月凶户及NPC卞 邰卅楮醒及烂聒[
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* 正奶皿 “ Door
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*
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* NPCARGUMENT及袄反}
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*
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* og|cg|idname|swcount|closetime_sec|soonflg0/1|passflg0/1/2
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*
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* passflg 反}1分匀凶日天允歹□升勾五匹丐月啦 卞卅月[2分匀凶日
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* 濮覆夫日井卅中[ 0分匀凶日由旦伐□玉匹卅中[
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*
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* 毛隙烂允月[ 引月引匹及凛棉反犯白巧伙玄匹反1凛棉[
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* 涩烂毛踏仁午五卞反 飓 寞互褐邰卅躲绊毛手勾井日镗啦互 邰匹丐月[
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*
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* 愤坌及引歹曰卞C毛霜耨允月楮醒互丐月井日}1垫info, 飓 寞
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* 毛 凳仄化井日公及楮醒毛方屯壬弁仿奶失件玄及 卞 憎今木化中月
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* 橇谪互 蕙卞卅月[
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*/
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#define NPC_DOOR_OPENMSG "玉失互}夫日中凶!"
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#define NPC_DOOR_CLOSEMSG "玉失毛}仄户凶!"
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#define NPC_DOOR_CANTOPENMSG "井亢互丐歹卅中及匹}玉失毛夫日仁仇午互\
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匹五卅中!"
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#define ROPEGRAPHIC 9259 /* 蔷 卞丐月骚木卅中夫□皿 */
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enum{
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NPC_DOOR_FLG_SOONCLOSE = 1,
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NPC_DOOR_FLG_WATCHCLOSE = 2
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};
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/*
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* 玉失日仄中涩烂毛允月卞反}仇仇匹
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* maxhp , maxmp , level , str , tough 毛0卞允月午方中[
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*
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*/
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BOOL NPC_DoorInit( int meindex )
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{
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char arg[NPC_UTIL_GETARGSTR_BUFSIZE];
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char settingdir[1024];
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char buf[256];
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NPC_Util_GetArgStr( meindex, arg, sizeof( arg));
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CHAR_setWorkInt( meindex, CHAR_WORKEVENTTYPE,CHAR_EVENT_NPC);
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getStringFromIndexWithDelim(arg, "|" , 1 , buf,sizeof(buf) );
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CHAR_setWorkInt( meindex , CHAR_WORKDOOROPENG , atoi( buf ));
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getStringFromIndexWithDelim(arg, "|" , 2 , buf,sizeof(buf) );
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CHAR_setWorkInt( meindex , CHAR_WORKDOORCLOSEG , atoi( buf ));
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getStringFromIndexWithDelim(arg, "|" , 3 , buf,sizeof(buf) );
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CHAR_setWorkChar( meindex , CHAR_WORKDOORNAME , buf );
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strcpysafe( settingdir,sizeof( settingdir) , buf );
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getStringFromIndexWithDelim(arg, "|" , 4 , buf,sizeof(buf) );
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CHAR_setWorkInt( meindex , CHAR_WORKDOORSWITCHCOUNT , atoi( buf ));
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getStringFromIndexWithDelim(arg, "|" , 5 , buf,sizeof(buf) );
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CHAR_setWorkInt( meindex , CHAR_WORKDOORCLOSETIME , atoi( buf ));
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CHAR_setInt( meindex , CHAR_MERCHANTLEVEL , atoi( buf ));
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getStringFromIndexWithDelim(arg, "|" , 6 , buf,sizeof(buf) );
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CHAR_setWorkInt( meindex , CHAR_WORKDOORSOONFLG , atoi( buf ));
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getStringFromIndexWithDelim(arg, "|" , 7 , buf,sizeof(buf) );
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CHAR_setWorkInt( meindex , CHAR_WORKDOORPASSFLG , atoi( buf ));
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CHAR_setWorkInt( meindex , CHAR_WORKDOORORIGINALGRAPHIC,
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CHAR_getInt( meindex,CHAR_BASEIMAGENUMBER ));
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CHAR_setInt( meindex, CHAR_LV, 0 );
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if( getStringFromIndexWithDelim( arg , "|" , 8 , buf ,sizeof( buf ))){
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if( strncmp( buf , "title" ,5 ) == 0 ){
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print( "This is a title door:'%s'\n" , buf );
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CHAR_setWorkInt( meindex , CHAR_WORKDOORPASSFLG ,0 );
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CHAR_setWorkChar( meindex , CHAR_WORKDOORTITLE , buf );
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CHAR_setInt( meindex, CHAR_LV, 1 );
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} else if( isdigit( buf[0] )){
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if( getStringFromIndexWithDelim(arg, "|" , 8 , buf,sizeof(buf) ))
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CHAR_setWorkChar( meindex, CHAR_WORKDOORGOLDLIMIT, buf);
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if( getStringFromIndexWithDelim(arg, "|" , 10 , buf,sizeof(buf) ))
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CHAR_setWorkChar( meindex, CHAR_WORKDOORWEEK, buf);
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if( getStringFromIndexWithDelim(arg, "|" , 11 , buf,sizeof(buf) ))
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CHAR_setWorkChar( meindex, CHAR_WORKDOORHOUR, buf);
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if( getStringFromIndexWithDelim(arg, "|" , 12 , buf,sizeof(buf) ))
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CHAR_setWorkChar( meindex, CHAR_WORKDOORMINUTE, buf);
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}
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}
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CHAR_setInt( meindex , CHAR_HP , 0 );
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CHAR_setInt( meindex , CHAR_MP , 0 );
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CHAR_setInt( meindex , CHAR_MAXMP , 0 );
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CHAR_setInt( meindex , CHAR_STR , 0 );
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CHAR_setInt( meindex , CHAR_TOUGH, 0 );
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{
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int g = CHAR_getWorkInt( meindex , CHAR_WORKDOOROPENG );
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if( g >= 11900 && g <= 11915 ){
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CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID , 15 );
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} else if( g >= 11916 && g <= 11931 ){
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CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID , 16 );
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} else {
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CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID , -1 );
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}
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if(CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG )==2){
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CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID , -2 );
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}
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if( CHAR_getInt( meindex , CHAR_BASEIMAGENUMBER ) ==
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ROPEGRAPHIC ){
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CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID,-2 );
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}
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}
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{
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int closeg = CHAR_getWorkInt( meindex , CHAR_WORKDOORCLOSEG );
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int dir = -1;
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switch( closeg ){
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case 11900: dir = 6; break; /* 霁及玉失 夫分曰仄凶 */
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case 11902: dir = 0; break; /* 夫分曰丹尹 */
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case 11904: dir = 2; break; /* 心亢丹尹 */
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case 11906: dir = 4; break; /* 心亢仄凶 */
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case 11908: dir = 6; break; /* 赢中霁及玉失 夫分曰仄凶 */
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case 11910: dir = 0; break; /* 夫分曰丹尹 */
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case 11912: dir = 2; break; /* 心亢丹尹 */
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case 11914: dir = 4; break; /* 心亢仄凶 */
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case 11916: dir = 6; break; /* 嗡及玉失 夫分曰仄凶 */
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case 11918: dir = 0; break; /* 夫分曰丹尹 */
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case 11920: dir = 2; break; /* 心亢丹尹 */
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case 11922: dir = 4; break; /* 心亢仄凶 */
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case 11924: dir = 6; break; /* 赢中嗡及玉失 夫分曰仄凶 */
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case 11926: dir = 0; break; /* 夫分曰丹尹 */
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case 11928: dir = 2; break; /* 心亢丹尹 */
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case 11930: dir = 4; break; /* 心亢仄凶 */
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case 11958: dir = 2; break; /* 赢中 及玉失 心亢丹尹 */
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case 11960: dir = 4; break; /* 心亢仄凶 */
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case 11962: dir = 6; break; /* 夫分曰仄凶 */
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case 11964: dir = 0; break; /* 夫分曰丹尹 */
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case 11966: dir = 2; break; /* 及玉失 心亢丹尹 */
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case 11968: dir = 4; break; /* 心亢仄凶 */
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case 11970: dir = 6; break; /* 夫分曰仄凶 */
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case 11972: dir = 0; break; /* 夫分曰丹尹 */
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case 11978: dir = 2; break; /* 赢中嗯及玉失 心亢丹尹 */
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case 11980: dir = 4; break; /* 心亢仄凶 */
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case 11982: dir = 6; break; /* 夫分曰仄凶 */
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case 11984: dir = 0; break; /* 夫分曰丹尹 */
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case 11986: dir = 2; break; /* 嗯及玉失 心亢丹尹 */
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case 11988: dir = 4; break; /* 心亢仄凶 */
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case 11990: dir = 6; break; /* 夫分曰仄凶 */
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case 11992: dir = 0; break; /* 夫分曰丹尹 */
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default: break;
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}
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if( dir >= 0 )CHAR_setInt(meindex,CHAR_DIR,dir);
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}
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CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPEDOOR );
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CHAR_setFlg( meindex , CHAR_ISATTACKED , 0 );
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CHAR_setInt( meindex , CHAR_WORKDOORSWITCHCURRENT , 0 );
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CHAR_setWorkInt( meindex, CHAR_WORKDOOREXPIRETIME, 0xffffffff);
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if( CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG ) == 1){
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NPC_ROOMINFO roominfo;
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if( NPC_RoomAdminNew_ReadFile( CHAR_getWorkChar( meindex, CHAR_WORKDOORNAME), &roominfo) == TRUE ){
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NPC_DoorSetPasswd( meindex, roominfo.passwd);
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CHAR_setWorkInt( meindex, CHAR_WORKDOOREXPIRETIME, roominfo.expire);
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}else {
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NPC_DoorSetPasswd( meindex, "8hda8iauia90494jasd9asodfasdf89" );
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if( getStringFromIndexWithDelim(arg, "|" , 13 , buf,sizeof(buf) ))
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if( strlen( buf) != 0 )
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NPC_DoorSetPasswd( meindex, buf );
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}
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}
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CHAR_setInt( meindex, CHAR_BASEIMAGENUMBER , CHAR_getWorkInt(meindex, CHAR_WORKDOORCLOSEG));
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NPC_DoorRefreshOverFlg( meindex );
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CHAR_setWorkInt( meindex, CHAR_WORKEVENTTYPE, CHAR_EVENT_NPC);
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return TRUE;
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}
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void NPC_DoorAddSwitchCounter( int meindex , int i , int doindex )
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{
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if( i != 0 && CHAR_getWorkInt( meindex, CHAR_WORKDOORSWITCHCOUNT)
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!= 0 ){
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CHAR_setWorkInt( meindex, CHAR_WORKDOORSWITCHCURRENT ,
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CHAR_getWorkInt(meindex,
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CHAR_WORKDOORSWITCHCURRENT)
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+ i );
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if( CHAR_getWorkInt( meindex, CHAR_WORKDOORSWITCHCURRENT ) ==
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CHAR_getWorkInt( meindex, CHAR_WORKDOORSWITCHCOUNT) ){
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NPC_DoorOpen( meindex , doindex );
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} else {
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NPC_DoorClose( meindex , doindex );
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}
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}
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}
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void NPC_DoorSetSwitchCounter( int meindex, int i , int doindex )
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{
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if( !CHAR_CHECKINDEX(meindex))return;
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CHAR_setWorkInt( meindex , CHAR_WORKDOORSWITCHCURRENT , i );
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NPC_DoorAddSwitchCounter( meindex, 0 , doindex );
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}
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static int NPC_DoorSamePos( int meindex ){
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int iWork;
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OBJECT object;
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int floor = CHAR_getInt( meindex, CHAR_FLOOR );
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int x = CHAR_getInt( meindex, CHAR_X );
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int y = CHAR_getInt( meindex, CHAR_Y );
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for( object=MAP_getTopObj( floor, x,y ); object ; object = NEXT_OBJECT(object) ){
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int objindex = GET_OBJINDEX(object);
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if( OBJECT_getType(objindex) != OBJTYPE_CHARA )continue;
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iWork = OBJECT_getIndex(objindex);
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if( CHAR_getInt(iWork,CHAR_HP) < 0 )continue;
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if( CHAR_getInt( iWork,CHAR_WHICHTYPE ) == CHAR_TYPEPLAYER ){
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return iWork;
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}
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}
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return -1;
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}
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void NPC_DoorWatch( int myobjindex, int moveobjindex, CHAR_ACTION act,
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int x, int y, int dir, int* opt, int optlen )
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{
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unsigned long closetime;
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int meindex, moveindex;
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if( OBJECT_getType( moveobjindex) != OBJTYPE_CHARA ) {
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return;
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}
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meindex = OBJECT_getIndex(myobjindex);
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moveindex = OBJECT_getIndex(moveobjindex);
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if( NPC_Door_isOpen( meindex ) == 0 )return;
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if( CHAR_getInt( moveindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER ){
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return;
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}
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if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG )){
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if( CHAR_getInt( meindex , CHAR_TALKCOUNT ) > 0 ){
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if( NPC_DoorSamePos( meindex ) == -1 ){
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NPC_DoorClose(meindex , -1 );
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CHAR_setInt( meindex , CHAR_TALKCOUNT, 0 );
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}
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}
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}else
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if( CHAR_getInt( meindex, CHAR_MERCHANTLEVEL ) >= 0 ){
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closetime = (unsigned long )CHAR_getWorkInt( meindex , CHAR_WORKDOORCLOSETIME );
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if( (unsigned long) NowTime.tv_sec > (unsigned long) closetime ){
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NPC_DoorClose(meindex , -1 );
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}
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}
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}
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#if 1
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void NPC_DoorOff( int meindex , int movedindex )
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{
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if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG )){
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NPC_DoorClose(meindex , -1 );
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} else {
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}
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}
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#endif
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void NPC_DoorPostOver( int meindex , int movedindex )
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{
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if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG )){
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CHAR_setInt( meindex , CHAR_TALKCOUNT, 1 );
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CHAR_setFlg( meindex , CHAR_ISOVERED , 0 ); /* 骚木卅仁允月 */
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}
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}
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void NPC_DoorLooked( int meindex , int lookedindex )
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{
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int needkey;
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if( CHAR_getInt( meindex , CHAR_LV )){
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char token[32];
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char *p = CHAR_getWorkChar( meindex , CHAR_WORKDOORTITLE );
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int i,j,ok=FALSE;
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for(i = 0 ; ; i++ ){
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int r;
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r = getStringFromIndexWithDelim( p,":",2+i,token ,sizeof(token));
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if(r){
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int titleind = atoi( token );
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for(j=0;j<CHAR_TITLEMAXHAVE;j++){
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if(CHAR_getCharHaveTitle( lookedindex , j ) == titleind ){
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ok = TRUE;
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break;
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}
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if( ok )break;
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}
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} else {
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break;
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}
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if( ok ) break;
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}
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if( ok ){
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NPC_DoorFlip( meindex , lookedindex );
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} else {
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char arg[512];
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char buf[512];
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NPC_Util_GetArgStr( meindex , arg,sizeof(arg));
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getStringFromIndexWithDelim( arg,"|" , 9 , buf,sizeof(buf));
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CHAR_talkToCli( lookedindex,-1,buf,CHAR_COLORWHITE);
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}
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return;
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}
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if( CHAR_getWorkInt( meindex, CHAR_WORKDOORORIGINALGRAPHIC)==
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ROPEGRAPHIC ){
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return;
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}
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if( CHAR_getInt( meindex , CHAR_DIR ) == -1 ){
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NPC_DoorFlip( meindex , lookedindex );
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return;
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}
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if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG ) == 0 &&
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NPC_Util_isBackContact( meindex , lookedindex ) == TRUE ){
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NPC_DoorFlip( meindex , lookedindex);
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return;
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}
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if( CHAR_getWorkInt( meindex, CHAR_WORKDOORPASSFLG)>=1 ){
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if( NPC_Door_isOpen( meindex ) ){
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NPC_DoorFlip( meindex , lookedindex );
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return;
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}
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#define NPC_DOOR_EXPIRE_MSG "%s 的房间有效期限至 %d/%d %d:%d"
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else {
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if( CHAR_getWorkInt( meindex, CHAR_WORKDOOREXPIRETIME)
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!= 0xffffffff ){
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struct tm tmwk;
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time_t expire = CHAR_getWorkInt( meindex, CHAR_WORKDOOREXPIRETIME);
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char msgbuf[128];
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NPC_ROOMINFO roominfo;
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/* 由旦午 躲渝蜃毛本永玄允月 */
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NPC_RoomAdminNew_ReadFile(
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CHAR_getWorkChar( meindex, CHAR_WORKDOORNAME),
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&roominfo);
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memcpy( &tmwk, localtime( &expire), sizeof( tmwk));
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snprintf( msgbuf, sizeof( msgbuf), NPC_DOOR_EXPIRE_MSG,
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roominfo.charaname,
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tmwk.tm_mon+1, tmwk.tm_mday,
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tmwk.tm_hour, tmwk.tm_min);
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CHAR_talkToCli( lookedindex, meindex, msgbuf, CHAR_COLORWHITE);
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}
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}
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#undef NPC_DOOR_EXPIRE_MSG
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return;
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}
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needkey = CHAR_getWorkInt( meindex , CHAR_WORKDOORKEYITEMID );
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if( needkey >= 0 ){
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if( NPC_Util_countHaveItem( lookedindex , needkey ) > 0 ){
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NPC_DoorFlip( meindex , lookedindex);
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} else {
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CHAR_talkToCli( lookedindex , -1 , NPC_DOOR_CANTOPENMSG , CHAR_COLORWHITE );
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}
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} else if( needkey == -1 ){
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NPC_DoorFlip(meindex , lookedindex );
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} else {
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CHAR_talkToCli( lookedindex , -1 , "这扇门似乎怎麽也打不开!" , CHAR_COLORWHITE);
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}
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}
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void NPC_DoorTalked( int meindex , int talkerindex , char *msg , int color )
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{
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char *m = CHAR_getWorkChar( meindex , CHAR_WORKDOORPASSWD );
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if(NPC_Util_CharDistance( talkerindex, meindex ) > 1)return;
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if( CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG ) != 1 ){
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return;
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}
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if( CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG ) >= 1 &&
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((unsigned long)NowTime.tv_sec) > (unsigned long)
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CHAR_getWorkInt( meindex , CHAR_WORKDOOREXPIRETIME )){
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print( "RINGO: passdoor expired ( talked )\n" );
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return;
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}
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if( m[0] == '\0' )return;
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cutDotsTail( msg );
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if( strcmp( m , msg ) == 0 ){
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NPC_DoorFlip( meindex , talkerindex );
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}else {
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CHAR_talkToCli( talkerindex , -1 , "密码不正确啦!", CHAR_COLORWHITE );
|
||
}
|
||
}
|
||
|
||
int NPC_DoorSearchByName( char *name )
|
||
{
|
||
int i;
|
||
int charnum = CHAR_getCharNum();
|
||
|
||
for(i= CHAR_getPlayerMaxNum() + CHAR_getPetMaxNum();
|
||
i<charnum;
|
||
i++){
|
||
|
||
if( CHAR_getCharUse(i) &&
|
||
CHAR_getInt( i ,CHAR_WHICHTYPE) == CHAR_TYPEDOOR ){
|
||
if( strcmp( CHAR_getWorkChar(i,CHAR_WORKDOORNAME),name)==0 ){
|
||
return i;
|
||
}
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
int NPC_DoorSearchByPosition( int fl , int x, int y )
|
||
{
|
||
int i;
|
||
int charnum = CHAR_getCharNum();
|
||
|
||
for(i=CHAR_getPlayerMaxNum() + CHAR_getPetMaxNum();
|
||
i<charnum;
|
||
i++)
|
||
{
|
||
if( CHAR_getCharUse(i) &&
|
||
CHAR_getInt( i , CHAR_WHICHTYPE) == CHAR_TYPEDOOR &&
|
||
CHAR_getInt( i , CHAR_FLOOR ) == fl &&
|
||
CHAR_getInt( i , CHAR_X ) == x &&
|
||
CHAR_getInt( i , CHAR_Y ) == y ){
|
||
return i;
|
||
}
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
int NPC_DoorSetPasswd( int meindex, char *pas )
|
||
{
|
||
if( CHAR_setWorkChar( meindex, CHAR_WORKDOORPASSWD , pas ) == FALSE){
|
||
return -1;
|
||
} else {
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
int NPC_DoorGetPasswd( int meindex, char *out , int len )
|
||
{
|
||
char *m = CHAR_getWorkChar( meindex , CHAR_WORKDOORPASSWD );
|
||
if( m == NULL )return -1;
|
||
strcpysafe( out ,len , m );
|
||
return 0;
|
||
}
|
||
|
||
void NPC_DoorFlip(int meindex , int doindex)
|
||
{
|
||
if( NPC_Door_isOpen( meindex ) == 1 ){
|
||
NPC_DoorClose( meindex , doindex);
|
||
} else {
|
||
NPC_DoorOpen( meindex , doindex);
|
||
}
|
||
}
|
||
void NPC_DoorClose(int meindex , int doindex)
|
||
{
|
||
|
||
CHAR_setInt( meindex , CHAR_BASEIMAGENUMBER ,
|
||
CHAR_getWorkInt( meindex,CHAR_WORKDOORCLOSEG ));
|
||
NPC_DoorRefreshOverFlg( meindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( meindex , CHAR_WORKOBJINDEX ));
|
||
if( doindex >= 0 ) CHAR_talkToCli( doindex , -1 , NPC_DOOR_CLOSEMSG, CHAR_COLORWHITE );
|
||
CHAR_setInt( meindex , CHAR_TALKCOUNT, 0 );
|
||
}
|
||
void NPC_DoorOpen(int meindex , int doindex )
|
||
{
|
||
CHAR_setWorkInt( meindex , CHAR_WORKDOORCLOSETIME,
|
||
NowTime.tv_sec +
|
||
CHAR_getInt( meindex , CHAR_MERCHANTLEVEL));
|
||
CHAR_setInt( meindex , CHAR_BASEIMAGENUMBER ,
|
||
CHAR_getWorkInt( meindex,CHAR_WORKDOOROPENG ));
|
||
NPC_DoorRefreshOverFlg( meindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( meindex,
|
||
CHAR_WORKOBJINDEX ));
|
||
if( doindex >= 0 )
|
||
CHAR_talkToCli( doindex , -1, NPC_DOOR_OPENMSG ,CHAR_COLORWHITE);
|
||
}
|
||
|
||
static int NPC_Door_isOpen( int meindex )
|
||
{
|
||
int now_g = CHAR_getInt( meindex , CHAR_BASEIMAGENUMBER );
|
||
int open_g = CHAR_getWorkInt( meindex ,CHAR_WORKDOOROPENG );
|
||
if( now_g == open_g ) return 1; else return 0;
|
||
}
|
||
|
||
BOOL NPC_DoorRefreshOverFlg( int meind )
|
||
{
|
||
if( !CHAR_CHECKINDEX(meind))return FALSE;
|
||
if( NPC_Door_isOpen( meind ) ==1 ){
|
||
CHAR_setFlg( meind , CHAR_ISOVERED , 1 );
|
||
} else {
|
||
CHAR_setFlg( meind , CHAR_ISOVERED , 0 );
|
||
}
|
||
return TRUE;
|
||
}
|
||
|
||
BOOL NPC_DoorSetRopeFlag(int fl,int x,int y, int flag )
|
||
{
|
||
int ind = NPC_DoorSearchByPosition( fl,x,y );
|
||
if( ind < 0 ) return FALSE;
|
||
if( flag ){
|
||
CHAR_setInt( ind , CHAR_BASEIMAGENUMBER , ROPEGRAPHIC );
|
||
} else {
|
||
CHAR_setInt(ind , CHAR_BASEIMAGENUMBER , 0 );
|
||
}
|
||
NPC_DoorRefreshOverFlg( ind );
|
||
CHAR_sendCToArroundCharacter(
|
||
CHAR_getWorkInt( ind , CHAR_WORKOBJINDEX ));
|
||
|
||
return TRUE;
|
||
}
|
||
|