13 lines
332 B
C
13 lines
332 B
C
#ifndef __NPC_ACTION_H__
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#define __NPC_ACTION_H__
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void NPC_ActionTalked( int meindex , int talkerindex , char *msg ,
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int color );
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BOOL NPC_ActionInit( int meindex );
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void NPC_ActionWatch( int meobjindex, int objindex, CHAR_ACTION act,
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int x,int y,int dir, int* opt,int optlen );
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#endif
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