321 lines
6.6 KiB
C
321 lines
6.6 KiB
C
#ifndef __LOG_H__
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#define __LOG_H__
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#include <time.h>
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typedef enum
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{
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LOG_TALK,
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LOG_PROC,
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LOG_ITEM,
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LOG_STONE,
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LOG_PET,
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LOG_TENSEI,
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LOG_KILL, //ttom 12/26/2000 kill the pet & items
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LOG_TRADE, // CoolFish: 2001/4/19
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LOG_HACK, // Arminius 2001/6/14
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LOG_SPEED, // Nuke 0626
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LOG_FMPOP, // CoolFish: 2001/9/12
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LOG_FAMILY, // Robin 10/02
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LOG_GM, // Shan
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#ifdef _GAMBLE_ROULETTE
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LOG_GAMBLE,
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#endif
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LOG_LOGIN,
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PETTRANS,
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//Syu 增加庄园战胜负Log
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LOG_FMPKRESULT,
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// Syu ADD 新增家族个人银行存取Log (不含家族银行)
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LOG_BANKSTONELOG,
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LOG_ACMESS,
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LOG_PKCONTEND,
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#ifdef _STREET_VENDOR
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LOG_STREET_VENDOR,
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#endif
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#ifdef _ANGEL_SUMMON
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LOG_ANGEL,
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#endif
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#ifdef _NEW_MANOR_LAW
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LOG_FMPK_GETMONEY,
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LOG_FM_FAME_SHOP,
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#endif
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LOG_LOGOUT,
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LOG_TYPE_NUM,
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}LOG_TYPE;
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void closeAllLogFile( void );
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BOOL initLog( char* filename );
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void printl( LOG_TYPE logtype, char* format , ... );
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void LogAcMess( int fd, char *type, char *mess );
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void LogItem(
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char *CharName, /* 平乓仿弁正 */
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char *CharID,
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int ItemNo, /* 失奶 丞 寞 */
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char *Key, /* 平□伐□玉 */
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int floor, /* 甄 */
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int x,
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int y,
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char *uniquecode, // shan 2001/12/14
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char *itemname, int itemID
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);
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void LogPkContend( char *teamname1, char *teamname2,
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int floor, int x, int y, int flg );
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void LogPetTrans(
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char *cdkey, char *uniwuecde, char *uniwuecde2, char *CharName, int floor, int x, int y,
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int petID1, char *PetName1, int petLV, int petrank, int vital1, int str1, int tgh1, int dex1, int total1,
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int petID2, char *PetName2, int vital2, int str2, int tgh2, int dex2, int total2,
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int work0, int work1, int work2, int work3, int ans, int trans
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);
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void LogPet(
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char *CharName, /* 平乓仿弁正 */
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char *CharID,
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char *PetName,
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int PetLv,
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char *Key, /* 平□伐□玉 */
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int floor, /* 甄 */
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int x,
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int y,
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char *uniquecode // shan 2001/12/14
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);
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#ifdef _STREET_VENDOR
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void LogStreetVendor(
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char *SellName,
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char *SellID,
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char *BuyName,
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char *BuyID,
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char *ItemPetName,
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int PetLv, //若是道具此值为 -1
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int iPrice,
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char *Key,
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int Sfloor,
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int Sx,
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int Sy,
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int Bfloor,
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int Bx,
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int By,
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char *uniquecode,
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int streettype
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);
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#endif
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void LogTensei(
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char *CharName, /* 平乓仿弁正 */
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char *CharID,
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char *Key, /* 平□伐□玉 */
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int level, //伊矛伙
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int transNum, //鳖戏荚醒
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int quest, //弁巨旦玄醒
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int home, //请褥哗
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int item, // 笛失奶 丞 井曰醒
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int pet, // 笛矢永玄 井曰醒
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int vital, // 祭蟆Vital
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int b_vital, // 祭 vital
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int str, // 祭蟆str
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int b_str, // 祭 str
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int tgh, // 祭蟆
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int b_tgh, // 祭
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int dex, // 祭蟆
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int b_dex // 祭
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);
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// Syu ADD 新增家族个人银行存取Log (不含家族银行)
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void LogFamilyBankStone(
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char *CharName,
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char *CharId,
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int Gold,
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int MyGold,
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char *Key,
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int floor,
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int x,
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int y,
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int banksum
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);
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void LogStone(
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int TotalGold,
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char *CharName, /* 平乓仿弁正 */
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char *CharId, /* 交□扒□ID */
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int Gold, /* 嗯喊 */
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int MyGold,
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char *Key, /* 平□伐□玉 */
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int floor, /* 甄 */
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int x,
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int y
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);
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void LogTalk(
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char *CharName, /* 平乓仿弁正 */
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char *CharID,
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int floor, /* 甄 */
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int x,
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int y,
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char *message
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);
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//ttom 12/26/2000 kill pet & items
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void LogKill(
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char *CharName,
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char *CharId,
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char *CharPet_Item
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);
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//ttom
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// CoolFish: 2001/4/19
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void LogTrade(char *message);
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// CoolFish: 2001/9/12
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void LogFMPOP(char *message);
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// Arminius 2001/6/14
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enum
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{
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HACK_NOTHING,
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HACK_GETFUNCFAIL,
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HACK_NOTDISPATCHED,
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HACK_CHECKSUMERROR,
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HACK_HP,
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HACK_CDKEYWRONG,
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HACK_TYPE_NUM,
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}HACK_TYPE;
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void logHack(int fd, int errcode);
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void logHackKick(int fd);
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// Nuke 0626
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void logSpeed(int fd);
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void closeAllLogFile( void );
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int openAllLogFile( void );
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// Robin 10/02
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void LogFamily(
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char *FMName,
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int fmindex,
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char *charName,
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char *charId,
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char *keyWord,
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char *data
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);
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// Shan 11/02
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void LogGM(
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char *CharName, //角色名称
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char *CharID, //玩家ID
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char *Message, //指令内容
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int floor,
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int x,
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int y
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);
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void LogLogin(
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char *CharID, //玩家ID
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char *CharName, //角色名称
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int saveIndex,
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char *ipadress,char *pcid
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);
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void LogLogout(
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char *CharID, //玩家ID
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char *CharName, //角色名称
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int floor,
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int hp,
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char *file,
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int line
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);
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void LogCreatFUPet(
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char *PetName, int petid, int lv, int hp,
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int vital, int str, int tgh, int dex,
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int fixstr, int fixtgh, int fixdex, int trans, int flg);
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#ifdef _GAMBLE_ROULETTE
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void LogGamble(
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char *CharName, //角色名称
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char *CharID, //玩家ID
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char *Key, //说明
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int floor,
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int x,
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int y,
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int player_stone, //所拥有金钱
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int Gamble_stone, //下注本金
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int get_stone, //获得
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int Gamble_num,
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int flg //flg = 1 玩家 2 庄家
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);
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#endif
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void LogBankStone(
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char *CharName, /* 平乓仿弁正 */
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char *CharId, /* 交□扒□ID */
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int meindex,
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int Gold, /* 嗯喊 */
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char *Key, /* 平□伐□玉 */
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int floor, /* 甄 */
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int x,
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int y,
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int my_gold,
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int my_personagold
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);
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//Syu 增加庄园战胜负Log
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void Logfmpk(
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char *winner, int winnerindex, int num1,
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char *loser, int loserindex, int num2, char *date, char *buf1, char *buf2, int flg);
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#ifdef _NEW_MANOR_LAW
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void LogFMPKGetMomey(
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char *szFMName,
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char *szID,
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char *szCharName,
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int iMomentum,
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int iGetMoney,
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int iDest
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);
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void LogFMFameShop(
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char *szFMName,
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char *szID,
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char *szCharName,
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int iFame,
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int iCostFame
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);
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#endif
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void backupAllLogFile( struct tm *ptm );
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void LogPetPointChange(
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char * CharName, char *CharID, char *PetName, int petindex, int errtype,
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int PetLv, char *Key,int floor, int x, int y);
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void LogPetFeed(
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char * CharName, char *CharID, char *PetName, int petindex,
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int PetLv, char *Key,int floor, int x, int y, char *ucode);
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#ifdef _ANGEL_SUMMON
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void LogAngel( char *msg);
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#endif
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void Logfmpk_war(int dueltime,int mytime);
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void warplog_to_file( void );
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void warplog_from_file( void );
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typedef struct {
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int floor;
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int incount;
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int outcount;
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}tagWarplog;
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#define MAXMAPNUM 700
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extern tagWarplog warplog[MAXMAPNUM];
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typedef struct {
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int floor1;
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int floor2;
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int count;
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}tagWarpCount;
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#define MAXMAPLINK 1000
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extern tagWarpCount warpCount[MAXMAPLINK];
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#endif
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