chuyiwen_gmsv/char/event.c
chuyiwen 5adca5545f 2017/1/15添加日语注释
添加日语注释
2017-01-15 06:21:15 +09:00

102 lines
2.7 KiB
C

#include "version.h"
#include <stdio.h>
#include "object.h"
#include "char_base.h"
#include "char.h"
#include "readmap.h"
#include "map_warppoint.h"
#include "event.h"
#include "npc_warp.h"
#include "npc_npcenemy.h"
static int EVENT_onWarpNPC( int charaindex,int echaraindex,int fl,int x, int y );
static int EVENY_npcEncount( int charaindex,int echaraindex,int fl,int x, int y );
typedef int (*FUNC)( int charaindex,int echaraindex,int fl,int x, int y );
static FUNC functbl[] = {
NULL,
NULL, /* 固定NPC */
EVENY_npcEncount, /* 固定敵エンカウント */
EVENT_onWarpNPC, /* warp*/
NULL, /* 固定NPC */
NULL, /* 固定NPC */
EVENT_onWarpNPC, /* warp*/
EVENT_onWarpNPC, /* warp*/
EVENT_onWarpNPC, /* warp*/
};
INLINE BOOL EVENT_CHECKEVENTINDEX( int event)
{
if( event < 0 || event >= CHAR_EVENTNUM) return FALSE;
return TRUE;
}
int EVENT_main( int charaindex,int event, int x, int y)
{
OBJECT object;
BOOL found = FALSE;
int rc = FALSE;
int fl = CHAR_getInt( charaindex, CHAR_FLOOR);
if( !EVENT_CHECKEVENTINDEX( event)) return FALSE;
for( object = MAP_getTopObj(fl,x,y) ; object ; object = NEXT_OBJECT(object) ){
int o = GET_OBJINDEX(object);
if( OBJECT_getType(o) == OBJTYPE_CHARA ){
int etype;
int echaraindex=OBJECT_getIndex(o);
if( !CHAR_CHECKINDEX(echaraindex) )continue;
if( CHAR_getInt( echaraindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER) continue;
etype = CHAR_getWorkInt( echaraindex, CHAR_WORKEVENTTYPE);
if( etype != CHAR_EVENT_NONE ) {
if( etype == event) {
if( functbl[event] != NULL ) {
rc = functbl[event]( charaindex, echaraindex, fl,x,y);
}
found = TRUE;
break;
}
}
}
#ifdef _MAP_WARPPOINT
else if( OBJECT_getType(o) == OBJTYPE_WARPPOINT){
if( !MAPPOINT_CHECKINDEX( OBJECT_getIndex( o)) ) continue;
if( OBJECT_getchartype( o) != event ) continue;
MAPPOINT_MapWarpHandle( charaindex, OBJECT_getIndex( o), fl, x, y );
found = TRUE;
rc = TRUE;
break;
}
#endif
}
/*
if( !found ) {
print( "not found eventobject : cind [%d] event [%d] fl[%d] x[%d] y[%d]\n", charaindex, event, fl,x,y);
}
*/
return rc;
}
static int EVENT_onWarpNPC( int charaindex,int echaraindex,int fl,int x, int y )
{
NPC_WarpWarpCharacter( echaraindex, charaindex);
if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE ) == CHAR_PARTY_LEADER ) {
int i;
for( i = 1; i < CHAR_PARTYMAX; i ++ ) {
int index = CHAR_getWorkInt( charaindex, i + CHAR_WORKPARTYINDEX1);
if( CHAR_CHECKINDEX(index) ) {
NPC_WarpWarpCharacter( echaraindex, index);
}
}
}
return TRUE;
}
static int EVENY_npcEncount( int charaindex,int echaraindex,int fl,int x, int y )
{
return NPC_NPCEnemy_Encount( echaraindex, charaindex, 0);
}