#include "version.h" #include #include "char.h" #include "object.h" #include "char_base.h" #include "npcutil.h" #include "lssproto_serv.h" #include "npc_fmpkcallman.h" #include "family.h" #include "readmap.h" #include "battle.h" #include "log.h" // WON ADD 增加族长召唤的限制 #include "npc_scheduleman.h" #include "handletime.h" static void NPC_FMPKCallMan_selectWindow(int meindex, int toindex, int num, int select); void NPC_CallFMMember(int meindex, int floor, int fmindex, char *fmname, int index); /********************************* * 赓渝质 *********************************/ BOOL NPC_FMPKCallManInit( int meindex ) { char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE]; char buf[1024]; char buff2[256]; int fl, x, y; if( NPC_Util_GetArgStr( meindex, npcarg, sizeof( npcarg)) == NULL){ print("FMPKCallMan:GetArgStrErr"); return FALSE; } /*--伐□皿互涩烂今木化中月井----*/ /*--伐□皿互涩烂今木化卅仃木壬NPC毛综日卅中仇午卞允月--*/ if(NPC_Util_GetStrFromStrWithDelim( npcarg, "WARP", buf, sizeof( buf))==NULL){ print("FMPKCallMan Err is %s",npcarg); print("FMPKCallMan Err"); return FALSE; } /*--伐□皿互涩烂今木化中化手伐□皿燮互卅仃木壬手切欠氏NPC毛综日卅中--*/ getStringFromIndexWithDelim(buf,",",1,buff2,sizeof(buff2)); fl=atoi(buff2); getStringFromIndexWithDelim(buf,",",2,buff2,sizeof(buff2)); x=atoi(buff2); getStringFromIndexWithDelim(buf,",",3,buff2,sizeof(buff2)); y=atoi(buff2); if( MAP_IsValidCoordinate( fl,x,y )== FALSE ){ print( "FMWarp NPC:Invalid warpman ERR" ); return FALSE; } /*--正奶皿涩烂--*/ CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPEWARPMAN ); return TRUE; } /********************************* * 仄井仃日木凶凛及质 *********************************/ void NPC_FMPKCallManTalked( int meindex , int talkerindex , char *szMes ,int color ) { /* 皿伊奶乩□卞覆仄化分仃 杀允月 */ if( CHAR_getInt( talkerindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER ) { return; } /*-- 及蟆卞中月井升丹井"--*/ if(NPC_Util_isFaceToFace(talkerindex,meindex,2 )==FALSE){ /* ㄠ弘伉永玉动 及心 */ if( NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE) return; } /*--伐□弁及赓渝祭--*/ CHAR_setWorkInt(talkerindex, CHAR_WORKSHOPRELEVANT, 0); /*-反元户及蓟 --*/ NPC_FMPKCallMan_selectWindow( meindex, talkerindex, 0, -1); } static void NPC_FMPKCallMan_selectWindow( int meindex, int toindex, int num,int select) { char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE]; char token[1024], buf[256], buf2[256]; int fd = getfdFromCharaIndex(toindex); if( fd == -1 ) { fprint( "getfd err\n"); return; } // print("meindex:%d toindex:%d num:%d select:%d", meindex, toindex, num, select); if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){ print("GetArgStrErr"); return ; } /*--涩烂白央奶伙及 卞白夫失谛醒互隙烂今木化中月井今木化中木壬白夫失谛醒及喃曰请仄*/ if(strstr(npcarg,"%4d")!=NULL){ int work; NPC_Util_GetStrFromStrWithDelim( npcarg, "WARP", buf, sizeof( buf)); getStringFromIndexWithDelim(buf,",",1,buf2,sizeof(buf2)); work = atoi( buf2); } token[0] = '\0'; switch(num) { case 0: if (NPC_Util_GetStrFromStrWithDelim(npcarg, "MainMsg", buf, sizeof(buf)) == NULL) return; sprintf(token, "3\n ★家族PK场★\n" "%s" "\n 《召唤家族成员》" "\n 《返回记录点》" "\n 《取消》", buf); lssproto_WN_send(fd, WINDOW_MESSAGETYPE_SELECT, WINDOW_BUTTONTYPE_NONE, CHAR_WINDOWTYPE_FMPKCALLMAN_START, CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token); break; case 1: #ifdef _FMVER21 if( CHAR_getInt( toindex, CHAR_FMLEADERFLAG) == FMMEMBER_LEADER) #else if( CHAR_getInt( toindex, CHAR_FMLEADERFLAG) == 1) #endif { if (CHAR_getWorkInt(toindex, CHAR_WORKFMSETUPFLAG) != 1) { if (NPC_Util_GetStrFromStrWithDelim(npcarg, "NoSetupMsg", buf, sizeof(buf)) == NULL) return; if (strstr(buf, "%s") != NULL) sprintf(token, buf, CHAR_getChar(toindex, CHAR_FMNAME)); lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_OK, -1, -1, token); } else { if (NPC_Util_GetStrFromStrWithDelim(npcarg, "CallMsg", buf, sizeof(buf)) == NULL) return; if (strstr(buf, "%s") != NULL) sprintf(token, buf, CHAR_getChar(toindex, CHAR_FMNAME)); // WON ADD 增加族长召唤的限制 { int fmindex, fmpk_pos=-1, j; int now_time; struct tm tm1; // Terry add for 索引值为 0 的家族会有问题,所以多加判断家族名称 char szFMName[32]; // end memcpy(&tm1,localtime((time_t *)&NowTime.tv_sec),sizeof(tm1)); fmindex = CHAR_getWorkInt(toindex, CHAR_WORKFMINDEXI); // Terry add for 索引值为 0 的家族会有问题,所以多加判断家族名称 strncpy(szFMName,CHAR_getChar(toindex,CHAR_FMNAME),sizeof(szFMName)); // end for( j=0; j <= MAX_SCHEDULEMAN*MAX_SCHEDULE; j++ ){ // Terry fix for 索引值为 0 的家族会有问题,所以多加判断家族名称 // if( (fmindex == fmpks[j].host_index ) || (fmindex == fmpks[j].guest_index ) ){ if((fmindex == fmpks[j].host_index && strcmp(szFMName,fmpks[j].host_name) == 0) || (fmindex == fmpks[j].guest_index && strcmp(szFMName,fmpks[j].guest_name) == 0)){ //end fmpk_pos=j; break; } } if(fmpk_pos != -1){ if(fmpk_pos <= MANORNUM*MAX_SCHEDULE+1){ now_time=NowTime.tv_sec+(60*60); }else{ if(tm1.tm_hour+1==24) now_time=10000; else now_time=(tm1.tm_hour+1) * 100; } if( (fmpks[fmpk_pos].flag != FMPKS_FLAG_SCHEDULED) && (fmpks[fmpk_pos].flag != FMPKS_FLAG_MANOR_PREPARE) ) { sprintf(token,"你没有家族约战,请先约战吧。"); lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_OK, -1, -1, token); }else if( now_time < fmpks[fmpk_pos].dueltime ){ sprintf(token,"请在对战前一小时再来召唤族员吧!"); lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_OK, -1, -1, token); }else{ lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_YESNO, CHAR_WINDOWTYPE_FMPKCALLMAN_CALL, CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token); } }else{ sprintf(token,"你没有家族约战,请先约战吧。"); lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_OK, -1, -1, token); } } } } else { if (NPC_Util_GetStrFromStrWithDelim(npcarg, "NoLeaderMsg", buf, sizeof(buf)) == NULL) return; lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_OK, -1, -1, buf); } break; case 2: if (NPC_Util_GetStrFromStrWithDelim(npcarg, "LeavepkMsg", buf, sizeof(buf)) == NULL) return; lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_YESNO, CHAR_WINDOWTYPE_FMPKCALLMAN_LEAVE, CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), buf); break; } } /*----------------------------------------- * 弁仿奶失件玄井日忒匀化五凶凛卞裟太请今木月[ * -------------------------------------------*/ void NPC_FMPKCallManWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data) { int datanum = -1, fl, x, y; char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE]; char buf[1024], buff2[256]; int fd = getfdFromCharaIndex(talkerindex); if (fd == -1) return; if (NPC_Util_GetArgStr(meindex, npcarg, sizeof(npcarg)) == NULL) { print("GetArgStrErr"); return; } NPC_Util_GetStrFromStrWithDelim(npcarg, "WARP", buf, sizeof(buf)); getStringFromIndexWithDelim(buf, ",", 1, buff2, sizeof(buff2)); fl = atoi(buff2); getStringFromIndexWithDelim(buf, ",", 2, buff2, sizeof(buff2)); x = atoi(buff2); getStringFromIndexWithDelim(buf, ",", 3, buff2, sizeof(buff2)); y = atoi(buff2); makeStringFromEscaped( data); print("meindex:%d seqno:%d select:%d data:%s\n", meindex, seqno, select, data); datanum = atoi( data); switch( seqno){ /*--反元引曰及 --*/ case CHAR_WINDOWTYPE_FMPKCALLMAN_START: if (datanum == 1) NPC_FMPKCallMan_selectWindow(meindex, talkerindex, 1, -1); else if (datanum == 2) NPC_FMPKCallMan_selectWindow(meindex, talkerindex, 2, -1); break; case CHAR_WINDOWTYPE_FMPKCALLMAN_CALL: if (select == WINDOW_BUTTONTYPE_YES) { lssproto_WN_send(fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_OK, -1, -1, makeEscapeString("\n召唤中···请稍候!\n@#$%↑&*···", buf, sizeof(buf))); NPC_CallFMMember(meindex, CHAR_getInt(talkerindex, CHAR_FLOOR), CHAR_getInt(talkerindex, CHAR_FMINDEX), CHAR_getChar(talkerindex, CHAR_FMNAME), CHAR_getWorkInt(talkerindex, CHAR_WORKFMINDEXI)); } break; case CHAR_WINDOWTYPE_FMPKCALLMAN_COME: if (select == WINDOW_BUTTONTYPE_YES) { print("CHAR_WINDOWTYPE_FMPKCALLMAN_COME\n"); if (CHAR_getWorkInt(talkerindex, CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE) return; if (CHAR_getWorkInt(talkerindex, CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE) CHAR_DischargeParty(talkerindex, 0); CHAR_setWorkInt(talkerindex, CHAR_WORKWARPCHECK, FALSE); CHAR_setWorkInt(talkerindex, CHAR_WORKFMPKFLAG, 1); CHAR_warpToSpecificPoint(talkerindex, fl, x, y); } break; case CHAR_WINDOWTYPE_FMPKCALLMAN_LEAVE: if (select == WINDOW_BUTTONTYPE_YES) { int spfl = 0, spx = 0, spy = 0, i = 0, itemindex = 0; if (CHAR_getWorkInt(talkerindex, CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE) return; if (CHAR_getWorkInt(talkerindex, CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE) { lssproto_WN_send(fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_OK, -1, -1, makeEscapeString("\n无法以团队方式离开唷!\n请先解散团队!", buf, sizeof(buf))); return; } for (i = 0; i < CHAR_MAXITEMHAVE; i++) { itemindex = CHAR_getItemIndex(talkerindex, i); if (ITEM_CHECKINDEX(itemindex) == FALSE) continue; if (ITEM_getInt(itemindex, ITEM_DROPATLOGOUT) == TRUE) { lssproto_WN_send(fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_OK, -1, -1, makeEscapeString("\n您身上有贵重物品喔!\n为了避免在传送途中不小心损坏,\n请先将这类物品卸下,\n谢谢您的合作!", buf, sizeof(buf))); return; } } CHAR_setWorkInt(talkerindex, CHAR_WORKWARPCHECK, FALSE); CHAR_getElderPosition(CHAR_getInt(talkerindex, CHAR_LASTTALKELDER), &spfl, &spx, &spy); CHAR_warpToSpecificPoint(talkerindex, spfl, spx, spy); } break; default: break; } } extern struct FM_PKFLOOR fmpkflnum[FAMILY_FMPKFLOOR]; void NPC_CallFMMember(int meindex, int floor, int fmindex, char *fmname, int index) { int i, charindex; char buf[256]; extern int familyMemberIndex[FAMILY_MAXNUM][FAMILY_MAXMEMBER]; print("CallFMMember_NPC_meindex:%d\n", meindex); for( i = 0; i < FAMILY_MAXMEMBER; i++) { charindex = familyMemberIndex[index][i]; if( charindex >= 0 ) { if( CHAR_getCharUse(charindex) ) { print("charindex:%d name:%s\n", charindex, CHAR_getChar(charindex, CHAR_NAME)); if (CHAR_getInt(charindex, CHAR_FLOOR) == floor) continue; if (CHAR_getWorkInt(charindex, CHAR_WORKBATTLEMODE) == BATTLE_CHARMODE_NONE) { int fd = getfdFromCharaIndex(charindex); int charfloor = CHAR_getInt(charindex, CHAR_FLOOR); int j = 0, checkflag = 0; if (fd == -1) continue; #ifdef _FMVER21 if (CHAR_getInt(charindex, CHAR_FMLEADERFLAG) < 0 || CHAR_getInt(charindex, CHAR_FMLEADERFLAG) == FMMEMBER_APPLY) continue; #else if (CHAR_getInt(charindex, CHAR_FMLEADERFLAG) <= 0 ) continue; #endif for (j = 0; j < FAMILY_FMPKFLOOR; j++) { if (charfloor == fmpkflnum[j].fl) checkflag = 1; } if (checkflag != 1) lssproto_WN_send(fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_YESNO, CHAR_WINDOWTYPE_FMPKCALLMAN_COME, CHAR_getWorkInt(meindex, CHAR_WORKOBJINDEX), makeEscapeString("\n家族已经在PK罗~要不要加入呢?\n不过若是在组队状态中,将会脱离团队唷!", buf, sizeof(buf))); } } else familyMemberIndex[index][i] = -1; } } }