#include #include "common.h" #include "char_talk.h" #include "mylua/base.h" #include "lua.h" #include "lauxlib.h" #include "lualib.h" #include "lssproto_serv.h" #ifdef _ALLBLUES_LUA_1_2 #include "mylua/mylua.h" extern MY_Lua MYLua; static int addLUAListFunction(lua_State *L) { size_t l; char *luafuncname = luaL_checklstring(L, 1, &l); char *luafunctable = luaL_checklstring(L, 2, &l); char *luafunctablepath = luaL_checklstring(L, 3, &l); const int gmlevel = luaL_checkint(L, 4); char *usestring = luaL_checklstring(L, 5, &l); if(strlen(luafunctablepath) > 0){ MY_Lua *mylua = &MYLua; while(mylua->next != NULL){ if(strcmp(mylua->luapath, luafunctablepath) == 0){ return MAGIC_addLUAListFunction( mylua->lua, luafuncname, luafunctable, gmlevel, usestring ); } mylua = mylua->next; } }else{ return MAGIC_addLUAListFunction( L, luafuncname, luafunctable, gmlevel, usestring ); } return 1; } static const luaL_Reg magiclib[] = { {"addLUAListFunction", addLUAListFunction}, {NULL, NULL} }; LUALIB_API int luaopen_Magic (lua_State *L) { luaL_register(L, "magic", magiclib); return 1; } #endif