/* generated by makedefs.perl */ #include "version.h" #define PETSKILL_NONE ( 0 ) #define PETSKILL_NORMALATTACK ( 1 ) #define PETSKILL_NORMALGUARD ( 2 ) #define PETSKILL_GUARDBREAK ( 3 ) #define PETSKILL_CONTINUATIONATTACK1 ( 10 ) #define PETSKILL_CONTINUATIONATTACK2 ( 11 ) #define PETSKILL_CONTINUATIONATTACK3 ( 12 ) #define PETSKILL_CONTINUATIONATTACK4 ( 13 ) #define PETSKILL_GUARDIAN ( 25 ) #define PETSKILL_CHARGE1 ( 30 ) #define PETSKILL_CHARGE2 ( 31 ) #define PETSKILL_MIGHTY1 ( 40 ) #define PETSKILL_MIGHTY2 ( 41 ) #define PETSKILL_POWERBALANCE1 ( 50 ) #define PETSKILL_POWERBALANCE2 ( 51 ) #define PETSKILL_POWERBALANCE3 ( 52 ) #define PETSKILL_POISON_ATTACK1 ( 60 ) #define PETSKILL_POISON_ATTACK2 ( 61 ) #define PETSKILL_STONE ( 80 ) #define PETSKILL_CONFUSION_ATTACK ( 90 ) #define PETSKILL_DRUNK_ATTACK ( 100 ) #define PETSKILL_SLEEP_ATTACK ( 110 ) #define PETSKILL_EARTHROUND1 ( 120 ) #define PETSKILL_Abduct ( 130 ) #define PETSKILL_STEAL ( 140 ) #define PETSKILL_NOGUARD1 ( 150 ) #define PETSKILL_NOGUARD2 ( 151 ) #define PETSKILL_NOGUARD3 ( 152 ) #define PETSKILL_MERGE ( 200 ) #define PETSKILL_MERGE2 ( 201 ) #ifdef _ALCHEMIST #define PETSKILL_ALCHEMIST ( 202 ) #endif #ifdef _PSKILL_FALLGROUND #define PETSKILL_FALLGROUND ( 210 ) #endif #ifdef _BATTLESTEAL_FIX #define PETSKILL_STEALMONEY ( 211 ) #endif #ifdef _PRO_BATTLEENEMYSKILL #define ENEMYSKILL_RELIFES ( 500 ) #define ENEMYSKILL_RELIFHP ( 501 ) #define ENEMYSKILL_HELP ( 502 ) #endif #ifdef _SKILL_DAMAGETOHP #define PETSKILL_DAMAGETOHP ( 503) #endif #ifdef _Skill_MPDAMAGE #define PETSKILL_MPDAMAGE ( 504) #endif #ifdef _SKILL_WILDVIOLENT_ATT #define PETSKILL_WILDVIOLENTATTACK ( 540)//狂暴 vincent add 2002/05/16 #endif #ifdef _SKILL_SPEEDY_ATT #define PETSKILL_SPEEDYATTACK ( 541) //疾速 vincent add 2002/05/16 #endif #ifdef _SKILL_GUARDBREAK2 #define PETSKILL_GUARDBREAK2 ( 542) //破除防御2 vincent add 2002/05/20 #endif #ifdef _SKILL_SACRIFICE #define PETSKILL_SACRIFICE ( 543) //救援 vincent add 2002/05/30 #endif #ifdef _SKILL_WEAKEN #define PETSKILL_WEAKEN ( 544) //虚弱 vincent add 2002/07/11 #endif #ifdef _SKILL_DEEPPOISON #define PETSKILL_DEEPPOISON ( 545) //剧毒 vincent add 2002/07/16 #endif #ifdef _SKILL_BARRIER #define PETSKILL_BARRIER ( 546) //魔障 vincent add 2002/07/16 #endif #ifdef _SKILL_NOCAST #define PETSKILL_NOCAST ( 547) //沉默 vincent add 2002/07/16 #endif #ifdef _SKILL_ROAR #define PETSKILL_ROAR ( 548) //大吼 vincent add 2002/07/11 #endif #ifdef _ITEM_INSLAY #define PETSKILL_INSLAY (572) #endif #ifdef _PETSKILL_FIXITEM #define PETSKILL_FIXITEM (573) #endif #ifdef _SKILL_TOOTH #define PETSKILL_TOOTHCRUSHE (574) #endif #ifdef _SKILL_REFRESH #define PETSKILL_REFRESH ( 575) //vincent add 2002/08/08 #endif #ifdef _VARY_WOLF #define PETSKILL_VARY ( 600 ) #endif #ifdef _PETSKILL_SETDUCK #define PETSKILL_SETDUCK ( 600 ) #endif #ifdef _MAGICPET_SKILL #define PETSKILL_SETMAGICPET ( 601 ) #endif #ifdef _BATTLE_LIGHTTAKE #define PETSKILL_Light ( 608) #endif #ifdef _BATTLE_ATTCRAZED #define PETSKILL_AttCrazed ( 608) #endif #ifdef _SHOOTCHESTNUT // Syu ADD 宠技:丢栗子 #define PETSKILL_AttShoot ( 609 ) #endif #ifdef _PETSKILL_BECOMEPIG #define PETSKILL_BECOMEPIG ( 628 ) #endif #ifdef _PETSKILL_LER #define PETSKILL_BATFLY ( 633 ) #define PETSKILL_DIVIDEATTACK ( 634 ) #endif #ifdef _PETSKILL_BATTLE_MODEL #define PETSKILL_BATTLE_MODEL ( 635 ) #endif