#ifndef NPC_Gamble_Roulette_ #define NPC_Gamble_Roulette_ BOOL NPC_Gamble_RouletteInit( int meindex ); void NPC_Gamble_RouletteLoop( int meindex ); void NPC_Gamble_RouletteWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); void NPC_Gamble_RouletteTalked( int meindex , int talkerindex , char *szMes , int color ); #endif