#ifndef NPC_Gamble_Master_ #define NPC_Gamble_Master_ BOOL NPC_Gamble_MasterInit( int meindex ); void NPC_Gamble_MasterLoop( int meindex ); void NPC_Gamble_MasterWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); void NPC_Gamble_MasterTalked( int meindex , int talkerindex , char *szMes , int color ); #endif