#ifndef __NPC_GAMBLEBANK_H__ #define __NPC_GAMBLEBANK_H__ BOOL NPC_GambleBankInit( int meindex ); void NPC_GambleBankLoop( int meindex); void NPC_GambleBankTalked( int meindex , int talkerindex , char *msg , int color ); void NPC_GambleBankWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); #endif