#ifndef __NPC_FMLETTER_H__ #define __NPC_FMLETTER_H__ void NPC_FmLetterTalked( int meindex , int talkerindex , char *msg , int color ); BOOL NPC_FmLetterInit( int meindex ); void NPC_FmLetterLooked( int meindex, int lookedindex ); void NPC_FmLetterWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); #endif /*__NPC_FMLETTER_H__*/