#ifndef __NPC_BANKMAN_H__ #define __NPC_BANKMAN_H__ void NPC_BankmanTalked( int meindex , int talkerindex , char *msg , int color ); BOOL NPC_BankmanInit( int meindex ); void NPC_BankmanLooked( int meindex, int lookedindex ); void NPC_BankmanWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); #endif