#include "version.h" #define _NPC_MSG_C_ #include "char.h" #include "char_base.h" #include "npcutil.h" /* 霾滇读卅枣 [ 飓反窒匹手方仁[ 午曰丐尹内升及 轾井日匹手苇尹月方丹卞允月[ init , looked 及心卞 杀 */ BOOL NPC_MsgInit( int meindex ) { //CHAR_setInt( meindex , CHAR_HP , 0 ); //CHAR_setInt( meindex , CHAR_MP , 0 ); //CHAR_setInt( meindex , CHAR_MAXMP , 0 ); //CHAR_setInt( meindex , CHAR_STR , 0 ); //CHAR_setInt( meindex , CHAR_TOUGH, 0 ); //CHAR_setInt( meindex , CHAR_LV , 0 ); CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPETOWNPEOPLE ); //CHAR_setFlg( meindex , CHAR_ISOVERED , 0 ); //CHAR_setFlg( meindex , CHAR_ISATTACKED , 0 ); /* 猾今木卅中方氏 */ return TRUE; } /* * 苇日木凶[反卅允分仃[ */ void NPC_MsgLooked( int meindex , int lookedindex ) { char arg[NPC_UTIL_GETARGSTR_BUFSIZE]; NPC_Util_GetArgStr( meindex, arg, sizeof( arg)); CHAR_talkToCli( lookedindex , -1 , arg , CHAR_COLORWHITE ); }