#ifndef __OBJECT_h__ #define __OBJECT_h__ #include "common.h" typedef enum { OBJTYPE_NOUSE, /* 仇及奶件犯永弁旦反银匀化中卅中午中丹仪毛憎允*/ OBJTYPE_CHARA, /* 平乓仿弁正 CHAR_chara尺及奶件犯永弁旦 */ OBJTYPE_ITEM, /* 失奶 丞 ITEM_item 尺及奶件犯永弁旦 */ OBJTYPE_GOLD, /* 打□伙玉 云嗯及汹互index卞 匀化中月 */ OBJTYPE_NPCSCHARA, #ifdef _MAP_WARPPOINT OBJTYPE_WARPPOINT, #endif OBJTYPE_NUM }OBJTYPE; typedef struct tagObject { OBJTYPE type; char objname[256]; int npcsindex; int dir; int imagenum; int chartype; int index; int x; int y; int floor; #ifdef _DEL_DROP_GOLD int time; #endif }Object; BOOL CHECKOBJECT( int index ); BOOL CHECKOBJECTUSE( int index ); BOOL initObjectArray( int num ); BOOL endObjectArray( void ); INLINE int _initObjectOne( char *file, int line, Object* ob ); #define initObjectOne( ob ) _initObjectOne( __FILE__, __LINE__, ob) void endObjectOne( int index ); int initObjectFromObjectMember(OBJTYPE type, int index, int x, int y , int floor ); INLINE int OBJECT_getType( int index ); INLINE int OBJECT_setType( int index, int newvalue ); INLINE int OBJECT_getFloor( int index ); INLINE int OBJECT_setFloor( int index, int newvalue ); INLINE int OBJECT_getX( int index ); INLINE int OBJECT_setX( int index, int newvalue ); INLINE int OBJECT_getY( int index ); INLINE int OBJECT_setY( int index, int newvalue ); INLINE int OBJECT_getIndex( int index ); INLINE int OBJECT_setIndex( int index, int newvalue ); INLINE int OBJECT_getNum( void ); INLINE int OBJECT_getchartype( int index ); INLINE void OBJECT_setchartype( int index, int flg); #ifdef _PET_ITEM BOOL storeObjects( char* dirname ); BOOL restoreObjects( char* dirname ); #endif int searchObjectFromCharaIndex( int index ); #ifdef _CAX_LNS_MAPSUOXU INLINE int get_mappointindex( int fl, int x,int y ); #endif #endif /*__OBJECT_h__*/