void NPC_ItemVigorShopTalked( int meindex , int talkerindex , char *msg , int color ); BOOL NPC_ItemVigorShopInit( int meindex ); void NPC_ItemVigorShopWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); void NPC_ItemVigorShopLooked( int meindex , int lookedindex);