#ifndef __NPC_SIMPLESHOP_H__ #define __NPC_SIMPLESHOP_H__ void NPC_SimpleShopTalked( int index, int talker, char *msg, int color ); void NPC_SimpleShopSpecialTalked( int index, int talker, char *msg, int color ); void NPC_LimitBuyInShopSpecialTalked( int index, int talker, char *msg, int color ); void NPC_SimpleShopInit( int meindex ); #endif /*__NPC_SIMPLESHOP_H__*/