#ifndef __NPC_SAVEPOINT_H__ #define __NPC_SAVEPOINT_H__ void NPC_SavePointTalked( int meindex , int talkerindex , char *msg , int color ); BOOL NPC_SavePointInit( int meindex ); void NPC_SavePointWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); #endif /*__NPC_SAVEPOINT_H__*/