void NPC_ItemVippointShopTalked( int meindex , int talkerindex , char *msg , int color ); BOOL NPC_ItemVippointShopInit( int meindex ); void NPC_ItemVippointShopWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); void NPC_ItemVippointShopLooked( int meindex , int lookedindex); /*__NPC_ITEMSHOP_H__*/