#ifndef __NPC_ITEMSHOP_H__ #define __NPC_ITEMSHOP_H__ void NPC_ItemShopTalked( int meindex , int talkerindex , char *msg , int color ); BOOL NPC_ItemShopInit( int meindex ); void NPC_ItemShopWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); void NPC_ItemShopLooked( int meindex , int lookedindex); #endif /*__NPC_ITEMSHOP_H__*/