#ifdef _FM_NPC_LOOK_WAR1 void NPC_FmLookWarMan1Talked( int meindex, int talkerindex, char *msg, int color ); BOOL NPC_FmLookWarMan1Init( int meindex ); void NPC_FmLookWarMan1WindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); void NPC_FmLookWarMan1Loop( int meindex); #endif