#ifndef __NPC_AIRPLANE_H__ #define __NPC_AIRPLANE_H__ BOOL NPC_AirInit( int meindex ); void NPC_AirLoop( int meindex ); void NPC_AirTalked( int meindex , int talkerindex , char *szMes , int color ); BOOL NPC_AirCheckAllowItem( int meindex, int charaindex, BOOL pickupmode); BOOL NPC_AirCheckJoinParty( int meindex, int charaindex, BOOL msgflg); #endif /*__NPC_AIRPLANE_H__*/