#ifndef __CONFIGFILE_H__ #define __CONFIGFILE_H__ #include "common.h" #undef EXTERN #ifdef __CONFIGFILE_C__ #define EXTERN #else /* __CONFIGFILE_C__ */ #define EXTERN extern #endif /* __CONFIGFILE_C__ */ // Arminius 7.12 login announce extern char announcetext[8192]; void AnnounceToPlayer(int charaindex); // Robin 0720 void AnnounceToPlayerWN(int fd); void LoadAnnounce(void); #ifdef _PET_TALKPRO #define PETTALK_MAXID 10 //增加pettalk数量到10 typedef struct { int ID; char DATA[1024*64]; //1M }PTALK; extern PTALK pettalktext[PETTALK_MAXID]; void LoadPetTalk(void); #else extern char pettalktext[4096]; void LoadPetTalk(void); #endif #ifdef _GAMBLE_BANK #define GAMBLEBANK_ITEMSMAX 100 #define DEFEND_ITEMSMAX 40 typedef struct REGAMBLEBANKITEMS { char name[128]; int Gnum; int ItemId; int type; }GAMBLEBANK_ITEMS; extern GAMBLEBANK_ITEMS GB_ITEMS[GAMBLEBANK_ITEMSMAX]; void Load_GambleBankItems( void); #endif #ifdef _CFREE_petskill #define PETSKILL_CODE 500 typedef struct REPETSKILL_CODES { char name[128]; int TempNo; int PetId; char Code[256]; }PETSKILL_CODES; extern PETSKILL_CODES Code_skill[PETSKILL_CODE]; void Load_PetSkillCodes( void); #endif #ifdef _GMRELOAD #define GMMAXNUM 100 struct GMINFO { char cdkey[24]; int level; }; extern struct GMINFO gminfo[GMMAXNUM]; #endif BOOL readconfigfile( char* filename ); void defaultConfig( char* argv0 ); char* getProgname( void ); char* getConfigfilename( void ); void setConfigfilename( char* newv ); unsigned int getDebuglevel( void ); unsigned int setDebuglevel( unsigned int newv ); unsigned int getMemoryunit( void ); unsigned int getMemoryunitnum( void ); char* getAccountservername( void ); unsigned short getAccountserverport( void ); char* getAccountserverpasswd( void ); char* getGameservername( void ); unsigned short getPortnumber( void ); int getServernumber( void ); int getReuseaddr( void ); int getNodelay( void ); int getLogWriteTime(void); int getLogIOTime( void); int getLogGameTime(void); int getLogNetloopFaster(void); int getSaacwritenum( void ); void setSaacwritenum( int num ); int getSaacreadnum( void ); void setSaacreadnum( int num ); unsigned int getFdnum( void ); unsigned int setFdnum(int temp_fdnum); unsigned int getPlayercharnum( void ); unsigned int getPetcharnum( void ); unsigned int getOtherscharnum( void ); unsigned int getObjnum( void ); unsigned int getItemnum( void ); unsigned int getBattlenum( void ); char* getTopdir( void ); char* getMapdir( void ); char* getMaptilefile( void ); char* getBattleMapfile( void ); char* getItemfile( void ); char* getInvfile( void ); char* getAppearfile( void ); char* getEffectfile( void ); char* getTitleNamefile( void ); char* getTitleConfigfile( void ); char* getLsgenlogfilename( void ); char* getStoredir( void ); #ifdef _STORECHAR char* getStorechar( void ); #endif char* getNpcdir( void ); char* getLogdir( void ); char* getLogconffile( void ); char* getChatMagicPasswd( void ); unsigned int getChatMagicCDKeyCheck( void ); unsigned int getFilesearchnum( void ); unsigned int getNpctemplatenum( void ); unsigned int getNpccreatenum( void ); unsigned int getWalksendinterval( void ); void setWalksendinterval( unsigned int ); unsigned int getCAsendinterval_ms( void ); void setCAsendinterval_ms( unsigned int ); unsigned int getCDsendinterval_ms( void ); void setCDsendinterval_ms( unsigned int ); unsigned int getOnelooptime_ms( void ); void setOnelooptime_ms( unsigned int ); unsigned int getCharSavesendinterval( void ); void setCharSavesendinterval( unsigned int interval); unsigned int getAddressbookoffmsgnum( void ); unsigned int getProtocolreadfrequency( void ); unsigned int getAllowerrornum( void ); unsigned int getFengerrornum( void ); unsigned int getLogHour( void ); unsigned int getBattleDebugMsg( void ); void setBattleDebugMsg( unsigned int ); char* getEncountfile( void ); char* getEnemyfile( void ); char* getGroupfile( void ); char* getEnemyBasefile( void ); char* getMagicfile( void ); #ifdef _ATTACK_MAGIC char* getAttMagicfileName( void ); #endif char* getPetskillfile( void ); char *getItematomfile( void ); char *getQuizfile( void ); #ifdef _PROFESSION_SKILL // WON ADD 人物职业技能 char* getProfession( void ); #endif unsigned int getPetdeletetime( void ); void setPetdeletetime( unsigned int interval ); unsigned int getItemdeletetime( void ); void setItemdeletetime( unsigned int interval ); //ttom add this because the second have this function //unsigned int getAcwriteSize( void ); #ifdef _DEL_DROP_GOLD unsigned int getGolddeletetime( void ); void setGolddeletetime( unsigned int interval ); #endif unsigned int setEncodeKey( void ); unsigned int setAcWBSize( void ); //ttom end // CoolFish: +2 2001/4/18 unsigned int getAcwriteSize( void ); unsigned int getErrUserDownFlg( void ); // Arminius 7.24 manor pk char* getGameserverID( void ); unsigned short getAllowManorPK( void ); // Terry 2001/10/03 service ap char* getApID(void); unsigned short getApPort(void); int getLoopTime(void); int getEnableService(void); #ifdef _GMRELOAD char* getGMSetfile(void); BOOL LoadGMSet(char *filename); #endif #ifdef _ITEM_QUITPARTY char* getitemquitparty( void ); #endif #ifdef _NEW_PLAYER_CF int getNewplayertrans( void ); int getNewplayerlv( void ); int getNewplayergivepet( unsigned int index ); void setNewplayergivepet( unsigned int index ,unsigned int interval); int getNewplayerpetlv( void ); int getNewplayergivegold( void ); int getRidePetLevel( void ); #ifdef _VIP_SERVER int getNewplayergivevip( void ); #endif #endif #ifdef _USER_EXP_CF BOOL LoadEXP( char* filename ); char* getEXPfile( void ); int getNeedLevelUpTbls( int level ); #endif #ifdef _UNREG_NEMA char* getUnregname( int index ); #endif #ifdef _TRANS_LEVEL_CF int getChartrans( void ); int getPettrans( void ); int getYBLevel( void ); int getMaxLevel( void ); #endif #ifdef _POINT char* getPoint( void ); int getTransPoint( int index ); #endif #ifdef _PET_UP int getPetup( void ); #endif #ifdef _WATCH_FLOOR int getWatchFloor( unsigned int index ); char* getWatchFloorCF( void ); #endif #ifdef _BATTLE_FLOOR int getBattleFloor( unsigned int index ); char* getBattleFloorCF( void ); #endif #ifdef _LOOP_ANNOUNCE char* getLoopAnnouncePath( void ); int loadLoopAnnounce( void ); int getLoopAnnounceTime( void ); char* getLoopAnnounce( int index ); int getLoopAnnounceMax( void ); #endif #ifdef _SKILLUPPOINT_CF int getSkup( void ); #endif #ifdef _RIDELEVEL int getRideLevel( void ); #endif #ifdef _REVLEVEL char* getRevLevel( void ); #endif #ifdef _NEW_PLAYER_RIDE char* getPlayerRide( void ); #endif #ifdef _FIX_CHARLOOPS int getCharloops( void ); #endif #ifdef _PLAYER_ANNOUNCE int getPAnnounce( void ); #endif #ifdef _PLAYER_MOVE int getPMove( void ); #endif int getrecvbuffer( void ); int getsendbuffer( void ); int getrecvlowatbuffer( void ); int getrunlevel( void ); #ifdef _SHOW_VIP_CF int getShowVip( void ); #endif #ifdef _PLAYER_NUM int getPlayerNum( void ); void setPlayerNum( int num ); char* getPlayerBase( void ); #endif #ifdef _BATTLE_GOLD int getBattleGold( void ); #endif #ifdef _ANGEL_TIME int getAngelPlayerTime( void ); int getAngelPlayerMun( void ); #endif #ifdef _RIDEMODE_20 int getRideMode( void ); #endif #ifdef _FM_POINT_PK char *getFmPointPK( void ); #endif #ifdef _ENEMY_ACTION int getEnemyAction( void ); #endif #ifdef _FUSIONBEIT_TRANS int getFusionbeitTrans( void ); #endif char *getMacCheck( void ); int getCpuUse( void ); #ifdef _CHECK_PEPEAT int getCheckRepeat( void ); #endif #ifdef _VIP_ALL int getCheckVip( void ); #endif #ifdef _FM_JOINLIMIT int getJoinFamilyTime( void ); #endif #ifdef _NOWEN_EV int getNowEvent(int Num); int getEndEvent(int Num); #endif #ifdef _JK_CF_DELPETITEM //删除CF指定物品和宠物 char *getDelPet(void); char *getDelItem(void); #endif int getBalltePoint(int Num); #ifdef _ALL_TALK int getTheWorldTrans( void ); int getTheWorldFame( void ); int getTheWorldTime( void ); int getTheWorldCnt( void ); #endif #ifdef _DIY_INSLAY int getInslayNum(void); #endif int getSafeMode(void); int getTradeTax(void); #ifdef _MAP_HEAL int getMapHeal(int Num); #endif #ifdef _VIP_RIDE int getVipMsgType(void); #endif #ifdef _VIP_BATTLE_EXP int getVipBattleExp( void ); #endif int getItemPoolBug(void); int getSameIpLogin(void); int getPetRideTrans(void); #ifdef _LUCK_MAN int getLuckTime( void ); int getLuckItem( void ); #endif #ifdef _QUESTION_ONLINE int getQustionTime( void ); int getQuestionItem( int num ); #endif #ifdef _NO_STREET_MAP int getNoStreetMap( int num ); #endif #ifdef _STREET_FAX int getStreetFax( int num ); #endif int getFmWarTime( int num ); #endif #ifdef _JZ_NEWSCRIPT_LUA char *getLuaFile(void); #endif #ifdef _TRANS7_POINT int getTrans7Point(void); #endif #ifdef _NOJOB_PK int getNoJobPkMap(void); #endif #ifdef _UNTEXT_TALK char *getUnText(int num); #endif BOOL LoadStreetItemUnText( void ); char *getStreetItemUnName(int num); #ifdef _NO_ATTACK int getAttTime(void); int getAttSafeTime(void); int getAttCnt(void); int getLateTime(void); int getAttDmeTime(void); int getAttDmeCnt(void); #endif char* getNoAttIp(int num); #ifdef _NO_TRANS_ANGLE int getTrans6Angle(void); #endif #ifdef _PET_BUG int getPetPoint(int num); #endif #ifdef _VIGOR_SYS int getVigorTime(int num); int getVigorMax(void); #endif #ifdef _AUTO_PK int getAutoPkTime(void); int getAutoPkMinNum(void); int getAutoPkBattleTime(void); int getAutoPkMinLv(void); int getAutoPkVigorPkNum(void); int getAutoPkVigorPkCnt(void); #endif #ifdef _BATTLEMAP_CTRL int getBattleTimeFloor(int num); int getBattleTimePlayerNum(int num); int getBattleTimeSec(int num); #endif #ifdef _FM_SERVERNO_SYS int getFmServerNo(void); char* getFmServerMsg(void); #endif #ifdef _ZHIPIAO_SYSTEM int getZhiPiao(void); int getPiaoTime(void); #endif #ifdef _FMWAR_MSG char* getFmWarMsg(void); #endif #ifdef _FM_WELFARE char* getFmWelfare(int num); #endif #ifdef _FMZUZHANG_MSG char* getFmZuzhang(void); #endif #ifdef _PETMAIL_LV int getPetMailLv(void); int getPetMailCf(void); #endif #ifdef _FMWAR_PLAYERNUM int getFmWarPlayerNum(void); #endif #ifdef _WAN_FIX int getVsFlg(void); #endif #ifdef _WARNPC_CTRL int getPartyMap(int num); int getMapSameIp(int num); #endif #ifdef _NO_DAOLUAN int getStreetTrn(void); int getTalkTrn(void); int getTalkLv(void); char* getTalkMsg(void); char* getTalkName(void); #endif #ifdef _NO_FULLPLAYER_ATT int getNoFullPlayer(void); int getNoFull2Player(void); int getNoCdkeyPlayer(void); int getNoCdkeyMode(void); int getNoCdkeyType(void); int getNoFullTime(void); int getFengType(void); int getNoFullEndPlayer(void); int getNoFullEndTime(void); int getManRenNum(void); int getBigBao(void); int getBigBao2(void); #endif #ifdef _ATTREVERSE_FIX int getAttReverse(void); #endif #ifdef _NEWFM_GOLD int getNewFmGold(void); #endif #ifdef _MERGE_TIME int getMergeTime(void); #endif #ifdef _PETUP_GET_EXP int getPetUpGetExp(void); #endif #ifdef _MM_NO_JIAOBEN int getNoMMJiaoben(void); int getEditBaseTime(void); #endif #ifdef _DP_140_160_MODE int getNewDpMode(void); #endif #ifdef _LOOK_STREET_TIME int getLookStreetTime(void); #endif #ifdef _BATTLE_EQUIT_OTHER int getBattleEquitOther(void); #endif #ifdef _PK_LUCK_MAN int getPkLuckFloor(int floor); char* getPkLuckMapName(int num); int getPkLuckTimeMin(void); int getPkLuckTimeMax(void); int getPkLuckNum(void); int getPkLuckFame(void); int getPkLuckVigor(void); int getPkLuckVipPoint(void); int getPkLuckAmPoint(void); int getPkLuckLevel(void); int getPkLuckBattleTurn(void); #endif #ifdef _NO_DAOLUAN int getTalkFloor(int num); #endif #ifdef _SUPERMAN_FIX int getSuperManPoint(void); #endif #ifdef _PICKUP_ITEM_OTHER int getPickupItem(void); char* getPickItemId(void); #endif #ifdef _FM_LIAOLI int getFmLiaoLiType(void); #endif #ifdef _TRADE_ITEM_FIX int getTradeItemFix(void); #endif #ifdef _PETMAIL_TIME int getPetMailTime(void); #endif int getRandMin(void); int getRandMax(void); #ifdef _GJS_TYPE int getGjsType(void); #endif int getTicketCf(void); char* getTicketMsg(void); char* getDefaultKey(int cli_fd); char* getRunningKey(void); char* getSaVersion(void); int getSaType(void); #ifdef _BATTLEEND_FIX int getBattleEndMode(void); #endif #ifdef _BIG_POOL_TYPE int getPetPoolType(void); int getItemPoolType(void); #endif int getNoStayBattle(void); int getRightNum(void); int getRightMode(void); int getErrorMode(void); #ifdef _FLOOR_PARTY_CTRL int getPartyFloor(int num); #endif int getBattleTimtOut(void); int getReloadNpcTime(void); int getReloadNpcType(void); int getOfflineBattleTime(void); int getOfflineCf(void); int getOfflineMaxNum(void); int getOfflineJqmMaxNum(void); int getKongType(void); int getJiFenBaiTan(void); int getNoPkMap(void); int getFmBuffTrans(void); char* getNoMpMagic(void); int getLoginJqmType(void); char* getFmMagicMpRate(int num); int getSameIpNum(void); int getSameJqmNum(void); int getSameJqmAllNum(void); int getMmType(void); char* getMmMsg(void); int getLockType(void); int getAllTalkPoint(void); #ifdef _NO_RIDE_ID char* getNoRideId(void); #endif int getLoginType(void); #ifdef _GET_BATTLE_EXP unsigned int getBattleexp( void ); void setBattleexp( int exp ); #endif #ifdef _PETTRANS_RANGE void setPetTransRangeX(int num); int getPetTransRangeX(void); void setPetTransRangeY(int num); int getPetTransRangeY(void); void setPetTransRangeZ(int num); int getPetTransRangeZ(void); #endif #ifdef _ITEM_LUA const char *getitemluafile(void); BOOL ITEM_LuaInit(const char * _FileName); #endif #ifdef _SAME_IP_ONLINE_NUM int getSameIpOnlineNum(); #endif #ifdef _CHECK_SEVER_IP int checkServerIp( unsigned int ip ); #endif BOOL luareadconfigfile( char* data ); #ifdef _CAX_ESC_REPORT int getReportItem(unsigned int index); int getVipReportItem(unsigned int index); int getReportLv(void); int getReportTa(void); #endif #ifdef _PETSKILL_SHOP_LUA char *getFreePetSkillShopPath(); #endif #ifdef _CAX_FAMEBUTTON char* getfamebutton( void ); #endif #ifdef _PET_TRANS_ABILITY int getPetTransAbility(); int getPetTransAbility1(); int getPetTransAbility2(); int getPetTransAbility3(); #endif #ifdef _PET_3TRANS int getMMPETID1(void); int getMMPETID2(void); #endif #ifdef _NO_MAGIC int getnomagicmap(int num); #endif #ifdef _illegalpetskill_CF int getIllegalPetskill(int index); #endif #ifdef _CAX_PET_EVOLUTION char getpetevotyb(void); int getpetevotyb1(void); #endif #ifdef _TRANS_7_COLOR //int getTranColor(void); char getping(void); char getpetsummon(void); #endif #ifdef _CAX_PET_ITEMRIDE char getpetitemride(void); #endif #ifdef _DAMMAGE_CALC int getDamageCalc(); #endif #ifdef _CAX_LNS_NLSUOXU int GetConfigLineType(char *TM_ConfigName); char* GetConfigLineVal(char *TM_ConfigName); int getCopymapstartingID( void ); #endif #ifdef _CAX_FAME_KOUFEI int getfamekoufei(); #endif #ifdef _CAX_ITEM_ADDEXP int getexptime(); #endif #ifdef _SHARE_EXP int getExpShare(void); #endif #ifdef _TEAM_ADDEXP int getTeamAddExp(void); #endif #ifdef _NO_STW_ENEMY int getNoSTWNenemy( void ); int getNoSTWNenemyPoint( void ); #endif #ifdef _DEX_FIX int getDexFixPer(void); #endif #ifdef _FM_EXP_ADD unsigned int getFmAddExp( void ); #endif