chuyiwen_gmsv/include/pet_skillinfo.h

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2016-12-24 08:45:52 +08:00
/* generated by makedefs.perl */
#include "version.h"
#define PETSKILL_NONE ( 0 )
#define PETSKILL_NORMALATTACK ( 1 )
#define PETSKILL_NORMALGUARD ( 2 )
#define PETSKILL_GUARDBREAK ( 3 )
#define PETSKILL_CONTINUATIONATTACK1 ( 10 )
#define PETSKILL_CONTINUATIONATTACK2 ( 11 )
#define PETSKILL_CONTINUATIONATTACK3 ( 12 )
#define PETSKILL_CONTINUATIONATTACK4 ( 13 )
#define PETSKILL_GUARDIAN ( 25 )
#define PETSKILL_CHARGE1 ( 30 )
#define PETSKILL_CHARGE2 ( 31 )
#define PETSKILL_MIGHTY1 ( 40 )
#define PETSKILL_MIGHTY2 ( 41 )
#define PETSKILL_POWERBALANCE1 ( 50 )
#define PETSKILL_POWERBALANCE2 ( 51 )
#define PETSKILL_POWERBALANCE3 ( 52 )
#define PETSKILL_POISON_ATTACK1 ( 60 )
#define PETSKILL_POISON_ATTACK2 ( 61 )
#define PETSKILL_STONE ( 80 )
#define PETSKILL_CONFUSION_ATTACK ( 90 )
#define PETSKILL_DRUNK_ATTACK ( 100 )
#define PETSKILL_SLEEP_ATTACK ( 110 )
#define PETSKILL_EARTHROUND1 ( 120 )
#define PETSKILL_Abduct ( 130 )
#define PETSKILL_STEAL ( 140 )
#define PETSKILL_NOGUARD1 ( 150 )
#define PETSKILL_NOGUARD2 ( 151 )
#define PETSKILL_NOGUARD3 ( 152 )
#define PETSKILL_MERGE ( 200 )
#define PETSKILL_MERGE2 ( 201 )
#ifdef _ALCHEMIST
#define PETSKILL_ALCHEMIST ( 202 )
#endif
#ifdef _PSKILL_FALLGROUND
#define PETSKILL_FALLGROUND ( 210 )
#endif
#ifdef _BATTLESTEAL_FIX
#define PETSKILL_STEALMONEY ( 211 )
#endif
#ifdef _PRO_BATTLEENEMYSKILL
#define ENEMYSKILL_RELIFES ( 500 )
#define ENEMYSKILL_RELIFHP ( 501 )
#define ENEMYSKILL_HELP ( 502 )
#endif
#ifdef _SKILL_DAMAGETOHP
#define PETSKILL_DAMAGETOHP ( 503)
#endif
#ifdef _Skill_MPDAMAGE
#define PETSKILL_MPDAMAGE ( 504)
#endif
#ifdef _SKILL_WILDVIOLENT_ATT
#define PETSKILL_WILDVIOLENTATTACK ( 540)//<2F><><EFBFBD><EFBFBD> vincent add 2002/05/16
#endif
#ifdef _SKILL_SPEEDY_ATT
#define PETSKILL_SPEEDYATTACK ( 541) //<2F><><EFBFBD><EFBFBD> vincent add 2002/05/16
#endif
#ifdef _SKILL_GUARDBREAK2
#define PETSKILL_GUARDBREAK2 ( 542) //<2F>Ƴ<EFBFBD><C6B3><EFBFBD><EFBFBD><EFBFBD>2 vincent add 2002/05/20
#endif
#ifdef _SKILL_SACRIFICE
#define PETSKILL_SACRIFICE ( 543) //<2F><>Ԯ vincent add 2002/05/30
#endif
#ifdef _SKILL_WEAKEN
#define PETSKILL_WEAKEN ( 544) //<2F><><EFBFBD><EFBFBD> vincent add 2002/07/11
#endif
#ifdef _SKILL_DEEPPOISON
#define PETSKILL_DEEPPOISON ( 545) //<2F>綾 vincent add 2002/07/16
#endif
#ifdef _SKILL_BARRIER
#define PETSKILL_BARRIER ( 546) //ħ<><C4A7> vincent add 2002/07/16
#endif
#ifdef _SKILL_NOCAST
#define PETSKILL_NOCAST ( 547) //<2F><>Ĭ vincent add 2002/07/16
#endif
#ifdef _SKILL_ROAR
#define PETSKILL_ROAR ( 548) //<2F><><EFBFBD><EFBFBD> vincent add 2002/07/11
#endif
#ifdef _ITEM_INSLAY
#define PETSKILL_INSLAY (572)
#endif
#ifdef _PETSKILL_FIXITEM
#define PETSKILL_FIXITEM (573)
#endif
#ifdef _SKILL_TOOTH
#define PETSKILL_TOOTHCRUSHE (574)
#endif
#ifdef _SKILL_REFRESH
#define PETSKILL_REFRESH ( 575) //vincent add 2002/08/08
#endif
#ifdef _VARY_WOLF
#define PETSKILL_VARY ( 600 )
#endif
#ifdef _PETSKILL_SETDUCK
#define PETSKILL_SETDUCK ( 600 )
#endif
#ifdef _MAGICPET_SKILL
#define PETSKILL_SETMAGICPET ( 601 )
#endif
#ifdef _BATTLE_LIGHTTAKE
#define PETSKILL_Light ( 608)
#endif
#ifdef _BATTLE_ATTCRAZED
#define PETSKILL_AttCrazed ( 608)
#endif
#ifdef _SHOOTCHESTNUT // Syu ADD <20><EFBFBD><E8BCBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#define PETSKILL_AttShoot ( 609 )
#endif
#ifdef _PETSKILL_BECOMEPIG
#define PETSKILL_BECOMEPIG ( 628 )
#endif
#ifdef _PETSKILL_LER
#define PETSKILL_BATFLY ( 633 )
#define PETSKILL_DIVIDEATTACK ( 634 )
#endif
#ifdef _PETSKILL_BATTLE_MODEL
#define PETSKILL_BATTLE_MODEL ( 635 )
#endif