543 lines
11 KiB
C
543 lines
11 KiB
C
![]() |
#ifndef __PET_SKILL_H__
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#define __PET_SKILL_H__
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#include "util.h"
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typedef enum
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{
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PETSKILL_FIELD_ALL, /* <20><><EFBFBD>ͻ<EFBFBD><CDBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
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PETSKILL_FIELD_BATTLE, /* <20><> <20><><EFBFBD><EFBFBD> */
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PETSKILL_FIELD_MAP, /* ɧ<><C9A7>Ѩ<EFBFBD><D1A8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
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}PETSKILL_FIELDTYPE;
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typedef enum
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{
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PETSKILL_TARGET_MYSELF, /* <20><><EFBFBD>м<EFBFBD><D0BC><EFBFBD> */
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PETSKILL_TARGET_OTHER, /* ְ<><D6B0><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ֳ<EFBFBD><D6B3>) */
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PETSKILL_TARGET_ALLMYSIDE, /* <20><> */
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PETSKILL_TARGET_ALLOTHERSIDE, /* <20><><EFBFBD>촡<EFBFBD><ECB4A1> */
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PETSKILL_TARGET_ALL, /* <20>廯 */
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PETSKILL_TARGET_NONE, /* <20><><EFBFBD>ּ<EFBFBD> <20><> ئ<>У<EFBFBD> <20><>֧<EFBFBD><EFBFBD><D7BB><EFBFBD><EFBFBD><EFBFBD> */
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PETSKILL_TARGET_OTHERWITHOUTMYSELF,/* ְ<><D6B0><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ֳ<EFBFBD><D6B3>ئ<EFBFBD><D8A6>) */
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PETSKILL_TARGET_WITHOUTMYSELFANDPET, /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>½ */
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}PETSKILL_TARGETTYPE;
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typedef enum
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{
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PETSKILL_ID,
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PETSKILL_FIELD,
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PETSKILL_TARGET,
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#ifdef _PETSKILL2_TXT
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PETSKILL_USETYPE,
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#endif
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PETSKILL_COST,
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PETSKILL_ILLEGAL,
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PETSKILL_DATAINTNUM,
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}PETSKILL_DATAINT;
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typedef enum
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{
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PETSKILL_NAME, /* */
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PETSKILL_COMMENT, /* <20>춪<EFBFBD><ECB6AA><EFBFBD><EFBFBD>*/
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PETSKILL_FUNCNAME, /* <20><><EFBFBD><EFBFBD> */
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PETSKILL_OPTION, /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
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#ifdef _CFREE_petskill
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PETSKILL_FREE, /*<2A><><EFBFBD><EFBFBD>*/
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PETSKILL_KINDCODE, /*<2A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>*/
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#endif
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PETSKILL_DATACHARNUM,
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}PETSKILL_DATACHAR;
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typedef struct tagPetskill
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{
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int data[PETSKILL_DATAINTNUM];
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STRING64 string[PETSKILL_DATACHARNUM];
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}Petskill;
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typedef int (*PETSKILL_CALLFUNC)( int, int, int, char * );
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INLINE BOOL PETSKILL_CHECKINDEX( int index );
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INLINE int PETSKILL_getInt( int index, PETSKILL_DATAINT element);
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INLINE int PETSKILL_setInt( int index, PETSKILL_DATAINT element, int data);
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INLINE char* PETSKILL_getChar( int index, PETSKILL_DATACHAR element);
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INLINE BOOL PETSKILL_setChar( int index ,PETSKILL_DATACHAR element, char* new );
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int PETSKILL_getPetskillNum( void);
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#define PETSKILL_GetArray( charaindex, havepetskill) _PETSKILL_GetArray( __FILE__, __LINE__, charaindex, havepetskill)
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int _PETSKILL_GetArray( char *file, int line, int charaindex, int havepetskill );
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BOOL PETSKILL_initPetskill( char *filename);
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BOOL PETSKILL_reinitPetskill( void );
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int PETSKILL_getPetskillArray( int petskillid);
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PETSKILL_CALLFUNC PETSKILL_getPetskillFuncPointer(char* name);
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int PETSKILL_Use(
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int charaindex,
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int toindex,
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int array,
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char *data
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//BOOL isCLI // Robin 2001/02/26 if owner is player
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);
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int PETSKILL_ContinuationAttack(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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int PETSKILL_ChargeAttack(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#define PETSKILL_ID_GBREAK 0 // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#define PETSKILL_ID_RENZOKU 1 // <20><> <20><>
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#define PETSKILL_ID_GUARDIAN 2 // <20><><EFBFBD><EFBFBD>˦<EFBFBD><CBA6><EFBFBD><EFBFBD>
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#define PETSKILL_ID_CHARGE 3 // <20><><EFBFBD>ҡ<EFBFBD><D2A1><EFBFBD> <20><>
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#define PETSKILL_ID_ICHIGEKI 100 // <20><><EFBFBD><EFBFBD> ڽ
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#define PETSKILL_ID_POWERBALANCE 110 // <20><><EFBFBD><EFBFBD>
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//**********************************************************************
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//
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// <20><> -- ְ<><D6B0>ë<EFBFBD><C3AB>Իئ<D4BB><D8A6><EFBFBD><EFBFBD> <20><>
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//
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int PETSKILL_Guardian(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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//
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//**********************************************************************
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int PETSKILL_PowerBalance(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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//**********************************************************************
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//
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// <20><> -- <20><> <20>ֻ<EFBFBD><D6BB><EFBFBD> <20><>ľ<EFBFBD>¸<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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//
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int PETSKILL_Mighty(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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//
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//**********************************************************************
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//**********************************************************************
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//
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// <20><> -- <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>
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//
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int PETSKILL_StatusChange(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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//
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//**********************************************************************
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//*******************************************************
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//
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// <20><> -- ɧ<><C9A7> <20><>
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//
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int PETSKILL_NormalAttack(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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//
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//*******************************************************
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//*******************************************************
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//
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// <20><> -- ɧ<><C9A7> <20><>
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//
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int PETSKILL_NormalGuard(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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//
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//*******************************************************
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//*******************************************************
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// <20><> -- <20><><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ئ<EFBFBD><D8A6>)
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//
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int PETSKILL_None(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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//
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//*******************************************************
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//*******************************************************
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// <20><> -- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><>ľ<EFBFBD><C4BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>켰 <20><><EFBFBD><EFBFBD> <20><>)
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//
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int PETSKILL_EarthRound(
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int charaindex,
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int toNo,
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int array,
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char *data
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);
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//
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//*******************************************************
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//*******************************************************
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// <20><> -- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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//
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int PETSKILL_GuardBreak(
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int charaindex,
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int toNo,
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int array,
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char *data
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);
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///////////////////////////////////////////
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#ifdef _SKILL_GUARDBREAK2//<2F>Ƴ<EFBFBD><C6B3><EFBFBD><EFBFBD><EFBFBD>2 vincent add 2002/05/20
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int PETSKILL_GuardBreak2(
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int charaindex,
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int toNo,
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int array,
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char *data
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);
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#endif
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//
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//*******************************************************
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//*******************************************************
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// <20><> -- ľ
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//
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int PETSKILL_Abduct(
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int charaindex,
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int toNo,
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int array,
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char *data
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);
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//
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//*******************************************************
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//*******************************************************
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// <20><> -- <20><>
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int PETSKILL_Steal(
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int charaindex,
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int toNo,
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int array,
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char *data
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);
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//*******************************************************
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#ifdef _BATTLESTEAL_FIX
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int PETSKILL_StealMoney(
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int charaindex,
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int toNo,
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int array,
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char *data
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);
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#endif
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#ifdef _ITEM_INSLAY
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int PETSKILL_Inslay(
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int index,
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int toNo,
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int array,
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char *data
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);
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#endif
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#ifdef _PETSKILL_FIXITEM
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int PETSKILL_Fixitem(
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int index,
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int toNo,
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int array,
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char *data
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);
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#endif
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// <20><> -- ʧ<><CAA7> ة<><D8A9><EFBFBD><EFBFBD>
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//
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int PETSKILL_Merge(
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int charaindex,
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int toNo,
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int array,
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char *data
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);
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//
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//*******************************************************
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//*******************************************************
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// <20><> -- <20>á<EFBFBD><C3A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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//
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int PETSKILL_NoGuard(
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int charaindex,
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int toNo,
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int array,
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char *data
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);
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//
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//*******************************************************
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// Terry add 2001/11/05
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#ifdef _ATTACK_MAGIC
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int PETSKILL_AttackMagic(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _VARY_WOLF
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int PETSKILL_Vary( int cindex, int tindex, int id, char* data);
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#endif
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#ifdef _SKILL_WILDVIOLENT_ATT
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//vincent add 2002/05/16
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int PETSKILL_WildViolentAttack(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _SKILL_SPEEDY_ATT
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//vincent add 2002/05/16
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int PETSKILL_SpeedyAttack(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _SKILL_SACRIFICE
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//vincent add 2002/05/30
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int PETSKILL_Sacrifice(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _SKILL_REFRESH
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//vincent add 2002/08/08
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int PETSKILL_Refresh(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _SKILL_WEAKEN //vincent<6E>輼:<3A><><EFBFBD><EFBFBD>
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int PETSKILL_Weaken(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _SKILL_DEEPPOISON //vincent<6E>輼:<3A>綾
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int PETSKILL_Deeppoison(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _SKILL_BARRIER //vincent<6E>輼:ħ<><C4A7>
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int PETSKILL_Barrier(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _SKILL_NOCAST //vincent<6E>輼:<3A><>Ĭ
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int PETSKILL_Nocast(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _SKILL_ROAR //vincent<6E>輼:<3A><><EFBFBD><EFBFBD>
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int PETSKILL_Roar(
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int charaindex,
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int toindex,
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int array,
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char *data
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);
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#endif
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#ifdef _PSKILL_FALLGROUND
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int PETSKILL_FallGround( int charaindex, int toNo, int array, char *data );
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#endif
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#ifdef _PRO_BATTLEENEMYSKILL
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int ENEMYSKILL_ReLife( int enemyindex, int toNo, int array, char *data );
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int ENEMYSKILL_ReHP( int enemyindex, int toNo, int array, char *data );
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int ENEMYSKILL_EnemyHelp( int enemyindex, int toNo, int array, char *data );
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#endif
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#ifdef _SKILL_DAMAGETOHP
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int PETSKILL_DamageToHp( int charaindex, int toNo, int array, char *data );
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#endif
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#ifdef _PETSKILL_TIMID
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int PETSKILL_BattleTimid( int charaindex, int toNo, int array, char *data );
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#endif
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#ifdef _PETSKILL_2TIMID
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int PETSKILL_2BattleTimid( int charaindex, int toNo, int array, char *data );
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#endif
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#ifdef _PETSKILL_ANTINTER
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int PETSKILL_AntInter(int charaindex, int toindex, int array, char* data); // <20><><EFBFBD>\<EFBFBD><EFBCBC>ս<EFBFBD><D5BD>ģ<EFBFBD><C4A3>
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#endif
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#ifdef _PETSKILL_PROPERTY
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int PETSKILL_BattleProperty( int charaindex, int toNo, int array, char *data );
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#endif
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#ifdef _PETSKILL_TEAR
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int PETSKILL_BattleTearDamage( int charaindex, int toNo, int array, char *data );
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#endif
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#ifdef _BATTLE_LIGHTTAKE
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int PETSKILL_Lighttakeed( int charaindex, int toNo, int array, char *data );
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#endif
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#ifdef _BATTLE_ATTCRAZED
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int PETSKILL_AttackCrazed( int charaindex, int toNo, int array, char *data );
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#endif
|
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#ifdef _SHOOTCHESTNUT // Syu ADD <20>輼<EFBFBD><E8BCBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
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int PETSKILL_AttackShoot( int charaindex, int toNo, int array, char *data );
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|
#endif
|
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|
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#ifdef _Skill_MPDAMAGE
|
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int PETSKILL_MpDamage( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
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|
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#ifdef _PETSKILL_SETDUCK
|
|||
|
int PETSKILL_SetDuck( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
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|
|||
|
#ifdef _MAGICPET_SKILL
|
|||
|
int PETSKILL_SetMagicPet( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
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|
|||
|
#ifdef _SKILL_TOOTH
|
|||
|
int PETSKILL_ToothCrushe( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PSKILL_MODIFY
|
|||
|
int PETSKILL_Modifyattack( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PSKILL_MDFYATTACK
|
|||
|
int PETSKILL_Mdfyattack( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
|
|||
|
#ifdef _MAGIC_SUPERWALL
|
|||
|
int PETSKILL_MagicStatusChange( int charaindex, int toindex, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PET_SKILL_SARS // WON ADD <20><>ɷ<EFBFBD><C9B7><EFBFBD><EFBFBD>
|
|||
|
int PETSKILL_Sars( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _SONIC_ATTACK // WON ADD <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
int PETSKILL_Sonic( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
#ifdef _PETSKILL_REGRET
|
|||
|
int PETSKILL_Regret( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_GYRATE
|
|||
|
int PETSKILL_Gyrate( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_ACUPUNCTURE //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ
|
|||
|
int PETSKILL_Acupuncture( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_RETRACE
|
|||
|
int PETSKILL_Retrace( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_HECTOR
|
|||
|
int PETSKILL_Hector( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
int PETSKILL_ZiYun1( int charaindex, int toNo, int array, char *data );
|
|||
|
#ifdef _PETSKILL_FIREKILL
|
|||
|
int PETSKILL_Firekill( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_DAMAGETOHP //<2F><><EFBFBD>¿<EFBFBD><C2BF><EFBFBD>(<28><>Ѫ<EFBFBD><D1AA><EFBFBD>ı<EFBFBD><C4B1><EFBFBD>)
|
|||
|
int PETSKILL_DamageToHp2( int charaindex, int toNo, int array, char *data );
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_BECOMEFOX
|
|||
|
int PETSKILL_BecomeFox( int charaindex, int toNo, int array, char* data);
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_BECOMEPIG
|
|||
|
int PETSKILL_BecomePig( int charaindex, int toNo, int array, char* data);
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_SHOWMERCY
|
|||
|
int PETSKILL_ShowMercy(int charaindex, int toNo, int array, char* data);
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_COMBINED
|
|||
|
int PETSKILL_Combined(int charaindex, int toNo, int array, char* data);
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_LER
|
|||
|
int PETSKILL_BatFly(int charaindex, int toNo, int array, char* data); // <20><EFBFBD><D7B6><EFBFBD> - Ⱥ<><C8BA><EFBFBD>Ĵ<EFBFBD>
|
|||
|
int PETSKILL_DivideAttack(int charaindex, int toNo, int array, char* data); // <20><EFBFBD><D7B6><EFBFBD> - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _PETSKILL_BATTLE_MODEL
|
|||
|
int PETSKILL_BattleModel(int charaindex, int toindex, int array, char* data); // <20><><EFBFBD>\<EFBFBD><EFBCBC>ս<EFBFBD><D5BD>ģ<EFBFBD><C4A3>
|
|||
|
#endif
|
|||
|
|
|||
|
#endif
|