311 lines
9.4 KiB
C
311 lines
9.4 KiB
C
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#ifndef __NET_H__
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#define __NET_H__
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#include "common.h"
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#include <sys/time.h>
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#include <netinet/in.h>
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// Nuke +1 0902: For queuing control
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#include <signal.h>
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#include <pthread.h>
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#include "link.h"
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#undef EXTERN
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#ifdef __NET_C__
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#define EXTERN
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#else
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#define EXTERN extern
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#endif
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/*
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* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD><EFBFBD>ƻ<EFBFBD><EFBFBD><EFBFBD>ئ<EFBFBD>У<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD><EFBFBD>ƻ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>£<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD> ƽ<EFBFBD>ҷ<EFBFBD><EFBFBD><EFBFBD>Ի
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* <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ( <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ ) , <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ( ʧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> )
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* N <EFBFBD><EFBFBD> NOT <EFBFBD><EFBFBD> W <EFBFBD><EFBFBD> WHILE , UL <EFBFBD><EFBFBD> UNLOCK <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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typedef enum
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{
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NOTLOGIN, /* <20><><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD><CCBC>ƻ<EFBFBD><C6BB><EFBFBD>ئ<EFBFBD><D8A6> */
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LOGIN, /* <20><><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD> */
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WHILELOGIN, /* <20><><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD><CCBC>ƻ<EFBFBD><C6BB><EFBFBD><EFBFBD><EFBFBD> */
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WHILECREATE, /* <20><><EFBFBD>Ȼ<EFBFBD><C8BB><EFBFBD><EFBFBD><EFBFBD> */
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WHILELOGOUTSAVE, /* <20><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ */
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WHILECANNOTLOGIN, /* <20><><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD>ƥ<EFBFBD><C6A5>ئ<EFBFBD><D8A6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݼ<EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
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WHILECHARDELETE, /* ƽ<>ҷ´<D2B7><C2B4><EFBFBD> */
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WHILEDOWNLOADCHARLIST, /* ƽ<>ҷ<EFBFBD><D2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĸ<EFBFBD><C4B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
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WHILECHANGEPASSWD, /* <20>ɵ<EFBFBD><C9B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> */
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WHILELOSTCHARSAVE, /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥƽ<C6A5>ҷ±<D2B7><C2B1><EFBFBD>Ƥ<EFBFBD><C6A4> */
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WHILELOSTCHARDELETE,/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥƽ<C6A5>ҷ<EFBFBD><D2B7><EFBFBD><EFBFBD><EFBFBD> */
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WHILECLOSEALLSOCKETSSAVE, /* closeallsockets ƥƽ<C6A5>ҷ±<D2B7><C2B1><EFBFBD>Ƥ<EFBFBD><C6A4> */
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WHILESAVEWAIT, /* <20><><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><F3A1BCB0> <20><><EFBFBD><EFBFBD> */
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}LoginType;
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/* <20>ƻ<EFBFBD><C6BB><EFBFBD>ئ<EFBFBD>У<EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӡ<EFBFBD><D3A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͷ<EFBFBD><CDB7><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7>ة */
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typedef enum
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{
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NOTDETECTED,AC,CLI,ADM
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}ConnectType;
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/* <20>ӡ<EFBFBD><D3A1>ﻥ<EFBFBD><EFBBA5><EFBFBD><EFBFBD><EFBFBD>ƻ<EFBFBD><C6BB><EFBFBD><EFBFBD><EFBFBD>Ӯ<EFBFBD><D3AE> */
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#define CDKEYLEN 16
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#define PASSWDLEN 16
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/* <20><>ľ<EFBFBD><C4BE> <20>ʷ<EFBFBD><CAB7>ص<EFBFBD>(<28><><EFBFBD><EFBFBD>ئ<EFBFBD><D8A6> Char <20><>STRING64 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ئ<EFBFBD><D8A6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ի<EFBFBD><D4BB><EFBFBD>³<EFBFBD><C2B3><EFBFBD>*/
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#define CHARNAMELEN 32
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#define CLITIMEOUT_SEC 120 /* <20>ͷ<EFBFBD><CDB7><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>read<61><64>ئ<EFBFBD><D8A6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>գ<EFBFBD>
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ةʧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
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#define NET_STRING_SUCCESSFULL "successful"
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#define NET_STRING_FAILED "failed"
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// <20><EFBFBD><D7B9><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݷ<EFBFBD><DDB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#define RBSIZE (1024*64*8)
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#define WBSIZE (1024*64*8)
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// ʧ<><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӡ<EFBFBD><D3A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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//#define AC_RBSIZE (65536*48)
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//#define AC_RBSIZE (65536*32)
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#define AC_RBSIZE (1024*64*8)
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//ttom modify because the second version had this
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//#define AC_WBSIZE (65536*16)
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extern int AC_WBSIZE;
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EXTERN int bindedfd; /*<2A><><EFBFBD><EFBFBD><EFBFBD>л<EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̼<EFBFBD><CCBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĩ<EFBFBD><C4A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>*/
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EXTERN int acfd; /*ʧ<><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӡ<EFBFBD><D3A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĩ<EFBFBD><C4A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>*/
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EXTERN int ConnectLen; /*Ʊ<><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӯ<EFBFBD><D3AE>*/
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#define CONNECT_WINDOWBUFSIZE 7
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/* <20><> <20><><EFBFBD><EFBFBD> */
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BOOL initConnect( int size );
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void endConnect( void );
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#define CONNECT_endOne( sockfd, lin) \
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_CONNECT_endOne( __FILE__, __LINE__, sockfd, lin)
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BOOL _CONNECT_endOne( char *file, int fromline, int sockfd , int lin);
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#define CONNECT_attendOne( sockfd, lin) \
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_CONNECT_attendOne( __FILE__, __LINE__, sockfd, lin)
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BOOL _CONNECT_attendOne( char *file, int fromline, int sockfd , int lin);
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BOOL netloop( void );
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BOOL netloop_faster( void );
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int lsrpcClientWriteFunc( int fd , char* buf , int size );
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char* GetOneLine( int fd );
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BOOL initConnectOne( int sockfd, struct sockaddr_in* sin ,int len );
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#ifdef _CAX_LNS_NLSUOXU
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void SetTimerLua( void );
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BOOL DelTimer_net(int ID);
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#endif
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/* CA , CD */
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void CAcheck( void );
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void CAflush( int charaindex );
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void CAsend( int fd );
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void CDcheck( void );
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void CDflush( int charaindex );
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void CDsend( int fd );
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BOOL CONNECT_appendCAbuf( int fd , char* data, int size );
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BOOL CONNECT_appendCDbuf( int fd , char* data, int size );
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/* Serverstate */
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void SERVSTATE_decrementCloseallsocketnum(void);
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int SERVSTATE_getCloseallsocketnum( void );
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int SERVSTATE_SetAcceptMore( int nvalue );
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int SERVSTATE_getShutdown(void);
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void SERVSTATE_setShutdown(int a);
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int SERVSTATE_getLimittime(void);
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int SERVSTATE_getDsptime(void);
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void SERVSTATE_setDsptime(int a);
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void SERVSTATE_setLimittime(int a);
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/* <20><><EFBFBD><EFBFBD><EFBFBD>þ<EFBFBD> */
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void outputNetProcLog( int fd, int mode);
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void chardatasavecheck( void );
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void closeAllConnectionandSaveData( void );
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BOOL SetShutdown( BOOL nvalue );
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int GetShutdown( void );
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƻ<EFBFBD><C6BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
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int getfdFromCdkey( char* cd );
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int getfdFromCharaIndex( int charaindex );
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int getcdkeyFromCharaIndex( int charaindex , char *out, int outlen );
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int getCharindexFromFdid( int fdid );
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int getFdidFromCharaIndex( int charind );
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int getfdFromFdid( int fdid );
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int getfdFromCdkeyWithLogin( char* cd );
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
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INLINE int CONNECT_checkfd( int fd );
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BOOL CONNECT_isCLI( int fd );
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BOOL CONNECT_isAC( int fd );
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BOOL CONNECT_isUnderLogin( int fd );
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BOOL CONNECT_isWhileLogout( int fd );
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BOOL CONNECT_isWhileLogin( int fd );
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BOOL CONNECT_isNOTLOGIN( int fd );
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BOOL CONNECT_isLOGIN( int fd );
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int CONNECT_getUse( int fd );
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int CONNECT_getUse_debug( int fd, int i );
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void CONNECT_setCharaindex( int fd, int a );
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int CONNECT_getCharaindex( int fd );
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void CONNECT_getCdkey( int fd , char *out, int outlen );
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void CONNECT_setCdkey( int fd , char *in);
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void CONNECT_getPcid( int fd , char *out, int outlen );
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void CONNECT_setPcid( int sockfd, char *pcid );
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#ifdef _CAX_NEWMAC_LOGIN
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void CONNECT_getMAC( int fd , char *out, int outlen );
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void CONNECT_setMAC( int sockfd, char *mac );
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#endif
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void CONNECT_getOldPcid( int fd , char *out, int outlen );
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void CONNECT_setOldPcid( int sockfd, char *pcid );
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void CONNECT_getDefaultKey( int fd , char *out, int outlen );
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void CONNECT_setDefaultKey( int sockfd, char *defaultkey );
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void CONNECT_getPasswd( int fd , char *out, int outlen );
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void CONNECT_setPasswd( int fd, char *in );
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void CONNECT_getCharname( int fd , char *out, int outlen );
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void CONNECT_setCharname( int fd, char *in );
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int CONNECT_getFdid( int fd );
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int CONNECT_getCtype( int fd );
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void CONNECT_setCtype( int fd , int a );
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void CONNECT_setDuelcharaindex( int fd, int i , int a );
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int CONNECT_getDuelcharaindex( int fd, int i );
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void CONNECT_setBattlecharaindex( int fd, int i , int a );
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int CONNECT_getBattlecharaindex( int fd, int i );
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void CONNECT_setJoinpartycharaindex( int fd, int i , int a);
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int CONNECT_getJoinpartycharaindex( int fd, int i );
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void CONNECT_setTradecardcharaindex( int fd, int i , int a );
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int CONNECT_getTradecardcharaindex( int fd, int i );
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/* MT<4D><54><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѩ<EFBFBD>ͷ<EFBFBD> */
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#define CONNECT_endOne_debug(a) CONNECT_endOne( (a) , __LINE__ )
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#define CONNECT_attendOne_debug(a) CONNECT_attendOne( (a) , __LINE__ )
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/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ľ<EFBFBD><C4BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɱ<EFBFBD><C9B1>) */
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void CONNECT_setCDKEY( int sockfd, char *cd );
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void CONNECT_getCDKEY( int sockfd , char *out, int outlen );
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void CONNECT_setState( int fd, int s );
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int CONNECT_getState( int fd );
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void CONNECT_checkStatecount( int a );
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int CONNECT_checkStateSomeOne( int a, int maxcount);
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BOOL CONNECT_acfdInitRB( int fd );
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BOOL CONNECT_acfdInitWB( int fd );
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// Nuke +3
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int checkWalkTime(int fd);
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int setBtime(int fd);
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#ifdef _BATTLE_TIMESPEED
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//void setDefBTime( int fd, unsigned int times);
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//unsigned int getDefBTime( int fd);
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BOOL CheckDefBTime( int charaindex, int fd, unsigned int lowTime, unsigned int battletime, unsigned int addTime);
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#endif
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#ifdef _TYPE_TOXICATION
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void setToxication( int fd, int flg);
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int getToxication( int fd);
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#endif
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int checkBEOTime(int fd);
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void sigusr1(int i);
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void sigusr2(int i); // Arminius 6.26 signal
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//ttom start
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void CONNECT_set_watchmode(int fd, BOOL B_Watch);
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BOOL CONNECT_get_watchmode(int fd);
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void CONNECT_set_shutup(int fd,BOOL b_shut);//the avoid the user wash the screen
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BOOL CONNECT_get_shutup(int fd);
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unsigned long CONNECT_get_userip(int fd);
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void CONNECT_set_pass(int fd,BOOL b_ps);
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BOOL CONNECT_get_pass(int fd);
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void CONNECT_set_state_trans(int fd,int a);
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int CONNECT_get_state_trans(int fd);
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//ttom end
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// CoolFish: +9 2001/4/18
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void CONNECT_setCloseRequest( int fd, int count);
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void CONNECT_set_first_warp(int fd, BOOL b_ps);
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BOOL CONNECT_get_first_warp(int fd);
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int isDie(int fd);
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void setDie(int fd);
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// Arminius 6/22 encounter
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int CONNECT_get_CEP(int fd);
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void CONNECT_set_CEP(int fd, int cep);
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// Arminius 7.12 login announce
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int CONNECT_get_announced(int fd);
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void CONNECT_set_announced(int fd, int a);
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// shan trade(DoubleCheck) begin
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int CONNECT_get_confirm(int fd);
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void CONNECT_set_confirm(int fd, BOOL b);
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// end
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void CONNECT_setTradecharaindex( int fd, int i , int a);
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void CONNECT_setLastrecvtime( int fd, struct timeval *a );
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void CONNECT_getLastrecvtime( int fd, struct timeval *a );
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void CONNECT_setLastrecvtime_D( int fd, struct timeval *a );
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void CONNECT_getLastrecvtime_D( int fd, struct timeval *a );
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void CONNECT_SetBattleRecvTime( int fd, struct timeval *a );
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void CONNECT_GetBattleRecvTime( int fd, struct timeval *a );
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void CONNECT_setTradeTmp(int fd, char* a);
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void CONNECT_getTradeTmp(int fd, char *trademsg, int trademsglen);
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int checkNu(int fd);
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#ifdef _NO_WARP
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// shan hjj add Begin
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int CONNECT_get_seqno(int fd);
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void CONNECT_set_seqno(int fd,int a);
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int CONNECT_get_selectbutton(int fd);
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void CONNECT_set_selectbutton(int fd, int a);
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// shan End
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#endif
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// Arminius 7.2 Ra's amulet
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void setNoenemy(int fd);
|
|||
|
void clearNoenemy(int fd);
|
|||
|
int getNoenemy(int fd);
|
|||
|
void setEqNoenemy(int fd, int level);
|
|||
|
void clearEqNoenemy(int fd);
|
|||
|
int getEqNoenemy(int fd);
|
|||
|
|
|||
|
#ifdef _Item_MoonAct
|
|||
|
void setEqRandenemy(int fd, int level);
|
|||
|
void clearEqRandenemy(int fd);
|
|||
|
int getEqRandenemy(int fd);
|
|||
|
#endif
|
|||
|
|
|||
|
#ifdef _CHIKULA_STONE
|
|||
|
void setChiStone(int fd, int nums);
|
|||
|
int getChiStone(int fd);
|
|||
|
#endif
|
|||
|
|
|||
|
// Arminius 7.31 cursed stone
|
|||
|
void setStayEncount(int fd);
|
|||
|
void clearStayEncount(int fd);
|
|||
|
int getStayEncount(int fd);
|
|||
|
void CONNECT_setBDTime( int fd, int nums);
|
|||
|
int CONNECT_getBDTime( int fd);
|
|||
|
|
|||
|
// Arminius debug
|
|||
|
void CONNECT_setUse( int fd , int a);
|
|||
|
void CONNECT_setStarttime( int fd , int a);
|
|||
|
#ifdef _ITEM_PILEFORTRADE
|
|||
|
void CONNECT_setTradeList( int fd, int num);
|
|||
|
int CONNECT_getTradeList(int fd);
|
|||
|
#endif
|
|||
|
|
|||
|
#define QUEUE_LENGTH1 6
|
|||
|
#define QUEUE_LENGTH2 7
|
|||
|
|
|||
|
BOOL MSBUF_CHECKbuflen( int size, float defp);
|
|||
|
|
|||
|
void SetTcpBuf( int sockfd);
|
|||
|
#endif
|