47 lines
998 B
C
47 lines
998 B
C
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#include "version.h"
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#define _NPC_MSG_C_
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#include "char.h"
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#include "char_base.h"
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#include "npcutil.h"
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/*
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ئ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 쫷<EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD>ַ<EFBFBD><EFBFBD>ʣ<EFBFBD>
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<EFBFBD><EFBFBD>Իؤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><EFBFBD>έ<EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>£<EFBFBD>
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init , looked <EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD> ɱ
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*/
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BOOL NPC_MsgInit( int meindex )
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{
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//CHAR_setInt( meindex , CHAR_HP , 0 );
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//CHAR_setInt( meindex , CHAR_MP , 0 );
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//CHAR_setInt( meindex , CHAR_MAXMP , 0 );
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//CHAR_setInt( meindex , CHAR_STR , 0 );
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//CHAR_setInt( meindex , CHAR_TOUGH, 0 );
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//CHAR_setInt( meindex , CHAR_LV , 0 );
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CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPETOWNPEOPLE );
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//CHAR_setFlg( meindex , CHAR_ISOVERED , 0 );
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//CHAR_setFlg( meindex , CHAR_ISATTACKED , 0 ); /* <20><><EFBFBD><EFBFBD>ľئ<C4BE>з<EFBFBD><D0B7><EFBFBD> */
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return TRUE;
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}
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/*
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* έ<EFBFBD><EFBFBD>ľ<EFBFBD>ף۷<EFBFBD>ئ<EFBFBD>ʷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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void NPC_MsgLooked( int meindex , int lookedindex )
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{
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char arg[NPC_UTIL_GETARGSTR_BUFSIZE];
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NPC_Util_GetArgStr( meindex, arg, sizeof( arg));
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CHAR_talkToCli( lookedindex , -1 , arg , CHAR_COLORWHITE );
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}
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