chuyiwen_gmsv/npc/npc_door.c

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#include "version.h"
#include "object.h"
#include "char_base.h"
#include "char.h"
#include "util.h"
#include "handletime.h"
#include "anim_tbl.h"
#include "npc_door.h"
#include "npcutil.h"
#include "readmap.h"
#include "npc_roomadminnew.h"
#include <string.h>
#include <ctype.h>
static int NPC_Door_isOpen( int meindex );
/*
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* NPC卞
* Door
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*
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* NPCARGUMENT及袄反
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*
* og|cg|idname|swcount|closetime_sec|soonflg0/1|passflg0/1/2
*
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* passflg 1 2
* 0
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*
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* 1
*
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*
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* C毛霜耨允月楮醒互丐月井日1info,
* 仿
*
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*/
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#define NPC_DOOR_OPENMSG "玉失互}夫日中凶!"
#define NPC_DOOR_CLOSEMSG "玉失毛}仄户凶!"
#define NPC_DOOR_CANTOPENMSG "井亢互丐歹卅中及匹}玉失毛夫日仁仇午互\
!"
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#define ROPEGRAPHIC 9259 /* 蔷 卞丐月骚木卅中夫□皿 */
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enum{
NPC_DOOR_FLG_SOONCLOSE = 1,
NPC_DOOR_FLG_WATCHCLOSE = 2
};
/*
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*
* maxhp , maxmp , level , str , tough 0
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*
*/
BOOL NPC_DoorInit( int meindex )
{
char arg[NPC_UTIL_GETARGSTR_BUFSIZE];
char settingdir[1024];
char buf[256];
NPC_Util_GetArgStr( meindex, arg, sizeof( arg));
CHAR_setWorkInt( meindex, CHAR_WORKEVENTTYPE,CHAR_EVENT_NPC);
getStringFromIndexWithDelim(arg, "|" , 1 , buf,sizeof(buf) );
CHAR_setWorkInt( meindex , CHAR_WORKDOOROPENG , atoi( buf ));
getStringFromIndexWithDelim(arg, "|" , 2 , buf,sizeof(buf) );
CHAR_setWorkInt( meindex , CHAR_WORKDOORCLOSEG , atoi( buf ));
getStringFromIndexWithDelim(arg, "|" , 3 , buf,sizeof(buf) );
CHAR_setWorkChar( meindex , CHAR_WORKDOORNAME , buf );
strcpysafe( settingdir,sizeof( settingdir) , buf );
getStringFromIndexWithDelim(arg, "|" , 4 , buf,sizeof(buf) );
CHAR_setWorkInt( meindex , CHAR_WORKDOORSWITCHCOUNT , atoi( buf ));
getStringFromIndexWithDelim(arg, "|" , 5 , buf,sizeof(buf) );
CHAR_setWorkInt( meindex , CHAR_WORKDOORCLOSETIME , atoi( buf ));
CHAR_setInt( meindex , CHAR_MERCHANTLEVEL , atoi( buf ));
getStringFromIndexWithDelim(arg, "|" , 6 , buf,sizeof(buf) );
CHAR_setWorkInt( meindex , CHAR_WORKDOORSOONFLG , atoi( buf ));
getStringFromIndexWithDelim(arg, "|" , 7 , buf,sizeof(buf) );
CHAR_setWorkInt( meindex , CHAR_WORKDOORPASSFLG , atoi( buf ));
CHAR_setWorkInt( meindex , CHAR_WORKDOORORIGINALGRAPHIC,
CHAR_getInt( meindex,CHAR_BASEIMAGENUMBER ));
CHAR_setInt( meindex, CHAR_LV, 0 );
if( getStringFromIndexWithDelim( arg , "|" , 8 , buf ,sizeof( buf ))){
if( strncmp( buf , "title" ,5 ) == 0 ){
print( "This is a title door:'%s'\n" , buf );
CHAR_setWorkInt( meindex , CHAR_WORKDOORPASSFLG ,0 );
CHAR_setWorkChar( meindex , CHAR_WORKDOORTITLE , buf );
CHAR_setInt( meindex, CHAR_LV, 1 );
} else if( isdigit( buf[0] )){
if( getStringFromIndexWithDelim(arg, "|" , 8 , buf,sizeof(buf) ))
CHAR_setWorkChar( meindex, CHAR_WORKDOORGOLDLIMIT, buf);
if( getStringFromIndexWithDelim(arg, "|" , 10 , buf,sizeof(buf) ))
CHAR_setWorkChar( meindex, CHAR_WORKDOORWEEK, buf);
if( getStringFromIndexWithDelim(arg, "|" , 11 , buf,sizeof(buf) ))
CHAR_setWorkChar( meindex, CHAR_WORKDOORHOUR, buf);
if( getStringFromIndexWithDelim(arg, "|" , 12 , buf,sizeof(buf) ))
CHAR_setWorkChar( meindex, CHAR_WORKDOORMINUTE, buf);
}
}
CHAR_setInt( meindex , CHAR_HP , 0 );
CHAR_setInt( meindex , CHAR_MP , 0 );
CHAR_setInt( meindex , CHAR_MAXMP , 0 );
CHAR_setInt( meindex , CHAR_STR , 0 );
CHAR_setInt( meindex , CHAR_TOUGH, 0 );
{
int g = CHAR_getWorkInt( meindex , CHAR_WORKDOOROPENG );
if( g >= 11900 && g <= 11915 ){
CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID , 15 );
} else if( g >= 11916 && g <= 11931 ){
CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID , 16 );
} else {
CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID , -1 );
}
if(CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG )==2){
CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID , -2 );
}
if( CHAR_getInt( meindex , CHAR_BASEIMAGENUMBER ) ==
ROPEGRAPHIC ){
CHAR_setWorkInt( meindex , CHAR_WORKDOORKEYITEMID,-2 );
}
}
{
int closeg = CHAR_getWorkInt( meindex , CHAR_WORKDOORCLOSEG );
int dir = -1;
switch( closeg ){
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case 11900: dir = 6; break; /* 霁及玉失 夫分曰仄凶 */
case 11902: dir = 0; break; /* 夫分曰丹尹 */
case 11904: dir = 2; break; /* 心亢丹尹 */
case 11906: dir = 4; break; /* 心亢仄凶 */
case 11908: dir = 6; break; /* 赢中霁及玉失 夫分曰仄凶 */
case 11910: dir = 0; break; /* 夫分曰丹尹 */
case 11912: dir = 2; break; /* 心亢丹尹 */
case 11914: dir = 4; break; /* 心亢仄凶 */
case 11916: dir = 6; break; /* 嗡及玉失 夫分曰仄凶 */
case 11918: dir = 0; break; /* 夫分曰丹尹 */
case 11920: dir = 2; break; /* 心亢丹尹 */
case 11922: dir = 4; break; /* 心亢仄凶 */
case 11924: dir = 6; break; /* 赢中嗡及玉失 夫分曰仄凶 */
case 11926: dir = 0; break; /* 夫分曰丹尹 */
case 11928: dir = 2; break; /* 心亢丹尹 */
case 11930: dir = 4; break; /* 心亢仄凶 */
case 11958: dir = 2; break; /* 赢中 及玉失 心亢丹尹 */
case 11960: dir = 4; break; /* 心亢仄凶 */
case 11962: dir = 6; break; /* 夫分曰仄凶 */
case 11964: dir = 0; break; /* 夫分曰丹尹 */
case 11966: dir = 2; break; /* 及玉失 心亢丹尹 */
case 11968: dir = 4; break; /* 心亢仄凶 */
case 11970: dir = 6; break; /* 夫分曰仄凶 */
case 11972: dir = 0; break; /* 夫分曰丹尹 */
case 11978: dir = 2; break; /* 赢中嗯及玉失 心亢丹尹 */
case 11980: dir = 4; break; /* 心亢仄凶 */
case 11982: dir = 6; break; /* 夫分曰仄凶 */
case 11984: dir = 0; break; /* 夫分曰丹尹 */
case 11986: dir = 2; break; /* 嗯及玉失 心亢丹尹 */
case 11988: dir = 4; break; /* 心亢仄凶 */
case 11990: dir = 6; break; /* 夫分曰仄凶 */
case 11992: dir = 0; break; /* 夫分曰丹尹 */
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default: break;
}
if( dir >= 0 )CHAR_setInt(meindex,CHAR_DIR,dir);
}
CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPEDOOR );
CHAR_setFlg( meindex , CHAR_ISATTACKED , 0 );
CHAR_setInt( meindex , CHAR_WORKDOORSWITCHCURRENT , 0 );
CHAR_setWorkInt( meindex, CHAR_WORKDOOREXPIRETIME, 0xffffffff);
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG ) == 1){
NPC_ROOMINFO roominfo;
if( NPC_RoomAdminNew_ReadFile( CHAR_getWorkChar( meindex, CHAR_WORKDOORNAME), &roominfo) == TRUE ){
NPC_DoorSetPasswd( meindex, roominfo.passwd);
CHAR_setWorkInt( meindex, CHAR_WORKDOOREXPIRETIME, roominfo.expire);
}else {
NPC_DoorSetPasswd( meindex, "8hda8iauia90494jasd9asodfasdf89" );
if( getStringFromIndexWithDelim(arg, "|" , 13 , buf,sizeof(buf) ))
if( strlen( buf) != 0 )
NPC_DoorSetPasswd( meindex, buf );
}
}
CHAR_setInt( meindex, CHAR_BASEIMAGENUMBER , CHAR_getWorkInt(meindex, CHAR_WORKDOORCLOSEG));
NPC_DoorRefreshOverFlg( meindex );
CHAR_setWorkInt( meindex, CHAR_WORKEVENTTYPE, CHAR_EVENT_NPC);
return TRUE;
}
void NPC_DoorAddSwitchCounter( int meindex , int i , int doindex )
{
if( i != 0 && CHAR_getWorkInt( meindex, CHAR_WORKDOORSWITCHCOUNT)
!= 0 ){
CHAR_setWorkInt( meindex, CHAR_WORKDOORSWITCHCURRENT ,
CHAR_getWorkInt(meindex,
CHAR_WORKDOORSWITCHCURRENT)
+ i );
if( CHAR_getWorkInt( meindex, CHAR_WORKDOORSWITCHCURRENT ) ==
CHAR_getWorkInt( meindex, CHAR_WORKDOORSWITCHCOUNT) ){
NPC_DoorOpen( meindex , doindex );
} else {
NPC_DoorClose( meindex , doindex );
}
}
}
void NPC_DoorSetSwitchCounter( int meindex, int i , int doindex )
{
if( !CHAR_CHECKINDEX(meindex))return;
CHAR_setWorkInt( meindex , CHAR_WORKDOORSWITCHCURRENT , i );
NPC_DoorAddSwitchCounter( meindex, 0 , doindex );
}
static int NPC_DoorSamePos( int meindex ){
int iWork;
OBJECT object;
int floor = CHAR_getInt( meindex, CHAR_FLOOR );
int x = CHAR_getInt( meindex, CHAR_X );
int y = CHAR_getInt( meindex, CHAR_Y );
for( object=MAP_getTopObj( floor, x,y ); object ; object = NEXT_OBJECT(object) ){
int objindex = GET_OBJINDEX(object);
if( OBJECT_getType(objindex) != OBJTYPE_CHARA )continue;
iWork = OBJECT_getIndex(objindex);
if( CHAR_getInt(iWork,CHAR_HP) < 0 )continue;
if( CHAR_getInt( iWork,CHAR_WHICHTYPE ) == CHAR_TYPEPLAYER ){
return iWork;
}
}
return -1;
}
void NPC_DoorWatch( int myobjindex, int moveobjindex, CHAR_ACTION act,
int x, int y, int dir, int* opt, int optlen )
{
unsigned long closetime;
int meindex, moveindex;
if( OBJECT_getType( moveobjindex) != OBJTYPE_CHARA ) {
return;
}
meindex = OBJECT_getIndex(myobjindex);
moveindex = OBJECT_getIndex(moveobjindex);
if( NPC_Door_isOpen( meindex ) == 0 )return;
if( CHAR_getInt( moveindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER ){
return;
}
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG )){
if( CHAR_getInt( meindex , CHAR_TALKCOUNT ) > 0 ){
if( NPC_DoorSamePos( meindex ) == -1 ){
NPC_DoorClose(meindex , -1 );
CHAR_setInt( meindex , CHAR_TALKCOUNT, 0 );
}
}
}else
if( CHAR_getInt( meindex, CHAR_MERCHANTLEVEL ) >= 0 ){
closetime = (unsigned long )CHAR_getWorkInt( meindex , CHAR_WORKDOORCLOSETIME );
if( (unsigned long) NowTime.tv_sec > (unsigned long) closetime ){
NPC_DoorClose(meindex , -1 );
}
}
}
#if 1
void NPC_DoorOff( int meindex , int movedindex )
{
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG )){
NPC_DoorClose(meindex , -1 );
} else {
}
}
#endif
void NPC_DoorPostOver( int meindex , int movedindex )
{
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG )){
CHAR_setInt( meindex , CHAR_TALKCOUNT, 1 );
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CHAR_setFlg( meindex , CHAR_ISOVERED , 0 ); /* 骚木卅仁允月 */
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}
}
void NPC_DoorLooked( int meindex , int lookedindex )
{
int needkey;
if( CHAR_getInt( meindex , CHAR_LV )){
char token[32];
char *p = CHAR_getWorkChar( meindex , CHAR_WORKDOORTITLE );
int i,j,ok=FALSE;
for(i = 0 ; ; i++ ){
int r;
r = getStringFromIndexWithDelim( p,":",2+i,token ,sizeof(token));
if(r){
int titleind = atoi( token );
for(j=0;j<CHAR_TITLEMAXHAVE;j++){
if(CHAR_getCharHaveTitle( lookedindex , j ) == titleind ){
ok = TRUE;
break;
}
if( ok )break;
}
} else {
break;
}
if( ok ) break;
}
if( ok ){
NPC_DoorFlip( meindex , lookedindex );
} else {
char arg[512];
char buf[512];
NPC_Util_GetArgStr( meindex , arg,sizeof(arg));
getStringFromIndexWithDelim( arg,"|" , 9 , buf,sizeof(buf));
CHAR_talkToCli( lookedindex,-1,buf,CHAR_COLORWHITE);
}
return;
}
if( CHAR_getWorkInt( meindex, CHAR_WORKDOORORIGINALGRAPHIC)==
ROPEGRAPHIC ){
return;
}
if( CHAR_getInt( meindex , CHAR_DIR ) == -1 ){
NPC_DoorFlip( meindex , lookedindex );
return;
}
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG ) == 0 &&
NPC_Util_isBackContact( meindex , lookedindex ) == TRUE ){
NPC_DoorFlip( meindex , lookedindex);
return;
}
if( CHAR_getWorkInt( meindex, CHAR_WORKDOORPASSFLG)>=1 ){
if( NPC_Door_isOpen( meindex ) ){
NPC_DoorFlip( meindex , lookedindex );
return;
}
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#define NPC_DOOR_EXPIRE_MSG "%s 的房间有效期限至 %d/%d %d:%d"
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else {
if( CHAR_getWorkInt( meindex, CHAR_WORKDOOREXPIRETIME)
!= 0xffffffff ){
struct tm tmwk;
time_t expire = CHAR_getWorkInt( meindex, CHAR_WORKDOOREXPIRETIME);
char msgbuf[128];
NPC_ROOMINFO roominfo;
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/* 由旦午 躲渝蜃毛本永玄允月 */
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NPC_RoomAdminNew_ReadFile(
CHAR_getWorkChar( meindex, CHAR_WORKDOORNAME),
&roominfo);
memcpy( &tmwk, localtime( &expire), sizeof( tmwk));
snprintf( msgbuf, sizeof( msgbuf), NPC_DOOR_EXPIRE_MSG,
roominfo.charaname,
tmwk.tm_mon+1, tmwk.tm_mday,
tmwk.tm_hour, tmwk.tm_min);
CHAR_talkToCli( lookedindex, meindex, msgbuf, CHAR_COLORWHITE);
}
}
#undef NPC_DOOR_EXPIRE_MSG
return;
}
needkey = CHAR_getWorkInt( meindex , CHAR_WORKDOORKEYITEMID );
if( needkey >= 0 ){
if( NPC_Util_countHaveItem( lookedindex , needkey ) > 0 ){
NPC_DoorFlip( meindex , lookedindex);
} else {
CHAR_talkToCli( lookedindex , -1 , NPC_DOOR_CANTOPENMSG , CHAR_COLORWHITE );
}
} else if( needkey == -1 ){
NPC_DoorFlip(meindex , lookedindex );
} else {
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CHAR_talkToCli( lookedindex , -1 , "这扇门似乎怎麽也打不开!" , CHAR_COLORWHITE);
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}
}
void NPC_DoorTalked( int meindex , int talkerindex , char *msg , int color )
{
char *m = CHAR_getWorkChar( meindex , CHAR_WORKDOORPASSWD );
if(NPC_Util_CharDistance( talkerindex, meindex ) > 1)return;
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG ) != 1 ){
return;
}
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG ) >= 1 &&
((unsigned long)NowTime.tv_sec) > (unsigned long)
CHAR_getWorkInt( meindex , CHAR_WORKDOOREXPIRETIME )){
print( "RINGO: passdoor expired ( talked )\n" );
return;
}
if( m[0] == '\0' )return;
cutDotsTail( msg );
if( strcmp( m , msg ) == 0 ){
NPC_DoorFlip( meindex , talkerindex );
}else {
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CHAR_talkToCli( talkerindex , -1 , "密码不正确啦!", CHAR_COLORWHITE );
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}
}
int NPC_DoorSearchByName( char *name )
{
int i;
int charnum = CHAR_getCharNum();
for(i= CHAR_getPlayerMaxNum() + CHAR_getPetMaxNum();
i<charnum;
i++){
if( CHAR_getCharUse(i) &&
CHAR_getInt( i ,CHAR_WHICHTYPE) == CHAR_TYPEDOOR ){
if( strcmp( CHAR_getWorkChar(i,CHAR_WORKDOORNAME),name)==0 ){
return i;
}
}
}
return -1;
}
int NPC_DoorSearchByPosition( int fl , int x, int y )
{
int i;
int charnum = CHAR_getCharNum();
for(i=CHAR_getPlayerMaxNum() + CHAR_getPetMaxNum();
i<charnum;
i++)
{
if( CHAR_getCharUse(i) &&
CHAR_getInt( i , CHAR_WHICHTYPE) == CHAR_TYPEDOOR &&
CHAR_getInt( i , CHAR_FLOOR ) == fl &&
CHAR_getInt( i , CHAR_X ) == x &&
CHAR_getInt( i , CHAR_Y ) == y ){
return i;
}
}
return -1;
}
int NPC_DoorSetPasswd( int meindex, char *pas )
{
if( CHAR_setWorkChar( meindex, CHAR_WORKDOORPASSWD , pas ) == FALSE){
return -1;
} else {
return 0;
}
}
int NPC_DoorGetPasswd( int meindex, char *out , int len )
{
char *m = CHAR_getWorkChar( meindex , CHAR_WORKDOORPASSWD );
if( m == NULL )return -1;
strcpysafe( out ,len , m );
return 0;
}
void NPC_DoorFlip(int meindex , int doindex)
{
if( NPC_Door_isOpen( meindex ) == 1 ){
NPC_DoorClose( meindex , doindex);
} else {
NPC_DoorOpen( meindex , doindex);
}
}
void NPC_DoorClose(int meindex , int doindex)
{
CHAR_setInt( meindex , CHAR_BASEIMAGENUMBER ,
CHAR_getWorkInt( meindex,CHAR_WORKDOORCLOSEG ));
NPC_DoorRefreshOverFlg( meindex );
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( meindex , CHAR_WORKOBJINDEX ));
if( doindex >= 0 ) CHAR_talkToCli( doindex , -1 , NPC_DOOR_CLOSEMSG, CHAR_COLORWHITE );
CHAR_setInt( meindex , CHAR_TALKCOUNT, 0 );
}
void NPC_DoorOpen(int meindex , int doindex )
{
CHAR_setWorkInt( meindex , CHAR_WORKDOORCLOSETIME,
NowTime.tv_sec +
CHAR_getInt( meindex , CHAR_MERCHANTLEVEL));
CHAR_setInt( meindex , CHAR_BASEIMAGENUMBER ,
CHAR_getWorkInt( meindex,CHAR_WORKDOOROPENG ));
NPC_DoorRefreshOverFlg( meindex );
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( meindex,
CHAR_WORKOBJINDEX ));
if( doindex >= 0 )
CHAR_talkToCli( doindex , -1, NPC_DOOR_OPENMSG ,CHAR_COLORWHITE);
}
static int NPC_Door_isOpen( int meindex )
{
int now_g = CHAR_getInt( meindex , CHAR_BASEIMAGENUMBER );
int open_g = CHAR_getWorkInt( meindex ,CHAR_WORKDOOROPENG );
if( now_g == open_g ) return 1; else return 0;
}
BOOL NPC_DoorRefreshOverFlg( int meind )
{
if( !CHAR_CHECKINDEX(meind))return FALSE;
if( NPC_Door_isOpen( meind ) ==1 ){
CHAR_setFlg( meind , CHAR_ISOVERED , 1 );
} else {
CHAR_setFlg( meind , CHAR_ISOVERED , 0 );
}
return TRUE;
}
BOOL NPC_DoorSetRopeFlag(int fl,int x,int y, int flag )
{
int ind = NPC_DoorSearchByPosition( fl,x,y );
if( ind < 0 ) return FALSE;
if( flag ){
CHAR_setInt( ind , CHAR_BASEIMAGENUMBER , ROPEGRAPHIC );
} else {
CHAR_setInt(ind , CHAR_BASEIMAGENUMBER , 0 );
}
NPC_DoorRefreshOverFlg( ind );
CHAR_sendCToArroundCharacter(
CHAR_getWorkInt( ind , CHAR_WORKOBJINDEX ));
return TRUE;
}