1887 lines
24 KiB
Plaintext
Executable File
1887 lines
24 KiB
Plaintext
Executable File
NPCCREATE
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# generated by npcgen.perl which is made by ringo
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#
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#
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# infile : data/npc/sainasu/warp_y.gen
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#line 23
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{
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floorid=1000
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borncorner=63,99,63,99
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1001|10|15
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}
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# between
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{
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floorid=1001
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borncorner=10,15,10,15
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|63|99
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}
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#line 24
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{
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floorid=1000
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borncorner=63,100,63,100
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1001|10|16
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}
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# between
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{
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floorid=1001
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borncorner=10,16,10,16
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|63|100
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}
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#line 25
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{
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floorid=1000
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borncorner=63,98,63,98
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1001|10|15
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}
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#line 27
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{
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floorid=1000
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borncorner=67,108,67,108
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1002|10|15
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}
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# between
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{
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floorid=1002
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borncorner=10,15,10,15
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|67|108
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}
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#line 28
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{
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floorid=1000
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borncorner=67,109,67,109
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1002|10|16
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}
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# between
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{
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floorid=1002
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borncorner=10,16,10,16
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|67|109
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}
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#line 29
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{
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floorid=1000
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borncorner=67,107,67,107
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1002|10|15
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}
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#line 31
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{
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floorid=1000
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borncorner=69,72,69,72
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1003|16|21
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}
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# between
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{
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floorid=1003
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borncorner=16,21,16,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|69|72
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}
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#line 32
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{
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floorid=1000
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borncorner=68,72,68,72
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1003|15|21
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}
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# between
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{
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floorid=1003
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borncorner=15,21,15,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|68|72
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}
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#line 34
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{
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floorid=1000
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borncorner=54,81,54,81
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1004|16|21
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}
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# between
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{
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floorid=1004
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borncorner=16,21,16,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|54|81
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}
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#line 35
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{
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floorid=1000
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borncorner=53,81,53,81
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1004|15|21
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}
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# between
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{
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floorid=1004
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borncorner=15,21,15,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|53|81
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}
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#line 37
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{
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floorid=1000
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borncorner=81,66,81,66
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1005|16|21
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}
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# between
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{
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floorid=1005
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borncorner=16,21,16,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|81|66
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}
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#line 38
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{
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floorid=1000
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borncorner=80,66,80,66
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1005|15|21
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}
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# between
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{
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floorid=1005
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borncorner=15,21,15,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|80|66
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}
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#line 40
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{
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floorid=1000
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borncorner=98,44,98,44
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1006|10|20
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}
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# between
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{
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floorid=1006
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borncorner=10,20,10,20
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|98|44
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}
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#line 41
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{
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floorid=1000
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borncorner=98,45,98,45
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1006|10|21
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}
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# between
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{
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floorid=1006
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borncorner=10,21,10,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|98|45
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}
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#line 43
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{
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floorid=1000
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borncorner=106,91,106,91
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1009|10|25
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}
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# between
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{
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floorid=1009
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borncorner=10,25,10,25
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|106|91
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}
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#line 44
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{
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floorid=1000
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borncorner=106,92,106,92
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1009|10|26
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}
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# between
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{
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floorid=1009
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borncorner=10,26,10,26
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|106|92
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}
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#line 51
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{
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floorid=1007
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borncorner=48,62,48,62
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|55|60
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}
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#line 52
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{
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floorid=1007
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borncorner=49,62,49,62
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|56|60
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}
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#line 56
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{
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floorid=1000
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borncorner=97,110,97,110
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1020|4|12
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}
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# between
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{
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floorid=1020
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borncorner=4,12,4,12
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|97|110
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}
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#line 57
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{
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floorid=1000
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borncorner=97,111,97,111
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1020|4|12
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}
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#line 59
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{
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floorid=1008
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borncorner=12,20,12,20
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1020|12|9
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}
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#line 60
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{
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floorid=1008
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borncorner=12,21,12,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1020|12|9
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}
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#line 62
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{
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floorid=1022
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borncorner=6,14,6,14
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1020|12|9
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}
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#line 63
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{
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floorid=1022
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borncorner=7,14,7,14
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1020|12|9
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}
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#line 64
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{
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floorid=1022
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borncorner=8,14,8,14
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1020|12|9
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}
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#line 68
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{
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floorid=1000
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borncorner=63,117,63,117
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1011|10|15|M
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}
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# between
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{
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floorid=1011
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borncorner=10,15,10,15
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|63|117
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}
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#line 69
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{
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floorid=1011
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borncorner=10,16,10,16
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|63|117
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}
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#line 71
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{
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floorid=1000
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borncorner=63,118,63,118
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1014|10|16|A
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}
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# between
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{
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floorid=1014
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borncorner=10,16,10,16
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|63|118
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}
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#line 72
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{
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floorid=1014
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borncorner=10,15,10,15
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|63|118
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}
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#line 76
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{
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floorid=1000
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borncorner=112,37,112,37
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1012|15|21
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}
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# between
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{
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floorid=1012
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borncorner=15,21,15,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|112|37
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}
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#line 77
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{
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floorid=1000
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borncorner=113,37,113,37
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1012|16|21
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}
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# between
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{
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floorid=1012
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borncorner=16,21,16,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1000|113|37
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}
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#line 88
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{
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floorid=1100
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borncorner=52,72,52,72
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1101|15|21
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}
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# between
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{
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floorid=1101
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borncorner=15,21,15,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1100|52|72
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}
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#line 89
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{
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floorid=1101
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borncorner=16,21,16,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1100|52|72
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}
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#line 91
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{
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floorid=1100
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borncorner=69,77,69,77
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time=0
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|
ignoreinvincible=1
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|
createnum=1
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|
enemy=npcgen_warp|1102|16|21
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}
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# between
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{
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floorid=1102
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|
borncorner=16,21,16,21
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|
time=0
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|
ignoreinvincible=1
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|
createnum=1
|
|
enemy=npcgen_warp|1100|69|77
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}
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#line 92
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|
{
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|
floorid=1100
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|
borncorner=68,77,68,77
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1102|15|21
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|
}
|
|
# between
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|
{
|
|
floorid=1102
|
|
borncorner=15,21,15,21
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|
time=0
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|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|68|77
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|
}
|
|
#line 94
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|
{
|
|
floorid=1100
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|
borncorner=61,109,61,109
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1103|15|21
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|
}
|
|
# between
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|
{
|
|
floorid=1103
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|61|109
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|
}
|
|
#line 95
|
|
{
|
|
floorid=1100
|
|
borncorner=62,109,62,109
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1103|16|21
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|
}
|
|
# between
|
|
{
|
|
floorid=1103
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|62|109
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}
|
|
#line 97
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|
{
|
|
floorid=1100
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|
borncorner=68,97,68,97
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1104|15|21
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|
}
|
|
# between
|
|
{
|
|
floorid=1104
|
|
borncorner=15,21,15,21
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|
time=0
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|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|68|97
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|
}
|
|
#line 98
|
|
{
|
|
floorid=1100
|
|
borncorner=69,97,69,97
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1104|16|21
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|
}
|
|
# between
|
|
{
|
|
floorid=1104
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|69|97
|
|
}
|
|
#line 100
|
|
{
|
|
floorid=1100
|
|
borncorner=88,80,88,80
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1105|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1105
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|88|80
|
|
}
|
|
#line 101
|
|
{
|
|
floorid=1100
|
|
borncorner=88,79,88,79
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1105|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1105
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|88|79
|
|
}
|
|
#line 103
|
|
{
|
|
floorid=1100
|
|
borncorner=55,93,55,93
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1106|21|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1106
|
|
borncorner=21,21,21,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|55|93
|
|
}
|
|
#line 104
|
|
{
|
|
floorid=1100
|
|
borncorner=54,93,54,93
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1106|20|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1106
|
|
borncorner=20,21,20,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|54|93
|
|
}
|
|
#line 112
|
|
{
|
|
floorid=1100
|
|
borncorner=82,112,82,112
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1112|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1112
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|82|112
|
|
}
|
|
#line 113
|
|
{
|
|
floorid=1100
|
|
borncorner=82,113,82,113
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1112|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1112
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1100|82|113
|
|
}
|
|
#line 122
|
|
{
|
|
floorid=1300
|
|
borncorner=43,43,43,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1301|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1301
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|43|43
|
|
}
|
|
#line 123
|
|
{
|
|
floorid=1300
|
|
borncorner=44,43,44,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1301|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1301
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|44|43
|
|
}
|
|
#line 125
|
|
{
|
|
floorid=1300
|
|
borncorner=34,42,34,42
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1302|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1302
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|34|42
|
|
}
|
|
#line 126
|
|
{
|
|
floorid=1300
|
|
borncorner=33,42,33,42
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1302|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1302
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|33|42
|
|
}
|
|
#line 128
|
|
{
|
|
floorid=1300
|
|
borncorner=23,43,23,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1303|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1303
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|23|43
|
|
}
|
|
#line 129
|
|
{
|
|
floorid=1300
|
|
borncorner=24,43,24,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1303|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1303
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|24|43
|
|
}
|
|
#line 131
|
|
{
|
|
floorid=1300
|
|
borncorner=66,42,66,42
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1304|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1304
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|66|42
|
|
}
|
|
#line 132
|
|
{
|
|
floorid=1300
|
|
borncorner=67,42,67,42
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1304|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1304
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|67|42
|
|
}
|
|
#line 134
|
|
{
|
|
floorid=1300
|
|
borncorner=54,50,54,50
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1305|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1305
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|54|50
|
|
}
|
|
#line 135
|
|
{
|
|
floorid=1300
|
|
borncorner=54,49,54,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1305|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1305
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|54|49
|
|
}
|
|
#line 137
|
|
{
|
|
floorid=1300
|
|
borncorner=53,26,53,26
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1306|21|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1306
|
|
borncorner=21,21,21,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|53|26
|
|
}
|
|
#line 138
|
|
{
|
|
floorid=1300
|
|
borncorner=52,26,52,26
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1306|20|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1306
|
|
borncorner=20,21,20,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|52|26
|
|
}
|
|
#line 139
|
|
{
|
|
floorid=1300
|
|
borncorner=54,26,54,26
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1306|21|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1306
|
|
borncorner=21,21,21,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|54|26
|
|
}
|
|
#line 144
|
|
{
|
|
floorid=1300
|
|
borncorner=68,44,68,44
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1310|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1310
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|68|44
|
|
}
|
|
#line 145
|
|
{
|
|
floorid=1300
|
|
borncorner=68,45,68,45
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1310|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1310
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1300|68|45
|
|
}
|
|
#line 162
|
|
{
|
|
floorid=1400
|
|
borncorner=81,83,81,83
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1401|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1401
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|81|83
|
|
}
|
|
#line 163
|
|
{
|
|
floorid=1400
|
|
borncorner=82,83,82,83
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1401|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1401
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|82|83
|
|
}
|
|
#line 165
|
|
{
|
|
floorid=1400
|
|
borncorner=90,90,90,90
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1402|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1402
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|90|90
|
|
}
|
|
#line 166
|
|
{
|
|
floorid=1400
|
|
borncorner=90,91,90,91
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1402|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1402
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|90|91
|
|
}
|
|
#line 168
|
|
{
|
|
floorid=1400
|
|
borncorner=84,97,84,97
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1403|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1403
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|84|97
|
|
}
|
|
#line 169
|
|
{
|
|
floorid=1400
|
|
borncorner=84,98,84,98
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1403|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1403
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|84|98
|
|
}
|
|
#line 171
|
|
{
|
|
floorid=1400
|
|
borncorner=74,89,74,89
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1404|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1404
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|74|89
|
|
}
|
|
#line 172
|
|
{
|
|
floorid=1400
|
|
borncorner=75,89,75,89
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1404|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1404
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|75|89
|
|
}
|
|
#line 174
|
|
{
|
|
floorid=1400
|
|
borncorner=89,76,89,76
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1405|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1405
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|89|76
|
|
}
|
|
#line 175
|
|
{
|
|
floorid=1400
|
|
borncorner=90,76,90,76
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1405|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1405
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|90|76
|
|
}
|
|
#line 177
|
|
{
|
|
floorid=1400
|
|
borncorner=87,85,87,85
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1406|11|25
|
|
}
|
|
# between
|
|
{
|
|
floorid=1406
|
|
borncorner=11,25,11,25
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|87|85
|
|
}
|
|
#line 178
|
|
{
|
|
floorid=1400
|
|
borncorner=88,85,88,85
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1406|12|25
|
|
}
|
|
# between
|
|
{
|
|
floorid=1406
|
|
borncorner=12,25,12,25
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|88|85
|
|
}
|
|
#line 179
|
|
{
|
|
floorid=1400
|
|
borncorner=87,84,87,84
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1406|11|24
|
|
}
|
|
# between
|
|
{
|
|
floorid=1406
|
|
borncorner=11,24,11,24
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1400|87|84
|
|
}
|
|
#line 193
|
|
{
|
|
floorid=2000
|
|
borncorner=92,89,92,89
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2001|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=2001
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|92|89
|
|
}
|
|
#line 194
|
|
{
|
|
floorid=2000
|
|
borncorner=92,90,92,90
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2001|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=2001
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|92|90
|
|
}
|
|
#line 196
|
|
{
|
|
floorid=2000
|
|
borncorner=73,73,73,73
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2002|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=2002
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|73|73
|
|
}
|
|
#line 197
|
|
{
|
|
floorid=2000
|
|
borncorner=74,73,74,73
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2002|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=2002
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|74|73
|
|
}
|
|
#line 199
|
|
{
|
|
floorid=2000
|
|
borncorner=75,57,75,57
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2003|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=2003
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|75|57
|
|
}
|
|
#line 200
|
|
{
|
|
floorid=2000
|
|
borncorner=75,58,75,58
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2003|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=2003
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|75|58
|
|
}
|
|
#line 202
|
|
{
|
|
floorid=2000
|
|
borncorner=92,77,92,77
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2004|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=2004
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|92|77
|
|
}
|
|
#line 203
|
|
{
|
|
floorid=2000
|
|
borncorner=93,77,93,77
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2004|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=2004
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|93|77
|
|
}
|
|
#line 205
|
|
{
|
|
floorid=2005
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|66|82
|
|
}
|
|
#line 206
|
|
{
|
|
floorid=2000
|
|
borncorner=66,82,66,82
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2005|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=2005
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|66|82
|
|
}
|
|
#line 208
|
|
{
|
|
floorid=2000
|
|
borncorner=56,48,56,48
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2006|20|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=2006
|
|
borncorner=20,21,20,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|56|48
|
|
}
|
|
#line 209
|
|
{
|
|
floorid=2000
|
|
borncorner=57,48,57,48
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2006|21|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=2006
|
|
borncorner=21,21,21,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|57|48
|
|
}
|
|
#line 210
|
|
{
|
|
floorid=2000
|
|
borncorner=58,48,58,48
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2006|21|21
|
|
}
|
|
#line 215
|
|
{
|
|
floorid=2000
|
|
borncorner=73,103,73,103
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2009|10|25
|
|
}
|
|
# between
|
|
{
|
|
floorid=2009
|
|
borncorner=10,25,10,25
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|73|103
|
|
}
|
|
#line 216
|
|
{
|
|
floorid=2000
|
|
borncorner=73,104,73,104
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2009|10|26
|
|
}
|
|
# between
|
|
{
|
|
floorid=2009
|
|
borncorner=10,26,10,26
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|73|104
|
|
}
|
|
#line 220
|
|
{
|
|
floorid=2007
|
|
borncorner=48,76,48,76
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|84|78
|
|
}
|
|
#line 224
|
|
{
|
|
floorid=2000
|
|
borncorner=103,80,103,80
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2011|15|21|M
|
|
}
|
|
# between
|
|
{
|
|
floorid=2011
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|103|80
|
|
}
|
|
#line 225
|
|
{
|
|
floorid=2011
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|103|80
|
|
}
|
|
#line 227
|
|
{
|
|
floorid=2000
|
|
borncorner=102,80,102,80
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2014|16|21|A
|
|
}
|
|
# between
|
|
{
|
|
floorid=2014
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|102|80
|
|
}
|
|
#line 228
|
|
{
|
|
floorid=2014
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|102|80
|
|
}
|
|
#line 233
|
|
{
|
|
floorid=2000
|
|
borncorner=50,71,50,71
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2012|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=2012
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|50|71
|
|
}
|
|
#line 234
|
|
{
|
|
floorid=2000
|
|
borncorner=51,71,51,71
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2012|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=2012
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|2000|51|71
|
|
}
|
|
#line 240
|
|
{
|
|
floorid=1200
|
|
borncorner=51,72,51,72
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1201|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1201
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|51|72
|
|
}
|
|
#line 241
|
|
{
|
|
floorid=1200
|
|
borncorner=52,72,52,72
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1201|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1201
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|52|72
|
|
}
|
|
#line 243
|
|
{
|
|
floorid=1200
|
|
borncorner=68,77,68,77
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1202|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1202
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|68|77
|
|
}
|
|
#line 244
|
|
{
|
|
floorid=1200
|
|
borncorner=69,77,69,77
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1202|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1202
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|69|77
|
|
}
|
|
#line 246
|
|
{
|
|
floorid=1200
|
|
borncorner=39,34,39,34
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1203|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1203
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|39|34
|
|
}
|
|
#line 247
|
|
{
|
|
floorid=1200
|
|
borncorner=40,34,40,34
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1203|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1203
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|40|34
|
|
}
|
|
#line 249
|
|
{
|
|
floorid=1200
|
|
borncorner=33,39,33,39
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1204|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1204
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|33|39
|
|
}
|
|
#line 250
|
|
{
|
|
floorid=1200
|
|
borncorner=34,39,34,39
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1204|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1204
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|34|39
|
|
}
|
|
#line 252
|
|
{
|
|
floorid=1200
|
|
borncorner=61,50,61,50
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1205|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1205
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|61|50
|
|
}
|
|
#line 253
|
|
{
|
|
floorid=1200
|
|
borncorner=61,51,61,51
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1205|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1205
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|61|51
|
|
}
|
|
#line 255
|
|
{
|
|
floorid=1200
|
|
borncorner=54,92,54,92
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1206|20|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1206
|
|
borncorner=20,21,20,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|54|92
|
|
}
|
|
#line 256
|
|
{
|
|
floorid=1200
|
|
borncorner=55,92,55,92
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1206|21|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=1206
|
|
borncorner=21,21,21,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|55|92
|
|
}
|
|
#line 257
|
|
{
|
|
floorid=1200
|
|
borncorner=56,92,56,92
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1206|21|21
|
|
}
|
|
#line 259
|
|
{
|
|
floorid=1200
|
|
borncorner=82,112,82,112
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1210|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1210
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|82|112
|
|
}
|
|
#line 260
|
|
{
|
|
floorid=1200
|
|
borncorner=82,113,82,113
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1210|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1210
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|82|113
|
|
}
|
|
#line 270
|
|
{
|
|
floorid=1200
|
|
borncorner=87,103,87,103
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1212|10|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=1212
|
|
borncorner=10,15,10,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|87|103
|
|
}
|
|
#line 271
|
|
{
|
|
floorid=1200
|
|
borncorner=87,104,87,104
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1212|10|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=1212
|
|
borncorner=10,16,10,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|1200|87|104
|
|
}
|
|
#line 282
|
|
{
|
|
floorid=100
|
|
borncorner=184,339,184,339
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|101|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=101
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|184|339
|
|
}
|
|
#line 283
|
|
{
|
|
floorid=100
|
|
borncorner=185,339,185,339
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|101|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=101
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|185|339
|
|
}
|