1104 lines
14 KiB
Plaintext
Executable File
1104 lines
14 KiB
Plaintext
Executable File
NPCCREATE
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# generated by npcgen.perl which is made by ringo
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#
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#
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# infile : data/npc/giiru/dungeon/warp_g2.gen
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#line 7
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{
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floorid=30101
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borncorner=8,99,8,99
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|393|245
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}
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#line 8
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{
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floorid=300
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borncorner=393,245,393,245
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30101|9|99
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}
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# between
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{
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floorid=30101
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borncorner=9,99,9,99
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|393|245
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}
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#line 9
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{
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floorid=30101
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borncorner=10,99,10,99
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|393|245
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}
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#line 10
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{
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floorid=30101
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borncorner=40,59,40,59
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30102|12|19
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}
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# between
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{
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floorid=30102
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borncorner=12,19,12,19
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30101|40|59
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}
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#line 11
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{
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floorid=30101
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borncorner=87,44,87,44
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30103|7|37
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}
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# between
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{
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floorid=30103
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borncorner=7,37,7,37
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30101|87|44
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}
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#line 12
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{
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floorid=30101
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borncorner=73,7,73,7
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30107|36|50
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}
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# between
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{
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floorid=30107
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borncorner=36,50,36,50
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30101|73|7
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}
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#line 13
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{
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floorid=30103
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borncorner=34,47,34,47
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30104|12|5
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}
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# between
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{
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floorid=30104
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borncorner=12,5,12,5
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30103|34|47
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}
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#line 14
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{
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floorid=30103
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borncorner=49,6,49,6
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30105|20|15
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}
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# between
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{
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floorid=30105
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borncorner=20,15,20,15
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30103|49|6
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}
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#line 15
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{
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floorid=30103
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borncorner=59,62,59,62
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30106|15|23
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}
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# between
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{
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floorid=30106
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borncorner=15,23,15,23
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30103|59|62
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}
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#line 16
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{
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floorid=30104
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borncorner=17,49,17,49
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|434|250
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}
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#line 17
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{
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floorid=30104
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borncorner=18,49,18,49
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|434|250
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}
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# between
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{
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floorid=300
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borncorner=434,250,434,250
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30104|18|49
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}
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#line 18
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{
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floorid=30105
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borncorner=0,6,0,6
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|452|223
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}
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# between
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{
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floorid=300
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borncorner=452,223,452,223
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30105|0|6
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}
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#line 19
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{
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floorid=30105
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borncorner=0,7,0,7
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|452|223
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}
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#line 20
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{
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floorid=30106
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borncorner=31,49,31,49
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|467|268
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}
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#line 21
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{
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floorid=30106
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borncorner=32,49,32,49
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|467|268
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}
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# between
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{
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floorid=300
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borncorner=467,268,467,268
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30106|32|49
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}
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#line 22
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{
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floorid=30107
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borncorner=34,30,34,30
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30108|26|10
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}
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# between
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{
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floorid=30108
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borncorner=26,10,26,10
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30107|34|30
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}
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#line 23
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{
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floorid=30108
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borncorner=0,10,0,10
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|431|197
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}
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# between
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{
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floorid=300
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borncorner=431,197,431,197
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30108|0|10
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}
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#line 24
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{
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floorid=30108
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borncorner=0,11,0,11
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|431|197
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}
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#line 28
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{
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floorid=300
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borncorner=398,183,398,183
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30201|42|25
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}
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# between
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{
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floorid=30201
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borncorner=42,25,42,25
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|398|183
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}
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#line 29
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{
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floorid=30201
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borncorner=11,2,11,2
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30202|45|19
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}
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# between
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{
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floorid=30202
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borncorner=45,19,45,19
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30201|11|2
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}
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#line 30
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{
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floorid=30202
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borncorner=11,2,11,2
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30203|55|40
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}
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# between
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{
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floorid=30203
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borncorner=55,40,55,40
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30202|11|2
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}
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#line 31
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{
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floorid=30203
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borncorner=50,65,50,65
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30204|7|42
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}
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# between
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{
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floorid=30204
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borncorner=7,42,7,42
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30203|50|65
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}
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#line 32
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{
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floorid=30204
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borncorner=13,6,13,6
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30205|39|9
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}
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# between
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{
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floorid=30205
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borncorner=39,9,39,9
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30204|13|6
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}
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#line 33
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{
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floorid=30205
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borncorner=10,4,10,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|272|134
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}
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# between
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{
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floorid=300
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borncorner=272,134,272,134
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30205|10|4
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}
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#line 36
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{
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floorid=300
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borncorner=247,222,247,222
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30301|23|37
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}
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# between
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{
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floorid=30301
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borncorner=23,37,23,37
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|247|222
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}
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#line 37
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{
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floorid=30301
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borncorner=40,3,40,3
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30302|27|23
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}
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# between
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{
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floorid=30302
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borncorner=27,23,27,23
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30301|40|3
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}
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#line 38
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{
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floorid=30302
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borncorner=16,3,16,3
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30303|30|40
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}
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# between
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{
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floorid=30303
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borncorner=30,40,30,40
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30302|16|3
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}
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#line 39
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{
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floorid=30303
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borncorner=47,19,47,19
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30304|30|40
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}
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# between
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{
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floorid=30304
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borncorner=30,40,30,40
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30303|47|19
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}
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#line 40
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{
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floorid=30304
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borncorner=37,11,37,11
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30305|50|52
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}
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# between
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{
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floorid=30305
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borncorner=50,52,50,52
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|30304|37|11
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}
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#line 41
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{
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floorid=30305
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borncorner=33,48,33,48
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time=0
|
|
ignoreinvincible=1
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|
createnum=1
|
|
enemy=npcgen_warp|30306|44|37
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}
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# between
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|
{
|
|
floorid=30306
|
|
borncorner=44,37,44,37
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30305|33|48
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}
|
|
#line 42
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|
{
|
|
floorid=30305
|
|
borncorner=34,18,34,18
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30306|4|41
|
|
}
|
|
# between
|
|
{
|
|
floorid=30306
|
|
borncorner=4,41,4,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30305|34|18
|
|
}
|
|
#line 43
|
|
{
|
|
floorid=30305
|
|
borncorner=36,5,36,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30306|40|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=30306
|
|
borncorner=40,3,40,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30305|36|5
|
|
}
|
|
#line 44
|
|
{
|
|
floorid=30306
|
|
borncorner=16,3,16,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30307|27|31
|
|
}
|
|
# between
|
|
{
|
|
floorid=30307
|
|
borncorner=27,31,27,31
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30306|16|3
|
|
}
|
|
#line 45
|
|
{
|
|
floorid=30307
|
|
borncorner=10,6,10,6
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|182|162
|
|
}
|
|
# between
|
|
{
|
|
floorid=300
|
|
borncorner=182,162,182,162
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30307|10|6
|
|
}
|
|
#line 48
|
|
{
|
|
floorid=300
|
|
borncorner=275,149,275,149
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30401|15|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=30401
|
|
borncorner=15,3,15,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|275|149
|
|
}
|
|
#line 49
|
|
{
|
|
floorid=30401
|
|
borncorner=42,41,42,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30402|26|34
|
|
}
|
|
# between
|
|
{
|
|
floorid=30402
|
|
borncorner=26,34,26,34
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30401|42|41
|
|
}
|
|
#line 50
|
|
{
|
|
floorid=30402
|
|
borncorner=42,16,42,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30403|13|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=30403
|
|
borncorner=13,3,13,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30402|42|16
|
|
}
|
|
#line 51
|
|
{
|
|
floorid=30403
|
|
borncorner=26,39,26,39
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|289|174
|
|
}
|
|
# between
|
|
{
|
|
floorid=300
|
|
borncorner=289,174,289,174
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30403|26|39
|
|
}
|
|
#line 54
|
|
{
|
|
floorid=300
|
|
borncorner=295,259,295,259
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30505|8|49
|
|
}
|
|
# between
|
|
{
|
|
floorid=30505
|
|
borncorner=8,49,8,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|295|259
|
|
}
|
|
#line 55
|
|
{
|
|
floorid=30505
|
|
borncorner=7,2,7,2
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30506|10|5
|
|
}
|
|
# between
|
|
{
|
|
floorid=30506
|
|
borncorner=10,5,10,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30505|7|2
|
|
}
|
|
#line 56
|
|
{
|
|
floorid=30505
|
|
borncorner=35,6,35,6
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30506|29|8
|
|
}
|
|
# between
|
|
{
|
|
floorid=30506
|
|
borncorner=29,8,29,8
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30505|35|6
|
|
}
|
|
#line 57
|
|
{
|
|
floorid=30505
|
|
borncorner=44,21,44,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30506|45|18
|
|
}
|
|
# between
|
|
{
|
|
floorid=30506
|
|
borncorner=45,18,45,18
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30505|44|21
|
|
}
|
|
#line 58
|
|
{
|
|
floorid=30505
|
|
borncorner=45,30,45,30
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30506|42|32
|
|
}
|
|
# between
|
|
{
|
|
floorid=30506
|
|
borncorner=42,32,42,32
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30505|45|30
|
|
}
|
|
#line 59
|
|
{
|
|
floorid=30506
|
|
borncorner=33,26,33,26
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30507|13|10
|
|
}
|
|
# between
|
|
{
|
|
floorid=30507
|
|
borncorner=13,10,13,10
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30506|33|26
|
|
}
|
|
#line 60
|
|
{
|
|
floorid=30507
|
|
borncorner=34,43,34,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30508|14|2
|
|
}
|
|
# between
|
|
{
|
|
floorid=30508
|
|
borncorner=14,2,14,2
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30507|34|43
|
|
}
|
|
#line 61
|
|
{
|
|
floorid=30508
|
|
borncorner=41,41,41,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30509|15|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=30509
|
|
borncorner=15,3,15,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30508|41|41
|
|
}
|
|
#line 62
|
|
{
|
|
floorid=30509
|
|
borncorner=10,40,10,40
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30510|8|32
|
|
}
|
|
# between
|
|
{
|
|
floorid=30510
|
|
borncorner=8,32,8,32
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30509|10|40
|
|
}
|
|
#line 63
|
|
{
|
|
floorid=30510
|
|
borncorner=46,17,46,17
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30509|59|26
|
|
}
|
|
# between
|
|
{
|
|
floorid=30509
|
|
borncorner=59,26,59,26
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30510|46|17
|
|
}
|
|
#line 64
|
|
{
|
|
floorid=30509
|
|
borncorner=97,12,97,12
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30511|9|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=30511
|
|
borncorner=9,3,9,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30509|97|12
|
|
}
|
|
#line 65
|
|
{
|
|
floorid=30511
|
|
borncorner=44,32,44,32
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30502|16|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=30502
|
|
borncorner=16,3,16,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30511|44|32
|
|
}
|
|
#line 66
|
|
{
|
|
floorid=300
|
|
borncorner=383,299,383,299
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30501|15|2
|
|
}
|
|
# between
|
|
{
|
|
floorid=30501
|
|
borncorner=15,2,15,2
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|383|299
|
|
}
|
|
#line 67
|
|
{
|
|
floorid=30501
|
|
borncorner=33,35,33,35
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30502|31|30
|
|
}
|
|
# between
|
|
{
|
|
floorid=30502
|
|
borncorner=31,30,31,30
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30501|33|35
|
|
}
|
|
#line 69
|
|
{
|
|
floorid=30503
|
|
borncorner=26,34,26,34
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30504|22|5
|
|
}
|
|
# between
|
|
{
|
|
floorid=30504
|
|
borncorner=22,5,22,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30503|26|34
|
|
}
|
|
#line 70
|
|
{
|
|
floorid=30504
|
|
borncorner=22,19,22,19
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|388|337
|
|
}
|
|
# between
|
|
{
|
|
floorid=300
|
|
borncorner=388,337,388,337
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30504|22|19
|
|
}
|
|
#line 74
|
|
{
|
|
floorid=300
|
|
borncorner=266,294,266,294
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30600|15|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=30600
|
|
borncorner=15,21,15,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|266|294
|
|
}
|
|
#line 75
|
|
{
|
|
floorid=300
|
|
borncorner=267,294,267,294
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30600|16|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=30600
|
|
borncorner=16,21,16,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|267|294
|
|
}
|
|
#line 76
|
|
{
|
|
floorid=30600
|
|
borncorner=14,6,14,6
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|266|287
|
|
}
|
|
# between
|
|
{
|
|
floorid=300
|
|
borncorner=266,287,266,287
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30600|14|6
|
|
}
|
|
#line 80
|
|
{
|
|
floorid=30601
|
|
borncorner=11,58,11,58
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30602|95|54
|
|
}
|
|
# between
|
|
{
|
|
floorid=30602
|
|
borncorner=95,54,95,54
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30601|11|58
|
|
}
|
|
#line 81
|
|
{
|
|
floorid=30602
|
|
borncorner=47,60,47,60
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30603|77|78
|
|
}
|
|
# between
|
|
{
|
|
floorid=30603
|
|
borncorner=77,78,77,78
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30602|47|60
|
|
}
|
|
#line 82
|
|
{
|
|
floorid=30603
|
|
borncorner=48,56,48,56
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30604|22|28
|
|
}
|
|
# between
|
|
{
|
|
floorid=30604
|
|
borncorner=22,28,22,28
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30603|48|56
|
|
}
|
|
#line 85
|
|
{
|
|
floorid=300
|
|
borncorner=122,170,122,170
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30701|14|6
|
|
}
|
|
# between
|
|
{
|
|
floorid=30701
|
|
borncorner=14,6,14,6
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|122|170
|
|
}
|
|
#line 86
|
|
{
|
|
floorid=30701
|
|
borncorner=55,43,55,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30702|19|13
|
|
}
|
|
# between
|
|
{
|
|
floorid=30702
|
|
borncorner=19,13,19,13
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30701|55|43
|
|
}
|
|
#line 87
|
|
{
|
|
floorid=30702
|
|
borncorner=43,35,43,35
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30703|43|5
|
|
}
|
|
# between
|
|
{
|
|
floorid=30703
|
|
borncorner=43,5,43,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30702|43|35
|
|
}
|
|
#line 88
|
|
{
|
|
floorid=30703
|
|
borncorner=15,44,15,44
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|300|157|209
|
|
}
|
|
# between
|
|
{
|
|
floorid=300
|
|
borncorner=157,209,157,209
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|30703|15|44
|
|
}
|