270 lines
4.0 KiB
Plaintext
Executable File
270 lines
4.0 KiB
Plaintext
Executable File
NPCCREATE
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# generated by npcgen.perl which is made by ringo
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#
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#
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# infile : data/npc/sainasu/sp.gen
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#line 7
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{
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floorid=1000
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borncorner=94,99,94,99
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=萨姆吉尔的储存点
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enemy=npcgen_savepoint|file:genout/sp_1000_94_99
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}
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#line 10
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{
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floorid=1100
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borncorner=50,91,50,91
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=柯奥的储存点
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enemy=npcgen_savepoint|file:genout/sp_1100_50_91
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}
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#line 12
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{
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floorid=1200
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borncorner=63,46,63,46
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=柯尔克的储存点
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enemy=npcgen_savepoint|file:genout/sp_1200_63_46
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}
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#line 15
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{
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floorid=1300
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borncorner=29,23,29,23
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=霍特尔的储存点
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enemy=npcgen_savepoint|file:genout/sp_1300_29_23
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}
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#line 18
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{
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floorid=1400
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borncorner=76,104,76,104
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=卡坦的储存点
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enemy=npcgen_savepoint|file:genout/sp_1400_76_104
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}
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#line 21
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{
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floorid=2000
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borncorner=67,58,67,58
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=玛丽那斯的储存点
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enemy=npcgen_savepoint|file:genout/sp_2000_67_58
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}
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#line 27
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{
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floorid=100
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borncorner=344,466,344,466
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=森林中的储存点
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enemy=npcgen_savepoint|file:genout/sp_100_344_466
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}
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#line 30
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{
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floorid=100
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borncorner=183,346,183,346
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=阿布的洞窟之前的储存点
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enemy=npcgen_savepoint|file:genout/sp_100_183_346
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}
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#line 36
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{
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floorid=3000
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borncorner=96,97,96,97
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=加加的储存点
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enemy=npcgen_savepoint|file:genout/sp_3000_96_97
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}
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#line 39
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{
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floorid=3100
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borncorner=83,70,83,70
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=塔姆塔姆的储存点
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enemy=npcgen_savepoint|file:genout/sp_3100_83_70
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}
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#line 42
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{
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floorid=3200
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borncorner=49,60,49,60
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=多多的储存点
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enemy=npcgen_savepoint|file:genout/sp_3200_49_60
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}
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#line 45
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{
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floorid=3300
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borncorner=71,51,71,51
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=乌鲁力的储存点
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enemy=npcgen_savepoint|file:genout/sp_3300_71_51
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}
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#line 48
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{
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floorid=3400
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borncorner=65,48,65,48
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=奇喀喀的储存点
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enemy=npcgen_savepoint|file:genout/sp_3400_65_48
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}
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#line 51
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{
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floorid=4000
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borncorner=68,55,68,55
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=卡鲁它那的储存点
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enemy=npcgen_savepoint|file:genout/sp_4000_68_55
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}
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#line 57
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{
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floorid=200
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borncorner=406,371,406,371
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=丛林的储存点
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enemy=npcgen_savepoint|file:genout/sp_200_406_371
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}
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#line 60
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{
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floorid=200
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borncorner=449,982,449,982
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=海岸储存点
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enemy=npcgen_savepoint|file:genout/sp_200_449_982
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}
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#line 66
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{
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floorid=5000
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borncorner=47,53,47,53
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=福尔德的的储存点
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enemy=npcgen_savepoint|file:genout/sp_5000_47_53
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}
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#line 69
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{
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floorid=5106
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borncorner=22,36,22,36
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=达那村的储存点
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enemy=npcgen_savepoint|file:genout/sp_5106_22_36
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}
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#line 72
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{
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floorid=32007
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borncorner=27,52,27,52
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=漆黑的储存点
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enemy=npcgen_savepoint|file:genout/sp_32007_27_52
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}
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#line 75
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{
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floorid=32014
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borncorner=51,9,51,9
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=漆黑的储存点
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enemy=npcgen_savepoint|file:genout/sp_32014_51_9
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}
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#line 91
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{
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floorid=30691
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borncorner=87,60,87,60
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=10048
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name=天空之岛的储存点
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enemy=npcgen_savepoint|file:genout/sp_30691_87_60
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}
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#line 97
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{
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floorid=7012
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borncorner=6,4,6,4
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time=0
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createnum=1
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dir=4
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ignoreinvincible=1
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graphicname=16322
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name=莉雅
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enemy=npcgen_savepoint|file:genout/sp_7012_6_4
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}
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