1200 lines
15 KiB
Plaintext
Executable File
1200 lines
15 KiB
Plaintext
Executable File
NPCCREATE
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# generated by npcgen.perl which is made by ringo
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#
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#
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# infile : data/npc/giiru/dungeon/sikkoku.gen
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#line 8
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{
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floorid=32001
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borncorner=29,3,29,3
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|300|108|225
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}
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#line 9
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{
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floorid=32001
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borncorner=38,12,38,12
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32002|42|13
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}
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# between
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{
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floorid=32002
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borncorner=42,13,42,13
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32001|38|12
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}
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#line 10
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{
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floorid=32001
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borncorner=9,46,9,46
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32002|8|46
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}
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# between
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{
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floorid=32002
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borncorner=8,46,8,46
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32001|9|46
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}
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#line 11
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{
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floorid=32001
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borncorner=7,53,7,53
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32002|6|54
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}
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# between
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{
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floorid=32002
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borncorner=6,54,6,54
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32001|7|53
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}
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#line 12
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{
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floorid=32002
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borncorner=53,34,53,34
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|53|33
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}
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# between
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{
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floorid=32003
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borncorner=53,33,53,33
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32002|53|34
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}
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#line 13
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{
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floorid=32003
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borncorner=34,54,34,54
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|42|29
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}
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# between
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{
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floorid=32004
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borncorner=42,29,42,29
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|34|54
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}
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#line 14
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{
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floorid=32003
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borncorner=35,43,35,43
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|19|28
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}
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# between
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{
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floorid=32004
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borncorner=19,28,19,28
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|35|43
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}
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#line 15
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{
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floorid=32003
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borncorner=41,13,41,13
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|52|25
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}
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# between
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{
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floorid=32004
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borncorner=52,25,52,25
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|41|13
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}
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#line 16
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{
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floorid=32003
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borncorner=11,27,11,27
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|19|7
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}
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# between
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{
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floorid=32004
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borncorner=19,7,19,7
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|11|27
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}
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#line 17
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{
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floorid=32003
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borncorner=37,5,37,5
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|42|13
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}
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# between
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{
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floorid=32004
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borncorner=42,13,42,13
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|37|5
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}
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#line 18
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{
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floorid=32004
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borncorner=47,15,47,15
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|21|44
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}
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# between
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{
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floorid=32003
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borncorner=21,44,21,44
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|47|15
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}
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#line 19
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{
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floorid=32004
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borncorner=44,50,44,50
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|55|19
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}
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# between
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{
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floorid=32003
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borncorner=55,19,55,19
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|44|50
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}
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#line 20
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{
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floorid=32004
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borncorner=55,47,55,47
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|45|43
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}
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# between
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{
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floorid=32003
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borncorner=45,43,45,43
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|55|47
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}
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#line 21
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{
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floorid=32004
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borncorner=27,34,27,34
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|8|4
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}
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# between
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{
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floorid=32003
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borncorner=8,4,8,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|27|34
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}
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#line 22
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{
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floorid=32004
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borncorner=18,21,18,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|52|4
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}
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# between
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{
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floorid=32003
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borncorner=52,4,52,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|18|21
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}
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#line 25
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{
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floorid=32003
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borncorner=8,47,8,47
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|8|48
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}
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# between
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{
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floorid=32004
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borncorner=8,48,8,48
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|8|47
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}
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#line 26
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{
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floorid=32004
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borncorner=21,46,21,46
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|27|34
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}
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# between
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{
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floorid=32003
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borncorner=27,34,27,34
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|21|46
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}
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#line 27
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{
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floorid=32003
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borncorner=15,12,15,12
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|32|26
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}
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# between
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{
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floorid=32004
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borncorner=32,26,32,26
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32003|15|12
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}
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#line 28
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{
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floorid=32004
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borncorner=28,4,28,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32005|48|3
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}
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# between
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{
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floorid=32005
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borncorner=48,3,48,3
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32004|28|4
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}
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#line 29
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{
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floorid=32005
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borncorner=37,23,37,23
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32006|17|20
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}
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# between
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{
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floorid=32006
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borncorner=17,20,17,20
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32005|37|23
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}
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#line 30
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{
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floorid=32006
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borncorner=13,56,13,56
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32007|29|4
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}
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# between
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{
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floorid=32007
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borncorner=29,4,29,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32006|13|56
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}
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#line 31
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{
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floorid=32007
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borncorner=55,55,55,55
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32008|49|8
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}
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# between
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{
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floorid=32008
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borncorner=49,8,49,8
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32007|55|55
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}
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#line 32
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{
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floorid=32007
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borncorner=6,23,6,23
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32008|4|38
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}
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# between
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{
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floorid=32008
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borncorner=4,38,4,38
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32007|6|23
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}
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#line 33
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{
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floorid=32008
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borncorner=55,15,55,15
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32009|4|38
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}
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# between
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{
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floorid=32009
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borncorner=4,38,4,38
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32008|55|15
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}
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#line 34
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{
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floorid=32008
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borncorner=10,5,10,5
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32009|49|8
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}
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# between
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{
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floorid=32009
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borncorner=49,8,49,8
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32008|10|5
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}
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#line 35
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{
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floorid=32009
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borncorner=10,5,10,5
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32010|10|4
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}
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# between
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{
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floorid=32010
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borncorner=10,4,10,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32009|10|5
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}
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#line 36
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{
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floorid=32009
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borncorner=16,5,16,5
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32010|92|4
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}
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# between
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{
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floorid=32010
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borncorner=92,4,92,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|32009|16|5
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}
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#line 37
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{
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floorid=32009
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borncorner=22,5,22,5
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time=0
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ignoreinvincible=1
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||
createnum=1
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||
enemy=npcgen_warp|32010|6|57
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}
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# between
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||
{
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||
floorid=32010
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||
borncorner=6,57,6,57
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||
time=0
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||
ignoreinvincible=1
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||
createnum=1
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||
enemy=npcgen_warp|32009|22|5
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}
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#line 38
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||
{
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||
floorid=32009
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||
borncorner=28,5,28,5
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time=0
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||
ignoreinvincible=1
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||
createnum=1
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||
enemy=npcgen_warp|32010|93|93
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||
}
|
||
# between
|
||
{
|
||
floorid=32010
|
||
borncorner=93,93,93,93
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||
time=0
|
||
ignoreinvincible=1
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||
createnum=1
|
||
enemy=npcgen_warp|32009|28|5
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||
}
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#line 40
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||
{
|
||
floorid=32011
|
||
borncorner=56,36,56,36
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||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32010|51|30
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||
}
|
||
#line 42
|
||
{
|
||
floorid=32011
|
||
borncorner=12,16,12,16
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||
time=0
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||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|10|9
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||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=10,9,10,9
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|12|16
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||
}
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||
#line 43
|
||
{
|
||
floorid=32011
|
||
borncorner=12,28,12,28
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||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|10|21
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||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=10,21,10,21
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|12|28
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||
}
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||
#line 44
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||
{
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||
floorid=32011
|
||
borncorner=12,40,12,40
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||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
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||
enemy=npcgen_warp|32012|10|33
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||
}
|
||
# between
|
||
{
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||
floorid=32012
|
||
borncorner=10,33,10,33
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||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|12|40
|
||
}
|
||
#line 45
|
||
{
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||
floorid=32011
|
||
borncorner=12,52,12,52
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||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|10|45
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||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=10,45,10,45
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|12|52
|
||
}
|
||
#line 47
|
||
{
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||
floorid=32011
|
||
borncorner=29,16,29,16
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|27|9
|
||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=27,9,27,9
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|29|16
|
||
}
|
||
#line 48
|
||
{
|
||
floorid=32011
|
||
borncorner=29,28,29,28
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|27|21
|
||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=27,21,27,21
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|29|28
|
||
}
|
||
#line 49
|
||
{
|
||
floorid=32011
|
||
borncorner=29,40,29,40
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|27|33
|
||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=27,33,27,33
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|29|40
|
||
}
|
||
#line 50
|
||
{
|
||
floorid=32011
|
||
borncorner=29,52,29,52
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|27|45
|
||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=27,45,27,45
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|29|52
|
||
}
|
||
#line 52
|
||
{
|
||
floorid=32011
|
||
borncorner=46,16,46,16
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|44|9
|
||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=44,9,44,9
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|46|16
|
||
}
|
||
#line 53
|
||
{
|
||
floorid=32011
|
||
borncorner=46,28,46,28
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|44|21
|
||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=44,21,44,21
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|46|28
|
||
}
|
||
#line 54
|
||
{
|
||
floorid=32011
|
||
borncorner=46,40,46,40
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|44|33
|
||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=44,33,44,33
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|46|40
|
||
}
|
||
#line 55
|
||
{
|
||
floorid=32011
|
||
borncorner=46,52,46,52
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|44|45
|
||
}
|
||
# between
|
||
{
|
||
floorid=32012
|
||
borncorner=44,45,44,45
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32011|46|52
|
||
}
|
||
#line 60
|
||
{
|
||
floorid=300
|
||
borncorner=104,228,104,228
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|300|93|228
|
||
}
|
||
#line 63
|
||
{
|
||
floorid=300
|
||
borncorner=103,228,103,228
|
||
time=0
|
||
createnum=1
|
||
dir=6
|
||
ignoreinvincible=1
|
||
graphicname=16209
|
||
name=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
enemy=npcgen_warpman|file:genout/wpm_300_103_228
|
||
}
|
||
#line 64
|
||
{
|
||
floorid=300
|
||
borncorner=108,225,108,225
|
||
time=0
|
||
createnum=1
|
||
dir=4
|
||
ignoreinvincible=1
|
||
graphicname=16201
|
||
name=<3D><><EFBFBD><EFBFBD><EFBFBD>ˣ<EFBFBD>
|
||
enemy=npcgen_warpman|file:genout/wpm_300_108_225
|
||
}
|
||
#line 66
|
||
{
|
||
floorid=300
|
||
borncorner=118,171,118,171
|
||
time=0
|
||
createnum=1
|
||
dir=6
|
||
ignoreinvincible=1
|
||
graphicname=16207
|
||
name=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
enemy=npcgen_warpman|file:genout/wpm_300_118_171
|
||
}
|
||
#line 68
|
||
{
|
||
floorid=32016
|
||
borncorner=31,39,31,39
|
||
time=0
|
||
createnum=1
|
||
dir=4
|
||
ignoreinvincible=1
|
||
graphicname=16201
|
||
name=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
enemy=npcgen_warpman|file:genout/wpm_32016_31_39
|
||
}
|
||
#line 71
|
||
{
|
||
floorid=32021
|
||
borncorner=31,51,31,51
|
||
time=0
|
||
createnum=1
|
||
dir=4
|
||
ignoreinvincible=1
|
||
graphicname=100436
|
||
name=<3D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
enemy=npcgen_warpman|file:genout/wpm_32021_31_51
|
||
}
|
||
#line 74
|
||
{
|
||
floorid=32021
|
||
borncorner=28,47,28,47
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 75
|
||
{
|
||
floorid=32021
|
||
borncorner=29,47,29,47
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 76
|
||
{
|
||
floorid=32021
|
||
borncorner=30,47,30,47
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 77
|
||
{
|
||
floorid=32021
|
||
borncorner=31,47,31,47
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 78
|
||
{
|
||
floorid=32021
|
||
borncorner=32,47,32,47
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 79
|
||
{
|
||
floorid=32021
|
||
borncorner=33,47,33,47
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 80
|
||
{
|
||
floorid=32021
|
||
borncorner=34,47,34,47
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 82
|
||
{
|
||
floorid=32021
|
||
borncorner=28,48,28,48
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 83
|
||
{
|
||
floorid=32021
|
||
borncorner=29,48,29,48
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 84
|
||
{
|
||
floorid=32021
|
||
borncorner=30,48,30,48
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 85
|
||
{
|
||
floorid=32021
|
||
borncorner=31,48,31,48
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 86
|
||
{
|
||
floorid=32021
|
||
borncorner=32,48,32,48
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 87
|
||
{
|
||
floorid=32021
|
||
borncorner=33,48,33,48
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 88
|
||
{
|
||
floorid=32021
|
||
borncorner=34,48,34,48
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 90
|
||
{
|
||
floorid=32021
|
||
borncorner=28,49,28,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 91
|
||
{
|
||
floorid=32021
|
||
borncorner=29,49,29,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 92
|
||
{
|
||
floorid=32021
|
||
borncorner=30,49,30,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 93
|
||
{
|
||
floorid=32021
|
||
borncorner=31,49,31,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 94
|
||
{
|
||
floorid=32021
|
||
borncorner=32,49,32,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 95
|
||
{
|
||
floorid=32021
|
||
borncorner=33,49,33,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 96
|
||
{
|
||
floorid=32021
|
||
borncorner=34,49,34,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32021|31|53
|
||
}
|
||
#line 115
|
||
{
|
||
floorid=32016
|
||
borncorner=31,38,31,38
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32016|31|41
|
||
}
|
||
#line 117
|
||
{
|
||
floorid=32012
|
||
borncorner=33,9,33,9
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32013|6|5
|
||
}
|
||
# between
|
||
{
|
||
floorid=32013
|
||
borncorner=6,5,6,5
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32012|33|9
|
||
}
|
||
#line 118
|
||
{
|
||
floorid=32013
|
||
borncorner=40,23,40,23
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32014|8|8
|
||
}
|
||
# between
|
||
{
|
||
floorid=32014
|
||
borncorner=8,8,8,8
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32013|40|23
|
||
}
|
||
#line 119
|
||
{
|
||
floorid=32014
|
||
borncorner=31,35,31,35
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32015|31|35
|
||
}
|
||
# between
|
||
{
|
||
floorid=32015
|
||
borncorner=31,35,31,35
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32014|31|35
|
||
}
|
||
#line 120
|
||
{
|
||
floorid=32015
|
||
borncorner=54,42,54,42
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32016|54|42
|
||
}
|
||
# between
|
||
{
|
||
floorid=32016
|
||
borncorner=54,42,54,42
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32015|54|42
|
||
}
|
||
#line 121
|
||
{
|
||
floorid=32016
|
||
borncorner=31,35,31,35
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32017|31|35
|
||
}
|
||
# between
|
||
{
|
||
floorid=32017
|
||
borncorner=31,35,31,35
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32016|31|35
|
||
}
|
||
#line 123
|
||
{
|
||
floorid=32017
|
||
borncorner=43,13,43,13
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32018|43|13
|
||
}
|
||
# between
|
||
{
|
||
floorid=32018
|
||
borncorner=43,13,43,13
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32017|43|13
|
||
}
|
||
#line 124
|
||
{
|
||
floorid=32017
|
||
borncorner=17,13,17,13
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32018|17|13
|
||
}
|
||
# between
|
||
{
|
||
floorid=32018
|
||
borncorner=17,13,17,13
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32017|17|13
|
||
}
|
||
#line 125
|
||
{
|
||
floorid=32018
|
||
borncorner=23,54,23,54
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32019|23|54
|
||
}
|
||
# between
|
||
{
|
||
floorid=32019
|
||
borncorner=23,54,23,54
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32018|23|54
|
||
}
|
||
#line 126
|
||
{
|
||
floorid=32019
|
||
borncorner=52,22,52,22
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32020|95|29
|
||
}
|
||
# between
|
||
{
|
||
floorid=32020
|
||
borncorner=95,29,95,29
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32019|52|22
|
||
}
|
||
#line 127
|
||
{
|
||
floorid=32018
|
||
borncorner=53,49,53,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32019|53|49
|
||
}
|
||
# between
|
||
{
|
||
floorid=32019
|
||
borncorner=53,49,53,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|32018|53|49
|
||
}
|
||
#line 147
|
||
{
|
||
floorid=32021
|
||
borncorner=53,49,53,49
|
||
time=0
|
||
ignoreinvincible=1
|
||
createnum=1
|
||
enemy=npcgen_warp|300|108|225
|
||
}
|