1437 lines
18 KiB
Plaintext
Executable File
1437 lines
18 KiB
Plaintext
Executable File
NPCCREATE
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# generated by npcgen.perl which is made by ringo
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#
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#
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# infile : data/npc/sainasu/dungeon/dungeon00.gen
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#line 8
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{
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floorid=100
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borncorner=191,365,191,365
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10001|40|3
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}
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# between
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{
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floorid=10001
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borncorner=40,3,40,3
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|100|191|365
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}
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#line 9
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{
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floorid=10001
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borncorner=25,42,25,42
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10002|16|41
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}
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# between
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{
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floorid=10002
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borncorner=16,41,16,41
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10001|25|42
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}
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#line 10
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{
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floorid=10002
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borncorner=8,18,8,18
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10003|26|25
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}
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# between
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{
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floorid=10003
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borncorner=26,25,26,25
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10002|8|18
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}
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#line 11
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{
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floorid=10003
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borncorner=36,3,36,3
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10004|26|25
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}
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# between
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{
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floorid=10004
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borncorner=26,25,26,25
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10003|36|3
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}
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#line 12
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{
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floorid=10004
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borncorner=24,33,24,33
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10005|47|23
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}
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# between
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{
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floorid=10005
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borncorner=47,23,47,23
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10004|24|33
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}
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#line 13
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{
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floorid=10005
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borncorner=19,26,19,26
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10006|17|3
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}
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# between
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{
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floorid=10006
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borncorner=17,3,17,3
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10005|19|26
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}
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#line 14
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{
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floorid=10006
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borncorner=14,91,14,91
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10007|41|48
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}
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# between
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{
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floorid=10007
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borncorner=41,48,41,48
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10006|14|91
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}
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#line 15
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{
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floorid=10007
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borncorner=34,8,34,8
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|100|191|425
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}
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#line 23
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{
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floorid=100
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borncorner=318,428,318,428
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10101|14|49
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}
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# between
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{
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floorid=10101
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borncorner=14,49,14,49
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|100|318|428
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}
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#line 24
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{
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floorid=10101
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borncorner=41,40,41,40
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10102|46|44
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}
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# between
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{
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floorid=10102
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borncorner=46,44,46,44
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10101|41|40
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}
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#line 25
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{
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floorid=10102
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borncorner=13,1,13,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10103|13|8
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}
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# between
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{
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floorid=10103
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borncorner=13,8,13,8
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10102|13|1
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}
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#line 26
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{
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floorid=10103
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borncorner=43,49,43,49
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1200|49|26
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}
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# between
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{
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floorid=1200
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borncorner=49,26,49,26
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10103|43|49
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}
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#line 34
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{
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floorid=1100
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borncorner=96,62,96,62
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10201|6|4
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}
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# between
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{
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floorid=10201
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borncorner=6,4,6,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|1100|96|62
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}
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#line 35
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{
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floorid=10201
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borncorner=18,48,18,48
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10202|9|7
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}
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# between
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{
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floorid=10202
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borncorner=9,7,9,7
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10201|18|48
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}
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#line 36
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{
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floorid=10202
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borncorner=33,49,33,49
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10203|8|6
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}
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# between
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{
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floorid=10203
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borncorner=8,6,8,6
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10202|33|49
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}
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#line 37
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{
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floorid=10204
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borncorner=0,6,0,6
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10202|31|15
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}
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#line 38
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{
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floorid=10204
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borncorner=0,7,0,7
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10202|31|15
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}
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#line 40
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{
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floorid=200
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borncorner=174,402,174,402
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10203|31|46
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}
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# between
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{
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floorid=10203
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borncorner=31,46,31,46
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|200|174|402
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}
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#line 49
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{
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floorid=10301
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borncorner=6,43,6,43
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10302|27|6
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}
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# between
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{
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floorid=10302
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borncorner=27,6,27,6
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10301|6|43
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}
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#line 50
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{
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floorid=10302
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borncorner=6,29,6,29
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10303|7|24
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}
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# between
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{
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floorid=10303
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borncorner=7,24,7,24
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10302|6|29
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}
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#line 51
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{
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floorid=10302
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borncorner=29,36,29,36
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10303|25|33
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}
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# between
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{
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floorid=10303
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borncorner=25,33,25,33
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10302|29|36
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}
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#line 52
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{
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floorid=10302
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borncorner=15,37,15,37
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10303|7|41
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}
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# between
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{
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floorid=10303
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borncorner=7,41,7,41
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10302|15|37
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}
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#line 53
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{
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floorid=10303
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borncorner=14,7,14,7
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10304|14|7
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}
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# between
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{
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floorid=10304
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borncorner=14,7,14,7
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10303|14|7
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}
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#line 54
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{
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floorid=10303
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borncorner=45,4,45,4
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10304|44|04
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}
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# between
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{
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floorid=10304
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borncorner=44,04,44,04
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10303|45|4
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}
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#line 55
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{
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floorid=10304
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borncorner=21,37,21,37
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10305|37|6
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}
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# between
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{
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floorid=10305
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borncorner=37,6,37,6
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10304|21|37
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}
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#line 56
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{
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floorid=10305
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borncorner=18,38,18,38
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10306|19|39
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}
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# between
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{
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floorid=10306
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borncorner=19,39,19,39
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10305|18|38
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}
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#line 57
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{
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floorid=10305
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borncorner=9,5,9,5
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10306|9|6
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}
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# between
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{
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floorid=10306
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|
borncorner=9,6,9,6
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|
time=0
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|
ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|10305|9|5
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}
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#line 58
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{
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floorid=10305
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borncorner=24,11,24,11
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time=0
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|
ignoreinvincible=1
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|
createnum=1
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|
enemy=npcgen_warp|10306|23|11
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|
}
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# between
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|
{
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|
floorid=10306
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|
borncorner=23,11,23,11
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|
time=0
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|
ignoreinvincible=1
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|
createnum=1
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enemy=npcgen_warp|10305|24|11
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}
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#line 59
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|
{
|
|
floorid=10305
|
|
borncorner=5,24,5,24
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10306|5|26
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|
}
|
|
# between
|
|
{
|
|
floorid=10306
|
|
borncorner=5,26,5,26
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10305|5|24
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|
}
|
|
#line 60
|
|
{
|
|
floorid=10306
|
|
borncorner=38,6,38,6
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10307|37|6
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|
}
|
|
# between
|
|
{
|
|
floorid=10307
|
|
borncorner=37,6,37,6
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10306|38|6
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|
}
|
|
#line 61
|
|
{
|
|
floorid=10306
|
|
borncorner=42,41,42,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10307|39|41
|
|
}
|
|
# between
|
|
{
|
|
floorid=10307
|
|
borncorner=39,41,39,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10306|42|41
|
|
}
|
|
#line 62
|
|
{
|
|
floorid=10307
|
|
borncorner=13,19,13,19
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10308|12|5
|
|
}
|
|
# between
|
|
{
|
|
floorid=10308
|
|
borncorner=12,5,12,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10307|13|19
|
|
}
|
|
#line 63
|
|
{
|
|
floorid=10307
|
|
borncorner=18,17,18,17
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10308|20|5
|
|
}
|
|
# between
|
|
{
|
|
floorid=10308
|
|
borncorner=20,5,20,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10307|18|17
|
|
}
|
|
#line 64
|
|
{
|
|
floorid=10307
|
|
borncorner=22,17,22,17
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10308|28|4
|
|
}
|
|
# between
|
|
{
|
|
floorid=10308
|
|
borncorner=28,4,28,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10307|22|17
|
|
}
|
|
#line 65
|
|
{
|
|
floorid=10307
|
|
borncorner=27,18,27,18
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10308|40|5
|
|
}
|
|
# between
|
|
{
|
|
floorid=10308
|
|
borncorner=40,5,40,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10307|27|18
|
|
}
|
|
#line 72
|
|
{
|
|
floorid=10601
|
|
borncorner=27,49,27,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|411|339
|
|
}
|
|
#line 73
|
|
{
|
|
floorid=10601
|
|
borncorner=28,49,28,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|411|339
|
|
}
|
|
#line 74
|
|
{
|
|
floorid=10601
|
|
borncorner=29,49,29,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|411|339
|
|
}
|
|
#line 75
|
|
{
|
|
floorid=10601
|
|
borncorner=30,49,30,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|411|339
|
|
}
|
|
#line 76
|
|
{
|
|
floorid=10601
|
|
borncorner=45,43,45,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10602|7|41
|
|
}
|
|
# between
|
|
{
|
|
floorid=10602
|
|
borncorner=7,41,7,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10601|45|43
|
|
}
|
|
#line 77
|
|
{
|
|
floorid=10602
|
|
borncorner=5,4,5,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10603|7|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=10603
|
|
borncorner=7,3,7,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10602|5|4
|
|
}
|
|
#line 78
|
|
{
|
|
floorid=10603
|
|
borncorner=7,45,7,45
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10604|4|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=10604
|
|
borncorner=4,3,4,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10603|7|45
|
|
}
|
|
#line 79
|
|
{
|
|
floorid=10604
|
|
borncorner=4,34,4,34
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10605|11|4
|
|
}
|
|
# between
|
|
{
|
|
floorid=10605
|
|
borncorner=11,4,11,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10604|4|34
|
|
}
|
|
#line 97
|
|
{
|
|
floorid=10801
|
|
borncorner=7,5,7,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10802|16|15
|
|
}
|
|
# between
|
|
{
|
|
floorid=10802
|
|
borncorner=16,15,16,15
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10801|7|5
|
|
}
|
|
#line 98
|
|
{
|
|
floorid=10801
|
|
borncorner=40,5,40,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10803|8|2
|
|
}
|
|
# between
|
|
{
|
|
floorid=10803
|
|
borncorner=8,2,8,2
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10801|40|5
|
|
}
|
|
#line 99
|
|
{
|
|
floorid=10803
|
|
borncorner=7,37,7,37
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10804|43|44
|
|
}
|
|
# between
|
|
{
|
|
floorid=10804
|
|
borncorner=43,44,43,44
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10803|7|37
|
|
}
|
|
#line 100
|
|
{
|
|
floorid=10804
|
|
borncorner=46,7,46,7
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10805|42|6
|
|
}
|
|
# between
|
|
{
|
|
floorid=10805
|
|
borncorner=42,6,42,6
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10804|46|7
|
|
}
|
|
#line 101
|
|
{
|
|
floorid=10805
|
|
borncorner=12,35,12,35
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10806|6|28
|
|
}
|
|
# between
|
|
{
|
|
floorid=10806
|
|
borncorner=6,28,6,28
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10805|12|35
|
|
}
|
|
#line 102
|
|
{
|
|
floorid=10806
|
|
borncorner=57,5,57,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10807|47|10
|
|
}
|
|
# between
|
|
{
|
|
floorid=10807
|
|
borncorner=47,10,47,10
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10806|57|5
|
|
}
|
|
#line 103
|
|
{
|
|
floorid=10807
|
|
borncorner=18,45,18,45
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10808|36|54
|
|
}
|
|
# between
|
|
{
|
|
floorid=10808
|
|
borncorner=36,54,36,54
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10807|18|45
|
|
}
|
|
#line 104
|
|
{
|
|
floorid=10808
|
|
borncorner=4,4,4,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10809|7|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=10809
|
|
borncorner=7,3,7,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10808|4|4
|
|
}
|
|
#line 112
|
|
{
|
|
floorid=100
|
|
borncorner=237,445,237,445
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10901|25|49
|
|
}
|
|
# between
|
|
{
|
|
floorid=10901
|
|
borncorner=25,49,25,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|237|445
|
|
}
|
|
#line 113
|
|
{
|
|
floorid=100
|
|
borncorner=237,445,237,445
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10901|26|49
|
|
}
|
|
# between
|
|
{
|
|
floorid=10901
|
|
borncorner=26,49,26,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|237|445
|
|
}
|
|
#line 117
|
|
{
|
|
floorid=10902
|
|
borncorner=46,25,46,25
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10903|27|43
|
|
}
|
|
# between
|
|
{
|
|
floorid=10903
|
|
borncorner=27,43,27,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10902|46|25
|
|
}
|
|
#line 118
|
|
{
|
|
floorid=10903
|
|
borncorner=17,24,17,24
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10904|26|48
|
|
}
|
|
# between
|
|
{
|
|
floorid=10904
|
|
borncorner=26,48,26,48
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10903|17|24
|
|
}
|
|
#line 119
|
|
{
|
|
floorid=10904
|
|
borncorner=36,20,36,20
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10905|46|4
|
|
}
|
|
# between
|
|
{
|
|
floorid=10905
|
|
borncorner=46,4,46,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10904|36|20
|
|
}
|
|
#line 120
|
|
{
|
|
floorid=10905
|
|
borncorner=4,47,4,47
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10906|11|4
|
|
}
|
|
# between
|
|
{
|
|
floorid=10906
|
|
borncorner=11,4,11,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10905|4|47
|
|
}
|
|
#line 121
|
|
{
|
|
floorid=10906
|
|
borncorner=16,57,16,57
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10907|12|58
|
|
}
|
|
# between
|
|
{
|
|
floorid=10907
|
|
borncorner=12,58,12,58
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10906|16|57
|
|
}
|
|
#line 122
|
|
{
|
|
floorid=10907
|
|
borncorner=13,1,13,1
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10908|46|16
|
|
}
|
|
# between
|
|
{
|
|
floorid=10908
|
|
borncorner=46,16,46,16
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10907|13|1
|
|
}
|
|
#line 123
|
|
{
|
|
floorid=10908
|
|
borncorner=8,26,8,26
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10909|15|70
|
|
}
|
|
# between
|
|
{
|
|
floorid=10909
|
|
borncorner=15,70,15,70
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10908|8|26
|
|
}
|
|
#line 124
|
|
{
|
|
floorid=10909
|
|
borncorner=8,4,8,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10910|4|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=10910
|
|
borncorner=4,3,4,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10909|8|4
|
|
}
|
|
#line 125
|
|
{
|
|
floorid=10909
|
|
borncorner=66,49,66,49
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10910|66|30
|
|
}
|
|
# between
|
|
{
|
|
floorid=10910
|
|
borncorner=66,30,66,30
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10909|66|49
|
|
}
|
|
#line 126
|
|
{
|
|
floorid=10910
|
|
borncorner=7,67,7,67
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10911|39|45
|
|
}
|
|
# between
|
|
{
|
|
floorid=10911
|
|
borncorner=39,45,39,45
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10910|7|67
|
|
}
|
|
#line 129
|
|
{
|
|
floorid=10901
|
|
borncorner=46,4,46,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10912|6|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=10912
|
|
borncorner=6,3,6,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10901|46|4
|
|
}
|
|
#line 130
|
|
{
|
|
floorid=10912
|
|
borncorner=23,34,23,34
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10913|7|21
|
|
}
|
|
# between
|
|
{
|
|
floorid=10913
|
|
borncorner=7,21,7,21
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10912|23|34
|
|
}
|
|
#line 131
|
|
{
|
|
floorid=10913
|
|
borncorner=35,31,35,31
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10914|17|53
|
|
}
|
|
# between
|
|
{
|
|
floorid=10914
|
|
borncorner=17,53,17,53
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10913|35|31
|
|
}
|
|
#line 132
|
|
{
|
|
floorid=10914
|
|
borncorner=7,4,7,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10915|6|7
|
|
}
|
|
# between
|
|
{
|
|
floorid=10915
|
|
borncorner=6,7,6,7
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10914|7|4
|
|
}
|
|
#line 133
|
|
{
|
|
floorid=10915
|
|
borncorner=51,31,51,31
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10916|16|4
|
|
}
|
|
# between
|
|
{
|
|
floorid=10916
|
|
borncorner=16,4,16,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10915|51|31
|
|
}
|
|
#line 134
|
|
{
|
|
floorid=10916
|
|
borncorner=16,72,16,72
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10917|19|4
|
|
}
|
|
# between
|
|
{
|
|
floorid=10917
|
|
borncorner=19,4,19,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10916|16|72
|
|
}
|
|
#line 135
|
|
{
|
|
floorid=10917
|
|
borncorner=84,25,84,25
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10918|25|22
|
|
}
|
|
# between
|
|
{
|
|
floorid=10918
|
|
borncorner=25,22,25,22
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|10917|84|25
|
|
}
|
|
#line 147
|
|
{
|
|
floorid=100
|
|
borncorner=328,633,328,633
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11001|0|43
|
|
}
|
|
# between
|
|
{
|
|
floorid=11001
|
|
borncorner=0,43,0,43
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|328|633
|
|
}
|
|
#line 148
|
|
{
|
|
floorid=100
|
|
borncorner=328,633,328,633
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11001|0|44
|
|
}
|
|
# between
|
|
{
|
|
floorid=11001
|
|
borncorner=0,44,0,44
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|100|328|633
|
|
}
|
|
#line 149
|
|
{
|
|
floorid=11001
|
|
borncorner=44,5,44,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11002|46|42
|
|
}
|
|
# between
|
|
{
|
|
floorid=11002
|
|
borncorner=46,42,46,42
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11001|44|5
|
|
}
|
|
#line 150
|
|
{
|
|
floorid=11002
|
|
borncorner=7,6,7,6
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11003|42|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=11003
|
|
borncorner=42,3,42,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11002|7|6
|
|
}
|
|
#line 151
|
|
{
|
|
floorid=11003
|
|
borncorner=6,5,6,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11004|7|5
|
|
}
|
|
# between
|
|
{
|
|
floorid=11004
|
|
borncorner=7,5,7,5
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11003|6|5
|
|
}
|
|
#line 152
|
|
{
|
|
floorid=11004
|
|
borncorner=45,3,45,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11005|45|30
|
|
}
|
|
# between
|
|
{
|
|
floorid=11005
|
|
borncorner=45,30,45,30
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11004|45|3
|
|
}
|
|
#line 153
|
|
{
|
|
floorid=11005
|
|
borncorner=7,27,7,27
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11006|43|3
|
|
}
|
|
# between
|
|
{
|
|
floorid=11006
|
|
borncorner=43,3,43,3
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11005|7|27
|
|
}
|
|
#line 167
|
|
{
|
|
floorid=11301
|
|
borncorner=12,41,12,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11302|12|41
|
|
}
|
|
# between
|
|
{
|
|
floorid=11302
|
|
borncorner=12,41,12,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11301|12|41
|
|
}
|
|
#line 168
|
|
{
|
|
floorid=11301
|
|
borncorner=8,4,8,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11302|8|4
|
|
}
|
|
# between
|
|
{
|
|
floorid=11302
|
|
borncorner=8,4,8,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11301|8|4
|
|
}
|
|
#line 169
|
|
{
|
|
floorid=11301
|
|
borncorner=41,4,41,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11302|41|4
|
|
}
|
|
# between
|
|
{
|
|
floorid=11302
|
|
borncorner=41,4,41,4
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11301|41|4
|
|
}
|
|
#line 170
|
|
{
|
|
floorid=11301
|
|
borncorner=45,41,45,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11302|45|41
|
|
}
|
|
# between
|
|
{
|
|
floorid=11302
|
|
borncorner=45,41,45,41
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11301|45|41
|
|
}
|
|
#line 172
|
|
{
|
|
floorid=11302
|
|
borncorner=23,20,23,20
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11303|45|44
|
|
}
|
|
# between
|
|
{
|
|
floorid=11303
|
|
borncorner=45,44,45,44
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11302|23|20
|
|
}
|
|
#line 174
|
|
{
|
|
floorid=11303
|
|
borncorner=18,44,18,44
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11304|54|44
|
|
}
|
|
# between
|
|
{
|
|
floorid=11304
|
|
borncorner=54,44,54,44
|
|
time=0
|
|
ignoreinvincible=1
|
|
createnum=1
|
|
enemy=npcgen_warp|11303|18|44
|
|
}
|