222 lines
2.7 KiB
Plaintext
Executable File
222 lines
2.7 KiB
Plaintext
Executable File
NPCCREATE
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# generated by npcgen.perl which is made by ringo
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#
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#
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# infile : data/npc/extra/dungeon/cyatroom.gen
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#line 7
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{
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floorid=110
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borncorner=6,1,6,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|113|4|10
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}
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# between
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{
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floorid=113
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borncorner=4,10,4,10
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|6|1
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}
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#line 8
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{
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floorid=110
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borncorner=7,1,7,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|113|5|10
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}
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# between
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{
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floorid=113
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borncorner=5,10,5,10
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|7|1
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}
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#line 11
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{
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floorid=110
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borncorner=12,1,12,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|114|4|10
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}
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# between
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{
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floorid=114
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borncorner=4,10,4,10
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|12|1
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}
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#line 12
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{
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floorid=110
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borncorner=13,1,13,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|114|5|10
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}
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# between
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{
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floorid=114
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borncorner=5,10,5,10
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|13|1
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}
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#line 15
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{
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floorid=110
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borncorner=18,1,18,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|115|4|10
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}
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# between
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{
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floorid=115
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borncorner=4,10,4,10
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|18|1
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}
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#line 16
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{
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floorid=110
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borncorner=19,1,19,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|115|5|10
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}
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# between
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{
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floorid=115
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borncorner=5,10,5,10
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|19|1
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}
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#line 19
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{
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floorid=110
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borncorner=24,1,24,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|111|12|21
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}
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# between
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{
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floorid=111
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borncorner=12,21,12,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|24|1
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}
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#line 20
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{
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floorid=110
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borncorner=25,1,25,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|111|13|21
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}
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# between
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{
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floorid=111
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borncorner=13,21,13,21
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|25|1
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}
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#line 23
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{
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floorid=110
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borncorner=30,1,30,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|112|5|19
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}
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# between
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{
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floorid=112
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borncorner=5,19,5,19
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|30|1
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}
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#line 24
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{
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floorid=110
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borncorner=31,1,31,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|112|5|19
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}
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#line 27
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{
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floorid=110
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borncorner=36,1,36,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|116|23|40
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}
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# between
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{
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floorid=116
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borncorner=23,40,23,40
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|36|1
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}
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#line 28
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{
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floorid=110
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borncorner=37,1,37,1
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|116|23|40
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}
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#line 29
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{
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floorid=116
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borncorner=22,40,22,40
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|36|1
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}
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#line 30
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{
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floorid=116
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borncorner=24,40,24,40
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time=0
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ignoreinvincible=1
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createnum=1
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enemy=npcgen_warp|110|36|1
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}
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