StoneAge/gmsv/data/npc/casino/bigsmallpet.create

25 lines
374 B
Plaintext
Executable File

NPCCREATE
#比大小宠物
{
floorid=7008
borncenter=8,9,1,1
movecenter=8,9,1,1
createnum=1
dir=2
graphicname=100850
name=小小
enemy=bigsmallpet|1
}
# 宠物1 的 arg 写 1 ( enemy=bigsmallpet|1 ), 宠物2 就写 2
# 一定两只都要有, 而且要跟 master 的 floor 一样
{
floorid=7008
borncenter=17,9,1,1
movecenter=17,9,1,1
createnum=1
dir=6
graphicname=100850
name=大大
enemy=bigsmallpet|2
}