4635 lines
148 KiB
C
4635 lines
148 KiB
C
#include "version.h"
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#include <string.h> /* strstr */
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#include <ctype.h> /* isdigit, isalnum */
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#include "common.h"
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#include "char.h"
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#include "char_base.h"
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#include "char_data.h"
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#include "configfile.h"
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#include "item.h"
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#include "item_event.h"
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#include "object.h"
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#include "anim_tbl.h"
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#include "magic.h"
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#include "handletime.h"
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#include "log.h"
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#include "util.h"
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#include "encount.h"
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#include "battle.h"
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#include "battle_item.h"
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#include "lssproto_serv.h"
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#include "net.h"
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#include "pet.h"
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#include "npcutil.h"
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#include "enemy.h"
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#ifdef _Item_ReLifeAct
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#include "battle_magic.h"
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#endif
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#ifdef _MARKET_TRADE
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#include "item_trade.h"
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#endif
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#ifdef _ITEM_WARP_FIX_BI
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extern tagRidePetTable ridePetTable[146];
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#endif
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#include "pet_skill.h"
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#ifdef _DEATH_CONTENDAB
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#include "deathcontend.h"
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#endif
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#ifdef _CFREE_petskill
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#include "npc_freepetskillshop.h"
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#endif
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#ifdef _PROFESSION_SKILL // WON ADD 人物职业技能
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#include "profession_skill.h"
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#endif
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int ITEM_TimeDelCheck( int itemindex )
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{ int icnt, jcnt, playernum;
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playernum = CHAR_getPlayerMaxNum();
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for( icnt = 0; icnt < playernum; icnt ++ ) {
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if( CHAR_CHECKINDEX( icnt ) ) {
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for( jcnt = 0; jcnt < CHAR_MAXITEMHAVE; jcnt ++ ) {
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if( CHAR_getItemIndex( icnt, jcnt ) == itemindex ) {
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print( "道具效力时间已到,进行奇怪道具处理(%s)(%s)\n",
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CHAR_getUseName(icnt),ITEM_getAppropriateName(itemindex) );
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return FALSE;
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}
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}
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}
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}
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return TRUE;
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}
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int ITEM_eventDrop( int itemindex, int charaindex, int itemcharaindex )
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{
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typedef void (*DROPF)(int,int);
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char szBuffer[256]="";
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DROPF dropfunc=NULL;
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if( ITEM_CHECKINDEX(itemindex) == FALSE )return -1;
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dropfunc=(DROPF)ITEM_getFunctionPointer( itemindex, ITEM_DROPFUNC );
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if( dropfunc ){
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dropfunc( charaindex, itemindex );
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}
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if( ITEM_getInt( itemindex, ITEM_VANISHATDROP) != 1 )return 0;
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snprintf( szBuffer, sizeof( szBuffer), "%s 消灭了。",
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ITEM_getAppropriateName(itemindex) );
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CHAR_talkToCli( charaindex, -1, szBuffer, CHAR_COLORWHITE );
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{
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LogItem(
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CHAR_getChar( charaindex, CHAR_NAME ), /* 平乓仿 */
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CHAR_getChar( charaindex, CHAR_CDKEY ),
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#ifdef _add_item_log_name // WON ADD 在item的log中增加item名称
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itemindex,
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#else
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ITEM_getInt( itemindex, ITEM_ID ), /* 失奶 丞 寞 */
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#endif
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"Drop&Delete(丢出後消失)",
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CHAR_getInt( charaindex,CHAR_FLOOR),
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CHAR_getInt( charaindex,CHAR_X ),
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CHAR_getInt( charaindex,CHAR_Y ),
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ITEM_getChar( itemindex, ITEM_UNIQUECODE),
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ITEM_getChar( itemindex, ITEM_NAME),
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ITEM_getInt( itemindex, ITEM_ID)
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);
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}
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CHAR_setItemIndex( charaindex, itemcharaindex, -1);
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ITEM_endExistItemsOne( itemindex );
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return 1;
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}
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#undef UNDEF
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#define UNDEF (-1)
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typedef struct {
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char* cmd; /* 摹 侬 */
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char* onmessage; /* 丢永本□斥 侬 */
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char* offmessage; /* 丢永本□斥 侬 */
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int element; /* 覆擂卞卅月邰豳 */
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int maxElement; /* element匹隙烂今木凶邰豳及 袄毛手勾邰豳 */
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} ITEM_EFFECTPARAM;
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static ITEM_EFFECTPARAM ITEM_restorableParam[] = {
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{"hp", "HP回复了。", "HP降低了。",CHAR_HP, CHAR_WORKMAXHP},
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{"mp", "MP回复了。", "MP降低了。",CHAR_MP, CHAR_WORKMAXMP},
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};
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static ITEM_EFFECTPARAM ITEM_statusParam[] = {
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{"po", CHAR_POISONSTRING, CHAR_RECOVERPOISONSTRING,
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CHAR_POISON, UNDEF},
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{"pa", CHAR_PARALYSISSTRING, CHAR_RECOVERPARALYSISSTRING,
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CHAR_PARALYSIS, UNDEF},
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{"si", CHAR_SILENCESTRING, CHAR_RECOVERSILENCESTRING,
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CHAR_SLEEP,UNDEF},
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{"st", CHAR_STONESTRING, CHAR_RECOVERSTONESTRING, CHAR_STONE, UNDEF},
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{"da", CHAR_DARKNESSSTRING, CHAR_RECOVERDARKNESSSTRING,
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CHAR_DRUNK,UNDEF},
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{"co", CHAR_CONFUSIONSTRING,CHAR_RECOVERCONFUSIONSTRING,
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CHAR_CONFUSION, UNDEF},
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};
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/*#define LOCAL_DEBUG*/
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#ifdef LOCAL_DEBUG
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#define DOUTFILE "doutfile"
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#include <stdio.h>
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#include <stdarg.h>
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static int eprintf(char* format, ...){
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va_list arg;
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long len;
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FILE* fp;
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fp = fopen(DOUTFILE, "a");
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va_start(arg, format);
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len = vfprintf(stderr, format, arg);
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if(fp){ vfprintf(fp, format, arg); fclose(fp); }
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va_end(arg);
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return len;
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}
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#define fprint eprintf
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#endif
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static BOOL ITEM_isValidEffect(char* cmd, int value){
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int i;
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for(i=0; i<arraysizeof(ITEM_restorableParam); i++){
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if(! strcmp(cmd, ITEM_restorableParam[i].cmd)){
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return value <= 0 ? FALSE : TRUE;
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}
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}
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if(value < 0 ) return FALSE;
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for(i=0; i<arraysizeof(ITEM_statusParam); i++){
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if(! strcmp(cmd, ITEM_statusParam[i].cmd)){
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return TRUE;
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}
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}
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return FALSE;
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}
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#define ID_BUF_LEN_MAX 20
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#define SEPARATORI '|'
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BOOL ITEM_MedicineInit(ITEM_Item* itm)
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{
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char cmd[ID_BUF_LEN_MAX], arg[ID_BUF_LEN_MAX];
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int value;
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int effectCount = 0;
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char* p, * q;
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char* effectarg;
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effectarg = itm->string[ITEM_ARGUMENT].string;
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if(* effectarg == '\0') return TRUE;
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for(p=effectarg; *p != '\0'; ){
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int i;
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if(*p == SEPARATORI) p++;
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for(q=cmd, i=0; isalnum(*p) && i<ID_BUF_LEN_MAX; i++){
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*q++ = *p++;
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}
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*q = '\0';
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if(q == cmd || *p != SEPARATORI){
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fprint("ITEM_medicineInit: error(c)? invalid:%s(%d)\n",
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effectarg, effectCount);
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return FALSE;
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}
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p++;
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for(q=arg, i=0; isdigit(*p) && i<ID_BUF_LEN_MAX; i++){
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*q++ = *p++;
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}
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*q = '\0';
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value = strtol(arg, & q, 10); /* strtol()反OK? */
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if(ITEM_isValidEffect(cmd, value)){
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effectCount++;
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}else{
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fprint("ITEM_medicineInit: error(v)? invalid:%s(%d)\n",
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effectarg, effectCount);
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return FALSE;
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}
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}
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return (effectCount == 0) ? FALSE : TRUE;
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}
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static BOOL ITEM_medicineRaiseEffect(int charaindex, char* cmd,int value)
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{
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int i;
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char ansmsg[256];
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for( i=0 ; i<arraysizeof(ITEM_restorableParam); i++){
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if( ! strcmp(cmd, ITEM_restorableParam[i].cmd) ){
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#if 1
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int maxv,curv,amount;
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char* onoroff=NULL;
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maxv=CHAR_getWorkInt( charaindex, ITEM_restorableParam[i].maxElement);
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curv=CHAR_getInt(charaindex,ITEM_restorableParam[i].element);
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amount = value;
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if( curv + amount < 0 ) amount = -curv;
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CHAR_setInt(charaindex,ITEM_restorableParam[i].element, min((curv+amount),maxv));
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if( amount > 0 )
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onoroff=ITEM_restorableParam[i].onmessage;
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else if( amount < 0 )
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onoroff=ITEM_restorableParam[i].offmessage;
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else
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return FALSE;
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strcpysafe( ansmsg, sizeof(ansmsg), onoroff );
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CHAR_talkToCli( charaindex, -1, ansmsg, CHAR_COLORWHITE);
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return TRUE;
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#else
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if(value == ITEM_EFFECT_RESTORE_NORMAL){
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int maxv, curv, amount;
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maxv =CHAR_getWorkInt(charaindex, ITEM_restorableParam[i].maxElement);
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curv =CHAR_getInt(charaindex, ITEM_restorableParam[i].element);
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amount = 30;
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if(curv + amount < 0) amount = -curv;
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CHAR_setInt(charaindex, ITEM_restorableParam[i].element, min((curv+amount), maxv));
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snprintf( ansmsg, sizeof(ansmsg), "%s回复了。",
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ITEM_restorableParam[i].onmessage );
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CHAR_talkToCli( charaindex, -1, ansmsg, CHAR_COLORWHITE);
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return TRUE;
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}else if(value == ITEM_EFFECT_RESTORE_COMPLETE){
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int maxv;
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maxv =CHAR_getWorkInt(charaindex, ITEM_restorableParam[i].maxElement);
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CHAR_setInt(charaindex, ITEM_restorableParam[i].element, maxv);
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snprintf( ansmsg, sizeof(ansmsg), "%s已完全回复。", ITEM_restorableParam[i].onmessage );
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CHAR_talkToCli( charaindex, -1, ansmsg, CHAR_COLORWHITE );
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return TRUE;
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}else
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return FALSE;
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#endif
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}
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}
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if( value >= 0 ){
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int found = 0;
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for(i=0; i<arraysizeof(ITEM_statusParam); i++){
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if(! strcmp(cmd, ITEM_statusParam[i].cmd)){
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ansmsg[0] = '\0';
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if( value && CHAR_getInt(charaindex,ITEM_statusParam[i].element) < value ){
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CHAR_setInt(charaindex, ITEM_statusParam[i].element, value);
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strcpysafe( ansmsg, sizeof(ansmsg), ITEM_statusParam[i].onmessage );
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}else{
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if( CHAR_getInt(charaindex, ITEM_statusParam[i].element ) ){
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strcpysafe( ansmsg, sizeof(ansmsg), ITEM_statusParam[i].offmessage );
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}
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CHAR_setInt(charaindex, ITEM_statusParam[i].element, 0 );
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}
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found = 1;
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if( ansmsg[0] != '\0' )
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CHAR_talkToCli( charaindex,-1,ansmsg,CHAR_COLORWHITE);
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}
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}
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if(found){
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CHAR_sendCToArroundCharacter( CHAR_getWorkInt(charaindex,CHAR_WORKOBJINDEX) );
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return TRUE;
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}
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}
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#undef ITEM_STATUSCHANGEVALUE
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strcpysafe( ansmsg, sizeof(ansmsg),"什麽也没发生。");
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CHAR_talkToCli( charaindex, -1, ansmsg, CHAR_COLORWHITE );
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return FALSE;
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}
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void ITEM_MedicineUsed(int charaindex, int to_charaindex, int itemindex)
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{
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int itemid;
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int usedf = 0;
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char cmd[ID_BUF_LEN_MAX], arg[ID_BUF_LEN_MAX];
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int value;
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char* p, * q;
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char* effectarg;
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char ansmsg[256];
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itemid = CHAR_getItemIndex(charaindex, itemindex);
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if(!ITEM_CHECKINDEX(itemid)) return;
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effectarg = ITEM_getChar(itemid, ITEM_ARGUMENT);
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snprintf( ansmsg, sizeof(ansmsg), "抓到了%s 。", ITEM_getChar(itemid, ITEM_NAME) );
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CHAR_talkToCli( charaindex, -1, ansmsg, CHAR_COLORWHITE );
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for( p=effectarg ; *p != '\0'; ){
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int i;
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if(*p == SEPARATORI) p++;
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for(q=cmd, i=0; isalnum(*p) && i<ID_BUF_LEN_MAX; i++){
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*q++ = *p++;
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}
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*q = '\0';
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if(q == cmd || *p != SEPARATORI) return;
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p++;
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for(q=arg, i=0; isdigit(*p) && i<ID_BUF_LEN_MAX; i++){
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*q++ = *p++;
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}
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*q = '\0';
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value = strtol(arg, & q, 10);
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if(ITEM_medicineRaiseEffect(charaindex, cmd, value)){
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usedf = 1;
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}
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}
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if(usedf){
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CHAR_DelItem( charaindex, itemindex);
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CHAR_sendStatusString(charaindex, "P");
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}else
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fprint("ITEM_medicineUsed: error? cannot be used.\n");
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#undef ID_BUF_LEN_MAX
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#undef SEPARATORI
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}
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void ITEM_SandClockDetach( int charaindex , int itemid )
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{
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int i;
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if( !ITEM_CHECKINDEX( itemid )) return;
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for( i=0 ; i<CHAR_MAXITEMHAVE ; i++ ){
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if( CHAR_getItemIndex(charaindex,i ) == itemid ){
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CHAR_DelItem( charaindex, i);
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CHAR_talkToCli( charaindex, -1, "一卸下沙漏,竟忽然坏了!", CHAR_COLORWHITE );
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print( "deleted sand clock!\n" );
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break;
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}
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}
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}
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void ITEM_SandClockLogin( int charaindex )
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{
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int i;
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int dTime;
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for( i=0 ; i<CHAR_MAXITEMHAVE; i++ ){
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int itemindex = CHAR_getItemIndex(charaindex,i);
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if( ITEM_getInt( itemindex, ITEM_ID ) != 29 )continue;
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if( ITEM_getInt( itemindex, ITEM_VAR4 ) == 0 )continue;
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dTime = NowTime.tv_sec - ITEM_getInt( itemindex, ITEM_VAR4 );
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ITEM_setInt( itemindex, ITEM_VAR3, ITEM_getInt( itemindex, ITEM_VAR3 ) + dTime );
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}
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}
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void ITEM_SandClockLogout( int charaindex )
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{
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int i;
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for( i=0 ; i<CHAR_MAXITEMHAVE; i++ ){
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int itemindex = CHAR_getItemIndex(charaindex,i);
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if( ITEM_getInt( itemindex, ITEM_ID ) != 29 )continue;
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ITEM_setInt( itemindex, ITEM_VAR4, NowTime.tv_sec );
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}
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}
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|
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// Arminius 7.2: Ra's amulet , remove "static"
|
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/*static*/
|
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BOOL ITEM_getArgument( char* argument , char* entryname, char* buf , int buflen )
|
||
{
|
||
int i;
|
||
char dividedbypipeline[512];
|
||
for( i=1; ; i++ ){
|
||
BOOL ret;
|
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ret = getStringFromIndexWithDelim( argument, "|", i, dividedbypipeline,
|
||
sizeof(dividedbypipeline) );
|
||
if( ret == TRUE ){
|
||
int tworet=1;
|
||
char first[512];
|
||
tworet &= getStringFromIndexWithDelim( dividedbypipeline, ":", 1, first,sizeof(first) );
|
||
tworet &= getStringFromIndexWithDelim( dividedbypipeline, ":", 2, buf,buflen );
|
||
if( tworet != 0 )
|
||
if( strcasecmp( first, entryname ) == 0 )
|
||
return TRUE;
|
||
}else
|
||
break;
|
||
}
|
||
|
||
return FALSE;
|
||
}
|
||
|
||
void ITEM_addTitleAttach( int charaindex, int itemindex )
|
||
{
|
||
char titlenumstring[256];
|
||
int titleindex;
|
||
|
||
if( ITEM_CHECKINDEX(itemindex) == FALSE )return;
|
||
|
||
if( ITEM_getArgument( ITEM_getChar(itemindex,ITEM_ARGUMENT),"addt",
|
||
titlenumstring, sizeof( titlenumstring) ) == FALSE ){
|
||
print( "Can't find \"addt\" entry: %s\n",
|
||
ITEM_getChar(itemindex,ITEM_ARGUMENT));
|
||
return;
|
||
}
|
||
titleindex = atoi( titlenumstring );
|
||
TITLE_addtitle( charaindex, titleindex );
|
||
CHAR_sendStatusString( charaindex, "T" );
|
||
}
|
||
|
||
void ITEM_delTitleDetach( int charaindex, int itemindex )
|
||
{
|
||
char titlenumstring[256];
|
||
int titleindex;
|
||
|
||
if( ITEM_CHECKINDEX(itemindex) == FALSE )return;
|
||
|
||
if( ITEM_getArgument( ITEM_getChar(itemindex,ITEM_ARGUMENT),"delt",
|
||
titlenumstring, sizeof( titlenumstring) ) == FALSE ){
|
||
print( "Can't find \"delt\" entry: %s\n",
|
||
ITEM_getChar(itemindex,ITEM_ARGUMENT));
|
||
return;
|
||
}
|
||
titleindex = atoi( titlenumstring );
|
||
TITLE_deltitle( charaindex, titleindex );
|
||
CHAR_sendStatusString( charaindex, "T" );
|
||
}
|
||
|
||
void ITEM_DeleteByWatched(
|
||
int myobjindex, int moveobjindex, CHAR_ACTION act,
|
||
int x, int y, int dir, int* opt, int optlen )
|
||
{
|
||
|
||
int itemindex, moveindex;
|
||
char szBuffer[256]="";
|
||
itemindex = OBJECT_getIndex(myobjindex);
|
||
if( !ITEM_CHECKINDEX( itemindex )) return;
|
||
if( OBJECT_getType( moveobjindex ) == OBJTYPE_CHARA ){
|
||
moveindex = OBJECT_getIndex(moveobjindex);
|
||
if( CHAR_getInt( moveindex , CHAR_WHICHTYPE ) == CHAR_TYPEPLAYER ){
|
||
snprintf( szBuffer, sizeof( szBuffer ), "%s",
|
||
ITEM_getAppropriateName(itemindex) );
|
||
CHAR_talkToCli( moveindex , -1, "%s 消灭了。", CHAR_COLORWHITE );
|
||
}
|
||
}
|
||
|
||
ITEM_endExistItemsOne(itemindex);
|
||
CHAR_ObjectDelete(myobjindex);
|
||
|
||
}
|
||
|
||
void ITEM_DeleteTimeWatched(
|
||
int objindex, int moveobjindex, CHAR_ACTION act,
|
||
int x, int y, int dir, int* opt, int optlen)
|
||
{
|
||
int itemindex;
|
||
int itemputtime;
|
||
|
||
if( !CHECKOBJECTUSE(objindex) ){
|
||
return;
|
||
}
|
||
itemindex = OBJECT_getIndex(objindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)){
|
||
return;
|
||
}
|
||
itemputtime=ITEM_getInt(itemindex,ITEM_PUTTIME);
|
||
if( !ITEM_CHECKINDEX( itemindex )) return;
|
||
#ifdef _MARKET_TRADE
|
||
if( ITEM_getWorkInt( itemindex, ITEM_WORKTRADETYPE) == TRADETYPE_SELL ) {
|
||
return;
|
||
}
|
||
#endif
|
||
if( (int)NowTime.tv_sec > (int)( itemputtime + getItemdeletetime() ) ) {
|
||
if( ITEM_TimeDelCheck( itemindex ) == FALSE ){
|
||
return ;
|
||
}
|
||
{
|
||
LogItem(
|
||
"NULL",
|
||
"NULL",
|
||
#ifdef _add_item_log_name // WON ADD 在item的log中增加item名称
|
||
itemindex,
|
||
#else
|
||
ITEM_getInt( itemindex, ITEM_ID ),
|
||
#endif
|
||
"TiemDelete",
|
||
OBJECT_getFloor( objindex ),
|
||
OBJECT_getX( objindex ),
|
||
OBJECT_getY( objindex ),
|
||
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
|
||
ITEM_getChar( itemindex, ITEM_NAME),
|
||
ITEM_getInt( itemindex, ITEM_ID)
|
||
);
|
||
}
|
||
ITEM_endExistItemsOne(itemindex);
|
||
CHAR_ObjectDelete(objindex);
|
||
}
|
||
}
|
||
|
||
void ITEM_useEffectTohelos( int charaindex, int to_charaindex, int haveitemindex)
|
||
{
|
||
char buf[64];
|
||
char msgbuf[64];
|
||
int ret;
|
||
int itemindex;
|
||
int cutrate, limitcount;
|
||
int per;
|
||
int sendcharaindex = charaindex;
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
CHAR_setItemIndex(charaindex, haveitemindex ,-1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ret = getStringFromIndexWithDelim( ITEM_getChar(itemindex, ITEM_ARGUMENT) ,
|
||
"|", 1, buf, sizeof( buf));
|
||
if( ret != TRUE ) {
|
||
{
|
||
LogItem(
|
||
CHAR_getChar( charaindex, CHAR_NAME ),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY ),
|
||
#ifdef _add_item_log_name // WON ADD 在item的log中增加item名称
|
||
itemindex,
|
||
#else
|
||
ITEM_getInt( itemindex, ITEM_ID ),
|
||
#endif
|
||
"FieldErrorUse",
|
||
CHAR_getInt( charaindex,CHAR_FLOOR),
|
||
CHAR_getInt( charaindex,CHAR_X ),
|
||
CHAR_getInt( charaindex,CHAR_Y ),
|
||
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
|
||
ITEM_getChar( itemindex, ITEM_NAME),
|
||
ITEM_getInt( itemindex, ITEM_ID)
|
||
);
|
||
}
|
||
ITEM_endExistItemsOne( itemindex);
|
||
return;
|
||
}
|
||
cutrate = atoi( buf);
|
||
if( cutrate < 0 ) cutrate = 0;
|
||
ret = getStringFromIndexWithDelim( ITEM_getChar(itemindex, ITEM_ARGUMENT) ,
|
||
"|", 2, buf, sizeof( buf));
|
||
if( ret != TRUE ) {
|
||
{
|
||
LogItem(
|
||
CHAR_getChar( charaindex, CHAR_NAME ),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY ),
|
||
#ifdef _add_item_log_name // WON ADD 在item的log中增加item名称
|
||
itemindex,
|
||
#else
|
||
ITEM_getInt( itemindex, ITEM_ID ),
|
||
#endif
|
||
"FieldUse",
|
||
CHAR_getInt( charaindex,CHAR_FLOOR),
|
||
CHAR_getInt( charaindex,CHAR_X ),
|
||
CHAR_getInt( charaindex,CHAR_Y ),
|
||
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
|
||
ITEM_getChar( itemindex, ITEM_NAME),
|
||
ITEM_getInt( itemindex, ITEM_ID)
|
||
);
|
||
}
|
||
ITEM_endExistItemsOne( itemindex);
|
||
return;
|
||
}
|
||
limitcount = atoi( buf);
|
||
if( limitcount < 0) limitcount = 0;
|
||
if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_CLIENT) {
|
||
sendcharaindex = CHAR_getWorkInt( charaindex, CHAR_WORKPARTYINDEX1);
|
||
}
|
||
CHAR_setWorkInt( sendcharaindex, CHAR_WORK_TOHELOS_CUTRATE, cutrate);
|
||
CHAR_setWorkInt( sendcharaindex, CHAR_WORK_TOHELOS_COUNT, limitcount);
|
||
|
||
snprintf( msgbuf, sizeof(msgbuf),
|
||
"抓到了%s 。", ITEM_getChar(itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli( charaindex, -1, msgbuf, CHAR_COLORWHITE );
|
||
|
||
if( sendcharaindex != charaindex ) {
|
||
snprintf( msgbuf, sizeof(msgbuf),
|
||
"%s 抓到了 %s。 ",
|
||
CHAR_getChar( charaindex, CHAR_NAME),
|
||
ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli( sendcharaindex, -1, msgbuf, CHAR_COLORWHITE );
|
||
}
|
||
|
||
{
|
||
LogItem(
|
||
CHAR_getChar( charaindex, CHAR_NAME ),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY ),
|
||
#ifdef _add_item_log_name // WON ADD 在item的log中增加item名称
|
||
itemindex,
|
||
#else
|
||
ITEM_getInt( itemindex, ITEM_ID ),
|
||
#endif
|
||
"FieldUse",
|
||
CHAR_getInt( charaindex,CHAR_FLOOR),
|
||
CHAR_getInt( charaindex,CHAR_X ),
|
||
CHAR_getInt( charaindex,CHAR_Y ),
|
||
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
|
||
ITEM_getChar( itemindex, ITEM_NAME),
|
||
ITEM_getInt( itemindex, ITEM_ID)
|
||
);
|
||
}
|
||
ITEM_endExistItemsOne( itemindex);
|
||
per = ENCOUNT_getEncountPercentMin( sendcharaindex,
|
||
CHAR_getInt( sendcharaindex, CHAR_FLOOR),
|
||
CHAR_getInt( sendcharaindex, CHAR_X),
|
||
CHAR_getInt( sendcharaindex, CHAR_Y));
|
||
if( per != -1) {
|
||
CHAR_setWorkInt( sendcharaindex, CHAR_WORKENCOUNTPROBABILITY_MIN, per);
|
||
}
|
||
per = ENCOUNT_getEncountPercentMax( sendcharaindex,
|
||
CHAR_getInt( sendcharaindex, CHAR_FLOOR),
|
||
CHAR_getInt( sendcharaindex, CHAR_X),
|
||
CHAR_getInt( sendcharaindex, CHAR_Y));
|
||
if( per != -1) {
|
||
CHAR_setWorkInt( sendcharaindex, CHAR_WORKENCOUNTPROBABILITY_MAX, per);
|
||
}
|
||
CHAR_sendStatusString( sendcharaindex, "E" );
|
||
}
|
||
|
||
void ITEM_dropMic( int charaindex , int itemindex )
|
||
{
|
||
if( !ITEM_CHECKINDEX( itemindex )) return;
|
||
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKFLG,
|
||
CHAR_getWorkInt( charaindex, CHAR_WORKFLG ) & ~WORKFLG_MICMODE );
|
||
}
|
||
|
||
void ITEM_useMic_Field( int charaindex, int to_charaindex, int haveitemindex )
|
||
{
|
||
if( CHAR_getWorkInt( charaindex, CHAR_WORKFLG ) & WORKFLG_MICMODE ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKFLG,
|
||
CHAR_getWorkInt( charaindex, CHAR_WORKFLG ) & ~WORKFLG_MICMODE );
|
||
CHAR_talkToCli( charaindex, -1, "将麦克风设定为OFF。", CHAR_COLORWHITE);
|
||
}else{
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKFLG,
|
||
CHAR_getWorkInt( charaindex, CHAR_WORKFLG ) | WORKFLG_MICMODE );
|
||
CHAR_talkToCli( charaindex, -1, "将麦克风设定为ON。", CHAR_COLORWHITE);
|
||
}
|
||
}
|
||
#if 1
|
||
char *aszHealStringByOwn[] = {
|
||
"%s的耐久力回复%d",
|
||
"%s的气力回复%d",
|
||
"%s的魅力上升%d",
|
||
"%s的忠诚度上升%d",
|
||
""
|
||
};
|
||
|
||
char *aszDownStringByOwn[] = {
|
||
"%s的耐久力减低%d",
|
||
"%s的气力减低%d",
|
||
"%s的魅力下降%d",
|
||
"%s的忠诚度下降%d",
|
||
""
|
||
};
|
||
|
||
char *aszHealStringByOther[] = {
|
||
"藉由%s%s的耐久力回复%d",
|
||
"藉由%s%s的气力回复%d",
|
||
"藉由%s%s的魅力上升%d",
|
||
"藉由%s%s的忠诚度上升%d",
|
||
""
|
||
};
|
||
|
||
char *aszDownStringByOther[] = {
|
||
"藉由%s%s的耐久力减低%d",
|
||
"藉由%s%s的气力减低%d",
|
||
"藉由%s%s的魅力减低%d",
|
||
"藉由%s%s的忠诚度减低%d",
|
||
""
|
||
};
|
||
|
||
char *aszKeyString[] = {"体", "气", "魅", "忠", ""};
|
||
int aHealInt[] = { CHAR_HP, CHAR_MP, CHAR_CHARM, CHAR_VARIABLEAI, -1 };
|
||
int aHealMaxWork[] = { CHAR_WORKMAXHP, CHAR_WORKMAXMP, -1, -1, -1 };
|
||
|
||
void ITEM_useRecovery_Field(
|
||
int charaindex,
|
||
int toindex,
|
||
int haveitemindex
|
||
){
|
||
int work, workmax, workmin;
|
||
int power[BD_KIND_END] = {0,0,0},
|
||
prevhp = 0,
|
||
workhp = 0,
|
||
recovery[BD_KIND_END] = {0,0,0};
|
||
int itemindex, kind = BD_KIND_HP, HealFlg = 0, j;
|
||
char *p = NULL, *arg, msgbuf[256];
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
if( CHAR_CHECKINDEX( toindex ) == FALSE )return ;
|
||
arg = ITEM_getChar(itemindex, ITEM_ARGUMENT );
|
||
if( arg == NULL ) return;
|
||
|
||
#ifdef _ITEM_UNBECOMEPIG
|
||
if( (p = strstr( arg, "解猪" )) != NULL ){
|
||
if( CHAR_getInt( toindex, CHAR_BECOMEPIG ) > -1 ){
|
||
CHAR_setInt( toindex, CHAR_BECOMEPIG, -1 );
|
||
CHAR_complianceParameter( toindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
|
||
CHAR_send_P_StatusString( toindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
|
||
CHAR_talkToCli( toindex,-1,"乌力化失效了。",CHAR_COLORWHITE);
|
||
CHAR_DelItemMess( charaindex, haveitemindex, 0);
|
||
}
|
||
return;
|
||
}
|
||
#endif
|
||
#ifdef _ITEM_LVUPUP
|
||
if( (p = strstr( arg, "LVUPUP" ) ) != NULL ){
|
||
if (CHAR_getInt(toindex, CHAR_WHICHTYPE)==CHAR_TYPEPET){
|
||
int pidx=0,lvup=0,lv=0;
|
||
sprintf( msgbuf, "%s", p+7 );
|
||
pidx = atoi( strtok( msgbuf, " " ) );
|
||
if( pidx != CHAR_getInt( toindex, CHAR_PETID) || CHAR_getInt(toindex, CHAR_LIMITLEVEL) == 0 ){
|
||
CHAR_talkToCli( charaindex,-1,"无法使用",CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
lv = CHAR_getInt( toindex, CHAR_LV );
|
||
if( lv < 10 || lv >= 140 ){
|
||
CHAR_talkToCli( charaindex,-1,"目前等级无法使用",CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
if( (p = strstr( arg, "地" )) != NULL )
|
||
lvup=2;
|
||
if( (p = strstr( arg, "水" )) != NULL )
|
||
lvup=3;
|
||
if( (p = strstr( arg, "火" )) != NULL )
|
||
lvup=0;
|
||
if( (p = strstr( arg, "风" )) != NULL )
|
||
lvup=1;
|
||
if( lv%4 != lvup || CHAR_getInt(toindex, CHAR_LIMITLEVEL)-lv >= 1 ){//
|
||
CHAR_talkToCli( charaindex,-1,"破除封印失败",CHAR_COLORWHITE);
|
||
CHAR_DelItemMess( charaindex, haveitemindex, 0);
|
||
return;
|
||
}
|
||
CHAR_setInt(toindex, CHAR_LIMITLEVEL, CHAR_getInt(toindex, CHAR_LIMITLEVEL)+1);
|
||
CHAR_talkToCli( charaindex,-1,"封印魔咒减弱,最高等级提升",CHAR_COLORWHITE);
|
||
if( CHAR_getInt(toindex, CHAR_LIMITLEVEL) == 140 ){
|
||
CHAR_setInt(toindex, CHAR_LIMITLEVEL, 0);
|
||
CHAR_talkToCli( charaindex,-1,"封印魔咒解除了",CHAR_COLORWHITE);
|
||
}
|
||
CHAR_DelItemMess( charaindex, haveitemindex, 0);
|
||
CHAR_complianceParameter( toindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
|
||
}
|
||
return;
|
||
}
|
||
if( (p = strstr( arg, "UPUPLV" ) ) != NULL ){
|
||
if (CHAR_getInt(toindex, CHAR_WHICHTYPE)==CHAR_TYPEPET){
|
||
int pidx=0,lvup=0,lv=0;
|
||
sprintf( msgbuf, "%s", p+7 );
|
||
pidx = atoi( strtok( msgbuf, " " ) );
|
||
if( pidx != CHAR_getInt( toindex, CHAR_PETID) || CHAR_getInt(toindex, CHAR_LIMITLEVEL) == 0 ){
|
||
CHAR_talkToCli( charaindex,-1,"无法使用",CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
lv = CHAR_getInt( toindex, CHAR_LV );
|
||
if( lv < 125 || lv > 140 ){
|
||
CHAR_talkToCli( charaindex,-1,"目前等级无法使用",CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
CHAR_setInt(toindex, CHAR_LIMITLEVEL, 0);
|
||
CHAR_talkToCli( charaindex,-1,"封印魔咒解除了",CHAR_COLORWHITE);
|
||
CHAR_DelItemMess( charaindex, haveitemindex, 0);
|
||
CHAR_complianceParameter( toindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
|
||
}
|
||
return;
|
||
}
|
||
#endif
|
||
#ifdef _ITEM_PROPERTY
|
||
if( (p = strstr( arg, "PROPERTY" ) ) != NULL ){
|
||
//print("地水火风:%s", arg );
|
||
if (CHAR_getInt(toindex, CHAR_WHICHTYPE)!=CHAR_TYPEPLAYER)
|
||
return;
|
||
if( (p = strstr( arg, "+" ) ) != NULL ){//旋转属性 正转
|
||
if( CHAR_getInt( toindex, CHAR_EARTHAT ) == 100 )
|
||
CHAR_setInt( toindex, CHAR_EARTHAT, CHAR_getInt( toindex, CHAR_EARTHAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_WATERAT, CHAR_getInt( toindex, CHAR_WATERAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_WATERAT ) == 100 )
|
||
CHAR_setInt( toindex, CHAR_WATERAT, CHAR_getInt( toindex, CHAR_WATERAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_FIREAT, CHAR_getInt( toindex, CHAR_FIREAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_FIREAT ) == 100 )
|
||
CHAR_setInt( toindex, CHAR_FIREAT, CHAR_getInt( toindex, CHAR_FIREAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_WINDAT, CHAR_getInt( toindex, CHAR_WINDAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_WINDAT ) == 100 )
|
||
CHAR_setInt( toindex, CHAR_WINDAT, CHAR_getInt( toindex, CHAR_WINDAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_EARTHAT, CHAR_getInt( toindex, CHAR_EARTHAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_EARTHAT ) > 0 && CHAR_getInt( toindex, CHAR_WATERAT ) > 0 )
|
||
CHAR_setInt( toindex, CHAR_EARTHAT, CHAR_getInt( toindex, CHAR_EARTHAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_WATERAT, CHAR_getInt( toindex, CHAR_WATERAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_WATERAT ) > 0 && CHAR_getInt( toindex, CHAR_FIREAT ) > 0 )
|
||
CHAR_setInt( toindex, CHAR_WATERAT, CHAR_getInt( toindex, CHAR_WATERAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_FIREAT, CHAR_getInt( toindex, CHAR_FIREAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_FIREAT ) > 0 && CHAR_getInt( toindex, CHAR_WINDAT ) > 0 )
|
||
CHAR_setInt( toindex, CHAR_FIREAT, CHAR_getInt( toindex, CHAR_FIREAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_WINDAT, CHAR_getInt( toindex, CHAR_WINDAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_WINDAT ) > 0 && CHAR_getInt( toindex, CHAR_EARTHAT ) > 0 )
|
||
CHAR_setInt( toindex, CHAR_WINDAT, CHAR_getInt( toindex, CHAR_WINDAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_EARTHAT, CHAR_getInt( toindex, CHAR_EARTHAT )+10 );
|
||
}
|
||
if( (p = strstr( arg, "-" ) ) != NULL ){//旋转属性 反转
|
||
if( CHAR_getInt( toindex, CHAR_EARTHAT ) == 100 )
|
||
CHAR_setInt( toindex, CHAR_EARTHAT, CHAR_getInt( toindex, CHAR_EARTHAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_WINDAT, CHAR_getInt( toindex, CHAR_WINDAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_WATERAT ) == 100 )
|
||
CHAR_setInt( toindex, CHAR_WATERAT, CHAR_getInt( toindex, CHAR_WATERAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_EARTHAT, CHAR_getInt( toindex, CHAR_EARTHAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_FIREAT ) == 100 )
|
||
CHAR_setInt( toindex, CHAR_FIREAT, CHAR_getInt( toindex, CHAR_FIREAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_WATERAT, CHAR_getInt( toindex, CHAR_WATERAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_WINDAT ) == 100 )
|
||
CHAR_setInt( toindex, CHAR_WINDAT, CHAR_getInt( toindex, CHAR_WINDAT )-10 ),
|
||
CHAR_setInt( toindex, CHAR_FIREAT, CHAR_getInt( toindex, CHAR_FIREAT )+10 );
|
||
else if( CHAR_getInt( toindex, CHAR_EARTHAT ) > 0 && CHAR_getInt( toindex, CHAR_WATERAT ) > 0 )
|
||
CHAR_setInt( toindex, CHAR_EARTHAT, CHAR_getInt( toindex, CHAR_EARTHAT )+10 ),
|
||
CHAR_setInt( toindex, CHAR_WATERAT, CHAR_getInt( toindex, CHAR_WATERAT )-10 );
|
||
else if( CHAR_getInt( toindex, CHAR_WATERAT ) > 0 && CHAR_getInt( toindex, CHAR_FIREAT ) > 0 )
|
||
CHAR_setInt( toindex, CHAR_WATERAT, CHAR_getInt( toindex, CHAR_WATERAT )+10 ),
|
||
CHAR_setInt( toindex, CHAR_FIREAT, CHAR_getInt( toindex, CHAR_FIREAT )-10 );
|
||
else if( CHAR_getInt( toindex, CHAR_FIREAT ) > 0 && CHAR_getInt( toindex, CHAR_WINDAT ) > 0 )
|
||
CHAR_setInt( toindex, CHAR_FIREAT, CHAR_getInt( toindex, CHAR_FIREAT )+10 ),
|
||
CHAR_setInt( toindex, CHAR_WINDAT, CHAR_getInt( toindex, CHAR_WINDAT )-10 );
|
||
else if( CHAR_getInt( toindex, CHAR_WINDAT ) > 0 && CHAR_getInt( toindex, CHAR_EARTHAT ) > 0 )
|
||
CHAR_setInt( toindex, CHAR_WINDAT, CHAR_getInt( toindex, CHAR_WINDAT )+10 ),
|
||
CHAR_setInt( toindex, CHAR_EARTHAT, CHAR_getInt( toindex, CHAR_EARTHAT )-10 );
|
||
}
|
||
CHAR_DelItemMess( charaindex, haveitemindex, 0);
|
||
CHAR_complianceParameter( toindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
|
||
CHAR_send_P_StatusString( toindex ,
|
||
CHAR_P_STRING_EARTH |
|
||
CHAR_P_STRING_WATER |
|
||
CHAR_P_STRING_FIRE |
|
||
CHAR_P_STRING_WIND
|
||
);
|
||
return;
|
||
}
|
||
#endif
|
||
#ifdef _ITEM_ADDPETEXP
|
||
if( (p = strstr( arg, "GETEXP" )) != NULL ){
|
||
if (CHAR_getInt(toindex, CHAR_WHICHTYPE)==CHAR_TYPEPET){
|
||
getStringFromIndexWithDelim( arg, "|", 2, msgbuf,sizeof( msgbuf));//宠物编号
|
||
if( atoi(msgbuf) == CHAR_getInt( toindex, CHAR_PETID) ){
|
||
getStringFromIndexWithDelim( arg, "|", 3, msgbuf,sizeof( msgbuf));//等级上限(等级超过才可用)
|
||
if( CHAR_getInt( toindex, CHAR_LV ) >= atoi(msgbuf) ){
|
||
getStringFromIndexWithDelim( arg, "|", 4, msgbuf,sizeof( msgbuf));//经验值增加
|
||
if( CHAR_getInt( toindex, CHAR_LV) < CHAR_MAXUPLEVEL ){
|
||
int UpLevel = 0;
|
||
CHAR_setWorkInt( toindex, CHAR_WORKGETEXP, atoi(msgbuf) );//回存CHAR_WORKGETEXP
|
||
CHAR_AddMaxExp( toindex, CHAR_getWorkInt( toindex, CHAR_WORKGETEXP ) );
|
||
sprintf( msgbuf,"这石头里面不知道有什麽样的矿,让我看看。(增加经验%d)", CHAR_getWorkInt( toindex, CHAR_WORKGETEXP ) );
|
||
CHAR_talkToCli( charaindex,-1,msgbuf,CHAR_COLORWHITE);
|
||
UpLevel = CHAR_LevelUpCheck( toindex , charaindex);
|
||
if( UpLevel > 0 ){
|
||
if( getBattleDebugMsg( ) != 0 ){
|
||
snprintf( msgbuf, sizeof(msgbuf),
|
||
"(%s) 升级至 %d",
|
||
CHAR_getUseName( toindex ),
|
||
CHAR_getInt( toindex, CHAR_LV ) );
|
||
BATTLE_talkToCli( charaindex, msgbuf, CHAR_COLORYELLOW );
|
||
}
|
||
}
|
||
for( j = 0; j < UpLevel; j ++ ){
|
||
CHAR_PetLevelUp( toindex );
|
||
CHAR_PetAddVariableAi( toindex, AI_FIX_PETLEVELUP );
|
||
}
|
||
CHAR_complianceParameter( toindex );
|
||
}
|
||
else{
|
||
CHAR_talkToCli( charaindex,-1,"不能使用",CHAR_COLORWHITE);
|
||
}
|
||
/*CHAR_send_P_StatusString( charindex, CHAR_P_STRING_DUELPOINT|
|
||
CHAR_P_STRING_TRANSMIGRATION| CHAR_P_STRING_RIDEPET|
|
||
CHAR_P_STRING_BASEBASEIMAGENUMBER| CHAR_P_STRING_GOLD|
|
||
CHAR_P_STRING_EXP| CHAR_P_STRING_LV| CHAR_P_STRING_HP|CHAR_P_STRING_LEARNRIDE);
|
||
*/
|
||
}
|
||
else
|
||
CHAR_talkToCli( charaindex,-1,"这石头....(无法判别,无法增加经验)",CHAR_COLORWHITE);
|
||
}
|
||
CHAR_DelItemMess( charaindex, haveitemindex, 0);
|
||
CHAR_complianceParameter( toindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
|
||
return;
|
||
}
|
||
else{
|
||
CHAR_talkToCli( charaindex,-1,"不能使用",CHAR_COLORWHITE);
|
||
}
|
||
}
|
||
#endif
|
||
for( j = 0; j < BD_KIND_END; j ++ ){
|
||
power[j] = 0;
|
||
recovery[j] = 0;
|
||
}
|
||
if( (p = strstr( arg, "全" )) != NULL ){
|
||
HealFlg = ( 1 << BD_KIND_HP );
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPET ){
|
||
}else{
|
||
HealFlg |= ( 1 << BD_KIND_MP );
|
||
}
|
||
power[BD_KIND_HP] = 10000000;
|
||
power[BD_KIND_MP] = 100;
|
||
}
|
||
kind = BD_KIND_HP;
|
||
if( (p = strstr( arg, aszKeyString[kind] )) != NULL ){
|
||
HealFlg |= ( 1 << kind );
|
||
if( sscanf( p+2, "%d", &work ) != 1 ){
|
||
power[kind] = 1;
|
||
}else{
|
||
power[kind] = RAND( (work*0.9), (work*1.1) );
|
||
}
|
||
#ifndef _MAGIC_REHPAI
|
||
power[kind] *= GetRecoveryRate( toindex );
|
||
#endif
|
||
}
|
||
kind = BD_KIND_MP;
|
||
if( (p = strstr( arg, aszKeyString[kind] )) != NULL
|
||
&& CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER){
|
||
HealFlg |= ( 1 << kind );
|
||
if( sscanf( p+2, "%d", &work ) != 1 ){
|
||
power[kind] = 1;
|
||
}else{
|
||
power[kind] = RAND( (work*0.9), (work*1.1) );
|
||
}
|
||
}
|
||
kind = BD_KIND_AI;
|
||
if( (p = strstr( arg, aszKeyString[kind] )) != NULL
|
||
&& CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPET){
|
||
HealFlg |= ( 1 << kind );
|
||
if( sscanf( p+2, "%d", &work ) != 1 ){
|
||
power[kind] = 1;
|
||
}else{
|
||
power[kind] = RAND( (work*0.9), (work*1.1) );
|
||
}
|
||
power[kind] *= 100;
|
||
}
|
||
kind = BD_KIND_CHARM;
|
||
if( (p = strstr( arg, aszKeyString[kind] )) != NULL
|
||
&& CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER ){
|
||
HealFlg |= ( 1 << kind );
|
||
if( sscanf( p+2, "%d", &work ) != 1 ){
|
||
power[kind] = 1;
|
||
}else{
|
||
power[kind] = RAND( (work*0.9), (work*1.1) );
|
||
}
|
||
}
|
||
if( HealFlg == 0 )return;
|
||
#ifdef _TYPE_TOXICATION
|
||
if( CHAR_CanCureFlg( toindex, "HP") == FALSE )return;
|
||
#endif
|
||
|
||
for( j = 0; j < BD_KIND_END; j ++ ){
|
||
if( ( HealFlg & ( 1 << j ) ) == 0 )continue;
|
||
prevhp = CHAR_getInt( toindex, aHealInt[j] );
|
||
workhp = prevhp + (int)power[j];
|
||
|
||
if( j == BD_KIND_CHARM ){
|
||
workmax = 100;
|
||
workmin = 0;
|
||
}else
|
||
if( j == BD_KIND_AI ){
|
||
workmax = 10000;
|
||
workmin = -10000;
|
||
}else{
|
||
workmax = CHAR_getWorkInt( toindex, aHealMaxWork[j] );
|
||
workmin = 1;
|
||
}
|
||
workhp = min( workhp, workmax );
|
||
workhp = max( workhp, workmin );
|
||
CHAR_setInt( toindex, aHealInt[j], workhp );
|
||
recovery[j] = workhp - prevhp;
|
||
if( j == BD_KIND_AI ){
|
||
recovery[j] *= 0.01;
|
||
}
|
||
}
|
||
CHAR_complianceParameter( toindex );
|
||
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER) {
|
||
if( charaindex != toindex ) {
|
||
CHAR_send_P_StatusString( toindex, CHAR_P_STRING_HP|CHAR_P_STRING_MP|CHAR_P_STRING_CHARM);
|
||
}
|
||
}
|
||
CHAR_send_P_StatusString( charaindex, CHAR_P_STRING_HP|CHAR_P_STRING_MP|CHAR_P_STRING_CHARM);
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER &&
|
||
CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE ){
|
||
CHAR_PartyUpdate( toindex, CHAR_N_STRING_HP|CHAR_N_STRING_MP );
|
||
}
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPET ){
|
||
int i;
|
||
for( i = 0; i < CHAR_MAXPETHAVE; i ++ ) {
|
||
int workindex = CHAR_getCharPet( charaindex, i );
|
||
if( workindex == toindex ){
|
||
CHAR_send_K_StatusString( charaindex, i, CHAR_K_STRING_HP|CHAR_K_STRING_AI);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
for( j = 0; j < BD_KIND_END; j ++ ){
|
||
if( ( HealFlg & ( 1 << j ) ) == 0 )continue;
|
||
if( charaindex != toindex) {
|
||
if( power[j] >= 0 ){
|
||
snprintf( msgbuf, sizeof( msgbuf),
|
||
aszHealStringByOwn[j],
|
||
CHAR_getUseName( toindex ), recovery[j] );
|
||
}else{
|
||
snprintf( msgbuf, sizeof( msgbuf),
|
||
aszDownStringByOwn[j],
|
||
CHAR_getUseName( toindex ), -recovery[j] );
|
||
}
|
||
CHAR_talkToCli( charaindex, -1, msgbuf, CHAR_COLORWHITE);
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER) {
|
||
if( power[j] >= 0 ){
|
||
snprintf( msgbuf, sizeof( msgbuf),
|
||
aszHealStringByOther[j],
|
||
CHAR_getUseName( charaindex ),
|
||
CHAR_getUseName( toindex ), recovery[j] );
|
||
}else{
|
||
snprintf( msgbuf, sizeof( msgbuf),
|
||
aszDownStringByOther[j],
|
||
CHAR_getUseName( charaindex ),
|
||
CHAR_getUseName( toindex ), -recovery[j] );
|
||
}
|
||
CHAR_talkToCli( toindex, -1, msgbuf, CHAR_COLORWHITE);
|
||
}
|
||
}else {
|
||
if( power[j] >= 0 ){
|
||
snprintf( msgbuf, sizeof( msgbuf),
|
||
aszHealStringByOwn[j],
|
||
CHAR_getUseName( charaindex ), recovery[j] );
|
||
}else{
|
||
snprintf( msgbuf, sizeof( msgbuf),
|
||
aszDownStringByOwn[j],
|
||
CHAR_getUseName( charaindex ), -recovery[j] );
|
||
}
|
||
CHAR_talkToCli( charaindex, -1, msgbuf, CHAR_COLORWHITE);
|
||
}
|
||
}
|
||
{
|
||
LogItem(
|
||
CHAR_getChar( charaindex, CHAR_NAME ),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY ),
|
||
#ifdef _add_item_log_name // WON ADD 在item的log中增加item名称
|
||
itemindex,
|
||
#else
|
||
ITEM_getInt( itemindex, ITEM_ID ),
|
||
#endif
|
||
"FieldUse",
|
||
CHAR_getInt( charaindex,CHAR_FLOOR),
|
||
CHAR_getInt( charaindex,CHAR_X ),
|
||
CHAR_getInt( charaindex,CHAR_Y ),
|
||
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
|
||
ITEM_getChar( itemindex, ITEM_NAME),
|
||
ITEM_getInt( itemindex, ITEM_ID)
|
||
);
|
||
}
|
||
CHAR_DelItemMess( charaindex, haveitemindex, 0);
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
void ITEM_useRecovery( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ;
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useRecovery_Battle( charaindex, toindex, haveitemindex );
|
||
}else{
|
||
ITEM_useRecovery_Field( charaindex, toindex, haveitemindex );
|
||
}
|
||
|
||
}
|
||
|
||
#ifdef _ITEM_MAGICRECOVERY
|
||
void ITEM_useMRecovery( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ;
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useMRecovery_Battle( charaindex, toindex, haveitemindex );
|
||
}else{
|
||
// ITEM_useRecovery_Field( charaindex, toindex, haveitemindex );
|
||
}
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
#ifdef _ITEM_USEMAGIC
|
||
void ITEM_useMagic( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ;
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useMagic_Battle( charaindex, toindex, haveitemindex );
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef _PET_LIMITLEVEL
|
||
void ITEM_useOtherEditBase( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex,i;
|
||
int work[4];
|
||
int num=-1,type;
|
||
int LevelUpPoint,petrank;
|
||
char buf1[256];
|
||
char buf2[][32]={"腕力成长率","耐久力成长率","速度成长率","体力成长率","能力"};
|
||
char buf3[][32]={"大幅提高","略为提高","略为减少"};
|
||
if( !CHAR_CHECKINDEX( charaindex ) ) return;
|
||
if( !CHAR_CHECKINDEX( toindex ) ) return;
|
||
#define RAND(x,y) ((x-1)+1+ (int)( (double)(y-(x-1))*rand()/(RAND_MAX+1.0)) )
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
if( CHAR_getInt( toindex, CHAR_PETID) == 718
|
||
#ifdef _PET_2LIMITLEVEL
|
||
|| CHAR_getInt( toindex, CHAR_PETID) == 401
|
||
#endif
|
||
) {
|
||
|
||
int maxnums=50;
|
||
|
||
if( CHAR_getInt( toindex,CHAR_LV ) < 74 ) {
|
||
sprintf(buf1,"给我的吗?好美丽的项 喔!〈能力起了变化〉");
|
||
CHAR_talkToCli( charaindex, toindex, buf1, CHAR_COLORWHITE);
|
||
num = ITEM_MODIFYATTACK;
|
||
LevelUpPoint = CHAR_getInt( toindex, CHAR_ALLOCPOINT );
|
||
petrank = CHAR_getInt( toindex, CHAR_PETRANK );
|
||
work[3] =(( LevelUpPoint >> 24 ) & 0xFF);
|
||
work[0] = (( LevelUpPoint >> 16 ) & 0xFF);
|
||
work[1] = (( LevelUpPoint >> 8 ) & 0xFF);
|
||
work[2] = (( LevelUpPoint >> 0 ) & 0xFF);
|
||
for( i=0; i<4; i++) {
|
||
type = ITEM_getInt( itemindex, (num + i));
|
||
work[i] += type;
|
||
strcpy( buf1,"\0");
|
||
if( work[i] > maxnums ) {
|
||
sprintf(buf1,"%s 已经达到最高了。", buf2[i]);
|
||
work[i] = maxnums;
|
||
}else if( work[i] < 0 ) {
|
||
sprintf(buf1,"%s 已经为零了。", buf2[i]);
|
||
work[i] = 0;
|
||
}else {
|
||
if( type > 0 ) {
|
||
if( type > 2 )
|
||
sprintf(buf1,"%s %s %s", buf2[i], buf3[0], "。");
|
||
else
|
||
sprintf(buf1,"%s %s %s", buf2[i], buf3[1], "。");
|
||
}else if( type < 0 ){
|
||
sprintf(buf1,"%s %s %s", buf2[i], buf3[2], "。");
|
||
}
|
||
}
|
||
if( strcmp( buf1, "\0")) {
|
||
CHAR_talkToCli( charaindex, toindex, buf1, CHAR_COLORWHITE);
|
||
}
|
||
}
|
||
|
||
LevelUpPoint = ( work[3]<< 24) + ( work[0]<< 16) + ( work[1]<< 8) + ( work[2]<< 0);
|
||
CHAR_setInt( toindex, CHAR_ALLOCPOINT, LevelUpPoint);
|
||
CHAR_setInt( toindex, CHAR_PETRANK, petrank);
|
||
LogPetPointChange(
|
||
CHAR_getChar( charaindex, CHAR_NAME ),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY ),
|
||
CHAR_getChar( charaindex, CHAR_NAME),
|
||
toindex, 4,
|
||
CHAR_getInt( toindex, CHAR_LV),
|
||
"item_use",
|
||
CHAR_getInt( charaindex, CHAR_FLOOR),
|
||
CHAR_getInt( charaindex, CHAR_X ),
|
||
CHAR_getInt( charaindex, CHAR_Y )
|
||
);
|
||
}
|
||
|
||
}else {
|
||
sprintf(buf1,"???");
|
||
}
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
void ITEM_useStatusChange( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ; //{撩
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useStatusChange_Battle( charaindex, toindex, haveitemindex );
|
||
}else{
|
||
}
|
||
|
||
}
|
||
|
||
void ITEM_useStatusRecovery( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ; //{撩
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useStatusRecovery_Battle( charaindex, toindex, haveitemindex );
|
||
}else{
|
||
}
|
||
}
|
||
|
||
void ITEM_useMagicDef( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return;
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useMagicDef_Battle( charaindex, toindex, haveitemindex );
|
||
}else{
|
||
}
|
||
|
||
}
|
||
|
||
void ITEM_useParamChange( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ;
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useParamChange_Battle( charaindex, toindex, haveitemindex );
|
||
}
|
||
}
|
||
|
||
void ITEM_useFieldChange( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ;
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useFieldChange_Battle( charaindex, toindex, haveitemindex );
|
||
}
|
||
}
|
||
|
||
void ITEM_useAttReverse( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return;
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useAttReverse_Battle( charaindex, toindex, haveitemindex );
|
||
}else{
|
||
}
|
||
}
|
||
|
||
void ITEM_useMic( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return;
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
}else{
|
||
ITEM_useMic_Field( charaindex, toindex, haveitemindex );
|
||
}
|
||
|
||
}
|
||
|
||
void ITEM_useCaptureUp( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ; //{撩
|
||
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
}else
|
||
if( battlemode ){
|
||
ITEM_useCaptureUp_Battle( charaindex, toindex, haveitemindex );
|
||
}else{
|
||
}
|
||
|
||
}
|
||
|
||
#ifdef _PETSKILL_CANNEDFOOD
|
||
static void ITEM_usePetSkillCanned_PrintWindow( int charaindex, int flg)
|
||
{
|
||
int fd;
|
||
char message[256], buf[2048];
|
||
if( !CHAR_CHECKINDEX( charaindex )) return;
|
||
fd = getfdFromCharaIndex( charaindex);
|
||
if( fd == - 1 ) return;
|
||
|
||
memset( message, 0, sizeof(message));
|
||
sprintf( message, "%d", flg);
|
||
lssproto_WN_send( fd, WINDOWS_MESSAGETYPE_PETSKILLSHOW,
|
||
WINDOW_BUTTONTYPE_NONE,
|
||
ITEM_WINDOWTYPE_SELECTPETSKILL_SELECT,
|
||
-1,
|
||
makeEscapeString( message, buf, sizeof( buf)));
|
||
}
|
||
|
||
void ITEM_usePetSkillCanned_WindowResult( int charaindex, int seqno, int select, char * data)
|
||
{
|
||
int itemindex=-1, itemNo, petindex=-1, petNo;
|
||
int SkillNo, SkillID;
|
||
char buf1[256];
|
||
char *skillarg=NULL;
|
||
|
||
petNo = CHAR_getWorkInt( charaindex, CHAR_WORKRENAMEITEMNUM);
|
||
itemNo = CHAR_getWorkInt( charaindex, CHAR_WORKRENAMEITEMINDEX);
|
||
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, itemNo);
|
||
if( !ITEM_CHECKINDEX( itemindex) ) return;
|
||
petindex = CHAR_getCharPet( charaindex, petNo);
|
||
if( !CHAR_CHECKINDEX(petindex) ) return;
|
||
SkillNo = atoi( data);
|
||
if( SkillNo < 0 || SkillNo >= CHAR_MAXPETSKILLHAVE ) return;
|
||
|
||
skillarg = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
SkillID = atoi( skillarg);
|
||
|
||
#ifdef _CFREE_petskill
|
||
if( NPC_CHECKFREEPETSKILL( charaindex, petindex, SkillID) == FALSE ){
|
||
CHAR_talkToCli( charaindex, -1, "该宠物无法学习此项技能!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
CHAR_setPetSkill( petindex, SkillNo, SkillID);
|
||
memset( buf1, 0, sizeof(buf1));
|
||
snprintf( buf1, sizeof( buf1 ), "W%d", petNo);
|
||
CHAR_sendStatusString( charaindex, buf1 );
|
||
CHAR_sendStatusString( charaindex, "P");
|
||
{
|
||
int skillarray = PETSKILL_getPetskillArray( SkillID);
|
||
sprintf( buf1, "宠物%s学习%s,道具 %s消失了。",
|
||
CHAR_getUseName( petindex), PETSKILL_getChar( skillarray, PETSKILL_NAME),
|
||
ITEM_getChar( itemindex, ITEM_NAME) );
|
||
}
|
||
|
||
CHAR_talkToCli( charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
CHAR_setItemIndex( charaindex, itemNo ,-1);
|
||
CHAR_sendItemDataOne( charaindex, itemNo);
|
||
ITEM_endExistItemsOne( itemindex);
|
||
}
|
||
|
||
#endif
|
||
|
||
static void ITEM_useRenameItem_PrintWindow( int charaindex, int page)
|
||
{
|
||
int fd;
|
||
int pos = 0;
|
||
int i;
|
||
int btntype = WINDOW_BUTTONTYPE_CANCEL;
|
||
char message[1024];
|
||
char msgwk[1024];
|
||
char buf[2048];
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex )) return;
|
||
if( page < 0 || page > 3 ) {
|
||
print( "%s:%d err\n", __FILE__, __LINE__);
|
||
return;
|
||
}
|
||
fd = getfdFromCharaIndex( charaindex);
|
||
if( fd == - 1 ) return;
|
||
|
||
snprintf( message, sizeof( message),
|
||
"2\n 要变更那个项目的名称呢\n"
|
||
" Page:%d\n", page +1);
|
||
|
||
for( i = page *5; i < page *5 +5; i ++ ) {
|
||
int itemindex = CHAR_getItemIndex( charaindex, i);
|
||
BOOL flg = FALSE;
|
||
while( 1 ) {
|
||
char *cdkey;
|
||
if( !ITEM_CHECKINDEX( itemindex)) break;
|
||
cdkey = ITEM_getChar( itemindex, ITEM_CDKEY);
|
||
if( !cdkey) {
|
||
print( "%s:%d err\n", __FILE__, __LINE__);
|
||
break;
|
||
}
|
||
if( ITEM_getInt( itemindex, ITEM_MERGEFLG) != 1) break;
|
||
if( ITEM_getInt( itemindex, ITEM_TYPE) == ITEM_DISH) break;
|
||
if( ITEM_getInt( itemindex, ITEM_CRUSHLEVEL) != 0 ) break;
|
||
if( strlen( cdkey) != 0 ) {
|
||
if( strcmp( cdkey, CHAR_getChar( charaindex, CHAR_CDKEY)) != 0 ) {
|
||
break;
|
||
}
|
||
}
|
||
flg = TRUE;
|
||
break;
|
||
}
|
||
if( flg ) {
|
||
char *nm = ITEM_getChar( itemindex, ITEM_SECRETNAME);
|
||
char wk[256];
|
||
if( pos +strlen( nm) +1 > sizeof( msgwk)) {
|
||
print( "buffer over error %s:%d\n", __FILE__, __LINE__);
|
||
break;
|
||
}
|
||
snprintf( wk, sizeof( wk), "%s\n", nm);
|
||
strncpy( &msgwk[pos], wk, sizeof( msgwk) -pos -1);
|
||
pos += strlen( wk);
|
||
}
|
||
else {
|
||
if( pos +2 > sizeof( msgwk)) {
|
||
print( "buffer over error %s:%d\n", __FILE__, __LINE__);
|
||
break;
|
||
}
|
||
strncpy( &msgwk[pos], "\n", sizeof( msgwk) -pos -1 );
|
||
pos += 1;
|
||
}
|
||
}
|
||
strcat( message, msgwk);
|
||
switch( page){
|
||
case 0:
|
||
btntype |= WINDOW_BUTTONTYPE_NEXT;
|
||
break;
|
||
case 3:
|
||
btntype |= WINDOW_BUTTONTYPE_PREV;
|
||
break;
|
||
case 1:
|
||
case 2:
|
||
btntype |= WINDOW_BUTTONTYPE_PREV|WINDOW_BUTTONTYPE_NEXT;
|
||
break;
|
||
}
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_SELECT,
|
||
btntype,
|
||
CHAR_WINDOWTYPE_SELECTRENAMEITEM_PAGE1+page,
|
||
-1,
|
||
makeEscapeString( message, buf, sizeof(buf)));
|
||
}
|
||
|
||
void ITEM_useRenameItem( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
|
||
ITEM_useRenameItem_PrintWindow( charaindex, 0);
|
||
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKRENAMEITEMNUM, -1);
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKRENAMEITEMINDEX, haveitemindex);
|
||
/*
|
||
char buf[256];
|
||
int itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX( itemindex) ) return;
|
||
sprintf( buf, "%s功能已被取消。", ITEM_getChar( itemindex, ITEM_NAME));
|
||
CHAR_talkToCli( charaindex, -1, "功能已被取消。", CHAR_COLORRED );
|
||
|
||
{
|
||
LogItem(
|
||
CHAR_getChar( charaindex, CHAR_NAME ),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY ),
|
||
itemindex,
|
||
"魔术笔DEL",
|
||
CHAR_getInt( charaindex, CHAR_FLOOR),
|
||
CHAR_getInt( charaindex, CHAR_X ),
|
||
CHAR_getInt( charaindex, CHAR_Y ),
|
||
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
|
||
ITEM_getChar( itemindex, ITEM_NAME),
|
||
ITEM_getInt( itemindex, ITEM_ID)
|
||
);
|
||
}
|
||
|
||
CHAR_setItemIndex( charaindex, haveitemindex, -1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ITEM_endExistItemsOne( itemindex );
|
||
*/
|
||
}
|
||
|
||
void ITEM_useRenameItem_WindowResult( int charaindex, int seqno, int select, char * data)
|
||
{
|
||
int page = 0;
|
||
int fd;
|
||
if( select == WINDOW_BUTTONTYPE_CANCEL) return;
|
||
|
||
fd = getfdFromCharaIndex( charaindex);
|
||
if( fd == - 1 ) return;
|
||
if( seqno != CHAR_WINDOWTYPE_SELECTRENAMEITEM_RENAME ) {
|
||
if( select == WINDOW_BUTTONTYPE_NEXT ) page = 1;
|
||
else if( select == WINDOW_BUTTONTYPE_PREV ) page = -1;
|
||
if( select == WINDOW_BUTTONTYPE_NEXT || select == WINDOW_BUTTONTYPE_PREV ) {
|
||
int winno = seqno - CHAR_WINDOWTYPE_SELECTRENAMEITEM_PAGE1;
|
||
winno += page;
|
||
if( winno < 0 ) winno = 0;
|
||
if( winno > 3 ) winno = 3;
|
||
ITEM_useRenameItem_PrintWindow( charaindex, winno);
|
||
}else {
|
||
char message[1024];
|
||
char buf[2048];
|
||
char haveitemindex = CHAR_getWorkInt( charaindex, CHAR_WORKRENAMEITEMNUM);
|
||
int itemindex;
|
||
if( haveitemindex == -1 ) {
|
||
haveitemindex = (seqno - CHAR_WINDOWTYPE_SELECTRENAMEITEM_PAGE1) * 5 +
|
||
( atoi(data)-1);
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKRENAMEITEMNUM, haveitemindex);
|
||
}
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
|
||
snprintf( message, sizeof( message),
|
||
"%s 名字要更改\n"
|
||
"请输入姓名\n"
|
||
"全形13个字, 半形26个字",
|
||
ITEM_getChar( itemindex, ITEM_NAME));
|
||
|
||
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGEANDLINEINPUT,
|
||
WINDOW_BUTTONTYPE_OKCANCEL,
|
||
CHAR_WINDOWTYPE_SELECTRENAMEITEM_RENAME,
|
||
-1,
|
||
makeEscapeString( message, buf, sizeof(buf)));
|
||
|
||
}
|
||
}
|
||
else {
|
||
BOOL flg = FALSE;
|
||
char message[1024];
|
||
char buf[2048];
|
||
while( 1 ) {
|
||
char *p;
|
||
if( strlen( data) > 26 || strlen( data) < 1) {
|
||
if( strlen( data) > 26 ) {
|
||
strcpy( message, "超过文字限制");
|
||
}else {
|
||
strcpy( message, "请输入一个文字以上");
|
||
}
|
||
break;
|
||
}
|
||
|
||
// WON ADD 修正魔术笔改名问题
|
||
flg = TRUE;
|
||
|
||
for( p = data; *p ; p ++) {
|
||
if( *p == ' '){
|
||
strcpy( message, "不可空白");
|
||
flg = FALSE;
|
||
break;
|
||
}
|
||
if( strncmp( p, " ",2) == 0 ) {
|
||
strcpy( message, "不可空白");
|
||
flg = FALSE;
|
||
break;
|
||
}
|
||
if( *p == '|'){
|
||
strcpy( message, "不可有特殊符号");
|
||
flg = FALSE;
|
||
break;
|
||
}
|
||
}
|
||
|
||
break;
|
||
}
|
||
|
||
|
||
if( !flg ) {
|
||
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE,
|
||
WINDOW_BUTTONTYPE_OK,
|
||
CHAR_WINDOWTYPE_SELECTRENAMEITEM_RENAME_ATTENTION,
|
||
-1,
|
||
makeEscapeString( message, buf, sizeof(buf)));
|
||
}
|
||
else {
|
||
char haveitemindex = CHAR_getWorkInt( charaindex, CHAR_WORKRENAMEITEMNUM);
|
||
int itemindex;
|
||
int renameitemindex;
|
||
int renameitemhaveindex;
|
||
int remain;
|
||
char msgbuf[128];
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX( itemindex)) {
|
||
print( "%s %d err\n", __FILE__, __LINE__);
|
||
return;
|
||
}
|
||
ITEM_setChar( itemindex, ITEM_SECRETNAME, data);
|
||
ITEM_setChar( itemindex, ITEM_CDKEY,
|
||
CHAR_getChar( charaindex, CHAR_CDKEY));
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
snprintf( msgbuf, sizeof(msgbuf),"把 %s 命名成 %s ",
|
||
ITEM_getChar( itemindex, ITEM_NAME), data);
|
||
CHAR_talkToCli( charaindex, -1, msgbuf, CHAR_COLORYELLOW);
|
||
renameitemhaveindex = CHAR_getWorkInt( charaindex, CHAR_WORKRENAMEITEMINDEX);
|
||
renameitemindex = CHAR_getItemIndex( charaindex, renameitemhaveindex);
|
||
if( !ITEM_CHECKINDEX( renameitemindex)) {
|
||
print( "%s %d err\n", __FILE__, __LINE__);
|
||
return;
|
||
}
|
||
remain = atoi( ITEM_getChar( renameitemindex, ITEM_ARGUMENT));
|
||
if( remain != 0 ) {
|
||
remain --;
|
||
if( remain <= 0 ) {
|
||
snprintf( msgbuf, sizeof(msgbuf),"%s 消失了",
|
||
ITEM_getChar( renameitemindex, ITEM_NAME));
|
||
CHAR_talkToCli( charaindex, -1, msgbuf, CHAR_COLORYELLOW);
|
||
CHAR_setItemIndex( charaindex, renameitemhaveindex, -1);
|
||
CHAR_sendItemDataOne( charaindex, renameitemhaveindex);
|
||
ITEM_endExistItemsOne( renameitemindex );
|
||
}else {
|
||
char buf[32];
|
||
snprintf( buf, sizeof( buf),"%d", remain);
|
||
ITEM_setChar( renameitemindex, ITEM_ARGUMENT, buf);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
//-------------------------------------------------------------------------
|
||
// 今中仇欠毛 蜇允月楮醒[
|
||
// 午仄凶凛卞]仿件母丞卞ㄠ ㄥ毛蓟太] 蟆午 飓 寞毛 凳允月[
|
||
//-------------------------------------------------------------------------
|
||
void ITEM_dropDice( int charaindex, int itemindex)
|
||
{
|
||
char *dicename[] = { "一", "二", "叁", "四", "五", "六"};
|
||
int diceimagenumber[] = { 24298,24299,24300,24301,24302,24303};
|
||
int r = RAND( 0,5);
|
||
|
||
// 飓 寞毛谨
|
||
ITEM_setInt( itemindex, ITEM_VAR1, ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER));
|
||
// 飓 寞凳蕙
|
||
ITEM_setInt( itemindex, ITEM_BASEIMAGENUMBER, diceimagenumber[r]);
|
||
// 蟆凳蕙
|
||
ITEM_setChar( itemindex, ITEM_SECRETNAME, dicename[r]);
|
||
|
||
// 犯□正及弁仿奶失件玄尺及霜耨反晓匏楮醒匹垫丹及匹]仇仇匹反支日卅中[
|
||
}
|
||
//-------------------------------------------------------------------------
|
||
// 今中仇欠毛 蜇允月楮醒[
|
||
// 胶匀凶凛卞] 蟆午 飓 寞毛葭卞 允[
|
||
//-------------------------------------------------------------------------
|
||
void ITEM_pickupDice( int charaindex, int itemindex)
|
||
{
|
||
// 飓 寞毛葭卞 允[
|
||
ITEM_setInt( itemindex, ITEM_BASEIMAGENUMBER, ITEM_getInt( itemindex, ITEM_VAR1));
|
||
// 蟆手葭卞 允
|
||
ITEM_setChar( itemindex, ITEM_SECRETNAME, ITEM_getChar( itemindex, ITEM_NAME));
|
||
}
|
||
enum {
|
||
ITEM_LOTTERY_1ST, // 1羁
|
||
ITEM_LOTTERY_2ND,
|
||
ITEM_LOTTERY_3RD,
|
||
ITEM_LOTTERY_4TH,
|
||
ITEM_LOTTERY_5TH, // 5羁
|
||
ITEM_LOTTERY_6TH, // 6羁
|
||
ITEM_LOTTERY_NONE, // 陆木
|
||
ITEM_LOTTERY_NUM,
|
||
};
|
||
//-------------------------------------------------------------------------
|
||
// 旦疋□玉仁元互综日木月凛及楮醒[
|
||
// 仇仇匹窒羁操卞卅月井毛瑁户月[
|
||
// 割 反动票及骚曰[
|
||
|
||
#define PRE_6 (10000)
|
||
#define PRE_5 (1300 + PRE_6)
|
||
#define PRE_4 (600 + PRE_5)
|
||
#define PRE_3 (300 + PRE_4)
|
||
#define PRE_2 (8 + PRE_3)
|
||
#define PRE_1 (1 + PRE_2)
|
||
|
||
|
||
//#define PRE_5 (13000)
|
||
//#define PRE_4 (2300 + PRE_5)
|
||
//#define PRE_3 (540 + PRE_4)
|
||
//#define PRE_2 (8 + PRE_3)
|
||
//#define PRE_1 (1 + PRE_2)
|
||
|
||
|
||
//#define PRE_5 (16000)
|
||
//#define PRE_4 (2500 + PRE_5)
|
||
//#define PRE_3 (400 + PRE_4)
|
||
//#define PRE_2 (10 + PRE_3)
|
||
//#define PRE_1 (1 + PRE_2)
|
||
//#define PRE_5 (27000)
|
||
//#define PRE_4 (4000 + PRE_5)
|
||
//#define PRE_3 (400 + PRE_4)
|
||
//#define PRE_2 (10 + PRE_3)
|
||
//#define PRE_1 (1 + PRE_2)
|
||
//
|
||
//-------------------------------------------------------------------------
|
||
BOOL ITEM_initLottery(ITEM_Item* itm)
|
||
{
|
||
int r = RAND( 0, 49999);
|
||
int hit = ITEM_LOTTERY_NONE; //
|
||
char result[7]; // 请
|
||
int countnum[6];
|
||
int count;
|
||
int i;
|
||
int len;
|
||
// 域荚综匀化月及匹[疯粟 仄凶凛午井卞综曰卅云今木卅中方丹卞[
|
||
if( itm->data[ITEM_VAR3] == 1 ) return TRUE;
|
||
|
||
// 铲蓟允月[
|
||
if( r < PRE_6 ) hit = ITEM_LOTTERY_6TH;
|
||
else if( r < PRE_5 ) hit = ITEM_LOTTERY_5TH;
|
||
else if( r < PRE_4 ) hit = ITEM_LOTTERY_4TH;
|
||
else if( r < PRE_3 ) hit = ITEM_LOTTERY_3RD;
|
||
else if( r < PRE_2 ) hit = ITEM_LOTTERY_2ND;
|
||
else if( r < PRE_1 ) hit = ITEM_LOTTERY_1ST;
|
||
else hit = ITEM_LOTTERY_NONE;
|
||
|
||
// 请 毛瑁烂允月[
|
||
count = 0;
|
||
memset( countnum, 0, sizeof( countnum));
|
||
if( hit != ITEM_LOTTERY_NONE ) {
|
||
// 癫曰毛本永玄
|
||
result[0] = result[1] = result[2] = hit+1;
|
||
count = 3;
|
||
countnum[hit] = 3;
|
||
}
|
||
while( count < 6 ) {
|
||
int r = RAND( ITEM_LOTTERY_1ST, ITEM_LOTTERY_6TH);
|
||
if( countnum[r] >= 2 ) continue;
|
||
// 2/3仁日中及割 匹]职及陆木钓 毛伉□民今六化支月[
|
||
// 升五升五[
|
||
if( ( hit != ITEM_LOTTERY_NONE && count == 3 )
|
||
|| ( hit == ITEM_LOTTERY_NONE && count == 0 ) )
|
||
{
|
||
if( RAND( 0,2)) {
|
||
result[count] = result[count+1] = r+1;
|
||
countnum[r] += 2;
|
||
count += 2;
|
||
continue;
|
||
}
|
||
}
|
||
countnum[r] ++;
|
||
result[count] = r+1;
|
||
count++;
|
||
}
|
||
// 请 毛扑乓永白伙允月[
|
||
// 癫曰及凛反2/3及割 匹]癫曰醒侬毛域 欠卞裔烂允月[
|
||
// 玉平玉平躲绊毛谎丹啃[
|
||
len = sizeof( result)-2;
|
||
if( hit != ITEM_LOTTERY_NONE ) {
|
||
if( RAND( 0,2) ) {
|
||
// 癫曰醒侬毛域 欠卞[
|
||
char s = result[0];
|
||
result[0] = result[5];
|
||
result[5] = s;
|
||
len = sizeof( result)-3;
|
||
}
|
||
}
|
||
for( i = 0; i < 10; i ++) {
|
||
int x = RAND( 0, len);
|
||
int y = RAND( 0, len);
|
||
int s;
|
||
s = result[x];
|
||
result[x] = result[y];
|
||
result[y] = s;
|
||
}
|
||
// 及凶户] 侬 健中卞仄化云仁[
|
||
result[sizeof(result)-1] = '\0';
|
||
itm->data[ITEM_VAR1] = hit;
|
||
// 户仁匀凶市它件玄
|
||
itm->data[ITEM_VAR2] = 0;
|
||
itm->data[ITEM_VAR3] = 1;
|
||
memcpy( itm->string[ITEM_ARGUMENT].string, result, sizeof( result));
|
||
|
||
return TRUE;
|
||
}
|
||
//-------------------------------------------------------------------------
|
||
// 旦疋□玉仁元毛银匀凶凛及楮醒[
|
||
// ㄥ荚银丹午]窒羁操井及失奶 丞卞 祭允月[
|
||
//-------------------------------------------------------------------------
|
||
void ITEM_useLottery( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int i,j;
|
||
int itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
int count = ITEM_getInt( itemindex, ITEM_VAR2);
|
||
int hit = ITEM_getInt( itemindex, ITEM_VAR1);
|
||
char buff[1024];
|
||
char num[6][3] = { {"迭"},{"迫"},{"迤"},{"迨"},{"郊"}, {"郎"}};
|
||
char numbuff[128];
|
||
char *n;
|
||
int result;
|
||
BOOL flg;
|
||
if( !ITEM_CHECKINDEX( itemindex) ) return;
|
||
if( count == 0 ) {
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, "");
|
||
}
|
||
// ㄥ荚 及银迕反]陆木仄井丐曰 卅中及匹]仇仇匹失奶 丞毛壅允
|
||
else if( count == 6 ) {
|
||
CHAR_setItemIndex( charaindex , haveitemindex, -1 );
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ITEM_endExistItemsOne( itemindex );
|
||
return;
|
||
}
|
||
n = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
// for debug
|
||
#if 0
|
||
snprintf( buff, sizeof( buff), "羁操“%d 请 : %d%d%d%d%d%d",
|
||
hit,
|
||
(int)(n[0]+1),(int)(n[1]+1),
|
||
(int)(n[2]+1),(int)(n[3]+1),
|
||
(int)(n[4]+1),(int)(n[5]+1)
|
||
);
|
||
CHAR_talkToCli( charaindex, -1,
|
||
buff, CHAR_COLORYELLOW );
|
||
#endif
|
||
result = (int)n[count]-1;
|
||
// 伉□民井譬屯月
|
||
flg = FALSE;
|
||
for( i = 0; i < count+1 && flg == FALSE; i ++ ) {
|
||
for( j = i+1; j < count+1 && flg == FALSE; j ++ ) {
|
||
if( i != j ) {
|
||
if( n[i] == n[j] ) {
|
||
flg = TRUE;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
memset( numbuff, 0, sizeof( numbuff));
|
||
memcpy( numbuff, ITEM_getChar( itemindex, ITEM_EFFECTSTRING), (count)*2);
|
||
// 躲绊 侬 卞]请 毛请允[
|
||
snprintf( buff, sizeof( buff), "%s%s", numbuff, num[result]);
|
||
count ++;
|
||
ITEM_setInt( itemindex, ITEM_VAR2, count);
|
||
// ㄥ荚 匹癫曰卅日癫曰失奶 丞卞 凳]陆木卅日陆木午 憎]
|
||
// 戚荚母皮伙弁伉永弁匹壅允[
|
||
if( count >= 6 ) {
|
||
// 癫曰
|
||
if( hit != ITEM_LOTTERY_NONE ) {
|
||
int newitemindex;
|
||
char strbuff[1024];
|
||
char msgbuff[1024];
|
||
// 壅仄化
|
||
CHAR_setItemIndex( charaindex , haveitemindex, -1 );
|
||
ITEM_endExistItemsOne( itemindex );
|
||
// 2729 - 2734 反 仁元及1 6羁
|
||
newitemindex = ITEM_makeItemAndRegist( 2729 + hit);
|
||
CHAR_setItemIndex( charaindex , haveitemindex, newitemindex );
|
||
// 请 手戊疋□
|
||
snprintf( strbuff, sizeof( strbuff), "%s %s", buff,
|
||
ITEM_getChar( newitemindex, ITEM_EFFECTSTRING));
|
||
ITEM_setChar( newitemindex, ITEM_EFFECTSTRING, strbuff);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
snprintf( msgbuff, sizeof( msgbuff), "中了第%d奖", hit+1 );
|
||
CHAR_talkToCli( charaindex, -1,
|
||
msgbuff,
|
||
CHAR_COLORYELLOW );
|
||
}
|
||
// 陆木
|
||
else {
|
||
// CHAR_setItemIndex( charaindex , haveitemindex, -1 );
|
||
// 请 手戊疋□
|
||
char strbuff[1024];
|
||
snprintf( strbuff, sizeof( strbuff), "%s 没中,下次再来", buff);
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, strbuff);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
// ITEM_endExistItemsOne( itemindex );
|
||
// CHAR_talkToCli( charaindex, -1,
|
||
// "反内木″",
|
||
// CHAR_COLORWHITE );
|
||
}
|
||
}
|
||
// 公丹元扎 中凛反]犯□正毛霜曰卅云允分仃[
|
||
else {
|
||
char strbuff[1024];
|
||
if( flg) {
|
||
// 旦矢□旦煌遥
|
||
// 失奶 丞及 及戊丢件玄反]ㄠ垫ㄡㄧ 侬匹]
|
||
// 旦矢□旦毛银匀化荼垫仄化中月[
|
||
int spc = 16 + ( 6-count)*2;
|
||
char space[17];
|
||
memset( space, ' ', spc);
|
||
space[spc] = '\0';
|
||
snprintf( strbuff, sizeof( strbuff), "%s%s快中了", buff, space);
|
||
}
|
||
else {
|
||
strcpy( strbuff, buff);
|
||
}
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, strbuff);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
}
|
||
}
|
||
|
||
void ITEM_WarpDelErrorItem( int charaindex )
|
||
{
|
||
int j;
|
||
for(j=0; j<CHAR_MAXITEMHAVE; j++){
|
||
int itemindex=CHAR_getItemIndex(charaindex, j);
|
||
if(ITEM_CHECKINDEX(itemindex)){
|
||
int id=ITEM_getInt(itemindex, ITEM_ID);
|
||
if(id==2609||id==2704){
|
||
CHAR_setItemIndex(charaindex, j, -1);
|
||
ITEM_endExistItemsOne(itemindex);
|
||
CHAR_sendItemDataOne(charaindex, j);
|
||
}
|
||
}
|
||
}
|
||
#ifdef _ITEM_WARP_FIX_BI
|
||
if(!CHAR_getWorkInt( charaindex, CHAR_WORKITEMMETAMO))
|
||
recoverbi(charaindex);
|
||
#endif
|
||
}
|
||
|
||
BOOL ITEM_WarpForAny(int charaindex, int haveitemindex, int ff, int fx, int fy,int flg)
|
||
{
|
||
if( CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE ) != BATTLE_CHARMODE_NONE )
|
||
return FALSE;
|
||
#ifdef _BAD_PLAYER // WON ADD 送坏玩家去关
|
||
if( (CHAR_getInt(charaindex,CHAR_FLOOR)==117)||(CHAR_getInt(charaindex,CHAR_FLOOR)==887) ){
|
||
#else
|
||
if( CHAR_getInt( charaindex, CHAR_FLOOR) == 117
|
||
#ifdef _ADD_DUNGEON //追加地牢
|
||
|| CHAR_getInt( charaindex,CHAR_FLOOR ) == 8513
|
||
#endif
|
||
){
|
||
#endif
|
||
CHAR_talkToCli(charaindex, -1, "此处无法使用。", CHAR_COLORYELLOW);
|
||
return FALSE;
|
||
}
|
||
if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE ) == CHAR_PARTY_LEADER ){
|
||
int i;
|
||
if( flg == 0 ) {//单体
|
||
CHAR_talkToCli(charaindex, -1, "只能单人使用。", CHAR_COLORYELLOW);
|
||
return FALSE;
|
||
}
|
||
for( i = 0; i < CHAR_PARTYMAX; i ++ ){
|
||
int subindex = CHAR_getWorkInt( charaindex, CHAR_WORKPARTYINDEX1+i );
|
||
if( CHAR_CHECKINDEX( subindex ) == FALSE ) continue;
|
||
CHAR_talkToCli( subindex, -1, "全体瞬间飞行...", CHAR_COLORWHITE);
|
||
ITEM_WarpDelErrorItem( subindex );
|
||
CHAR_warpToSpecificPoint( subindex, ff, fx, fy );
|
||
}
|
||
}else if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE ) == CHAR_PARTY_CLIENT ){
|
||
CHAR_talkToCli(charaindex, -1, "队员无法使用。", CHAR_COLORYELLOW);
|
||
return FALSE;
|
||
}else if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE ) == CHAR_PARTY_NONE ){
|
||
ITEM_WarpDelErrorItem( charaindex );
|
||
CHAR_warpToSpecificPoint( charaindex, ff, fx, fy);
|
||
}
|
||
return TRUE;
|
||
}
|
||
//andy_end
|
||
|
||
// Robin 0523
|
||
void ITEM_useWarp( int charaindex, int toindex, int haveitemindex )
|
||
{
|
||
char *arg;
|
||
int itemindex, warp_t, warp_fl, warp_x, warp_y;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
#ifdef _ITEM_CHECKWARES
|
||
if( CHAR_CheckInItemForWares( charaindex, 0) == FALSE ){
|
||
CHAR_talkToCli(charaindex, -1, "携带货物无法使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
#endif
|
||
#ifdef _BAD_PLAYER // WON ADD 送坏玩家去关
|
||
if( (CHAR_getInt(charaindex,CHAR_FLOOR)==117)||(CHAR_getInt(charaindex,CHAR_FLOOR)==887) ){
|
||
CHAR_talkToCli(charaindex, -1, "此处无法使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
#endif
|
||
arg = ITEM_getChar(itemindex, ITEM_ARGUMENT );
|
||
if( arg == NULL ) return;
|
||
if( sscanf( arg, "%d %d %d %d", &warp_t, &warp_fl, &warp_x, &warp_y) != 4 )
|
||
return;
|
||
if( ITEM_WarpForAny(charaindex, haveitemindex, warp_fl, warp_x, warp_y, warp_t) == FALSE )
|
||
return;
|
||
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
CHAR_sendStatusString(charaindex, "P");
|
||
}
|
||
|
||
#ifdef _USEWARP_FORNUM
|
||
void ITEM_useWarpForNum( int charaindex, int toindex, int haveitemindex )
|
||
{
|
||
char *arg;
|
||
int flg, ff, fx, fy, itemindex, usenum=0, i;
|
||
int Mf, Mx, My;
|
||
int MapPoint[12]={
|
||
100, 200, 300, 400, 700,
|
||
701, 702, 703, 704, 705,
|
||
707, 708 };
|
||
char MapString[12][256]={
|
||
"萨伊那斯","加鲁卡","吉鲁岛","沙姆岛","伊甸园区",
|
||
"伊甸大陆西方","尼克斯城区","伊甸大陆南方","亚伊欧城区","伊甸大陆东方",
|
||
"伊甸大陆北方","塔耳塔城区"};
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX( itemindex) ) return;
|
||
arg = ITEM_getChar(itemindex, ITEM_ARGUMENT );
|
||
if( arg == NULL ) return;
|
||
|
||
if( sscanf( arg, "%d %d %d %d", &flg, &ff, &fx, &fy) != 4 )
|
||
return;
|
||
Mf = CHAR_getInt( charaindex, CHAR_FLOOR );
|
||
Mx = CHAR_getInt( charaindex, CHAR_X );
|
||
My = CHAR_getInt( charaindex, CHAR_Y );
|
||
|
||
usenum = ITEM_getInt( itemindex, ITEM_DAMAGEBREAK);
|
||
for( i=0; i<12; i++) {
|
||
if( Mf == MapPoint[i] ){
|
||
break;
|
||
}
|
||
}
|
||
#ifdef _ITEM_CHECKWARES
|
||
if( CHAR_CheckInItemForWares( charaindex, 0) == FALSE ){
|
||
CHAR_talkToCli(charaindex, -1, "携带货物无法使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
#endif
|
||
if( --usenum <= 0 ) {
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
CHAR_sendStatusString(charaindex, "P");
|
||
}else {
|
||
char buf[256];
|
||
// WON ADD
|
||
if( i >= 12 ){
|
||
CHAR_talkToCli(charaindex, -1, "此处无法使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
|
||
memset( buf, 0, sizeof( buf));
|
||
sprintf( buf, "%d %d %d %d", flg, Mf, Mx, My);
|
||
ITEM_setChar(itemindex, ITEM_ARGUMENT, buf);
|
||
ITEM_setInt( itemindex, ITEM_DAMAGEBREAK, usenum);
|
||
sprintf( buf, "飞行纪录点(%s,%d,%d)", MapString[i], Mx, My);
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, buf);
|
||
CHAR_talkToCli(charaindex, -1, buf, CHAR_COLORYELLOW);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
}
|
||
|
||
// WON ADD
|
||
if( ITEM_WarpForAny(charaindex, haveitemindex, ff, fx, fy, flg) == FALSE )
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
// Robin 0707 petFollow
|
||
void ITEM_petFollow( int charaindex, int toindex, int haveitemindex )
|
||
{
|
||
char *arg;
|
||
int itemindex, followLv, haveindex, i;
|
||
//print(" PetFollow_toindex:%d ", toindex);
|
||
if( CHAR_getWorkInt( charaindex, CHAR_WORKPETFOLLOW ) != -1 ){
|
||
if( CHAR_CHECKINDEX( CHAR_getWorkInt( charaindex, CHAR_WORKPETFOLLOW ) ) ){
|
||
CHAR_talkToCli( charaindex, -1, "请先收回放出的宠物!", CHAR_COLORWHITE );
|
||
return;
|
||
}
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKPETFOLLOW, -1);
|
||
}
|
||
#ifdef _FIX_METAMORIDE
|
||
if( CHAR_CHECKJOINENEMY( charaindex) == TRUE ){
|
||
CHAR_talkToCli( charaindex, -1, "搭乘中无法使用!", CHAR_COLORWHITE );
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
if( CHAR_CHECKINDEX( toindex ) == FALSE ) return;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
arg = ITEM_getChar(itemindex, ITEM_ARGUMENT );
|
||
if( arg == NULL )return;
|
||
|
||
if( sscanf( arg, "%d", &followLv) != 1 )
|
||
return;
|
||
if( CHAR_getInt( toindex, CHAR_LV ) > followLv ){
|
||
CHAR_talkToCli( charaindex, -1, "道具的等级不足!", CHAR_COLORWHITE );
|
||
return;
|
||
}
|
||
if( CHAR_getWorkInt( toindex, CHAR_WORKFIXAI ) < 80 )
|
||
{
|
||
//CHAR_talkToCli( charaindex, -1, "宠物的忠诚度不足!", CHAR_COLORWHITE );
|
||
//return;
|
||
}
|
||
|
||
|
||
haveindex = -1;
|
||
for( i = 0; i < 5; i++ )
|
||
{
|
||
if( CHAR_getCharPet( charaindex, i) == toindex ) {
|
||
haveindex = i;
|
||
break;
|
||
}
|
||
}
|
||
if( haveindex == -1) return;
|
||
|
||
|
||
if( !PET_dropPetFollow( charaindex, haveindex, -1, -1, -1 ) ) {
|
||
CHAR_talkToCli( charaindex, -1, "宠物跟随失败!", CHAR_COLORWHITE );
|
||
return;
|
||
}
|
||
|
||
}
|
||
|
||
// Nuke start 0624: Hero's bless
|
||
void ITEM_useSkup( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
CHAR_setInt(charaindex,CHAR_SKILLUPPOINT,
|
||
CHAR_getInt(charaindex,CHAR_SKILLUPPOINT)+1);
|
||
CHAR_Skillupsend(charaindex);
|
||
CHAR_talkToCli(charaindex, -1, "你感受到自己的能力被提升了。", CHAR_COLORWHITE);
|
||
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}
|
||
// Nuke end
|
||
extern void setNoenemy();
|
||
// Nuke start 0626: Dragon's bless
|
||
void ITEM_useNoenemy( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex,fd;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
fd=CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
setNoenemy(fd);
|
||
CHAR_talkToCli(charaindex, -1, "你感受到周边的杀气消失了。", CHAR_COLORWHITE);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
|
||
}
|
||
// Nuke end
|
||
|
||
// Arminius 7.2: Ra's amulet
|
||
void ITEM_equipNoenemy( int charaindex, int itemindex )
|
||
{
|
||
char buf[4096];
|
||
int evadelevel;
|
||
int fl,fd;
|
||
|
||
if( ITEM_CHECKINDEX(itemindex) == FALSE )return;
|
||
|
||
if( ITEM_getArgument( ITEM_getChar(itemindex,ITEM_ARGUMENT),"noen", buf, sizeof(buf) )
|
||
== FALSE ){
|
||
return;
|
||
}
|
||
|
||
evadelevel=atoi(buf);
|
||
fl=CHAR_getInt(charaindex, CHAR_FLOOR);
|
||
fd=CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
if (evadelevel>=200) {
|
||
setEqNoenemy(fd, 200);
|
||
CHAR_talkToCli(charaindex, -1, "一道奇异的光芒隐藏了你的行踪。", CHAR_COLORWHITE);
|
||
return;
|
||
} else if (evadelevel>=120) {
|
||
setEqNoenemy(fd, 120);
|
||
|
||
if ( (fl==100)||(fl==200)||(fl==300)||(fl==400)||(fl==500) ){
|
||
CHAR_talkToCli(charaindex, -1, "一道奇异的光芒隐藏了你的行踪。", CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
} else if (evadelevel>=80) {
|
||
setEqNoenemy(fd, 80);
|
||
if ( (fl==100)||(fl==200)||(fl==300)||(fl==400) ){
|
||
|
||
CHAR_talkToCli(charaindex, -1, "一道奇异的光芒隐藏了你的行踪。", CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
} else if (evadelevel>=40) {
|
||
setEqNoenemy(fd, 40);
|
||
if ( (fl==100)||(fl==200) ) {
|
||
CHAR_talkToCli(charaindex, -1, "一道奇异的光芒隐藏了你的行踪。", CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
}
|
||
CHAR_talkToCli(charaindex, -1, "什麽事也没有发生。", CHAR_COLORWHITE);
|
||
}
|
||
|
||
#ifdef _Item_MoonAct
|
||
void ITEM_randEnemyEquipOne( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex, RandNum=0;
|
||
char buf[256];
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX( itemindex)) return;
|
||
|
||
if( ITEM_getArgument( ITEM_getChar( itemindex,ITEM_ARGUMENT), "rand", buf, sizeof(buf) ) == FALSE ){
|
||
return;
|
||
}
|
||
|
||
if( (RandNum=atoi( buf)) > 0 ){
|
||
int fd = CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
setEqRandenemy(fd, RandNum);
|
||
CHAR_talkToCli(charaindex, -1, "遇敌率降低了。", CHAR_COLORWHITE);
|
||
sprintf( buf, "道具 %s消失了。", ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli( charaindex, -1, buf, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
return;
|
||
}
|
||
|
||
|
||
}
|
||
|
||
void ITEM_randEnemyEquip( int charaindex, int itemindex)
|
||
{
|
||
char buf[4096];
|
||
int RandNum=0;
|
||
int fd;
|
||
|
||
if( ITEM_CHECKINDEX(itemindex) == FALSE )return;
|
||
if( ITEM_getArgument( ITEM_getChar(itemindex,ITEM_ARGUMENT),"rand", buf, sizeof(buf) )
|
||
== FALSE ){
|
||
return;
|
||
}
|
||
|
||
RandNum=atoi( buf);
|
||
fd=CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
if (RandNum > 0 ) {
|
||
setEqRandenemy(fd, RandNum);
|
||
CHAR_talkToCli(charaindex, -1, "遇敌率降低了。", CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
|
||
}
|
||
void ITEM_RerandEnemyEquip( int charaindex, int itemindex)
|
||
{
|
||
int RandNum=0;
|
||
int fd;
|
||
|
||
if( ITEM_CHECKINDEX(itemindex) == FALSE )return;
|
||
|
||
fd=CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
RandNum = getEqRandenemy( fd);
|
||
|
||
if (RandNum > 0 ) {
|
||
clearEqRandenemy( fd);
|
||
CHAR_talkToCli(charaindex, -1, "遇敌率回复。", CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ITEM_WATERWORDSTATUS
|
||
void ITEM_WaterWordStatus( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex;
|
||
char itemarg[256];
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex) ){
|
||
return;
|
||
}
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX( itemindex) ){
|
||
return;
|
||
}
|
||
|
||
if( ITEM_getArgument( ITEM_getChar( itemindex, ITEM_ARGUMENT),"time", itemarg, sizeof(itemarg) ) != FALSE ){
|
||
char token[256];
|
||
int nums = CHAR_getWorkInt( charaindex, CHAR_WORKSTATUSWATER);
|
||
if( nums < 0 ) nums = 0;
|
||
if( nums > 0 ){
|
||
CHAR_talkToCli( charaindex, -1, "水中呼吸时间不得累积。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKSTATUSWATER, nums+atoi(itemarg));
|
||
CHAR_setItemIndex(charaindex, haveitemindex ,-1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ITEM_endExistItemsOne(itemindex);
|
||
|
||
sprintf( token, "水中呼吸时间增加%d分,总计%d分。", atoi(itemarg),
|
||
CHAR_getWorkInt( charaindex, CHAR_WORKSTATUSWATER));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
}else{
|
||
CHAR_talkToCli(charaindex, -1, "什麽事也没发生。", CHAR_COLORYELLOW);
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef _CHIKULA_STONE
|
||
void ITEM_ChikulaStone( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex,fd;
|
||
char itemarg[256];
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex) ) return;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX( itemindex) ) return;
|
||
|
||
fd = CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKCHIKULAHP, 0 );
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKCHIKULAMP, 0 );
|
||
setChiStone( fd, 0); //1hp 2mp
|
||
|
||
if( ITEM_getArgument( ITEM_getChar( itemindex, ITEM_ARGUMENT),"hp", itemarg, sizeof(itemarg) ) != FALSE ){
|
||
setChiStone( fd, 1);
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKCHIKULAHP, atoi( itemarg) );
|
||
}else if( ITEM_getArgument( ITEM_getChar( itemindex, ITEM_ARGUMENT),"mp", itemarg, sizeof(itemarg) ) != FALSE ){
|
||
setChiStone( fd, 2);
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKCHIKULAMP, atoi( itemarg) );
|
||
}else{
|
||
}
|
||
|
||
CHAR_talkToCli(charaindex, -1, "接受奇克拉的祝福。", CHAR_COLORWHITE);
|
||
CHAR_setItemIndex(charaindex, haveitemindex ,-1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ITEM_endExistItemsOne(itemindex);
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ITEM_ORNAMENTS
|
||
void ITEM_PutOrnaments( int charaindex, int itemindex)
|
||
{
|
||
char *arg=NULL;
|
||
char itemname[256];
|
||
int bbnums=0;
|
||
if( !CHAR_CHECKINDEX( charaindex) ) return;
|
||
if( !ITEM_CHECKINDEX( itemindex) ) return;
|
||
arg = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
if( arg == NULL ) return;//ITEM_BASEIMAGENUMBER
|
||
bbnums = atoi( arg);
|
||
ITEM_setInt( itemindex, ITEM_BASEIMAGENUMBER, bbnums);
|
||
ITEM_setWorkInt( itemindex, ITEM_CANPICKUP, 1);
|
||
|
||
sprintf( itemname,"%s%s%s",CHAR_getChar( charaindex, CHAR_NAME), "的", ITEM_getChar( itemindex, ITEM_SECRETNAME));
|
||
ITEM_setChar( itemindex, ITEM_SECRETNAME, itemname);
|
||
}
|
||
#endif
|
||
|
||
#ifdef _SUIT_ITEM
|
||
|
||
/*
|
||
#ifdef _SUIT_TWFWENDUM
|
||
#define MAX_SUITTYPE 18
|
||
#else
|
||
#ifdef _SUIT_ADDENDUM
|
||
#define MAX_SUITTYPE 14
|
||
#else
|
||
#ifdef _MAGIC_RESIST_EQUIT // WON ADD 职业抗性装备
|
||
#define MAX_SUITTYPE 11
|
||
#else
|
||
#define MAX_SUITTYPE 8
|
||
#endif//_MAGIC_RESIST_EQUIT
|
||
#endif//_SUIT_ADDENDUM
|
||
#endif//_SUIT_TWFWENDUM
|
||
*/
|
||
void ITEM_CheckSuitEquip( int charaindex)
|
||
{
|
||
int i, j, itemindex, defCode=-1, same=0;
|
||
int nItem[CHAR_STARTITEMARRAY];
|
||
int maxitem;
|
||
struct tagIntSuit{
|
||
char fun[256];
|
||
int intfun; //CHAR_getInt
|
||
};
|
||
struct tagIntSuit ListSuit[]={
|
||
{"VIT",CHAR_WORKSUITVIT},
|
||
{"FSTR",CHAR_WORKSUITMODSTR},
|
||
{"MSTR",CHAR_WORKSUITSTR},
|
||
{"MTGH",CHAR_WORKSUITTGH},
|
||
{"MDEX",CHAR_WORKSUITDEX},
|
||
{"WAST",CHAR_WORKSTATUSWATER},
|
||
{"HP", CHAR_WORKROUNDHP},
|
||
{"MP", CHAR_WORKROUNDMP}
|
||
#ifdef _MAGIC_RESIST_EQUIT // WON ADD 职业抗性装备
|
||
,{"FRES", CHAR_WORK_F_SUIT},
|
||
{"IRES", CHAR_WORK_I_SUIT},
|
||
{"TRES", CHAR_WORK_T_SUIT}
|
||
#endif
|
||
#ifdef _SUIT_ADDENDUM
|
||
,{"RESIST",CHAR_WORKRESIST}, //异常抗性率
|
||
{"COUNTER",CHAR_WORKCOUNTER}, //反击率
|
||
{"M_POW",CHAR_WORKMPOWER} //加强法师的魔法
|
||
#endif
|
||
#ifdef _SUIT_TWFWENDUM
|
||
,{"EARTH",CHAR_WORK_EA}, //地
|
||
{"WRITER",CHAR_WORK_WR}, //水
|
||
{"FIRE",CHAR_WORK_FI}, //火
|
||
{"WIND",CHAR_WORK_WI} //风
|
||
#endif
|
||
#ifdef _SUIT_ADDPART3
|
||
,{"WDUCKPOWER",CHAR_WORKDUCKPOWER},//套装回避
|
||
{"RENOCASE",CHAR_WORKRENOCAST}, //沉默抗性率
|
||
{"SUITSTRP",CHAR_WORKSUITSTR_P},//攻提升 单位为%
|
||
{"SUITTGH_P",CHAR_WORKSUITTGH_P},//防提升 单位为%
|
||
{"SUITDEXP",CHAR_WORKSUITDEX_P}//敏提升 单位为%
|
||
#endif
|
||
#ifdef _SUIT_ADDPART4
|
||
,{"SUITPOISON",CHAR_SUITPOISON},//带毒装备
|
||
{"M2_POW",CHAR_WORKMPOWER2}, //加强法师的魔法,与M_POW功能相同(机率30%)
|
||
{"UN_POW_M",CHAR_WORKUNMPOWER} //抵抗法师的魔法
|
||
#endif
|
||
};
|
||
maxitem = sizeof(ListSuit)/sizeof(ListSuit[0]);
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKSUITITEM, 0);
|
||
for( i=0; i<maxitem/*MAX_SUITTYPE*/; i++) {
|
||
CHAR_setWorkInt( charaindex, ListSuit[i].intfun, 0 );
|
||
}
|
||
j=0;
|
||
for( i=0; i<CHAR_STARTITEMARRAY; i++){
|
||
nItem[i] = -1;
|
||
itemindex = CHAR_getItemIndex( charaindex ,i);
|
||
if( !ITEM_CHECKINDEX( itemindex) ) continue;
|
||
nItem[j++] = ITEM_getInt( itemindex, ITEM_SUITCODE);
|
||
}
|
||
for( i=0; i<j && defCode==-1; i++){
|
||
int k;
|
||
same = 0;
|
||
if( nItem[i] <= 0 ) continue;
|
||
for( k=(j-1); k>=0; k-- ){
|
||
if( nItem[i] == nItem[k] ) same++;
|
||
}
|
||
if( same >= 3 && nItem[i] != 0 )defCode = nItem[i];
|
||
}
|
||
if( defCode == -1 ) return;
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKSUITITEM, defCode);
|
||
for( i=0; i<CHAR_STARTITEMARRAY; i++){
|
||
char *buf,*str, buf1[256];
|
||
itemindex = CHAR_getItemIndex( charaindex ,i);
|
||
if( !ITEM_CHECKINDEX( itemindex) ) continue;
|
||
if( ITEM_getInt( itemindex, ITEM_SUITCODE) == defCode ){
|
||
for( j=0; j<maxitem/*MAX_SUITTYPE*/; j++){
|
||
buf = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
if( strstr( buf, ListSuit[j].fun) == NULL ) continue;
|
||
if( NPC_Util_GetStrFromStrWithDelim( buf, ListSuit[j].fun, buf1, sizeof( buf1)) == NULL )continue;
|
||
CHAR_setWorkInt( charaindex, ListSuit[j].intfun, atoi( buf1));
|
||
}
|
||
}
|
||
}
|
||
CHAR_complianceParameter( charaindex );
|
||
}
|
||
|
||
void ITEM_suitEquip( int charaindex, int itemindex)
|
||
{
|
||
ITEM_CheckSuitEquip( charaindex);
|
||
}
|
||
|
||
void ITEM_ResuitEquip( int charaindex, int itemindex)
|
||
{
|
||
ITEM_CheckSuitEquip( charaindex);
|
||
}
|
||
#endif//_SUIT_ITEM
|
||
|
||
void ITEM_remNoenemy( int charaindex, int itemindex )
|
||
{
|
||
int fd=CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
int el=getEqNoenemy(fd);
|
||
int fl=CHAR_getInt(charaindex, CHAR_FLOOR);
|
||
|
||
if( ITEM_CHECKINDEX(itemindex) == FALSE )return;
|
||
|
||
clearEqNoenemy(CHAR_getWorkInt(charaindex, CHAR_WORKFD));
|
||
if (el>=200) {
|
||
CHAR_talkToCli(charaindex, -1, "环绕着你的光芒消失了。", CHAR_COLORWHITE);
|
||
return;
|
||
} else if (el>=120) {
|
||
if ( (fl==100)||(fl==200)||(fl==300)||(fl==400)||(fl==500) ) {
|
||
CHAR_talkToCli(charaindex, -1, "环绕着你的光芒消失了。", CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
} else if (el>=80) {
|
||
if ( (fl==100)||(fl==200)||(fl==300)||(fl==400) ) {
|
||
CHAR_talkToCli(charaindex, -1, "环绕着你的光芒消失了。", CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
} else if (el>=40) {
|
||
if ( (fl==100)||(fl==200) ) {
|
||
CHAR_talkToCli(charaindex, -1, "环绕着你的光芒消失了。", CHAR_COLORWHITE);
|
||
return;
|
||
}
|
||
}
|
||
CHAR_talkToCli(charaindex, -1, "什麽事也没有发生。", CHAR_COLORWHITE);
|
||
}
|
||
|
||
extern void setStayEncount(int fd);
|
||
void ITEM_useEncounter( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex,fd;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
fd=CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
setStayEncount(fd);
|
||
#ifdef _USER_CHARLOOPS
|
||
{
|
||
Char *ch;
|
||
ch = CHAR_getCharPointer( charaindex);
|
||
if( ch == NULL ) return;
|
||
strcpysafe( ch->charfunctable[CHAR_LOOPFUNCTEMP1].string,
|
||
sizeof( ch->charfunctable[CHAR_LOOPFUNCTEMP1]), "CHAR_BattleStayLoop");//战斗
|
||
CHAR_setInt( charaindex, CHAR_LOOPINTERVAL, 2500);
|
||
CHAR_constructFunctable( charaindex);
|
||
}
|
||
#endif
|
||
CHAR_talkToCli(charaindex, -1, "你感受到周边突然充满了杀气!", CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
|
||
}
|
||
|
||
#ifdef _DEATH_CONTENDWATCH
|
||
void ITEM_useWatchBattle( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex,fd;
|
||
int battleTi;
|
||
char buf1[256];
|
||
char *itemarg=NULL;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
if( (itemarg = ITEM_getChar( itemindex, ITEM_ARGUMENT)) == NULL ) return;
|
||
battleTi = atoi( itemarg);
|
||
fd = CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
|
||
{
|
||
ArrangeBattleC *aBo=NULL;
|
||
ArrangeBattleC *aB1=NULL;
|
||
ArrangeBattleC *aB2=NULL;
|
||
|
||
if( battleTi<0 || battleTi>MAXBATTLEPAGE ) return;
|
||
if( (aBo=ArrangeBattleC_getInBattleArray( battleTi)) == NULL){
|
||
sprintf( buf1, "目前场%d并没有竞赛。", battleTi);
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
|
||
if( (aB1=aBo->next[0]) == NULL ||
|
||
(aB2=aBo->next[1]) == NULL ||
|
||
!CHAR_CHECKINDEX( aB1->toindex) ||
|
||
!CHAR_CHECKINDEX( aB2->toindex) ||
|
||
CHAR_getWorkInt( aB1->toindex, CHAR_WORKBATTLEMODE) == BATTLE_CHARMODE_NONE ||
|
||
CHAR_getWorkInt( aB2->toindex, CHAR_WORKBATTLEMODE) == BATTLE_CHARMODE_NONE ){
|
||
|
||
sprintf( buf1, "目前场%d尚未开始战斗。", battleTi);
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
|
||
if( BATTLE_WatchEntry( charaindex, aB1->toindex) ){
|
||
|
||
}else{
|
||
sprintf( buf1, "观战失败!", battleTi);
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
}
|
||
|
||
sprintf( buf1, "道具 %s消失了。", ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}
|
||
#endif
|
||
|
||
#ifdef _Item_DeathAct
|
||
void ITEM_UseDeathCounter( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex,fd;
|
||
int itemmaxuse=-1;
|
||
char buf1[256];
|
||
char *itemarg;
|
||
char itemnumstr[32];
|
||
int okfloor = 0;
|
||
BOOL Useflag=FALSE;
|
||
int i = 1;
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
#ifdef _ITEM_STONE
|
||
itemarg = ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
while(1){
|
||
if( getStringFromIndexWithDelim( itemarg, "|", i , itemnumstr, sizeof( itemnumstr)) == FALSE )
|
||
break;
|
||
okfloor = atoi(itemnumstr);
|
||
if( CHAR_getInt( charaindex, CHAR_FLOOR ) == okfloor ){
|
||
Useflag = TRUE;
|
||
break;
|
||
}
|
||
i++;
|
||
}
|
||
if(okfloor != 0){ // 奇怪的石头
|
||
itemmaxuse = ITEM_getInt( itemindex, ITEM_DAMAGEBREAK);
|
||
if( itemmaxuse != -1 ) {
|
||
itemmaxuse--;
|
||
ITEM_setInt( itemindex, ITEM_DAMAGEBREAK, itemmaxuse);
|
||
if( itemmaxuse < 1 ) {
|
||
sprintf( buf1, "%s消失了。", ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
if(Useflag==FALSE) {
|
||
CHAR_talkToCli(charaindex, -1, "没有发生任何事情!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
}else{
|
||
sprintf( buf1, "原地遇敌,可使用次数剩馀%d次。", itemmaxuse);
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, buf1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
if(Useflag==FALSE) {
|
||
CHAR_talkToCli(charaindex, -1, "没有发生任何事情!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
}
|
||
fd = CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
setStayEncount(fd);
|
||
CHAR_talkToCli(charaindex, -1, "你身边笼罩阴暗气息!", CHAR_COLORYELLOW);
|
||
}else{
|
||
sprintf( buf1, "%s消失了。", ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
if(Useflag==FALSE) {
|
||
CHAR_talkToCli(charaindex, -1, "没有发生任何事情!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
fd = CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
setStayEncount(fd);
|
||
CHAR_talkToCli(charaindex, -1, "你身边笼罩阴暗气息!", CHAR_COLORYELLOW);
|
||
}
|
||
}else{ //恶魔宝石
|
||
#endif
|
||
#ifdef _ITEM_MAXUSERNUM
|
||
itemmaxuse = ITEM_getInt( itemindex, ITEM_DAMAGEBREAK);
|
||
if( itemmaxuse != -1 ) {
|
||
itemmaxuse--;
|
||
ITEM_setInt( itemindex, ITEM_DAMAGEBREAK, itemmaxuse);
|
||
if( itemmaxuse < 1 ) {
|
||
sprintf( buf1, "道具 %s消失了。", ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}else{
|
||
sprintf( buf1, "原地遇敌,可使用次数剩馀%d次。", itemmaxuse);
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, buf1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
}
|
||
fd = CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
setStayEncount(fd);
|
||
CHAR_talkToCli(charaindex, -1, "你感受到周边突然充满了杀气!", CHAR_COLORYELLOW);
|
||
}else{
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
return;
|
||
}
|
||
#else
|
||
fd = CHAR_getWorkInt( charaindex, CHAR_WORKFD);
|
||
setStayEncount(fd);
|
||
sprintf( buf1, "道具 %s消失了。", ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
#endif
|
||
#ifdef _ITEM_STONE
|
||
}
|
||
#endif
|
||
#ifdef _USER_CHARLOOPS
|
||
{
|
||
Char *ch;
|
||
ch = CHAR_getCharPointer( charaindex);
|
||
if( ch == NULL ) return;
|
||
strcpysafe( ch->charfunctable[CHAR_LOOPFUNCTEMP1].string,
|
||
sizeof( ch->charfunctable[CHAR_LOOPFUNCTEMP1]), "CHAR_BattleStayLoop");//战斗
|
||
CHAR_setInt( charaindex, CHAR_LOOPINTERVAL, 2500);
|
||
CHAR_constructFunctable( charaindex);
|
||
}
|
||
#endif
|
||
}
|
||
#endif
|
||
|
||
#ifdef _CHRISTMAS_REDSOCKS
|
||
void ITEM_useMaxRedSocks( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemtimes = -1, itemindex;
|
||
char *itemarg=NULL;
|
||
int present[13]={ 13061, 13062, 13063, 13064, 13088, 13089, 13090, 13091, //1.
|
||
14756, 17256,
|
||
13092,19692,20594};
|
||
int nowtimes = time( NULL);
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
itemarg = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) {
|
||
CHAR_talkToCli(charaindex, -1, "道具无效!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
itemtimes = atoi( itemarg);
|
||
if( nowtimes >= itemtimes && nowtimes <= itemtimes+(60*60*24) ){ //限制时间内可换礼物
|
||
int si=0, ret;
|
||
char token[256];
|
||
//删除
|
||
CHAR_setItemIndex(charaindex, haveitemindex ,-1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ITEM_endExistItemsOne(itemindex);
|
||
itemindex = -1;
|
||
//新增
|
||
si = rand()%100;
|
||
if( si > 70 ){
|
||
si = rand()%3+10;
|
||
}else if( si > 60 ){
|
||
si = rand()%2+8;
|
||
}else {
|
||
si = rand()%8;
|
||
}
|
||
itemindex = ITEM_makeItemAndRegist( present[ si]);
|
||
if( !ITEM_CHECKINDEX( itemindex)){
|
||
CHAR_talkToCli(charaindex, -1, "礼物无效!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
ret = CHAR_addItemSpecificItemIndex( charaindex, itemindex);
|
||
if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) {
|
||
ITEM_endExistItemsOne( itemindex);
|
||
CHAR_talkToCli(charaindex, -1, "礼物置放栏位错误!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
sprintf( token,"拿到%s",ITEM_getChar( itemindex, ITEM_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW );
|
||
CHAR_sendItemDataOne( charaindex, ret);
|
||
}else{
|
||
char token[256];
|
||
if( nowtimes < itemtimes ){
|
||
int days, hours, minute, second;
|
||
int defTimes = itemtimes - nowtimes;
|
||
|
||
days = defTimes/(24*60*60);
|
||
defTimes = defTimes-( days*(24*60*60));
|
||
hours = defTimes/(60*60);
|
||
defTimes = defTimes-( hours*(60*60));
|
||
minute = defTimes/60;
|
||
defTimes = defTimes-( minute*60);
|
||
second = defTimes;
|
||
sprintf( token,"%s还差%d天%d小时%d分%d秒才可使用!",
|
||
ITEM_getChar( itemindex, ITEM_NAME), days, hours, minute, second);
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW );
|
||
}else if( nowtimes > itemtimes+(60*60*24) ){
|
||
sprintf( token,"%s使用期限已过!", ITEM_getChar( itemindex, ITEM_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW );
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef _CHRISTMAS_REDSOCKS_NEW
|
||
void ITEM_useMaxRedSocksNew( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex;
|
||
char *itemarg=NULL;
|
||
char itemnumstr[32];
|
||
int itemnum=0;
|
||
int present[20];
|
||
int si=0, ret,i;
|
||
char token[256];
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
itemarg = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
if( itemarg == NULL ){
|
||
CHAR_talkToCli(charaindex, -1, "这是个芭乐圣诞袜!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
|
||
//道具数量
|
||
if( getStringFromIndexWithDelim( itemarg, "|", 1, itemnumstr, sizeof( itemnumstr)) == FALSE )
|
||
return;
|
||
itemnum = atoi(itemnumstr);
|
||
if( itemnum > 20 )
|
||
itemnum = 20;
|
||
for(i=0;i<itemnum;i++){
|
||
if( getStringFromIndexWithDelim( itemarg, "|", 2+i, itemnumstr, sizeof( itemnumstr)) )
|
||
present[i] = atoi(itemnumstr);
|
||
}
|
||
|
||
//删除
|
||
CHAR_setItemIndex(charaindex, haveitemindex ,-1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ITEM_endExistItemsOne(itemindex);
|
||
itemindex = -1;
|
||
//新增
|
||
si = rand()%itemnum;
|
||
|
||
itemindex = ITEM_makeItemAndRegist( present[ si]);
|
||
if( !ITEM_CHECKINDEX( itemindex)){
|
||
CHAR_talkToCli(charaindex, -1, "礼物无效!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
ret = CHAR_addItemSpecificItemIndex( charaindex, itemindex);
|
||
if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) {
|
||
ITEM_endExistItemsOne( itemindex);
|
||
CHAR_talkToCli(charaindex, -1, "礼物置放栏位错误!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
sprintf( token,"拿到%s",ITEM_getChar( itemindex, ITEM_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW );
|
||
CHAR_sendItemDataOne( charaindex, ret);
|
||
|
||
}
|
||
#endif
|
||
|
||
#ifdef _PETSKILL_CANNEDFOOD
|
||
void ITEM_useSkillCanned( int charaindex, int toindex, int itemNo)
|
||
{
|
||
int itemindex;
|
||
char buf1[256];
|
||
itemindex = CHAR_getItemIndex( charaindex, itemNo);
|
||
if(!ITEM_CHECKINDEX( itemindex)) return;
|
||
if( !CHAR_CHECKINDEX( toindex) ) return;
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEPET) {
|
||
int i, petNo=-1;
|
||
for( i=0; i<CHAR_MAXPETHAVE; i++) {
|
||
if( toindex == CHAR_getCharPet( charaindex, i) ){
|
||
petNo = i;
|
||
break;
|
||
}
|
||
}
|
||
if( petNo == -1 ){
|
||
sprintf( buf1, "%s不在人物身上。", CHAR_getChar( toindex, CHAR_NAME) );
|
||
CHAR_talkToCli( charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
ITEM_usePetSkillCanned_PrintWindow( charaindex, petNo);
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKRENAMEITEMNUM, petNo);
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKRENAMEITEMINDEX, itemNo);
|
||
}else{
|
||
sprintf( buf1, "道具 %s仅限宠物使用。", ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli( charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ITEM_METAMO
|
||
void ITEM_metamo( int charaindex, int toindex, int haveitemindex )
|
||
{
|
||
|
||
char *arg, msg[128];
|
||
int itemindex, metamoTime, haveindex, battlemode, i;
|
||
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE ) return;
|
||
//print(" PetMetamo_toindex:%d ", toindex);
|
||
|
||
if( CHAR_getInt( charaindex, CHAR_RIDEPET ) != -1 ){
|
||
CHAR_talkToCli( charaindex, -1, "无法变身,骑乘中不能变身!", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
#ifdef _FIX_METAMORIDE
|
||
if( CHAR_CHECKJOINENEMY( charaindex) == TRUE ){
|
||
CHAR_talkToCli( charaindex, -1, "无法变身,搭乘中不能变身!", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
#else
|
||
if( CHAR_getInt( charaindex, CHAR_BASEIMAGENUMBER) == 100259 ){
|
||
CHAR_talkToCli( charaindex, -1, "无法变身,搭乘中不能变身!", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
#endif
|
||
#ifdef _PETSKILL_BECOMEPIG
|
||
if( CHAR_getInt( charaindex, CHAR_BECOMEPIG) > -1 ){//变成乌力了
|
||
CHAR_talkToCli( charaindex, -1, "无法变身,乌力化中不能变身!", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
|
||
#ifdef _FIXBUG_ATTACKBOW
|
||
{
|
||
int armindex = CHAR_getItemIndex( charaindex, CHAR_ARM);
|
||
if( ITEM_CHECKINDEX( armindex) == TRUE ) {
|
||
int armtype = BATTLE_GetWepon( charaindex);
|
||
if( armtype == ITEM_BOW || armtype == ITEM_BOUNDTHROW ||
|
||
armtype == ITEM_BREAKTHROW || armtype == ITEM_BOOMERANG) {
|
||
CHAR_talkToCli( charaindex, -1, "使用远距离武器无法变身!", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
battlemode = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE );
|
||
// 爵 钒铵凛反 骰允月
|
||
if( battlemode == BATTLE_CHARMODE_INIT ){
|
||
return;
|
||
}
|
||
// 爵 分匀凶日
|
||
if( IsBATTLING( charaindex ) == TRUE ){
|
||
toindex = BATTLE_No2Index(CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ), toindex );
|
||
|
||
}
|
||
|
||
if( CHAR_CHECKINDEX( toindex ) == FALSE ) return;
|
||
|
||
haveindex = -1;
|
||
for( i = 0; i < 5; i++ ){
|
||
if( CHAR_getCharPet( charaindex, i) == toindex ) {
|
||
haveindex = i;
|
||
break;
|
||
}
|
||
}
|
||
if( haveindex == -1 && charaindex != toindex ){
|
||
CHAR_talkToCli( charaindex, -1, "无法变身,只能变成自己的宠物!", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
arg = ITEM_getChar(itemindex, ITEM_ARGUMENT );
|
||
if( arg == NULL )return;
|
||
if( sscanf( arg, "%d", &metamoTime) != 1 )
|
||
return;
|
||
|
||
|
||
if( toindex != charaindex ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKITEMMETAMO, NowTime.tv_sec +metamoTime);
|
||
sprintf( msg, "变身成%s!", CHAR_getChar( toindex, CHAR_NAME) );
|
||
}
|
||
else {
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKITEMMETAMO, 0);
|
||
sprintf( msg, "变回自己!");
|
||
}
|
||
CHAR_talkToCli( charaindex, -1, msg, CHAR_COLORYELLOW );
|
||
|
||
CHAR_setInt( charaindex, CHAR_BASEIMAGENUMBER, CHAR_getInt( toindex, CHAR_BASEBASEIMAGENUMBER) );
|
||
CHAR_complianceParameter( charaindex);
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
|
||
CHAR_send_P_StatusString( charaindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
|
||
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
|
||
}
|
||
#endif
|
||
#ifdef _ITEM_CRACKER
|
||
void ITEM_Cracker(int charaindex,int toindex,int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
// 检查玩家是否有效
|
||
if(CHAR_CHECKINDEX(charaindex) == FALSE) return; //失败
|
||
battlemode = CHAR_getWorkInt(charaindex,CHAR_WORKBATTLEMODE);
|
||
// 战斗中使用无效
|
||
if(!battlemode) ITEM_useCracker_Effect(charaindex,toindex,haveitemindex);
|
||
else CHAR_talkToCli(charaindex,-1,"什麽也没发生。",CHAR_COLORWHITE);
|
||
}
|
||
#endif
|
||
|
||
void ITEM_AddPRSkillPercent( int charaindex,int toindex,int haveitemindex)
|
||
{
|
||
#ifdef _PROFESSION_SKILL // WON ADD 人物职业技能
|
||
|
||
int MySKPercent=0, itemindex=-1, i;
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex) ) return;
|
||
if( CHAR_getInt( charaindex, PROFESSION_CLASS ) == 0 ) return;
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX( itemindex) )return;
|
||
|
||
for( i=0; i<PROFESSION_MAX_LEVEL; i++ ){
|
||
if( CHAR_getIntPSkill( charaindex, i, SKILL_IDENTITY) == -1 ){
|
||
continue;
|
||
}
|
||
MySKPercent = CHAR_getIntPSkill( charaindex, i, SKILL_LEVEL)+10;
|
||
if( MySKPercent > 100 ) MySKPercent = 100;
|
||
CHAR_setIntPSkill( charaindex, i, SKILL_LEVEL, MySKPercent);
|
||
}
|
||
|
||
CHAR_setItemIndex( charaindex, haveitemindex ,-1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ITEM_endExistItemsOne( itemindex );
|
||
CHAR_sendStatusString( charaindex , "S");
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
|
||
CHAR_talkToCli( charaindex, -1, "所有职业技能熟练度上升10%。", CHAR_COLORYELLOW);
|
||
#endif
|
||
}
|
||
|
||
void ITEM_AddPRSkillPoint( int charaindex,int toindex,int haveitemindex)
|
||
{
|
||
#ifdef _PROFESSION_SKILL // WON ADD 人物职业技能
|
||
|
||
int MyPRpoint=0, itemindex=-1;
|
||
if( !CHAR_CHECKINDEX( charaindex) ) return;
|
||
if( CHAR_getInt( charaindex, PROFESSION_CLASS ) == 0 ) return;
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX( itemindex) )return;
|
||
|
||
MyPRpoint = CHAR_getInt( charaindex, PROFESSION_SKILL_POINT);
|
||
CHAR_setInt( charaindex, PROFESSION_SKILL_POINT, MyPRpoint+1 );
|
||
|
||
|
||
CHAR_setItemIndex( charaindex, haveitemindex ,-1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
ITEM_endExistItemsOne( itemindex );
|
||
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
|
||
|
||
CHAR_talkToCli( charaindex, -1, "增加一点职业技能点数。", CHAR_COLORYELLOW);
|
||
#endif
|
||
}
|
||
|
||
#ifdef _ITEM_ADDEXP //vincent 经验提升
|
||
void ITEM_Addexp(int charaindex,int toindex,int haveitemindex)
|
||
{
|
||
// 检查玩家是否有效
|
||
if(CHAR_CHECKINDEX(charaindex) == FALSE) return; //失败
|
||
#if 1
|
||
ITEM_useAddexp_Effect(charaindex,toindex,haveitemindex);
|
||
#else
|
||
if( !CHAR_getWorkInt(charaindex,CHAR_WORKITEM_ADDEXP)){
|
||
ITEM_useAddexp_Effect(charaindex,toindex,haveitemindex);
|
||
}else{
|
||
CHAR_talkToCli(charaindex,-1,"先前使用之药效依然存在",CHAR_COLORYELLOW);
|
||
}
|
||
#endif
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ITEM_REFRESH //vincent 解除异常状态道具
|
||
void ITEM_Refresh(int charaindex,int toindex,int haveitemindex)
|
||
{
|
||
int battlemode,itemindex;
|
||
print("\nvincent--ITEM_Refresh");
|
||
// 检查玩家是否有效
|
||
if(CHAR_CHECKINDEX(charaindex) == FALSE)
|
||
{
|
||
print("\nvincent--(charaindex) == FALSE");
|
||
return; //失败
|
||
}
|
||
itemindex = CHAR_getItemIndex(charaindex,haveitemindex);
|
||
|
||
battlemode = CHAR_getWorkInt(charaindex,CHAR_WORKBATTLEMODE);
|
||
if(battlemode)
|
||
{
|
||
print("\nvincent--enter ITEM_useAddexp_Effect");
|
||
print("\nvincent-->charaindex:%d,toindex:%d",charaindex,toindex);
|
||
ITEM_useRefresh_Effect(charaindex,toindex,haveitemindex);
|
||
}
|
||
else CHAR_talkToCli(charaindex,-1,"什麽也没发生。",CHAR_COLORWHITE);
|
||
|
||
/* 平乓仿弁正□及赭 伉旦玄井日壅蛔 */
|
||
CHAR_setItemIndex(charaindex, haveitemindex ,-1);
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);/* 失奶 丞凳蕙 */
|
||
/* 壅允 */
|
||
ITEM_endExistItemsOne( itemindex );
|
||
}
|
||
#endif
|
||
//Terry 2001/12/21
|
||
#ifdef _ITEM_FIRECRACKER
|
||
void ITEM_firecracker(int charaindex,int toindex,int haveitemindex)
|
||
{
|
||
int battlemode;
|
||
|
||
// 检查玩家是否有效
|
||
if(CHAR_CHECKINDEX(charaindex) == FALSE) return; //失败
|
||
|
||
battlemode = CHAR_getWorkInt(charaindex,CHAR_WORKBATTLEMODE);
|
||
|
||
if( battlemode // 检查是否在战斗中
|
||
#ifdef _PETSKILL_BECOMEPIG
|
||
&& CHAR_getInt( charaindex, CHAR_BECOMEPIG) == -1
|
||
#endif
|
||
)
|
||
ITEM_useFirecracker_Battle(charaindex,toindex,haveitemindex);
|
||
else
|
||
CHAR_talkToCli(charaindex,-1,"什麽也没发生。",CHAR_COLORWHITE);
|
||
}
|
||
#endif
|
||
//Terry end
|
||
|
||
|
||
void ITEM_WearEquip( int charaindex, int itemindex)
|
||
{
|
||
// WON ADD
|
||
// if( ITEM_getInt(itemindex,ITEM_ID) == 20130 ){
|
||
CHAR_setWorkInt( charaindex, CHAR_PickAllPet, TRUE);
|
||
/// }
|
||
return;
|
||
}
|
||
void ITEM_ReWearEquip( int charaindex, int itemindex)
|
||
{
|
||
CHAR_setWorkInt( charaindex, CHAR_PickAllPet, FALSE);
|
||
return;
|
||
}
|
||
|
||
|
||
#ifdef _Item_ReLifeAct
|
||
void ITEM_DIErelife( int charaindex, int itemindex, int eqw)
|
||
{
|
||
int ReceveEffect=-1;
|
||
int toNo;
|
||
int battleindex=-1;
|
||
int attackNo=-1;
|
||
int WORK_HP=1;
|
||
char buf[256];
|
||
battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX );
|
||
if( BATTLE_CHECKINDEX( battleindex ) == FALSE ) {
|
||
print("\n battleindex =%d return", battleindex);
|
||
return;
|
||
}
|
||
if( CHAR_CHECKINDEX( charaindex) == FALSE )
|
||
return;
|
||
if( ITEM_CHECKINDEX( itemindex) == FALSE )
|
||
return;
|
||
#ifdef _DUMMYDIE
|
||
if( CHAR_getFlg( charaindex, CHAR_ISDUMMYDIE) == FALSE ) {
|
||
#else
|
||
if( CHAR_getFlg( charaindex, CHAR_ISDIE) == FALSE ) {
|
||
#endif
|
||
print("\n [ %d, CHAR_ISDIE DUMMY FALSE] return !", charaindex);
|
||
return;
|
||
}
|
||
|
||
if( ITEM_getArgument( ITEM_getChar(itemindex,ITEM_ARGUMENT),"HP", buf, sizeof(buf) )
|
||
== FALSE ){
|
||
WORK_HP = 1;
|
||
}else {
|
||
if( !strcmp( buf, "FULL") ) {
|
||
WORK_HP = CHAR_getWorkInt( charaindex, CHAR_WORKMAXHP );
|
||
}else {
|
||
WORK_HP=atoi( buf);
|
||
}
|
||
}
|
||
|
||
ReceveEffect = SPR_fukkatu3;
|
||
toNo = BATTLE_Index2No( battleindex, charaindex );
|
||
attackNo = -1;
|
||
|
||
BATTLE_MultiReLife( battleindex, attackNo, toNo, WORK_HP, ReceveEffect );
|
||
CHAR_setItemIndex( charaindex, eqw ,-1);
|
||
ITEM_endExistItemsOne( itemindex);
|
||
CHAR_sendItemDataOne( charaindex, eqw);
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
#ifdef _EQUIT_DEFMAGIC
|
||
void ITEM_MagicEquitWear( int charaindex, int itemindex)
|
||
{
|
||
char buf[256];
|
||
char *itemarg;
|
||
char Free[][128]={"EA","WA","FI","WI","QU"};
|
||
int index=0;
|
||
int dMagic=0;
|
||
itemarg = ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
memset( buf, 0, sizeof( char) *256);
|
||
if( itemarg == NULL ) return;
|
||
while( index < arraysizeof( Free) ) {
|
||
if( ITEM_getArgument( itemarg, Free[ index], buf, sizeof(buf)) == TRUE ) {
|
||
dMagic = atoi( buf);
|
||
if( dMagic <= 100 && dMagic >= -100 ) {
|
||
int def_magic = CHAR_getWorkInt( charaindex, CHAR_EQUITDEFMAGIC_E+index);
|
||
CHAR_setWorkInt( charaindex, CHAR_EQUITDEFMAGIC_E+index, def_magic + dMagic);
|
||
}
|
||
dMagic = 0;
|
||
}
|
||
index++;
|
||
if( (CHAR_EQUITDEFMAGIC_E+index) > CHAR_EQUITQUIMAGIC )
|
||
break;
|
||
}
|
||
|
||
return;
|
||
}
|
||
|
||
void ITEM_MagicEquitReWear( int charaindex, int itemindex){
|
||
char buf[256];
|
||
char *itemarg;
|
||
char Free[][128]={"EA","WA","FI","WI","QU"};
|
||
int index=0;
|
||
int dMagic=0;
|
||
|
||
itemarg = ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
memset( buf, 0, sizeof( char) *256);
|
||
if( itemarg == NULL ) return;
|
||
while( index < arraysizeof( Free) ) {
|
||
if( ITEM_getArgument( itemarg, Free[ index], buf, sizeof(buf)) == TRUE ) {
|
||
dMagic = atoi( buf);
|
||
if( dMagic <= 100 && dMagic >= -100 ) {
|
||
int def_magic = CHAR_getWorkInt( charaindex, CHAR_EQUITDEFMAGIC_E+index);
|
||
CHAR_setWorkInt( charaindex, CHAR_EQUITDEFMAGIC_E+index, def_magic - dMagic);
|
||
}
|
||
dMagic = 0;
|
||
}
|
||
index++;
|
||
if( (CHAR_EQUITDEFMAGIC_E+index) > CHAR_EQUITQUIMAGIC )
|
||
break;
|
||
}
|
||
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
#ifdef _EQUIT_RESIST
|
||
void ITEM_MagicResist( int charaindex, int itemindex)
|
||
{
|
||
char *itemarg,*p=NULL;
|
||
itemarg = ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) return;
|
||
if( p = strstr( itemarg, "抗火" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFIRE, atoi( p+4 ) );
|
||
}
|
||
else if( p = strstr( itemarg, "抗雷" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITTHUNDER, atoi( p+4 ) );
|
||
}
|
||
else if( p = strstr( itemarg, "抗冰" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITICE, atoi( p+4 ) );
|
||
}
|
||
else if( p = strstr( itemarg, "虚弱" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITWEAKEN, atoi( p+4 ) );
|
||
}
|
||
else if( p = strstr( itemarg, "魔障" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITBARRIER, atoi( p+4 ) );
|
||
}
|
||
else if( p = strstr( itemarg, "沉默" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITNOCAST, atoi( p+4 ) );
|
||
}
|
||
else if( p = strstr( itemarg, "落马" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFALLRIDE, atoi( p+4 ) );
|
||
}
|
||
|
||
}
|
||
|
||
void ITEM_MagicReResist( int charaindex, int itemindex)
|
||
{
|
||
char *itemarg,*p=NULL;
|
||
itemarg = ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) return;
|
||
if( p = strstr( itemarg, "抗火" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFIRE, 0 );
|
||
}
|
||
else if( p = strstr( itemarg, "抗雷" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFIRE, 0 );
|
||
}
|
||
else if( p = strstr( itemarg, "抗冰" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFIRE, 0 );
|
||
}
|
||
else if( p = strstr( itemarg, "虚弱" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFIRE, 0 );
|
||
}
|
||
else if( p = strstr( itemarg, "魔障" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFIRE, 0 );
|
||
}
|
||
else if( p = strstr( itemarg, "沉默" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFIRE, 0 );
|
||
}
|
||
else if( p = strstr( itemarg, "落马" ) ){
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKEQUITFIRE, 0 );
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef _MAGIC_RESIST_EQUIT // WON ADD 职业抗性装备
|
||
void ITEM_P_MagicEquitWear( int charaindex, int itemindex )
|
||
{
|
||
char buf[256] = {0};
|
||
char *itemarg;
|
||
char Free[][128]={"FR","IR","TR"};
|
||
int dMagic=0;
|
||
int i;
|
||
|
||
itemarg = ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) return;
|
||
|
||
// print("\n won test 10.0 ==> itemarg(%s)", itemarg );
|
||
|
||
for( i=0; i<3; i++ ){
|
||
if( ITEM_getArgument( itemarg, Free[ i ], buf, sizeof(buf)) == TRUE ) {
|
||
dMagic = atoi( buf);
|
||
// print("\n won test 10.1 ==> i(%d) dMagic(%d)", i, dMagic );
|
||
|
||
if( dMagic <= 100 && dMagic >= -100 ){
|
||
int def_magic = CHAR_getWorkInt( charaindex, CHAR_WORK_F_SUIT+i );
|
||
CHAR_setWorkInt( charaindex, CHAR_WORK_F_SUIT+i, def_magic + dMagic);
|
||
|
||
// print("\n won test 10.2 ==> i(%d)(%d)", i, CHAR_getWorkInt( charaindex, CHAR_WORK_F_SUIT+i ) );
|
||
}
|
||
dMagic = 0;
|
||
}
|
||
}
|
||
|
||
return;
|
||
}
|
||
|
||
|
||
void ITEM_P_MagicEquitReWear( int charaindex, int itemindex )
|
||
{
|
||
char buf[256] = {0};
|
||
char *itemarg;
|
||
char Free[][128]={"FR","IR","TR"};
|
||
int dMagic=0;
|
||
int i;
|
||
|
||
itemarg = ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) return;
|
||
|
||
// print("\n won test 10.0 ==> itemarg(%s)", itemarg );
|
||
|
||
for( i=0; i<3; i++ ){
|
||
if( ITEM_getArgument( itemarg, Free[ i ], buf, sizeof(buf)) == TRUE ) {
|
||
dMagic = atoi( buf);
|
||
// print("\n won test 10.1 ==> i(%d) dMagic(%d)", i, dMagic );
|
||
|
||
if( dMagic <= 100 && dMagic >= -100 ){
|
||
int def_magic = CHAR_getWorkInt( charaindex, CHAR_WORK_F_SUIT+i );
|
||
CHAR_setWorkInt( charaindex, CHAR_WORK_F_SUIT+i, def_magic - dMagic);
|
||
|
||
// print("\n won test 10.2 ==> i(%d)(%d)", i, CHAR_getWorkInt( charaindex, CHAR_WORK_F_SUIT+i ) );
|
||
}
|
||
dMagic = 0;
|
||
}
|
||
}
|
||
|
||
return;
|
||
|
||
}
|
||
#endif
|
||
|
||
|
||
|
||
#ifdef _ITEM_WARP_FIX_BI
|
||
void recoverbi(int index)
|
||
{
|
||
int eBbi=-1, eArm=-1, eNum=-1, eBi=-1, bi=-1;
|
||
|
||
bi = CHAR_getInt( index, CHAR_BASEIMAGENUMBER);
|
||
eBbi = CHAR_getInt( index, CHAR_BASEBASEIMAGENUMBER);
|
||
eArm = CHAR_getItemIndex( index, CHAR_ARM);
|
||
eNum = ITEM_FIST;
|
||
if(ITEM_CHECKINDEX(eArm))
|
||
eNum = ITEM_getInt( eArm, ITEM_TYPE);
|
||
|
||
eBi = CHAR_getNewImagenumberFromEquip( eBbi, eNum);
|
||
|
||
if(CHAR_getInt( index, CHAR_RIDEPET)!=-1) //骑宠
|
||
CHAR_complianceParameter(index);
|
||
else //非骑宠
|
||
if((eBi!=-1)&&(eBi!=bi))
|
||
CHAR_setInt( index, CHAR_BASEIMAGENUMBER, eBi);
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ITEM_TIME_LIMIT
|
||
void ITEM_TimeLimit( int charaindex)
|
||
{
|
||
int i = 0;
|
||
int iid = 0;
|
||
long lTime = 0;
|
||
char buff[256];
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex) ) return;
|
||
for( i=0; i < CHAR_MAXITEMHAVE ; i++ ){
|
||
int itemindex = CHAR_getItemIndex( charaindex , i );
|
||
if( !ITEM_CHECKINDEX( itemindex ) ) continue;
|
||
lTime = ITEM_getWorkInt( itemindex, ITEM_WORKTIMELIMIT);
|
||
if( ITEM_getInt( itemindex, ITEM_ID) == 20173 //燃烧火把
|
||
|| ITEM_getInt( itemindex, ITEM_ID) == 20704 ){
|
||
if( lTime > 0 && NowTime.tv_sec > lTime ){
|
||
iid = ITEM_getInt( itemindex, ITEM_ID) + 1;
|
||
snprintf( buff, sizeof( buff), "%s的效果已消失..", ITEM_getChar( itemindex, ITEM_NAME));
|
||
CHAR_talkToCli( charaindex, -1, buff, CHAR_COLORGREEN);
|
||
CHAR_DelItemMess( charaindex, i, 0);
|
||
itemindex = ITEM_makeItemAndRegist( iid);
|
||
if(itemindex!=-1){
|
||
CHAR_setItemIndex( charaindex, i, itemindex);
|
||
ITEM_setWorkInt( itemindex, ITEM_WORKOBJINDEX, -1);
|
||
ITEM_setWorkInt( itemindex, ITEM_WORKCHARAINDEX, charaindex);
|
||
CHAR_sendItemDataOne( charaindex, i);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
#endif
|
||
|
||
#ifdef _BLACK_MARKET
|
||
void ITEM_BM_Exchange( int charaindex, int iindex)
|
||
{
|
||
BOOL pckConfirm=FALSE;
|
||
int cdnConfirm=0;
|
||
int i, j, fd, id, itemindex, gTmp;
|
||
char sBuf[256]="";
|
||
|
||
fd = getfdFromCharaIndex( charaindex);
|
||
|
||
if(!CHAR_CHECKINDEX( charaindex)) return;
|
||
if( CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE)!=BATTLE_CHARMODE_NONE) return;
|
||
if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE)!=CHAR_PARTY_NONE) return;
|
||
if( CHAR_getFlg( charaindex, CHAR_ISTRADE)) return;
|
||
if( iindex==-1) return;
|
||
|
||
for( i=0; i<12; i++){
|
||
if(iindex==CONNECT_get_BMList( getfdFromCharaIndex( charaindex), i)){
|
||
pckConfirm = TRUE;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if(pckConfirm){
|
||
if(!BMItem[iindex].GCondition||BMItem[iindex].GCondition<CHAR_getInt( charaindex, CHAR_GOLD)){
|
||
for( i=0; i<4; i++){
|
||
if(!BMItem[iindex].iCondition[i])
|
||
cdnConfirm = cdnConfirm | (1<<i);
|
||
}
|
||
for( i=0; i<CHAR_MAXITEMHAVE; i++){
|
||
itemindex = CHAR_getItemIndex( charaindex, i);
|
||
if(ITEM_CHECKINDEX( itemindex)){
|
||
id = ITEM_getInt( itemindex, ITEM_ID);
|
||
for( j=0; j<4; j++){
|
||
if(!(cdnConfirm&(1<<j))){
|
||
if(BMItem[iindex].iCondition[j]==id)
|
||
cdnConfirm = cdnConfirm | (1<<j);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if(cdnConfirm==15){
|
||
for( i=0; i<4; i++){
|
||
if(!BMItem[iindex].iCondition[i])
|
||
cdnConfirm = cdnConfirm & ~(1<<i);
|
||
}
|
||
for( i=0; i<CHAR_MAXITEMHAVE; i++){
|
||
itemindex = CHAR_getItemIndex( charaindex, i);
|
||
if(ITEM_CHECKINDEX( itemindex)){
|
||
id = ITEM_getInt( itemindex, ITEM_ID);
|
||
for( j=0; j<4; j++){
|
||
if(cdnConfirm&(1<<j)){
|
||
if(BMItem[iindex].iCondition[j]==id){
|
||
// add del log
|
||
CHAR_DelItem( charaindex, i);
|
||
cdnConfirm = cdnConfirm & ~(1<<j);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
{
|
||
int ret, mId, rn;
|
||
|
||
rn = RAND( 0, BMIMAX-1);
|
||
if(rn==0)
|
||
mId = BMItem[iindex].iId[0][RAND( 0, 2)];
|
||
else if((rn%10)==0)
|
||
mId = BMItem[iindex].iId[1][RAND( 0, 2)];
|
||
else if((rn%3)==0)
|
||
mId = BMItem[iindex].iId[2][RAND( 0, 2)];
|
||
else
|
||
mId = BMItem[iindex].iId[3][RAND( 0, 2)];
|
||
|
||
itemindex = ITEM_makeItemAndRegist( mId);
|
||
if(itemindex==-1){
|
||
sprintf( sBuf, "交易失败...");
|
||
CHAR_talkToCli( charaindex, -1, sBuf, CHAR_COLORRED);
|
||
return;
|
||
}
|
||
ret = CHAR_addItemSpecificItemIndex( charaindex, itemindex);
|
||
if(ret<0||ret>=CHAR_MAXITEMHAVE){
|
||
print( "npc_exchange.c: ACCEPTadditem error itemindex[%d]\n", itemindex);
|
||
ITEM_endExistItemsOne( itemindex);
|
||
sprintf( sBuf, "交易失败...");
|
||
CHAR_talkToCli( charaindex, -1, sBuf, CHAR_COLORRED);
|
||
return;
|
||
}
|
||
CHAR_sendItemDataOne( charaindex, ret);
|
||
}
|
||
gTmp = CHAR_getInt( charaindex, CHAR_GOLD);
|
||
gTmp -= BMItem[iindex].GCondition;
|
||
CHAR_setInt( charaindex, CHAR_GOLD, gTmp);
|
||
CHAR_complianceParameter( charaindex);
|
||
CHAR_send_P_StatusString( charaindex, CHAR_P_STRING_GOLD);
|
||
|
||
sprintf( sBuf,"交出石币 %d", BMItem[iindex].GCondition);
|
||
CHAR_talkToCli( charaindex, -1, sBuf, CHAR_COLORWHITE);
|
||
// test shan shan
|
||
sprintf( sBuf, "....这个你就收下吧!!");
|
||
CHAR_talkToCli( charaindex, -1, sBuf, CHAR_COLORYELLOW);
|
||
// add to Empty
|
||
for( i=0; i<12; i++){
|
||
if(BMSellList[i]==iindex){
|
||
BMSellList[i] = RAND(0, BMINum-1);
|
||
break;
|
||
}
|
||
}
|
||
for( i=0; i<12; i++)
|
||
CONNECT_set_BMList( getfdFromCharaIndex( charaindex), i, -1);
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
sprintf( sBuf, "交易失败...");
|
||
CHAR_talkToCli( charaindex, -1, sBuf, CHAR_COLORRED);
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ITEM_CONSTITUTION
|
||
void ITEM_Constitution( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
char buf[256];
|
||
char *itemarg;
|
||
char Free[][128]={"VI","ST","TG","DE"};
|
||
int index=0, FixPoint=0, itemindex;
|
||
BOOL FIXs=FALSE;
|
||
int AllPoint=0;
|
||
|
||
if( CHAR_getInt( charaindex, CHAR_WHICHTYPE) != CHAR_TYPEPLAYER )
|
||
return;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
itemarg = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) return;
|
||
memset( buf, 0, sizeof( char) *256);
|
||
|
||
AllPoint = CHAR_getInt( charaindex, CHAR_VITAL)
|
||
+CHAR_getInt( charaindex, CHAR_VITAL+1)
|
||
+CHAR_getInt( charaindex, CHAR_VITAL+2)
|
||
+CHAR_getInt( charaindex, CHAR_VITAL+3);
|
||
|
||
while( index < arraysizeof( Free) ) {
|
||
if( ITEM_getArgument( itemarg, Free[ index], buf, sizeof(buf)) == TRUE ) {
|
||
FixPoint = atoi( buf);
|
||
if( FixPoint <= 100 && FixPoint > 0 ) {
|
||
int points = CHAR_getInt( charaindex, CHAR_VITAL+index);
|
||
//Change Fix
|
||
//if( points < (FixPoint*100) ) break;
|
||
if( points < (FixPoint*100) || AllPoint-(FixPoint*100) <= 0 )
|
||
{
|
||
CHAR_talkToCli( charaindex, -1, "物品无效。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
CHAR_setInt( charaindex, CHAR_VITAL+index, (points-(FixPoint*100)));
|
||
CHAR_setInt( charaindex, CHAR_SKILLUPPOINT, CHAR_getInt( charaindex, CHAR_SKILLUPPOINT) + FixPoint);
|
||
FIXs = TRUE;
|
||
}
|
||
FixPoint = 0;
|
||
}
|
||
index++;
|
||
if( (CHAR_VITAL+index) > CHAR_DEX )
|
||
break;
|
||
}
|
||
CHAR_complianceParameter( charaindex);
|
||
CHAR_send_P_StatusString( charaindex,
|
||
CHAR_P_STRING_MAXHP|CHAR_P_STRING_HP|CHAR_P_STRING_LV|CHAR_P_STRING_EXP|
|
||
CHAR_P_STRING_ATK|CHAR_P_STRING_DEF|CHAR_P_STRING_QUICK|
|
||
CHAR_P_STRING_VITAL|CHAR_P_STRING_STR|CHAR_P_STRING_TOUGH|CHAR_P_STRING_DEX);
|
||
|
||
CHAR_Skillupsend( charaindex);
|
||
memset( buf, 0, sizeof( buf));
|
||
if( FIXs == TRUE ) {
|
||
sprintf( buf, "%s", "你的身体感到变化。");
|
||
}else {
|
||
sprintf( buf, "%s", "物品无效。");
|
||
}
|
||
CHAR_talkToCli( charaindex, -1, buf, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}
|
||
#endif
|
||
|
||
#ifdef _NEW_RIDEPETS
|
||
void ITEM_useLearnRideCode( int charaindex, int toindex, int haveitemindex)
|
||
{//CHAR_LOWRIDEPETS
|
||
int itemindex, i;
|
||
char buf1[256];
|
||
char *itemarg;
|
||
typedef struct{
|
||
char arg[256];
|
||
int Code;
|
||
}tagNewRideCode;
|
||
tagNewRideCode NewRides[12]={
|
||
{ "RIDE_PET0", RIDE_PET0}, { "RIDE_PET1", RIDE_PET1}, { "RIDE_PET2", RIDE_PET2},
|
||
{ "RIDE_PET3", RIDE_PET3}, { "RIDE_PET4", RIDE_PET4}, { "RIDE_PET5", RIDE_PET5},
|
||
{ "RIDE_PET6", RIDE_PET6}, { "RIDE_PET7", RIDE_PET7}, { "RIDE_PET8", RIDE_PET8},
|
||
{ "RIDE_PET9", RIDE_PET9}, { "RIDE_PET10", RIDE_PET10}, { "RIDE_PET11", RIDE_PET11}
|
||
};
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
itemarg = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) return;
|
||
memset( buf1, 0, sizeof( buf1));
|
||
if( getStringFromIndexWithDelim(itemarg,"|", 1, buf1, sizeof(buf1)) == FALSE )
|
||
return;
|
||
#ifdef _FM_RIDE_PET
|
||
int fmRides=0;
|
||
switch( CHAR_getWorkInt( charaindex, CHAR_WORKFMFLOOR) )
|
||
{
|
||
case 1041:
|
||
fmRides = RIDE_PET9;
|
||
break;
|
||
case 2031:
|
||
fmRides = RIDE_PET8;
|
||
break;
|
||
case 3031:
|
||
fmRides = RIDE_PET7;
|
||
break;
|
||
case 4031:
|
||
fmRides = RIDE_PET1;
|
||
break;
|
||
case 5031:
|
||
fmRides = RIDE_PET3;
|
||
break;
|
||
case 6031:
|
||
fmRides = RIDE_PET5;
|
||
break;
|
||
case 7031:
|
||
fmRides = RIDE_PET4;
|
||
break;
|
||
case 8031:
|
||
fmRides = RIDE_PET6;
|
||
break;
|
||
case 9031:
|
||
fmRides = RIDE_PET2;
|
||
break;
|
||
default:
|
||
fmRides = 0;
|
||
}
|
||
#endif
|
||
for( i=0; i<12; i++) {
|
||
if( !strcmp( NewRides[i].arg, buf1) ) {
|
||
int LRCode = CHAR_getInt( charaindex, CHAR_LOWRIDEPETS);
|
||
if( RIDE_PET0 == NewRides[i].Code
|
||
&& CHAR_getInt( charaindex, CHAR_TRANSMIGRATION) < 5
|
||
){
|
||
char token[256];
|
||
memset( token, 0, sizeof( token));
|
||
if( getStringFromIndexWithDelim(itemarg,"|", 2, buf1, sizeof(buf1)) != FALSE ){
|
||
sprintf( token, "必须五转转人以上才能学习骑%s。",buf1);
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
return;//机暴限五转
|
||
}
|
||
}
|
||
if( (RIDE_PET10 == NewRides[i].Code || RIDE_PET11 == NewRides[i].Code)
|
||
&& CHAR_getInt( charaindex, CHAR_TRANSMIGRATION) < 6
|
||
){
|
||
char token[256];
|
||
memset( token, 0, sizeof( token));
|
||
if( getStringFromIndexWithDelim(itemarg,"|", 2, buf1, sizeof(buf1)) != FALSE ){
|
||
sprintf( token, "必须六转人以上才能学习骑%s。",buf1);
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
return;//新骑宠限六转
|
||
}
|
||
}
|
||
if(((fmRides == NewRides[i].Code
|
||
&& CHAR_getInt( charaindex, CHAR_FMLEADERFLAG ) != FMMEMBER_NONE
|
||
&& CHAR_getInt( charaindex, CHAR_FMLEADERFLAG ) != FMMEMBER_APPLY)
|
||
|| (RIDE_PET0 == NewRides[i].Code
|
||
|| RIDE_PET10 == NewRides[i].Code
|
||
|| RIDE_PET11 == NewRides[i].Code))
|
||
|| getFmridepet()==0)
|
||
{
|
||
LRCode = LRCode|NewRides[i].Code;
|
||
CHAR_setInt( charaindex, CHAR_LOWRIDEPETS, LRCode);
|
||
memset( buf1, 0, sizeof( buf1));
|
||
if( getStringFromIndexWithDelim(itemarg,"|", 2, buf1, sizeof(buf1)) != FALSE ){
|
||
char token[256];
|
||
memset( token, 0, sizeof( token));
|
||
sprintf( token, "学习了新的骑宠 (%s)。", buf1);
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
CHAR_sendStatusString( charaindex, "x");
|
||
}
|
||
break;
|
||
}else{
|
||
char token[256];
|
||
memset( token, 0, sizeof( token));
|
||
if( getStringFromIndexWithDelim(itemarg,"|", 2, buf1, sizeof(buf1)) != FALSE ){
|
||
sprintf( token, "必须拥有该庄园的正式成员才能学习骑%s。",buf1);
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
#endif
|
||
|
||
|
||
|
||
|
||
|
||
#ifdef _ITEM_EDITBASES
|
||
void ITEM_useFusionEditBase( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex;
|
||
int work[4]={0,0,0,0};
|
||
int anhour = PETFEEDTIME;//宠物 食时间(单位:秒)
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex ) ) return;
|
||
if( !CHAR_CHECKINDEX( toindex ) ) return;
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) != CHAR_TYPEPET){
|
||
CHAR_talkToCli( charaindex, -1, "物品仅限宠物使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
if( CHAR_getInt( toindex, CHAR_FUSIONBEIT) == 1 &&
|
||
CHAR_getInt( toindex, CHAR_FUSIONRAISE) > 0 ){//检查是否为融合宠
|
||
|
||
#ifdef _TEST_PETFUSIONTIME
|
||
#else
|
||
int time_l;
|
||
int nowTime; // Robin fix
|
||
time_l = CHAR_getInt( toindex, CHAR_FUSIONTIMELIMIT);
|
||
nowTime = (int)time(NULL);
|
||
#if 1 // 消化药
|
||
{
|
||
char *arg = NULL;
|
||
int deltime;
|
||
char msg[1024];
|
||
arg = ITEM_getChar( itemindex, ITEM_ARGUMENT);
|
||
if( arg != NULL && !strncmp( arg, "消", 2) ) {
|
||
sscanf( arg, "消 %d", &deltime);
|
||
time_l -= (deltime*60);
|
||
CHAR_setInt( toindex, CHAR_FUSIONTIMELIMIT, time_l);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
sprintf( msg, "加快宠物蛋的消化速度 %d 分钟。", deltime);
|
||
CHAR_talkToCli( charaindex, -1, msg, CHAR_COLORYELLOW);
|
||
if( (time_l + anhour) <= nowTime ) {
|
||
int min, sec, deftime;
|
||
deftime = nowTime - (time_l + anhour);
|
||
min = deftime/60;
|
||
sec = deftime%60;
|
||
sprintf( msg, "宠物蛋已经可以 食了,超过 食时间%d分%d秒。", min, sec);
|
||
CHAR_talkToCli( charaindex, -1, msg, CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
if( (time_l + anhour) > nowTime ){ //现在的时间要超过(time_l+anhour)才可以 食
|
||
char Mess1[256];
|
||
int min, sec, deftime;
|
||
//int nowTime = (int)time(NULL);
|
||
deftime = (time_l + anhour) - nowTime;
|
||
min = deftime/60;
|
||
sec = deftime%60;
|
||
sprintf( Mess1, "宠物蛋需过%d分%d秒才可 食。", min, sec);
|
||
CHAR_talkToCli( charaindex, -1, Mess1, CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
#endif
|
||
//---------------------------------------------
|
||
work[3] = CHAR_getInt( toindex, CHAR_EVOLUTIONBASEVTL);
|
||
work[0] = CHAR_getInt( toindex, CHAR_EVOLUTIONBASESTR);
|
||
work[1] = CHAR_getInt( toindex, CHAR_EVOLUTIONBASETGH);
|
||
work[2] = CHAR_getInt( toindex, CHAR_EVOLUTIONBASEDEX);
|
||
PET_showEditBaseMsg( charaindex, toindex, itemindex, work);
|
||
CHAR_setInt( toindex, CHAR_EVOLUTIONBASEVTL, work[3]);
|
||
CHAR_setInt( toindex, CHAR_EVOLUTIONBASESTR, work[0]);
|
||
CHAR_setInt( toindex, CHAR_EVOLUTIONBASETGH, work[1]);
|
||
CHAR_setInt( toindex, CHAR_EVOLUTIONBASEDEX, work[2]);
|
||
//---------------------------------------------
|
||
LogPetPointChange(
|
||
CHAR_getChar( charaindex, CHAR_NAME ),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY ),
|
||
CHAR_getChar( charaindex, CHAR_NAME),
|
||
toindex, 4,
|
||
CHAR_getInt( toindex, CHAR_LV),
|
||
"item_use",
|
||
CHAR_getInt( charaindex, CHAR_FLOOR),
|
||
CHAR_getInt( charaindex, CHAR_X ),
|
||
CHAR_getInt( charaindex, CHAR_Y )
|
||
);
|
||
|
||
LogPetFeed(
|
||
CHAR_getChar( charaindex, CHAR_NAME),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY),
|
||
CHAR_getChar( toindex, CHAR_NAME),
|
||
toindex,
|
||
CHAR_getInt( toindex, CHAR_LV),
|
||
ITEM_getChar( itemindex, CHAR_NAME), // Key
|
||
CHAR_getInt( charaindex, CHAR_FLOOR),
|
||
CHAR_getInt( charaindex, CHAR_X),
|
||
CHAR_getInt( charaindex, CHAR_Y),
|
||
CHAR_getChar( toindex, CHAR_UNIQUECODE) );
|
||
|
||
#ifdef _PET_EVOLUTION
|
||
{
|
||
int raise = CHAR_getInt( toindex, CHAR_FUSIONRAISE);
|
||
CHAR_setInt( toindex, CHAR_FUSIONRAISE, --raise);
|
||
CHAR_setInt( toindex, CHAR_FUSIONTIMELIMIT, nowTime);
|
||
if( CHAR_getInt( toindex, CHAR_FUSIONRAISE) <= 0 ){//孵化
|
||
char buf[256], buf1[256];
|
||
int newindex;
|
||
sprintf( buf, "蛋〈%s〉孵化成", CHAR_getUseName( toindex ));
|
||
|
||
newindex = EVOLUTION_createPetFromEnemyIndex( charaindex, toindex, 1);
|
||
if( !CHAR_CHECKINDEX( newindex) ){
|
||
CHAR_talkToCli( charaindex, -1, "宠物孵化发生错误。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
sprintf( buf1, "〈%s〉。", CHAR_getChar( newindex, CHAR_NAME));
|
||
strcat( buf, buf1);
|
||
CHAR_talkToCli( charaindex, -1, buf, CHAR_COLORYELLOW);
|
||
|
||
LogPetFeed(
|
||
CHAR_getChar( charaindex, CHAR_NAME),
|
||
CHAR_getChar( charaindex, CHAR_CDKEY),
|
||
CHAR_getChar( toindex, CHAR_NAME),
|
||
toindex,
|
||
CHAR_getInt( toindex, CHAR_LV),
|
||
buf, // Key
|
||
CHAR_getInt( charaindex, CHAR_FLOOR),
|
||
CHAR_getInt( charaindex, CHAR_X),
|
||
CHAR_getInt( charaindex, CHAR_Y),
|
||
CHAR_getChar( toindex, CHAR_UNIQUECODE) );
|
||
|
||
}
|
||
}
|
||
#endif
|
||
}else {
|
||
CHAR_talkToCli( charaindex, -1, "???", CHAR_COLORYELLOW);
|
||
}
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
#ifdef _THROWITEM_ITEMS
|
||
static int Niceitem = 0;
|
||
int golds[3]={ 10000, 20000, 50000};
|
||
int items1[18] = { 13092, 13091, 20439, 20417, 1284, 20172, 18210, 19014, 18360, 18362, 18364,
|
||
18359, 18356, 18357, 18510, 20418, 20419, 1452};
|
||
int items2[11] = { 15842, 16136, 14334, 14034, 14634, 14934, 15534, 14934, 16432, 17057, 19695};
|
||
|
||
int items3[10] = { 16014, 16314, 14515, 14215, 14815, 15115, 15715, 15295, 16552, 17157};
|
||
|
||
int items4[18] = { 14516, 14513, 14216, 14213, 14816, 14813, 15116, 15716, 15415, 17360, 20279,
|
||
20282, 20276, 20270, 20288, 20290, 20291, 20289};
|
||
int items5[5] = { 20280, 20283, 20277, 20271, 20274};
|
||
int items6[5] = { 20284, 20272, 20275, 20281, 20278};
|
||
void ITEM_ThrowItemBox( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int i, ret, Iindex, ItemID=-1, itemindex;
|
||
char token[256];
|
||
|
||
if( !CHAR_CHECKINDEX(charaindex) ) return;
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
|
||
if( Niceitem > 10 ) ret = rand()%920;
|
||
else ret = rand()%1000;
|
||
|
||
for( i = CHAR_STARTITEMARRAY ; i < CHAR_MAXITEMHAVE ; i++ ){
|
||
Iindex = CHAR_getItemIndex( charaindex , i );
|
||
if( !ITEM_CHECKINDEX(itemindex) ) continue;
|
||
if( itemindex == Iindex ){
|
||
CHAR_DelItem( charaindex, i);
|
||
|
||
LogItem(
|
||
CHAR_getChar( charaindex, CHAR_NAME ), CHAR_getChar( charaindex, CHAR_CDKEY ),
|
||
#ifdef _add_item_log_name // WON ADD 在item的log中增加item名称
|
||
itemindex,
|
||
#else
|
||
ITEM_getInt( itemindex, ITEM_ID),
|
||
#endif
|
||
"WarpManDelItem",
|
||
CHAR_getInt( charaindex, CHAR_FLOOR), CHAR_getInt( charaindex, CHAR_X ),
|
||
CHAR_getInt( charaindex, CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE),
|
||
ITEM_getChar( itemindex, ITEM_NAME),
|
||
ITEM_getInt( itemindex, ITEM_ID)
|
||
);
|
||
break;
|
||
}
|
||
}
|
||
if( i >= CHAR_MAXITEMHAVE ){
|
||
return;
|
||
}
|
||
|
||
if( ret <= 774 ){
|
||
int Golds=0;
|
||
Golds = golds[ RAND(0,2)];
|
||
CHAR_AddGold( charaindex, Golds);
|
||
}else {
|
||
if( ret < 924 ){
|
||
ItemID = items1[RAND(0,17)];
|
||
}else if( ret < 964 ){
|
||
ItemID = items2[RAND(0,10)];
|
||
}else if( ret < 984 ){
|
||
ItemID = items3[RAND(0,9)];
|
||
Niceitem++;
|
||
}else if( ret < 994 ){
|
||
ItemID = items4[RAND(0,17)];
|
||
Niceitem++;
|
||
}else if( ret < 999 ){
|
||
ItemID = items5[RAND(0,4)];
|
||
Niceitem++;
|
||
}else {
|
||
ItemID = items6[RAND(0,4)];
|
||
Niceitem++;
|
||
}
|
||
|
||
Iindex = ITEM_makeItemAndRegist( ItemID);
|
||
if( !ITEM_CHECKINDEX( Iindex) ){
|
||
return;
|
||
}
|
||
ret = CHAR_addItemSpecificItemIndex( charaindex, Iindex);
|
||
if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) {
|
||
ITEM_endExistItemsOne( Iindex);
|
||
return;
|
||
}
|
||
sprintf( token,"拿到%s", ITEM_getChar( Iindex, ITEM_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW );
|
||
CHAR_sendItemDataOne( charaindex, ret);
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ITEM_LOVERPARTY
|
||
void ITEM_LoverSelectUser( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex, i;
|
||
int playernum = CHAR_getPlayerMaxNum();
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex ) ) return;
|
||
if( !CHAR_CHECKINDEX( toindex ) ) return;
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) != CHAR_TYPEPLAYER){
|
||
CHAR_talkToCli( charaindex, -1, "物品仅限人物使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
if( ITEM_getInt( itemindex, ITEM_TYPE) != 16 ){
|
||
ITEM_setInt( itemindex, ITEM_TYPE, 16);
|
||
return;
|
||
}
|
||
if( !strcmp( ITEM_getChar( itemindex, ITEM_FORUSERNAME), "") ||
|
||
!strcmp( ITEM_getChar( itemindex, ITEM_FORUSERCDKEY), "") ){//寻找设定对象
|
||
if( charaindex == toindex ){
|
||
CHAR_talkToCli( charaindex, -1, "不能选择自己使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
ITEM_setChar( itemindex, ITEM_FORUSERNAME, CHAR_getChar( toindex, CHAR_NAME) );
|
||
ITEM_setChar( itemindex, ITEM_FORUSERCDKEY, CHAR_getChar( toindex, CHAR_CDKEY) );
|
||
ITEM_setInt( itemindex, ITEM_TARGET, 0);
|
||
{
|
||
char token[256];
|
||
sprintf( token, "%s(%s)",
|
||
ITEM_getChar( itemindex, ITEM_SECRETNAME), CHAR_getChar( toindex, CHAR_NAME));
|
||
ITEM_setChar( itemindex, ITEM_SECRETNAME, token);
|
||
sprintf( token, "传送对象设定为%s。", CHAR_getChar( toindex, CHAR_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
}
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
}else{
|
||
char buf1[256];
|
||
//if( CHAR_getInt( charaindex, CHAR_FLOOR) == 117 || CHAR_getInt( charaindex, CHAR_FLOOR) == 887 ||
|
||
//CHAR_getInt( charaindex, CHAR_FLOOR) == 1042 || CHAR_getInt( charaindex, CHAR_FLOOR) == 2032 ||
|
||
//CHAR_getInt( charaindex, CHAR_FLOOR) == 3032 || CHAR_getInt( charaindex, CHAR_FLOOR) == 4032 ||
|
||
//CHAR_getInt( charaindex, CHAR_FLOOR) == 5032 || CHAR_getInt( charaindex, CHAR_FLOOR) == 6032 ||
|
||
//CHAR_getInt( charaindex, CHAR_FLOOR) == 7032 || CHAR_getInt( charaindex, CHAR_FLOOR) == 8032 ||
|
||
//CHAR_getInt( charaindex, CHAR_FLOOR) == 9032 ){
|
||
if( checkUnlawWarpFloor( CHAR_getInt( charaindex, CHAR_FLOOR) ) ) {
|
||
CHAR_talkToCli( charaindex, -1, "你的所在位置无法传送。", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
|
||
for( i=0; i<playernum; i++) {
|
||
int itemmaxuse=0;
|
||
if( !CHAR_CHECKINDEX( i) ) continue;
|
||
if( !strcmp( ITEM_getChar( itemindex, ITEM_FORUSERNAME), CHAR_getChar( i, CHAR_NAME)) &&
|
||
!strcmp( ITEM_getChar( itemindex, ITEM_FORUSERCDKEY), CHAR_getChar( i, CHAR_CDKEY)) ){
|
||
int floor, x, y;
|
||
char token[256];
|
||
floor = CHAR_getInt( i, CHAR_FLOOR);
|
||
x = CHAR_getInt( i, CHAR_X);
|
||
y = CHAR_getInt( i, CHAR_Y);
|
||
|
||
//if( floor == 887 || floor == 117 ||
|
||
// floor == 1042 || floor == 2032 || floor == 3032 || floor == 4032 ||
|
||
// floor == 5032 || floor == 6032 ||floor == 7032 || floor == 8032 || floor == 9032 ){
|
||
if( checkUnlawWarpFloor( floor) ) {
|
||
CHAR_talkToCli( charaindex, -1, "对象所在地方无法传送。", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
|
||
CHAR_warpToSpecificPoint( charaindex, floor, x, y );
|
||
sprintf( token, "%s藉由戒指传送到你身边来。", CHAR_getChar( charaindex, CHAR_NAME));
|
||
CHAR_talkToCli( i, -1, token, CHAR_COLORYELLOW );
|
||
sprintf( token, "藉由戒指传送到%s身边。", CHAR_getChar( i, CHAR_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW );
|
||
CHAR_DischargePartyNoMsg( charaindex);//解散团队
|
||
#ifdef _ITEM_MAXUSERNUM
|
||
itemmaxuse = ITEM_getInt( itemindex, ITEM_DAMAGEBREAK);
|
||
#endif
|
||
if( itemmaxuse != -1 ) {
|
||
itemmaxuse--;
|
||
#ifdef _ITEM_MAXUSERNUM
|
||
ITEM_setInt( itemindex, ITEM_DAMAGEBREAK, itemmaxuse);
|
||
#endif
|
||
if( itemmaxuse < 1 ) {
|
||
sprintf( buf1, "道具 %s消失了。", ITEM_getChar( itemindex, ITEM_NAME) );
|
||
CHAR_talkToCli(charaindex, -1, buf1, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
return;
|
||
}else{
|
||
sprintf( buf1, "传送至目标对象所在位置,可使用次数剩馀%d次。", itemmaxuse);
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, buf1);
|
||
}
|
||
}else{
|
||
itemmaxuse = 10;
|
||
ITEM_setInt( itemindex, ITEM_DAMAGEBREAK, itemmaxuse);
|
||
sprintf( buf1, "传送至目标对象所在位置,可使用次数剩馀%d次。", itemmaxuse);
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, buf1);
|
||
}
|
||
|
||
CHAR_DischargePartyNoMsg( charaindex);
|
||
CHAR_complianceParameter( charaindex );
|
||
CHAR_sendItemDataOne( charaindex, haveitemindex);
|
||
return;
|
||
}
|
||
}
|
||
CHAR_talkToCli( charaindex, -1, "对象不在此伺服器或不在线上。", CHAR_COLORYELLOW );
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ANGEL_SUMMON
|
||
void ITEM_AngelToken( int charaindex, int toindex, int haveitemindex )
|
||
{
|
||
|
||
Use_AngelToken( charaindex, toindex, haveitemindex );
|
||
|
||
}
|
||
|
||
void ITEM_HeroToken( int charaindex, int toindex, int haveitemindex )
|
||
{
|
||
|
||
Use_HeroToken( charaindex, toindex, haveitemindex );
|
||
|
||
}
|
||
#endif
|
||
|
||
#ifdef _HALLOWEEN_EFFECT
|
||
void ITEM_MapEffect(int charaindex,int toindex,int haveitemindex)
|
||
{
|
||
int itemindex,i,floor;
|
||
char *pActionNumber,szMsg[128];
|
||
|
||
if(CHAR_CHECKINDEX(charaindex) == FALSE )return ;
|
||
|
||
itemindex = CHAR_getItemIndex(charaindex,haveitemindex);
|
||
if(!ITEM_CHECKINDEX(itemindex)) return;
|
||
|
||
// 找出玩家所在的地图编号
|
||
floor = CHAR_getInt(charaindex,CHAR_FLOOR);
|
||
// 找出道具要放的特效的编号
|
||
pActionNumber = ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
sprintf(szMsg,"%d 8 %s",floor,pActionNumber);
|
||
// 执行
|
||
CHAR_CHAT_DEBUG_effect(charaindex,szMsg);
|
||
CHAR_DelItemMess(charaindex,haveitemindex,0);
|
||
}
|
||
#endif
|
||
|
||
void ITEM_changePetOwner( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex, i;
|
||
if( CHAR_CHECKINDEX( charaindex ) == FALSE )return ;
|
||
if( CHAR_CHECKINDEX( toindex ) == FALSE )return ;
|
||
|
||
//ITEM_useRecovery_Field( charaindex, toindex, haveitemindex );
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) != CHAR_TYPEPET ) {
|
||
CHAR_talkToCli( charaindex, -1, "这只能用在宠物身上喔。", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
|
||
if( !strcmp( CHAR_getChar( toindex, CHAR_NPCARGUMENT), "") ||
|
||
!strcmp( CHAR_getChar( toindex, CHAR_NPCARGUMENT), CHAR_getChar( charaindex, CHAR_CDKEY))) {
|
||
CHAR_talkToCli( charaindex, -1, "这只宠物本来就是你的,并不需要使用这个呀。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
|
||
CHAR_setChar( toindex, CHAR_NPCARGUMENT, "");
|
||
|
||
for( i =0; i < CHAR_MAXPETHAVE; i++)
|
||
if( CHAR_getCharPet( charaindex, i) == toindex )
|
||
CHAR_send_K_StatusString( charaindex, i,CHAR_K_STRING_NAME|CHAR_K_STRING_CHANGENAMEFLG);
|
||
|
||
CHAR_talkToCli( charaindex, -1, "现在你可以帮这只宠物改名字了。", CHAR_COLORYELLOW );
|
||
|
||
CHAR_DelItemMess( charaindex, haveitemindex, 0);
|
||
}
|
||
|
||
|
||
#ifdef _DEL_DROP_GOLD
|
||
void GOLD_DeleteTimeCheckLoop( void)
|
||
{
|
||
int amount;
|
||
int objindex;
|
||
int objmaxnum;
|
||
|
||
objmaxnum = OBJECT_getNum();
|
||
for( objindex=0; objindex<objmaxnum; objindex++) {
|
||
if( CHECKOBJECT( objindex ) == FALSE ) continue;
|
||
if( OBJECT_getType( objindex) != OBJTYPE_GOLD) continue;
|
||
|
||
amount = OBJECT_getIndex( objindex);
|
||
if( amount >= 10000) continue;
|
||
|
||
if( (int)NowTime.tv_sec > (int)( OBJECT_getTime( objindex) + getItemdeletetime() ) ) {
|
||
|
||
LogStone(
|
||
-1,
|
||
"NULL",
|
||
"NULL",
|
||
amount,
|
||
0,
|
||
"Del(删除过时金钱)",
|
||
OBJECT_getFloor( objindex ),
|
||
OBJECT_getX( objindex ),
|
||
OBJECT_getY( objindex )
|
||
);
|
||
|
||
CHAR_ObjectDelete(objindex);
|
||
}
|
||
}
|
||
}
|
||
|
||
void GOLD_DeleteTimeCheckOne( int objindex)
|
||
{
|
||
int amount;
|
||
|
||
if( CHECKOBJECT( objindex ) == FALSE ) return;
|
||
if( OBJECT_getType( objindex) != OBJTYPE_GOLD) return;
|
||
|
||
amount = OBJECT_getIndex( objindex);
|
||
if( amount >= 10000) return;
|
||
|
||
if( (int)NowTime.tv_sec > (int)( OBJECT_getTime( objindex) + getItemdeletetime() ) ) {
|
||
|
||
LogStone(
|
||
-1,
|
||
"NULL",
|
||
"NULL",
|
||
amount,
|
||
0,
|
||
"Del(删除过时金钱)",
|
||
OBJECT_getFloor( objindex ),
|
||
OBJECT_getX( objindex ),
|
||
OBJECT_getY( objindex )
|
||
);
|
||
|
||
CHAR_ObjectDelete(objindex);
|
||
}
|
||
|
||
}
|
||
|
||
#endif
|
||
|
||
#ifdef _TIME_TICKET
|
||
void ITEM_timeticket( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
ITEM_timeticketEx( charaindex, toindex, haveitemindex, 0);
|
||
}
|
||
|
||
void ITEM_timeticketEx( int charaindex, int toindex, int haveitemindex, int flag)
|
||
{
|
||
int itemindex;
|
||
int addtime;
|
||
int nowtime = time(NULL);
|
||
int tickettime;
|
||
int lefttime;
|
||
char msg[1024];
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex ) ) return;
|
||
|
||
if( check_TimeTicketMap( CHAR_getInt( charaindex, CHAR_FLOOR)) == FALSE
|
||
&& flag == 0 ) {
|
||
CHAR_talkToCli( charaindex, -1, "这个地点不可使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
|
||
tickettime = CHAR_getWorkInt( charaindex, CHAR_WORKTICKETTIME);
|
||
if( tickettime > nowtime+20 ) {
|
||
CHAR_talkToCli( charaindex, -1, "时间必须剩下20秒以内才可使用。", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
// 第一次使用的话
|
||
if( tickettime == 0 ) {
|
||
tickettime = nowtime;
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKTICKETTIMESTART, nowtime);
|
||
}
|
||
// 战斗中且超过时限时使用
|
||
//if( CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE
|
||
// && tickettime < nowtime ) {
|
||
//tickettime = nowtime;
|
||
// sprintf(msg, "时间不足%d秒。", nowtime - tickettime );
|
||
// CHAR_talkToCli( charaindex, -1, msg, CHAR_COLORYELLOW);
|
||
//}
|
||
|
||
addtime = atoi( ITEM_getChar( itemindex, ITEM_ARGUMENT));
|
||
tickettime += addtime;
|
||
CHAR_setWorkInt( charaindex, CHAR_WORKTICKETTIME, tickettime );
|
||
lefttime = tickettime - nowtime;
|
||
if( lefttime > 0 )
|
||
sprintf(msg, "时间增加%d秒,还剩下%d分%d秒。", addtime, lefttime/60, lefttime%60 );
|
||
else
|
||
sprintf(msg, "时间增加%d秒,还不足%d分%d秒。", addtime, (-lefttime)/60, (-lefttime)%60 );
|
||
CHAR_talkToCli( charaindex, -1, msg, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}
|
||
#endif
|
||
|
||
#ifdef _ITEM_SETLOVER
|
||
void ITEM_SetLoverUser( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
int playernum = CHAR_getPlayerMaxNum();
|
||
char token[256],*pActionNumber,szMsg[128];
|
||
int floor = CHAR_getInt(charaindex,CHAR_FLOOR);
|
||
|
||
if( !strcmp( CHAR_getChar( charaindex, CHAR_LOVE), "YES"))
|
||
{
|
||
CHAR_talkToCli( charaindex, -1, "重婚是违法的!您已经结婚了哦~", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
if( !CHAR_CHECKINDEX( charaindex ) ) return;
|
||
if( !CHAR_CHECKINDEX( toindex ) ) return;
|
||
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) != CHAR_TYPEPLAYER)
|
||
{
|
||
CHAR_talkToCli( charaindex, -1, "只能和玩家结婚哦", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
if( CHAR_getInt(charaindex,CHAR_TRANSMIGRATION)<1 ||CHAR_getInt(toindex,CHAR_TRANSMIGRATION)<1)
|
||
{
|
||
CHAR_talkToCli( charaindex, -1, "如果想结婚的话,双方必须1转以上哦~", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
if( charaindex == toindex )
|
||
{
|
||
CHAR_talkToCli( charaindex, -1, "难道您想和自己结婚吗?", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
if ( IsMale(charaindex)==IsMale(toindex))
|
||
{
|
||
CHAR_talkToCli( charaindex, -1, "同性怎么结婚呢?", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
int id = ITEM_getInt( itemindex, ITEM_ID);
|
||
itemindex = ITEM_makeItemAndRegist( id );
|
||
|
||
if( strcmp( CHAR_getChar( charaindex, CHAR_LOVE), "YES") &&
|
||
strcmp( CHAR_getChar( toindex, CHAR_LOVE), "YES"))//第二次判断双方是否已经结婚
|
||
{
|
||
if( itemindex != -1 ){
|
||
CHAR_setChar( charaindex, CHAR_LOVERID, CHAR_getChar( toindex, CHAR_CDKEY) );
|
||
CHAR_setChar( charaindex, CHAR_LOVERNAME, CHAR_getChar( toindex, CHAR_NAME) );
|
||
if (strcmp(CHAR_getChar( toindex, CHAR_LOVERID), CHAR_getChar( charaindex, CHAR_CDKEY))==0 &&
|
||
strcmp(CHAR_getChar( toindex, CHAR_LOVERNAME), CHAR_getChar( charaindex, CHAR_NAME))==0)
|
||
{
|
||
int i;
|
||
char szMsg1[16],*arg;
|
||
|
||
sprintf( token, "已经答应了%s的求婚", CHAR_getChar( toindex, CHAR_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
sprintf( token, "%s已经响应了你的求婚", CHAR_getChar( charaindex, CHAR_NAME));
|
||
CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
|
||
|
||
CHAR_setChar( toindex, CHAR_LOVE,"YES");
|
||
CHAR_setChar( charaindex, CHAR_LOVE,"YES");
|
||
CHAR_setChar( charaindex, CHAR_LOVERID, CHAR_getChar( toindex, CHAR_CDKEY) );
|
||
CHAR_setChar( charaindex, CHAR_LOVERNAME, CHAR_getChar( toindex, CHAR_NAME) );
|
||
CHAR_setChar( toindex, CHAR_LOVERID, CHAR_getChar( charaindex, CHAR_CDKEY) );
|
||
CHAR_setChar( toindex, CHAR_LOVERNAME, CHAR_getChar( charaindex, CHAR_NAME) );
|
||
sprintf(szMsg,"%d 8 101883",floor);
|
||
CHAR_CHAT_DEBUG_effect(charaindex,szMsg);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
for(i=0;i<playernum;i++)
|
||
{
|
||
if(CHAR_CHECKINDEX(i) == FALSE) continue;
|
||
sprintf( token, "恭喜%s和%s新婚之喜,恭祝他们百年好合.白头到老.", CHAR_getChar( charaindex, CHAR_NAME),CHAR_getChar( toindex, CHAR_NAME));
|
||
CHAR_talkToCli( i, -1, token, CHAR_COLORRED);
|
||
}
|
||
return;
|
||
}else{
|
||
int emptyitemindexinchara = CHAR_findEmptyItemBox( toindex );
|
||
|
||
if( emptyitemindexinchara < 0 ){
|
||
sprintf( token, "%s物品栏已满。求婚失败" , CHAR_getChar( toindex, CHAR_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
sprintf( token, "%s向您发起求婚,但您的物品栏已满。" , CHAR_getChar( charaindex, CHAR_NAME));
|
||
CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);}
|
||
else{
|
||
CHAR_setItemIndex( toindex, emptyitemindexinchara, itemindex);
|
||
sprintf( token, "%s向%s求婚的戒指!同意求婚请使用!", CHAR_getChar( charaindex, CHAR_NAME)
|
||
,CHAR_getChar( toindex, CHAR_NAME));
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, token);
|
||
CHAR_sendItemDataOne( toindex, emptyitemindexinchara);
|
||
ITEM_endExistItemsOne(itemindex);
|
||
}
|
||
|
||
sprintf( token, "%s向您求婚,获得对方的%s", CHAR_getChar( charaindex, CHAR_NAME),ITEM_getChar( itemindex, ITEM_NAME));
|
||
CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
|
||
sprintf( token, "已经向%s发起求婚", CHAR_getChar( toindex, CHAR_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);}
|
||
CHAR_talkToCli( charaindex, -1, "请耐心等待对方回应!", CHAR_COLORYELLOW );
|
||
}else{
|
||
sprintf( token, "求婚失败,戒指无法创建!" );
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
return;}
|
||
}
|
||
}
|
||
|
||
void ITEM_LoverWarp( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex, i;
|
||
int playernum = CHAR_getPlayerMaxNum();
|
||
//检查是否结婚
|
||
if( !strcmp( CHAR_getChar( charaindex, CHAR_LOVE), "YES"))
|
||
{
|
||
for(i=0;i<playernum;i++)
|
||
{
|
||
if(CHAR_CHECKINDEX(i) == FALSE) continue;
|
||
if(strcmp( CHAR_getChar( i, CHAR_LOVE), "YES") == 0 &&
|
||
strcmp(CHAR_getChar(charaindex,CHAR_LOVERID),CHAR_getChar(i,CHAR_CDKEY)) == 0 &&
|
||
strcmp(CHAR_getChar(charaindex,CHAR_LOVERNAME),CHAR_getChar(i,CHAR_NAME)) == 0)
|
||
{
|
||
break;
|
||
}
|
||
}//从index中对比LOVERNAME
|
||
if (i>=playernum)
|
||
{
|
||
CHAR_talkToCli( charaindex, -1, "很抱歉,您的爱人不在线哦~", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex ) ) return;
|
||
if( !CHAR_CHECKINDEX( i ) ) return;
|
||
|
||
itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
|
||
if( checkUnlawWarpFloor( CHAR_getInt( charaindex, CHAR_FLOOR) ) ) {
|
||
CHAR_talkToCli( charaindex, -1, "很抱歉,您的爱人在神秘遥远地方,无法传送。", CHAR_COLORYELLOW );
|
||
return;
|
||
}//UNWARP地图禁止使用
|
||
if( checkUnlawWarpFloor( CHAR_getInt( i, CHAR_FLOOR) ) ) {
|
||
CHAR_talkToCli( charaindex, -1, "很抱歉,您的爱人在神秘遥远地方,无法传送。", CHAR_COLORYELLOW );
|
||
return;
|
||
}//UNWARP地图禁止使用
|
||
int itemmaxuse=0;
|
||
|
||
if(strcmp(CHAR_getChar(i,CHAR_LOVERID),CHAR_getChar(charaindex,CHAR_CDKEY)) == 0 &&
|
||
strcmp(CHAR_getChar(i,CHAR_LOVERNAME),CHAR_getChar(charaindex,CHAR_NAME)) == 0)
|
||
{
|
||
CHAR_DischargePartyNoMsg( charaindex);//解散团队
|
||
int floor, x, y;
|
||
char token[256];
|
||
floor = CHAR_getInt( i, CHAR_FLOOR);
|
||
x = CHAR_getInt( i, CHAR_X);
|
||
y = CHAR_getInt( i, CHAR_Y);
|
||
|
||
CHAR_warpToSpecificPoint( charaindex, floor, x, y );
|
||
sprintf( token, "%s:亲爱的,我来了!", CHAR_getChar( charaindex, CHAR_NAME));
|
||
CHAR_talkToCli( i, -1, token, CHAR_COLORYELLOW );
|
||
sprintf( token, "已传送到爱人%s身边!", CHAR_getChar( i, CHAR_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW );
|
||
print("\n玩家% 传送到玩家%s身边", CHAR_getChar( charaindex, CHAR_NAME),CHAR_getChar(i, CHAR_NAME));
|
||
return;
|
||
}
|
||
}else
|
||
CHAR_talkToCli( charaindex, -1, "您没有结婚哦~", CHAR_COLORYELLOW );
|
||
}
|
||
|
||
void ITEM_LoverUnmarry( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
int i;
|
||
char token[256];
|
||
int playernum = CHAR_getPlayerMaxNum();
|
||
//检查是否结婚
|
||
if( !strcmp( CHAR_getChar( charaindex, CHAR_LOVE), "YES"))
|
||
{
|
||
for(i=0;i<playernum;i++)
|
||
{
|
||
if(CHAR_CHECKINDEX(i) == FALSE) continue;
|
||
if(strcmp( CHAR_getChar( i, CHAR_LOVE), "YES") == 0 &&
|
||
strcmp(CHAR_getChar(charaindex,CHAR_LOVERID),CHAR_getChar(i,CHAR_CDKEY)) == 0 &&
|
||
strcmp(CHAR_getChar(charaindex,CHAR_LOVERNAME),CHAR_getChar(i,CHAR_NAME)) == 0)
|
||
{
|
||
break;
|
||
}
|
||
}//从index中对比LOVERNAME
|
||
if (i>=playernum)
|
||
{
|
||
CHAR_talkToCli( charaindex, -1, "很抱歉,您的爱人不在线哦~", CHAR_COLORYELLOW );
|
||
return;
|
||
}
|
||
|
||
if( !CHAR_CHECKINDEX( charaindex ) ) return;
|
||
if( !CHAR_CHECKINDEX( i ) ) return;
|
||
if( !ITEM_CHECKINDEX(itemindex) ) return;
|
||
|
||
if(strcmp(ITEM_getChar( itemindex, ITEM_SECRETNAME), "同意离婚戒指")){
|
||
int id = ITEM_getInt( itemindex, ITEM_ID);
|
||
itemindex = ITEM_makeItemAndRegist( id );
|
||
|
||
if( itemindex != -1 ){
|
||
|
||
int emptyitemindexinchara = CHAR_findEmptyItemBox( toindex );
|
||
|
||
if( emptyitemindexinchara < 0 ){
|
||
sprintf( token, "%s物品栏已满。离婚失败" , CHAR_getChar( i, CHAR_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
sprintf( token, "%s向您发起离婚,但您的物品栏已满。" , CHAR_getChar( charaindex, CHAR_NAME));
|
||
CHAR_talkToCli( i, -1, token, CHAR_COLORYELLOW);}
|
||
else{
|
||
CHAR_setItemIndex( i, emptyitemindexinchara, itemindex);
|
||
ITEM_setChar( itemindex, ITEM_NAME, "同意离婚戒指");
|
||
ITEM_setChar( itemindex, ITEM_SECRETNAME, "同意离婚戒指");
|
||
sprintf( token, "%s向你申请离婚,如果同意请使用该戒指!", CHAR_getChar( charaindex, CHAR_NAME));
|
||
ITEM_setChar( itemindex, ITEM_EFFECTSTRING, token);
|
||
CHAR_sendItemDataOne( i, emptyitemindexinchara);
|
||
ITEM_endExistItemsOne(itemindex);
|
||
sprintf( token, " %s向您提出离婚并把 %s 给你!", CHAR_getChar( charaindex, CHAR_NAME),ITEM_getChar( itemindex, ITEM_NAME));
|
||
CHAR_talkToCli( i, -1, token, CHAR_COLORYELLOW);
|
||
sprintf( token, "已经向%s发起离婚", CHAR_getChar( i, CHAR_NAME));
|
||
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
return;}}
|
||
}else{
|
||
CHAR_setChar( i, CHAR_LOVE,"");
|
||
CHAR_setChar( i, CHAR_LOVERID,"");
|
||
CHAR_setChar( i, CHAR_LOVERNAME,"");
|
||
CHAR_setChar( charaindex, CHAR_LOVE,"");
|
||
CHAR_setChar( charaindex, CHAR_LOVERID,"");
|
||
CHAR_setChar( charaindex, CHAR_LOVERNAME,"");
|
||
CHAR_talkToCli( i, -1, "双方离婚成功!", CHAR_COLORYELLOW);
|
||
CHAR_talkToCli( charaindex, -1, "双方离婚成功!", CHAR_COLORYELLOW);}
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}else
|
||
CHAR_talkToCli( charaindex, -1, "您没有结婚哦~", CHAR_COLORYELLOW );
|
||
}
|
||
|
||
|
||
#endif
|
||
|
||
#ifdef _ITEM_METAMO
|
||
void ITEM_ColorMetamo( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
char *itemarg,p;
|
||
int OldMetamoId, NewMetamoId;
|
||
itemarg=ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) return;
|
||
OldMetamoId=CHAR_getInt( charaindex, CHAR_BASEBASEIMAGENUMBER);
|
||
if(OldMetamoId >= 100000 || OldMetamoId < 100240){
|
||
if( strstr( itemarg, "红" ) ){
|
||
CHAR_talkToCli( charaindex, -1, "变成红色", CHAR_COLORYELLOW);
|
||
if(((OldMetamoId%100)/10)%2==0)
|
||
NewMetamoId=(OldMetamoId/10)*10;
|
||
else
|
||
NewMetamoId=(OldMetamoId/10)*10-10;
|
||
}else if( strstr( itemarg, "绿" ) ){
|
||
CHAR_talkToCli( charaindex, -1, "变成绿色", CHAR_COLORYELLOW);
|
||
if(((OldMetamoId%100)/10)%2==0)
|
||
NewMetamoId=(OldMetamoId/10)*10+5;
|
||
else
|
||
NewMetamoId=(OldMetamoId/10)*10-5;
|
||
}else if( strstr( itemarg, "黄" ) ){
|
||
CHAR_talkToCli( charaindex, -1, "变成黄色", CHAR_COLORYELLOW);
|
||
if(((OldMetamoId%100)/10)%2==0)
|
||
NewMetamoId=(OldMetamoId/10)*10+10;
|
||
else
|
||
NewMetamoId=(OldMetamoId/10)*10;
|
||
}else if( strstr( itemarg, "灰" ) ){
|
||
CHAR_talkToCli( charaindex, -1, "变成灰色", CHAR_COLORYELLOW);
|
||
if(((OldMetamoId%100)/10)%2==0)
|
||
NewMetamoId=(OldMetamoId/10)*10+15;
|
||
else
|
||
NewMetamoId=(OldMetamoId/10)*10+5;
|
||
}else if( strstr( itemarg, "随" ) ){
|
||
srand(time(0));
|
||
do
|
||
if(((OldMetamoId%100)/10)%2==0)
|
||
NewMetamoId=(OldMetamoId/10)*10+(rand()%4)*5;
|
||
else
|
||
NewMetamoId=(OldMetamoId/10)*10+(rand()%4)*5-10;
|
||
while(NewMetamoId==OldMetamoId);
|
||
CHAR_talkToCli( charaindex, -1, "随机变色成功", CHAR_COLORYELLOW);
|
||
}else{
|
||
CHAR_talkToCli( charaindex, -1, "变色失败", CHAR_COLORYELLOW);
|
||
return;}
|
||
}else
|
||
CHAR_talkToCli( charaindex, -1, "变色失败,你造型并不是人物造型", CHAR_COLORYELLOW);
|
||
if(NewMetamoId==0)return;
|
||
CHAR_setInt( charaindex , CHAR_BASEIMAGENUMBER , NewMetamoId );
|
||
CHAR_setInt( charaindex , CHAR_BASEBASEIMAGENUMBER , NewMetamoId );
|
||
|
||
CHAR_complianceParameter( charaindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
|
||
CHAR_send_P_StatusString( charaindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}
|
||
|
||
void ITEM_CharaMetamo( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int OldMetamoId=0, NewMetamoId=0;
|
||
int itemindex = CHAR_getItemIndex( charaindex, haveitemindex);
|
||
char *itemarg,p;
|
||
itemarg=ITEM_getChar(itemindex,ITEM_ARGUMENT);
|
||
if( itemarg == NULL ) return;
|
||
OldMetamoId=CHAR_getInt( charaindex, CHAR_BASEBASEIMAGENUMBER);
|
||
if(OldMetamoId >= 100000 || OldMetamoId < 100240){
|
||
if( strstr( itemarg, "豆丁囝" ) && OldMetamoId < 100120){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为豆囝", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "赛亚人" ) && OldMetamoId < 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为赛亚人", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+20+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "辫子男孩" ) && OldMetamoId < 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为辫子男孩", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+40+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "酷哥" ) && OldMetamoId < 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为酷哥", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+60+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "熊皮男" ) && OldMetamoId < 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为熊皮男", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+80+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "大只佬" ) && OldMetamoId < 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为大只佬", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+100+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "随机" ) && OldMetamoId < 100120 ){
|
||
srand(time(0));
|
||
do
|
||
NewMetamoId=(OldMetamoId/1000)*1000+(rand()%6)*20+(OldMetamoId%20);
|
||
while(NewMetamoId==OldMetamoId);
|
||
CHAR_talkToCli( charaindex, -1, "随机更改造型成功", CHAR_COLORYELLOW);
|
||
}
|
||
if( strstr( itemarg, "豆丁囡" ) && OldMetamoId >= 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为豆丁囡", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+120+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "熊皮妹" ) && OldMetamoId >= 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为熊皮妹", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+140+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "帽子妹" ) && OldMetamoId >= 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为帽子妹", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+160+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "短发夹妹" ) && OldMetamoId >= 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为短发夹妹", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+180+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "手套女" ) && OldMetamoId >= 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为手套女", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+200+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "辣妹" ) && OldMetamoId >= 100120 ){
|
||
CHAR_talkToCli( charaindex, -1, "更改造型为辣妹", CHAR_COLORYELLOW);
|
||
NewMetamoId=(OldMetamoId/1000)*1000+220+(OldMetamoId%20);
|
||
}else if( strstr( itemarg, "随机" ) && OldMetamoId >= 100120 ){
|
||
srand(time(0));
|
||
do
|
||
NewMetamoId=(OldMetamoId/1000)*1000+(rand()%6)*20+120+(OldMetamoId%20);
|
||
while(NewMetamoId==OldMetamoId);
|
||
CHAR_talkToCli( charaindex, -1, "随机更改造型成功", CHAR_COLORYELLOW);
|
||
}
|
||
}else{
|
||
CHAR_talkToCli( charaindex, -1, "你并不是人物造型!", CHAR_COLORYELLOW);
|
||
return;
|
||
}
|
||
if(NewMetamoId==0){
|
||
CHAR_talkToCli( charaindex, -1, "你的性别不同,无没更改此造型!", CHAR_COLORYELLOW);
|
||
return;}
|
||
CHAR_setInt( charaindex , CHAR_BASEIMAGENUMBER , NewMetamoId );
|
||
CHAR_setInt( charaindex , CHAR_BASEBASEIMAGENUMBER , NewMetamoId );
|
||
|
||
CHAR_complianceParameter( charaindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
|
||
CHAR_send_P_StatusString( charaindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}
|
||
|
||
void ITEM_SexMetamo( int charaindex, int toindex, int haveitemindex)
|
||
{
|
||
int OldMetamoId, NewMetamoId;
|
||
OldMetamoId=CHAR_getInt( charaindex, CHAR_BASEBASEIMAGENUMBER);
|
||
if(OldMetamoId>=100000 && OldMetamoId <100020){ //豆丁囝
|
||
NewMetamoId=OldMetamoId+120;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成豆丁囡!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100020 && OldMetamoId <100040){ //赛亚人
|
||
NewMetamoId=OldMetamoId+160;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成短发夹妹!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100040 && OldMetamoId <100060){ //辫子男孩
|
||
NewMetamoId=OldMetamoId+120;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成帽子妹!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100060 && OldMetamoId <100080){ //酷哥
|
||
NewMetamoId=OldMetamoId+160;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成辣妹!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100080 && OldMetamoId <100100){ //熊皮男
|
||
NewMetamoId=OldMetamoId+60;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成熊皮妹!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100100 && OldMetamoId <100120){ //大只佬
|
||
NewMetamoId=OldMetamoId+100;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成手套女!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100120 && OldMetamoId <100140){ //豆丁囡
|
||
NewMetamoId=OldMetamoId-120;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成豆丁囝!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100140 && OldMetamoId <100160){ //熊皮妹
|
||
NewMetamoId=OldMetamoId-60;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成熊皮男!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100160 && OldMetamoId <100180){ //帽子妹
|
||
NewMetamoId=OldMetamoId-120;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成辫子男孩!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100180 && OldMetamoId <100200){ //短发夹妹
|
||
NewMetamoId=OldMetamoId-160;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成赛亚人!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100200 && OldMetamoId <100220){ //手套女
|
||
NewMetamoId=OldMetamoId-100;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成大只佬!", CHAR_COLORYELLOW);
|
||
}else if(OldMetamoId>=100220 && OldMetamoId <100240){ //辣妹
|
||
NewMetamoId=OldMetamoId-160;
|
||
CHAR_talkToCli( charaindex, -1, "恭喜你变性成酷哥!", CHAR_COLORYELLOW);
|
||
}else{
|
||
CHAR_talkToCli( charaindex, -1, "你并不是人物造型,无法变性!", CHAR_COLORYELLOW);
|
||
return;}
|
||
if(NewMetamoId==0)return;
|
||
CHAR_setInt( charaindex , CHAR_BASEIMAGENUMBER , NewMetamoId );
|
||
CHAR_setInt( charaindex , CHAR_BASEBASEIMAGENUMBER , NewMetamoId );
|
||
|
||
CHAR_complianceParameter( charaindex );
|
||
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX ));
|
||
CHAR_send_P_StatusString( charaindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
|
||
CHAR_DelItem( charaindex, haveitemindex);
|
||
}
|
||
#endif |