#ifndef _PAUCTION_MAN_H #define _PAUCTION_MAN_H BOOL NPC_PauctionManInit( int meindex ); void NPC_PauctionManTalked( int meindex, int talkerindex, char *msg, int color ); void NPC_PauctionManWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data); void NPC_PauctionManLoop( int meindex); int NPC_PAItemShop_AddItem( int itemID, int ret); BOOL NPC_PAItemShop_DelItem( int ti, int index); BOOL NPC_PAItemShop_reItem( int itemindex, char *Data); #endif